The Top 10 Most Disappointing Video Games of 2013
06. Star Trek
Wow, here is a loaded gun...
Created by game studio Digital Extreme and published as a partnership between Namco and Paramount Pictures, Star Trek (2013) is strongly attached to the new Star Trek movie series, with most of the same actors reprising their roles in the game.
Created as a third-person-shooter slash action-adventure title, as the game opens the USS Enterprise receives a distress call from a space station harvesting the power of a binary star.
Due to radio-wave and radioactive interference the transporters on board the starship cannot be used to rescue the crew, so Captain James T. Kirk and his Science Officer, Mr. Spock, take a shuttle to the rescue, which is where the trouble begins.Not going to share any more information about the plot just in case you want to play the game -- and there really is no reason not to play the game, and especially if you happen to be a Trekkie -- just saying.
The thing is if you do decide to play the game you need to go into that decision with a clear understanding that (1) it is not going to be like the movie, and (2) contrary to both the spirit of the Star Trek series and JJ Abrams vision for the story, the developing studio chose to turn the game into a shooter.
Director JJ Abrams, in an interview with GamerHub, declared that the game 'was obviously a big disappointment to me.'
His disappointment was partly due to the hack-and-slash methods of the game studio as it demolished the movie script and chose instead to head in its own direction with the game, which subsequently received very poor reviews and, says Abrams, that negative reception impacted movie ticket sales.
I don't know about that, or even if a game review can have that sort of impact on a movie, but what I do know is that the game that we saw at E3 and were told about in press presentations and the game we ended up playing once it was released were nothing alike.
The secret to the success of the Kirk-Spock duo is the fact that their personalities and their individual approach to problem-solving is as unique and special as they are. More important, no matter what the situation is on the ground they always serve as either the brakes or the gas opposite of each other, and that makes all the difference because together in that way they can solve any problem!
Whoever it was that was at the wheel when the changes were made to the script and when the game came together appears not to have known -- or perhaps not to have understood -- the nature of that dynamic duo relationship.
There is also the possibility - as the director of the films has suggested - that this was a case of allowing pride and hubris to cause the decision to go a separate way so as to demonstrate creative genius... Except in this case the genius was a moron.
Which is largely why this was a major disappointment.
That is the version of the story that was written up by Andy Chalk for Escapist - and by the way, paragraphs are our friends.
The situation that lead to the formation of the ESRB wasn't over a single game and it did not happen overnight - and as far as I know it was not a conspiracy.
It started with bloody gore and violence in Mortal Kombat and Doom, and the sexploitation games Night Trap and Rape. When the issue was brought to the Senate Commerce Subcommittee it was a combination of games from Capcom and Midway that were said to have excessive violence.
Remember this was just after Australia created an official government run approval system - that really hurt the games industry in Oceania.
As for the conspiracy - considering that Acclaim, Sega, Nintendo, EA and Id created and funded the initial committee that ended up creating the ESRB.
Good read,but I am confused. To the best of my memory it was in fact mortal Kombat on Sega genesis and night trap on Sega cd that caused all the big issue over video game violence not street fighter. Also it was Sega that worked with video game developers and instituted the first video game rating system not Capcom. You see after huge sale of mortal kombat over genesis over the sanitized super nes version Nintendo went to Joseph Lieberman to try and harm Sega and caused the big out cry over video game violence. I am pretty sure this is the situation that took place and Capcom and street fighter did not have much to do with it. Still enjoyed the article and I still need to check out Remember me. To bad about the original staff being let go.
Er,the Aliens from the Alien series do not live on human flesh and can't morph at will.Maybe you should watch them again.
Actually you are missing the point - if RockSteady had been hired to do the third game it WOULD have had improvements. What happened was the IP owner decided that the level of advancement in the game was sufficient to simply retread the engine with a different story on top and none of you would notice or care. Apparently they are right for some of you - but we do expect more.
He's got a point
You can't be dissapointed, if you don't have expectations in the first place. if you were expecting anthing from these tittles, then its your fault to get dissapointed.
first place whaaat?
You simply cannot expect the quality go up any higher than Arkham city lol, i mean it has to stop somewhere, jesus. insatiable gamers.
I actually enjoyed Batman Arkham Origins pretty much. It was what I expected to be after playing the previous two games from Rocksteady. Articles like this are the beiggest proof that gaming media has gone down the toilet. We get incredibly amaizing games every year, but now for some reason, to the gaming media they always turn out to be crappy disapointments. I seriously wonder what exactly are you guys expecting? Are you not entertained?