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Freezing after Move Modifier?

Question asked by Guest on
Last Modified:

Freezing after Move Modifier?

So, I saw a lot of people asking about the "subtract such and such TMs" hack, but I couldn't really find any answers specific to my case. Here's my problem:
I use Action Replay DSi, and use the Move Modifier with this code:
020195d0 fc16f7e8
02001e00 73b4b4ff
02001ffc bdf8bcff
02001e08 60284802
02001e0c 60684802
02001e14 02470370
02001e18 00580547

The last numbers should be "www, xxx, yyy, and zzz", but this was a code made for my Meloetta.
Anyways, I use that code format--you just mark the Pokemon in the box, and boom, the moves are there.

I tweaked with my Zekrom, removed the marking, and everything worked. Then, I tried with my Articuno, and stuff got wacky.
I marked it, left the box, went back to the box, everything. However, whenever I try to view Articuno's summary, let alone scroll over it, my game freezes.

I tried unchecking the code from the list, booting my game without Action Replay in, resetting Action Replay all that good stuff.
Of course, I can't "de-mark" Articuno without having the game freeze and stuff.
Does anyone know how I might be able to fix this?
This is so weird, it's never happened to me before. Of course, I can't "de-mark" Articuno without having the game freeze and stuff.

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Answers
Michael answered:

I think you are going to have to start a new game, since you've done basically everything you can to try to fix it. Sorry.

Hope this helps!

 

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