Audio Diary Locations

Bioshock Walkthrough and Guide

by Michael Monette  

 
 
Back to Bioshock Guide Index
 
More for this game: Xbox 360 PC
 
 
Print page (no screenshots)   |   Print page
 



Audio Diary Locations

 

This section contains a list of each and every audio diary that can be found in BioShock and their locations. There are 122 audio diaries in all, and they are all listed in coherent order below. In other words, you should be able to start a level, follow the list from top to bottom and collect all of the audio diaries without having to backtrack.

 

The location descriptions here are limited. If you are having trouble finding a certain audio diary and need clarification, the locations of the diaries are explained in greater detail within the main walkthrough. On the level with the diary you are looking for, press ‘Ctrl F’ and enter the name of the diary that you are having difficulty finding into the search field and press enter to find it’s location within the walkthrough.

 

Welcome to Rapture

 

1.  New Year's Eve Alone

Kashmir Restaurant, down the stairs by the "Dancing Downstairs" sign. At the bottom of the stairs, head towards the table visible in the distance to your right. On this table.

 

2. Hole In Bathroom Wall 

Kashmir Restaurant, in the Dames section of the restroom area. Upon entering, look by the debris straight ahead

 

Medical Pavilion

 

3. Released Today

Medical Pavilion Foyer. Upon entering, move straight ahead to the reception desk visible in the distance. The diary is on this desk.

 

4. ADAM Changes

Emergency Access, as soon as you enter, approach the desk with the typewriter on it. The diary is on this desk.

 

5. Higher Standards

To the right of the blood-soaked hospital bed in the first area beyond the Foyer. The room with Steinman's "Above All Do No Harm" quote on the floor.

 

6. Parasite

Same area as the diary above, directly across from Expectations the stationary Turret that you encounter. It's on the desk.

 

7. Limits of  Imagination

In the same area as the diary above. On the left  side of the area, on the wall that the arrow below the Funeral Services Area sign is seemingly pointing to. It's on this wall.

 

 

 

8. Love For Science

From the very spot that you found the diary above, turn around, move forward and turn left, as soon as you can, into the small area. It's on the case below the Plasmid promotion poster.

 

9. Vandalism

Starting from the spot of the last diary, turn right and exit this small area. Turn left, move towards the Medical Pavilion sign, but turn right and enter the water-filled room. On the chair next to the Circus of Values vending station.

 

10. Freezing Pipes

Same area as the one above. Down the stairs, near the ice blocked doorway across from the base of the stairs.

 

11. Surgery's Picasso

Upon entering Eternal Flame, turn left. The diary is attached to the picture stand.

 

12. Enrage Trial

In the Kure-All's restroom. From the entrance, go straight. On the floor near the cabinet.

 

13. Useless Experiments

On the ground by the door on the left leading into Dandy Dental.

 

14. Testing   Telekinesis

Inside Dandy Dental, step through the door by the reception desk and turn left. Straight ahead.

 

15. Plasmids Are The Paint

In the Painless Dental operating room. Upon entering, look to your right. It's on the table there.

 

16. Symmetry

Once the rubble has been destroyed and you are able to continue following Dr. Steinman, pass through the doorway. To the right of the corpse in the wheelchair.

 

17. Aphrodite Walking

From the last diary, make your way down the adjacent hallway. Enter the first room to your right that you come to while walking down this hall. On the cabinet near the operating chair.

 

18. Not What She Wanted

Once Steinman is dead, search the body that he was operating on before you interrupted.

 

 

19. Gatherer Vulnerability

After your first up close encounter with a Little Sister, approach the Gatherer's Garden station. It is on the floor in front of the machine.

 

Neptune's Bounty

 

20. Bathysphere Keys

In the initial Lower Wharf area, move towards the dock at the opposite end of the dock that you first stepped onto upon entering this area. It's underneath this dock, by the turret emplacement.

 

21. Timmy H. Interrogation

In Fontaine Fisheries, take the stairs by the Circus of Values vending station down to the flooded section below. Walk along here, after passing by some debris you'll see the audio diary behind a remotely locked door. The keypad to the left of the door is used to unlock it. You can either enter the four digit code, or you can simply hack your way in, both achieve the same thing.

 

22. Fontaine Must Go

In the main part of Fontaine Fisheries, go through the doorway across from the Gene Swap station. As you turn the corner take a right into the small alcove. Crouch down and go through the hole in the grate. Follow this tunnel, you'll find the diary at its end.

 

23. Finding the Sea Slug

Upon entering Upper Wharf, on the table across from the entrance of this area.

 

24. Masha Come Home

Upon entering Upper Wharf, turn left and move in this direction. Once you reach the falling water and the hole in the wall, look to the floor.

 

25. Picked Up Timmy H.

Search the corpse near where the audio diary "Masha Come Home" is found.

 

26. Watch Fontaine

Next to a Circus of Values vending station in the Upper Wharf area.

 

27. Have My Badge

In the area beyond the padlocked door, after finding the "Watch Fontaine" diary. Crouch down and crawl through the vent to the left of the gun turret, quickly destroy the security camera in the top right corner to avoid activating the alarm.

 

28. ADAM Discovery

From the room that contained the Research Camera, move towards the destroyed Gatherer's Garden machine. Jump through the window and onto the awning. Hop down off of the awning to the area below. It's in the crate that is visible in the distance to your right.

29. Eden Leaking

As soon as you step through the door under the "Fighting McDonagh's Tavern" sign in Upper Wharf, go straight. Right by the Lockbox.

 

30. Fontaine's Smugglers

On a bench found along on the path leading to Jet Postal.

 

31. Death Penalty in Rapture

As soon as you enter Jet Postal, turn left.  It's on the table.

 

32. Meeting Ryan

From the Fighting McDonagh's Tavern entrance, step onto the water-filled area to the right. Crouch down and move into the opening in the wall. While standing in the opening, look down to the corner on the right.

 

33. Smuggling Ring

In Fighting McDonagh's Tavern, enter the main section of the tavern, on the table straight ahead.

 

34. Working Late Again

In Fighting McDonagh's Tavern, main section of the tavern, look for the diary on a round table, near the windows.

 

35. Rapture Changing

In Fighting McDonagh's Tavern, main section of the tavern, use Electro Bolt to zap the door control next to the shut door behind the bar table and enter the basement. Go through the door that is in front of you. On the table to the right.

 

36. Arresting  Fontaine

In Fighting McDonagh's Tavern, go up the stairs. Locate room 6 and use Electro Bolt on the door control to open it. On the floor by the corpse.

 

37. Saw Masha Today

In Fighting McDonagh's Tavern, go up the stairs. Locate room 7, the door requires a code to unlock. The code is 7533, as heard in the "Masha Come Home" audio diary.

 

38. Putting the Screws On

In the Freezer Bottom Floor, while facing the Weapon Upgrade station, turn left and go through the door here. On the table next to the safe.

 

Smugglers’ Hideout

 

39. Meeting Fontaine

In the Storage Cage area, leaning up against some crates directly across from the ramp leading down to Ledge Path.

 

 

40. Kraut Scientist

Leaving the Control Room, as you travel down the walkway, you'll eventually reach a padlocked door on your right. Break the lock, the audio diary is within this room.

 

41. Offered A Deal

Next to a box at the base of the walkway leading to Arcadia.

 

Arcadia

 

42. Seeing Ghosts

Upon entering the Tea Garden area, turn left and follow the stone path, over the bridge... It's on the grass, near the chairs and table.

 

43. Big Night Out

From where you picked up "Seeing Ghosts," go through the door to the right. On the ground next to the bench straight ahead.

 

44. Mass Producing ADAM

From "Big Night Out"'s location, follow the stone path over to a couple of chairs. On the ground near these chairs.

 

45. Arcadia Closed

On the second story of the two-story building in the Tea Garden area. On the table next to the Gene Swap machine.

 

46. The Market is Patient

In Waterfall Grottos. Upon entering, turn right (or left, depending on the door you used to enter) and approach the bench. On this bench.

 

47. Offer A Better Product

In WaterFall Grottos, at the very end of the walkway that leads down to the water wheel area. It's on the cement block.

 

48. Early Tests Promising

From "Offer A Better Product"'s location, turn right and approach the storage crate. The diary sits on this crate.

 

49. Heroes and  Criminals

In WaterFall Grottos, head up the stairs next to the water wheel. At the top of the stairs, hit the door control with Electro Bolt to open the door. In this room.

 

50. Shouldn't Have Come

In Rolling Hills, head down the hill. On the bench near the RPG turret.

 

 

 

51. The Saturnine

In Rolling Hills, at the bottom of stairs in the area with the Langford Laboratories sign, turn left and move towards the cave. On the ground near the cave opening.

 

52. What Won't They  Steal?

When you first enter Langford Laboratories, to the right of the desk in front of you.

 

53. Teaching An Old Hound

In Langford Laboratories, enter the room to the right of the reception desk. On the table to your left.

 

54. Lazarus Vector

In Langford Laboratories, found on Julie Langford's corpse.

 

55. Lazarus Vector Formula

In Julie Langford's room in Langford Laboratories. Inside of the wall safe.

 

56. Arcadia and  Oxygen

When you first enter Tree Farm, move towards the crate straight ahead. Leaning up against the crate.

 

57. Maternal Instinct

In Tree Farm, at the top of the stairs leading down to the Farmer's Market entrance.

 

Farmer's Market

 

58. Bee Enzyme

By the Farmer's Market entrance, on the ground next to the Pneumo Tube.

 

59. First Encounter

In the Market area, look for the payment counter, move behind the counter and go through the door. On the ground near the dead Rosie.

 

60. Hatred

From "First Encounter"'s location, turn left and move towards the table with the lamp on it. The diary is on this table.

 

61. Desperate Times

In the initial Market area, at the top of the stairs to the right of the payment counter, turn left and go through the door in front of you. Enter the crawlspace up ahead.

 

62. Water In Wine

In the Market, on the ground at the top of the steps by the Worley Winery sign.

 

 

63. ADAM Explained

When you first enter Silverwing Apiary, on the counter in front of you.

 

64. Functional Children

In Worley's Winery, on one of the tables on the right side of the room.

 

65. Pulling Together

On a table at the far end of the Employees Only area, just before the Worley Winery sign.

 

66. The Great Chain

Back in Arcadia, at the entrance to the area that contains the Bathysphere, turn right. On the bench.

Fort Frolic

 

67. Stood Up Again

At the top of the stairs in the Atrium, just before the entrance to Fleet Hall Theatre.

 

68. Musical Insult

In Fleet Hall Theatre, in the upstairs storage room, on the ground next to the guitar.

 

69. The Iceman Cometh

Stuck in some ice on the wall in Poseidon Plaza's Frozen Tunnel, the hallway leading to Martin Finnegan.

 

70. Ryan's Stableboy

Rapture Records in Poseidon Plaza. When you first enter, turn left and look for the diary under the counter.

 

71. Pregnancy

Eve's Garden on the second or first floor of Poseidon Plaza. Under the bed in the room that can be reached by following the hallway on the stage.

 

72. It's All Grift

Eve's Garden in Poseidon Plaza. On the bar on the first floor.

 

73. The Doubters

Cohen's Collection on the second floor of the Atrium. On a small table in the room, near the art display.

 

74. Come To The Record Store

Southern Mall on the first floor of the Atrium. When you first enter, turn right. On the sitting stool.

 

75. The Wild Bunny  

Sophia Salon in the Southern Mall area. In the closet behind the payment counter, on the ground next to the piano.

76. Artists' Feud

Cocktail Lounge in the Southern Mall. On the bar counter.

 

77. Fancy Cigarettes

Le Marquis D'Epoque in Southern Mall. On the lower level, by the corpse underneath the walkway.

 

78. Requiem For Andrew Ryan

In the Fleet Hall Theatre projection room, which can be reached from the storage room where "Musical Insult" was found. Can only be retrieved once Cohen's masterpiece has been completed.

 

79. Fontaine's Army

Sir Prize in Poseidon Plaza. In a box to the left of the stairs.

 

80. Guns Blazing

Robertson's Tobbacoria in the Poseidon Plaza. On the table that’s right in front of you as you enter.

 

81. Bump Culpepper?

On a pool table on the second level of Pharaoh's Fortune in Poseidon Plaza.

 

Hephaestus

 

82. Ryan Takes F  Futuristics

In the initial Ryan Industries area, in a crate next to the Circus of Values vending station.

 

83. Scoping The Gate

On the ground next to the Circus of Values machine in the room proceeding "Ryan Takes F Futuristics"' spot.

 

84. Stopping Ryan

In the area just outside of Andrew Ryan's office, search the first corpse on the right.

 

85. Going To Heat Loss

In the area just outside of Andrew Ryan's office, search the fourth corpse on the right.

 

86. A Man Or A Parasite

In the area just before Ryan Andrew's Office. Go through the door that is up some stairs to the right of the Andrew Ryan bust. It's on the desk.

 

87. Fontaine's Legacy   

Hephaestus Core. At the end of the walkway, near the Vita-Chamber.

 

88. Getting a Break

Hephaestus Core, Heat Monitoring. In Pablo’s workspace. It’s on his desk, you can’t miss it.

 

89. Assassin

Hephaestus Core, near the Gatherer's Garden machine.

 

90. Kyburz Door Code

Hephaestus Core, Heat Loss Monitoring, in the far right corner of the second room.

 

91. Genetic Arms Race

Hephaestus Core, Heat Loss Monitoring. On the desk to the left of the generator in the flooded section of the lower level. You will be taking damage while in the water, so be quick.

 

92. Impossible Anywhere Else

Hephaestus Core. While standing in front of the Heat Loss Monitoring door, turn right and take the stairs down to the bottom walkway. On the desk.

 

93. Running Short On R-34s

Hephaestus Core, on an overturned file cabinet just outside of the Workshop Door.

 

 

 

 

94. Device Almost Finished

Hephaestus Core, Workshops. On the desk in office at the bottom of the stairs that are just across from the Ammo Bandito vending station.

 

95. The Dream

Hephaestus Core, Workshops. On the lower level of the Workshops, search the corpse on the floor near the healing station.

 

96. Great Chain Moves Slowly

Hephaestus Core, Workshops. On the desk at the back of Kyburz's Office. The code to unlock the door to Kyburz's office is 0126.

 

97. Assembling The Bomb

Hephaestus Core, Workshops. Through the crawlspace door, on the table across from the EMP Bomb Casing.

 

98. Market  Maintenance Code

Hephaestus Core, Workshops. Underneath the stairs near Kyburz's office. To get underneath these stairs, use the crawlspace door on the wall to the left at the bottom of the stairs leading up to Kyburz's office.

 

99. The Vita-Chamber

Rapture Central Control. On a desk next to a Vita Chamber to the left of the Control Room entrance.

 

100. Mind Control TestRapture Central Control. On the long table below the photos and newspaper articles, in the room just before Andrew Ryan.

 

101. Baby Status

Rapture Central Control. On the long table below the photos and newspaper articles, in the room just before Andrew Ryan.

 

Olympus Heights

 

 

 

 

 

102. Mozart of  Genetics

Bistro Square, on the counter in front of you as soon as you enter.

 

103. Artist Woman

Mercury Suites, in A. Culpepper's apartment. Through the foyer, on the coffee table to your right.

 

104. Fontaine's Human Jukebox

Mercury Suites, in Suchong's apartment. Behind the rubble in the room to the left of the foyer.

 

105. Mind Control Device

Mercury Suites, on a desk at the back of the flooded area of Suchong's apartment. Next to the Clever Inventor tonic.

 

106. Fontaine's Breakup

Mercury Suites, on a box near the U-Invent machine Breakup on the third floor.

 

107. Sad Saps

Mercury Suites, Fontaine's apartment. In the foyer, turn right and enter the room there. On the coffee table.

 

Apollo Square

 

108. What's Happening Here?

 In initial area of Apollo Square, on the ground in some rubble near the Circus of Values vending station.

 

109. Atlas Lives

At the end of the street, on the ground by the Gatherer's Garden machine.

 

110. Protection Bond

Artemis Suites, Dr. Suchong's apartment. In his office, on the floor.

 

111. Meeting Atlas

Upon entering Fontaine's Home for the Poor, turn right. It's in the Steamer Trunk.

 

112. The Longest Con

Apollo Square. Take the stairs up to the fifth level in Fontaine's Home for the Poor. Enter Atlas' Headquarters, take the stairs there down to the fourth floor. On the desk next to the tonic.

 

113 Today's Raid

Apollo Square. Take the stairs up to the fifth level in Fontaine's Home for the Poor. Enter Atlas' Headquarters, take the stairs there down to the fourth floor. Search the bloody corpse on the broken desk.

 

Point Prometheus

 

114. Changing Employers

In the room that has the ice-covered door, across from the Circus of Values vending station on the second floor.

 

115. Extra Munitions

Optimized Eugenics, Plasmid Prototyping. On the ground near the RPG Turret at the bottom of the stairs.

 

116. Marketing Gold

Optimized Eugenics, Test Subject Storage. Upon entering, look for it on the machine along the wall up ahead to your right.

 

117. Why Just Girls?

 Little Wonders Education Facility. Upon entering, turn left. On the last desk on the left side of the room.

 

118. Missing Boots

Fallsafe Armored Escorts, Candidate Conversation. On the table at the back of the room.

 

119. Protecting Little One

Fallsafe Armored Escorts, Suit Assembly. On top of the filing cabinet near the desk on the second floor.

 

120. Mistakes

Fallsafe Armored Escorts, Suit Assembly. On the top floor, on a machine next to the Gene Bank.

 

121. Protector Smell

Fallsafe Armored Escorts, Suit Assembly. On a machine in the western room on the second floor.

 

122. Cheap Son Of A Bitch

Fallsafe Armored Escorts, Suit Assembly. Use Incinerate to melt the ice blocking the Storage room door. On the table to your right as soon as you enter.



Guide
Contents
 
 

Comments for Audio Diary Locations

 
 
Add a comment
 
14 comments, latest first.
 
If I missed one in welcome to rapture, will I ever be able to go back?

Guest
Added 23rd Jan 2015, ID #506024

 
39. Meeting With Fontaine

Guest
Added 6th Dec 2014, ID #480915

 
#105!!! NOT "Mind Control Device "! This is "Mind Control ANTIDOTE!!!!

Guest
Added 31st Mar 2013, ID #268976

 
hahaha U Mad bro

Guest
Added 8th Jan 2013, ID #240053

 
does the achivement pop up after you defeat fontain because i got them all and it didnt pop up and im freakin out lol

Guest
Added 8th Aug 2012, ID #173546

 
Thank you soooooo much!! This was really helpful :D

Guest
Added 23rd Jun 2012, ID #155983

 
On number 91 you can make it where the water wont shock you by disabling the box
Added 16th Dec 2011, ID #95471, by Unregistered ViewerREPORT RE:On number 91... wait who would actually think of going in the water while the electricity was still on? i never did. i assumed it was an instant death type deal.
Added 19th Jan 2012, ID #107255, by Unregistered Viewer

There is a panel on the catwalk that needs to be hacked. only by a hacking tool or by manual hack. plus, there is a con box in the fan across from the catwalk. the fan is missing a blade and you can shoot the box when the opening circles around.

Guest
Added 9th Feb 2012, ID #113425

 
Goddammit. The ONLY one I'm missing now is "The Vita-Chamber". Can't get in the Rapture Central Control anymore, since I'm almost at the final fight against Fontaine. The "Historian" achievement is the only one I'm missing, not gonna play all this through again just for 50 G-points. Maybe someday. But not today -.-

Guest
Added 9th Feb 2012, ID #113343

 
RE:On number 91... wait who would actually think of going in the water while the electricity was still on? i never did. i assumed it was an instant death type deal.

Guest
Added 19th Jan 2012, ID #107255

 
On number 91 you can make it where the water wont shock you by disabling the box

Guest
Added 16th Dec 2011, ID #95471

 
Wow this helped soo much!!!! :D

Guest
Added 7th Sep 2011, ID #73080

 
The audio Diary First encounter by Andrew Ryan that is found next to the dead roasie in the farmers market appears in the list of audio diary's for Neptune's Bounty after it has been picked up. I had the same problem and was freaking out until I looked through all of my audio diary's.
Hope this helps.

Guest
Added 1st Jul 2011, ID #53912

 
hey in my bioshock i have all the audio diaries in arcadia and in farmers market in arcadia a have all and i save it but when i have all the diaries in farmers market and i didnt save it and the game get cycles or lock and i do all the farmers market but it not appears the diarie of first encounter

Guest
Added 19th Jun 2011, ID #50473

 
#105 should be Mind Control Antidote.... not much of a change but might confuse viewers.

Guest
Added 10th Oct 2010, ID #14839