Audio Diary Locations
This section contains a list of each and every audio diary that can be found in BioShock and their locations. There are 122 audio diaries in all, and they are all listed in coherent order below. In other words, you should be able to start a level, follow the list from top to bottom and collect all of the audio diaries without having to backtrack.
The location descriptions here are limited. If you are having trouble finding a certain audio diary and need clarification, the locations of the diaries are explained in greater detail within the main walkthrough. On the level with the diary you are looking for, press ‘Ctrl F’ and enter the name of the diary that you are having difficulty finding into the search field and press enter to find it’s location within the walkthrough.
Welcome to Rapture
1. New Year's Eve Alone
Kashmir Restaurant, down the stairs by the "Dancing Downstairs" sign. At the bottom of the stairs, head towards the table visible in the distance to your right. On this table.
2. Hole In Bathroom Wall
Kashmir Restaurant, in the Dames section of the restroom area. Upon entering, look by the debris straight ahead
3. Released Today
Medical Pavilion Foyer. Upon entering, move straight ahead to the reception desk visible in the distance. The diary is on this desk.
4. ADAM Changes
Emergency Access, as soon as you enter, approach the desk with the typewriter on it. The diary is on this desk.
5. Higher Standards
To the right of the blood-soaked hospital bed in the first area beyond the Foyer. The room with Steinman's "Above All Do No Harm" quote on the floor.
Same area as the diary above, directly across from Expectations the stationary Turret that you encounter. It's on the desk.
7. Limits of Imagination
In the same area as the diary above. On the left side of the area, on the wall that the arrow below the Funeral Services Area sign is seemingly pointing to. It's on this wall.
8. Love For Science
From the very spot that you found the diary above, turn around, move forward and turn left, as soon as you can, into the small area. It's on the case below the Plasmid promotion poster.
Starting from the spot of the last diary, turn right and exit this small area. Turn left, move towards the Medical Pavilion sign, but turn right and enter the water-filled room. On the chair next to the Circus of Values vending station.
10. Freezing Pipes
Same area as the one above. Down the stairs, near the ice blocked doorway across from the base of the stairs.
11. Surgery's Picasso
Upon entering Eternal Flame, turn left. The diary is attached to the picture stand.
12. Enrage Trial
In the Kure-All's restroom. From the entrance, go straight. On the floor near the cabinet.
13. Useless Experiments
On the ground by the door on the left leading into Dandy Dental.
14. Testing Telekinesis
Inside Dandy Dental, step through the door by the reception desk and turn left. Straight ahead.
15. Plasmids Are The Paint
In the Painless Dental operating room. Upon entering, look to your right. It's on the table there.
Once the rubble has been destroyed and you are able to continue following Dr. Steinman, pass through the doorway. To the right of the corpse in the wheelchair.
17. Aphrodite Walking
From the last diary, make your way down the adjacent hallway. Enter the first room to your right that you come to while walking down this hall. On the cabinet near the operating chair.
18. Not What She Wanted
Once Steinman is dead, search the body that he was operating on before you interrupted.
19. Gatherer Vulnerability
After your first up close encounter with a Little Sister, approach the Gatherer's Garden station. It is on the floor in front of the machine.
20. Bathysphere Keys
In the initial Lower Wharf area, move towards the dock at the opposite end of the dock that you first stepped onto upon entering this area. It's underneath this dock, by the turret emplacement.
21. Timmy H. Interrogation
In Fontaine Fisheries, take the stairs by the Circus of Values vending station down to the flooded section below. Walk along here, after passing by some debris you'll see the audio diary behind a remotely locked door. The keypad to the left of the door is used to unlock it. You can either enter the four digit code, or you can simply hack your way in, both achieve the same thing.
22. Fontaine Must Go
In the main part of Fontaine Fisheries, go through the doorway across from the Gene Swap station. As you turn the corner take a right into the small alcove. Crouch down and go through the hole in the grate. Follow this tunnel, you'll find the diary at its end.
23. Finding the Sea Slug
Upon entering Upper Wharf, on the table across from the entrance of this area.
24. Masha Come Home
Upon entering Upper Wharf, turn left and move in this direction. Once you reach the falling water and the hole in the wall, look to the floor.
25. Picked Up Timmy H.
Search the corpse near where the audio diary "Masha Come Home" is found.
26. Watch Fontaine
Next to a Circus of Values vending station in the Upper Wharf area.
27. Have My Badge
In the area beyond the padlocked door, after finding the "Watch Fontaine" diary. Crouch down and crawl through the vent to the left of the gun turret, quickly destroy the security camera in the top right corner to avoid activating the alarm.
28. ADAM Discovery
From the room that contained the Research Camera, move towards the destroyed Gatherer's Garden machine. Jump through the window and onto the awning. Hop down off of the awning to the area below. It's in the crate that is visible in the distance to your right.
29. Eden Leaking
As soon as you step through the door under the "Fighting McDonagh's Tavern" sign in Upper Wharf, go straight. Right by the Lockbox.
30. Fontaine's Smugglers
On a bench found along on the path leading to Jet Postal.
31. Death Penalty in Rapture
As soon as you enter Jet Postal, turn left. It's on the table.
32. Meeting Ryan
From the Fighting McDonagh's Tavern entrance, step onto the water-filled area to the right. Crouch down and move into the opening in the wall. While standing in the opening, look down to the corner on the right.
33. Smuggling Ring
In Fighting McDonagh's Tavern, enter the main section of the tavern, on the table straight ahead.
34. Working Late Again
In Fighting McDonagh's Tavern, main section of the tavern, look for the diary on a round table, near the windows.
35. Rapture Changing
In Fighting McDonagh's Tavern, main section of the tavern, use Electro Bolt to zap the door control next to the shut door behind the bar table and enter the basement. Go through the door that is in front of you. On the table to the right.
36. Arresting Fontaine
In Fighting McDonagh's Tavern, go up the stairs. Locate room 6 and use Electro Bolt on the door control to open it. On the floor by the corpse.
37. Saw Masha Today
In Fighting McDonagh's Tavern, go up the stairs. Locate room 7, the door requires a code to unlock. The code is 7533, as heard in the "Masha Come Home" audio diary.
38. Putting the Screws On
In the Freezer Bottom Floor, while facing the Weapon Upgrade station, turn left and go through the door here. On the table next to the safe.
39. Meeting Fontaine
In the Storage Cage area, leaning up against some crates directly across from the ramp leading down to Ledge Path.
40. Kraut Scientist
Leaving the Control Room, as you travel down the walkway, you'll eventually reach a padlocked door on your right. Break the lock, the audio diary is within this room.
41. Offered A Deal
Next to a box at the base of the walkway leading to Arcadia.
42. Seeing Ghosts
Upon entering the Tea Garden area, turn left and follow the stone path, over the bridge... It's on the grass, near the chairs and table.
43. Big Night Out
From where you picked up "Seeing Ghosts," go through the door to the right. On the ground next to the bench straight ahead.
44. Mass Producing ADAM
From "Big Night Out"'s location, follow the stone path over to a couple of chairs. On the ground near these chairs.
45. Arcadia Closed
On the second story of the two-story building in the Tea Garden area. On the table next to the Gene Swap machine.
46. The Market is Patient
In Waterfall Grottos. Upon entering, turn right (or left, depending on the door you used to enter) and approach the bench. On this bench.
47. Offer A Better Product
In WaterFall Grottos, at the very end of the walkway that leads down to the water wheel area. It's on the cement block.
48. Early Tests Promising
From "Offer A Better Product"'s location, turn right and approach the storage crate. The diary sits on this crate.
49. Heroes and Criminals
In WaterFall Grottos, head up the stairs next to the water wheel. At the top of the stairs, hit the door control with Electro Bolt to open the door. In this room.
50. Shouldn't Have Come
In Rolling Hills, head down the hill. On the bench near the RPG turret.
51. The Saturnine
In Rolling Hills, at the bottom of stairs in the area with the Langford Laboratories sign, turn left and move towards the cave. On the ground near the cave opening.
52. What Won't They Steal?
When you first enter Langford Laboratories, to the right of the desk in front of you.
53. Teaching An Old Hound
In Langford Laboratories, enter the room to the right of the reception desk. On the table to your left.
54. Lazarus Vector
In Langford Laboratories, found on Julie Langford's corpse.
55. Lazarus Vector Formula
In Julie Langford's room in Langford Laboratories. Inside of the wall safe.
56. Arcadia and Oxygen
When you first enter Tree Farm, move towards the crate straight ahead. Leaning up against the crate.
57. Maternal Instinct
In Tree Farm, at the top of the stairs leading down to the Farmer's Market entrance.
58. Bee Enzyme
By the Farmer's Market entrance, on the ground next to the Pneumo Tube.
59. First Encounter
In the Market area, look for the payment counter, move behind the counter and go through the door. On the ground near the dead Rosie.
From "First Encounter"'s location, turn left and move towards the table with the lamp on it. The diary is on this table.
61. Desperate Times
In the initial Market area, at the top of the stairs to the right of the payment counter, turn left and go through the door in front of you. Enter the crawlspace up ahead.
62. Water In Wine
In the Market, on the ground at the top of the steps by the Worley Winery sign.
63. ADAM Explained
When you first enter Silverwing Apiary, on the counter in front of you.
64. Functional Children
In Worley's Winery, on one of the tables on the right side of the room.
65. Pulling Together
On a table at the far end of the Employees Only area, just before the Worley Winery sign.
66. The Great Chain
Back in Arcadia, at the entrance to the area that contains the Bathysphere, turn right. On the bench.
67. Stood Up Again
At the top of the stairs in the Atrium, just before the entrance to Fleet Hall Theatre.
68. Musical Insult
In Fleet Hall Theatre, in the upstairs storage room, on the ground next to the guitar.
69. The Iceman Cometh
Stuck in some ice on the wall in Poseidon Plaza's Frozen Tunnel, the hallway leading to Martin Finnegan.
70. Ryan's Stableboy
Rapture Records in Poseidon Plaza. When you first enter, turn left and look for the diary under the counter.
Eve's Garden on the second or first floor of Poseidon Plaza. Under the bed in the room that can be reached by following the hallway on the stage.
72. It's All Grift
Eve's Garden in Poseidon Plaza. On the bar on the first floor.
73. The Doubters
Cohen's Collection on the second floor of the Atrium. On a small table in the room, near the art display.
74. Come To The Record Store
Southern Mall on the first floor of the Atrium. When you first enter, turn right. On the sitting stool.
75. The Wild Bunny
Sophia Salon in the Southern Mall area. In the closet behind the payment counter, on the ground next to the piano.
76. Artists' Feud
Cocktail Lounge in the Southern Mall. On the bar counter.
77. Fancy Cigarettes
Le Marquis D'Epoque in Southern Mall. On the lower level, by the corpse underneath the walkway.
78. Requiem For Andrew Ryan
In the Fleet Hall Theatre projection room, which can be reached from the storage room where "Musical Insult" was found. Can only be retrieved once Cohen's masterpiece has been completed.
79. Fontaine's Army
Sir Prize in Poseidon Plaza. In a box to the left of the stairs.
80. Guns Blazing
Robertson's Tobbacoria in the Poseidon Plaza. On the table that’s right in front of you as you enter.
81. Bump Culpepper?
On a pool table on the second level of Pharaoh's Fortune in Poseidon Plaza.
82. Ryan Takes F Futuristics
In the initial Ryan Industries area, in a crate next to the Circus of Values vending station.
83. Scoping The Gate
On the ground next to the Circus of Values machine in the room proceeding "Ryan Takes F Futuristics"' spot.
84. Stopping Ryan
In the area just outside of Andrew Ryan's office, search the first corpse on the right.
85. Going To Heat Loss
In the area just outside of Andrew Ryan's office, search the fourth corpse on the right.
86. A Man Or A Parasite
In the area just before Ryan Andrew's Office. Go through the door that is up some stairs to the right of the Andrew Ryan bust. It's on the desk.
87. Fontaine's Legacy
Hephaestus Core. At the end of the walkway, near the Vita-Chamber.
88. Getting a Break
Hephaestus Core, Heat Monitoring. In Pablo’s workspace. It’s on his desk, you can’t miss it.
Hephaestus Core, near the Gatherer's Garden machine.
90. Kyburz Door Code
Hephaestus Core, Heat Loss Monitoring, in the far right corner of the second room.
91. Genetic Arms Race
Hephaestus Core, Heat Loss Monitoring. On the desk to the left of the generator in the flooded section of the lower level. You will be taking damage while in the water, so be quick.
92. Impossible Anywhere Else
Hephaestus Core. While standing in front of the Heat Loss Monitoring door, turn right and take the stairs down to the bottom walkway. On the desk.
93. Running Short On R-34s
Hephaestus Core, on an overturned file cabinet just outside of the Workshop Door.
94. Device Almost Finished
Hephaestus Core, Workshops. On the desk in office at the bottom of the stairs that are just across from the Ammo Bandito vending station.
95. The Dream
Hephaestus Core, Workshops. On the lower level of the Workshops, search the corpse on the floor near the healing station.
96. Great Chain Moves Slowly
Hephaestus Core, Workshops. On the desk at the back of Kyburz's Office. The code to unlock the door to Kyburz's office is 0126.
97. Assembling The Bomb
Hephaestus Core, Workshops. Through the crawlspace door, on the table across from the EMP Bomb Casing.
98. Market Maintenance Code
Hephaestus Core, Workshops. Underneath the stairs near Kyburz's office. To get underneath these stairs, use the crawlspace door on the wall to the left at the bottom of the stairs leading up to Kyburz's office.
99. The Vita-Chamber
Rapture Central Control. On a desk next to a Vita Chamber to the left of the Control Room entrance.
100. Mind Control TestRapture Central Control. On the long table below the photos and newspaper articles, in the room just before Andrew Ryan.
101. Baby Status
Rapture Central Control. On the long table below the photos and newspaper articles, in the room just before Andrew Ryan.
102. Mozart of Genetics
Bistro Square, on the counter in front of you as soon as you enter.
103. Artist Woman
Mercury Suites, in A. Culpepper's apartment. Through the foyer, on the coffee table to your right.
104. Fontaine's Human Jukebox
Mercury Suites, in Suchong's apartment. Behind the rubble in the room to the left of the foyer.
105. Mind Control Device
Mercury Suites, on a desk at the back of the flooded area of Suchong's apartment. Next to the Clever Inventor tonic.
106. Fontaine's Breakup
Mercury Suites, on a box near the U-Invent machine Breakup on the third floor.
107. Sad Saps
Mercury Suites, Fontaine's apartment. In the foyer, turn right and enter the room there. On the coffee table.
108. What's Happening Here?
In initial area of Apollo Square, on the ground in some rubble near the Circus of Values vending station.
109. Atlas Lives
At the end of the street, on the ground by the Gatherer's Garden machine.
110. Protection Bond
Artemis Suites, Dr. Suchong's apartment. In his office, on the floor.
111. Meeting Atlas
Upon entering Fontaine's Home for the Poor, turn right. It's in the Steamer Trunk.
112. The Longest Con
Apollo Square. Take the stairs up to the fifth level in Fontaine's Home for the Poor. Enter Atlas' Headquarters, take the stairs there down to the fourth floor. On the desk next to the tonic.
113 Today's Raid
Apollo Square. Take the stairs up to the fifth level in Fontaine's Home for the Poor. Enter Atlas' Headquarters, take the stairs there down to the fourth floor. Search the bloody corpse on the broken desk.
114. Changing Employers
In the room that has the ice-covered door, across from the Circus of Values vending station on the second floor.
115. Extra Munitions
Optimized Eugenics, Plasmid Prototyping. On the ground near the RPG Turret at the bottom of the stairs.
116. Marketing Gold
Optimized Eugenics, Test Subject Storage. Upon entering, look for it on the machine along the wall up ahead to your right.
117. Why Just Girls?
Little Wonders Education Facility. Upon entering, turn left. On the last desk on the left side of the room.
118. Missing Boots
Fallsafe Armored Escorts, Candidate Conversation. On the table at the back of the room.
119. Protecting Little One
Fallsafe Armored Escorts, Suit Assembly. On top of the filing cabinet near the desk on the second floor.
Fallsafe Armored Escorts, Suit Assembly. On the top floor, on a machine next to the Gene Bank.
121. Protector Smell
Fallsafe Armored Escorts, Suit Assembly. On a machine in the western room on the second floor.
122. Cheap Son Of A Bitch
Fallsafe Armored Escorts, Suit Assembly. Use Incinerate to melt the ice blocking the Storage room door. On the table to your right as soon as you enter.