ZZZZZZZZZZZZ EEEEEEEEE L DDDDDD D D AAAAAAA
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ZZZZZZZZZ EEEEEEEEEEE LLLLLLLLLL DDDDDDD A A
SEE WHAT I JUST DID?:
Did you see that, I did. I just made the Zelda sign. Of course you don't want to read signs, you came to read the Legend Of Zelda: The Twilight Princess walkthrough. It's finished and it took me almost 3 months to finish this walkthrough. You're mind is gonna go on a twisting adventure as you encounter alot of action, quests, and game on game role play. As you embark an evil that speaks alot worse then pure. The twilight Princess has alot of good graphics. But what am'I saying find out for yourself.
Table of Contents Includes:
03. Walkthrough continued
04. Game Quiz
05. Heart scales
08. Nothing Just Super Cheat E-mail Address
Deep in the southernmost region of the kingdom of Hyrule lies a village
by the name of Ordon. Cradled in the scenic beauty of pristine
farmland, the villagers of Ordon make a living by raising livestock.
Among the villagers is a boy known as the most skillful rider in all
the land. A boy who, it is expected, will one day take over the
responsability of leading Ordon as the village chief. His name is
Trusted and liked by all the villagers, Link is especially loved
by the other children of Ordon, among whom he holds unofficial status
as the leader of the pack. Link spends his days as a ranch hand and
learns the ways of the sword from the village's lone swordsman, Rusl,
in his spare time. He often displays his newly honed skills to the
village youths, which makes him even more popular.
One day Link is showing off his swordsmanship as usual, when a monkey
appears. "Hey! That's the monkey that's been causing trouble all over
the village! Let's get him," cry the children. They run after the
monkey into the forest. Link rushes into the heart of the woods after
them and is shocked to find that the dark thickets are teeming with
countless monsters. After fighting his way through their ranks, Link
rescues the child and the monkey from the cage where they are held
Until now, the forest has always been a safe place...
The next day, after much encouragement by Rusl, Link prepares to set
out and deliver the village's tribute to Hyrule Castle. Having never
visited the castle before, Link is in high spirits as he prepares for
his journey, but when his childhood friend Ilia notices a wound on
Epona's haunch, she gives Link an earful for being so careless with his
horse. In a huff, Ilia leads Epona away.
Link tracks down Epona and Ilia at the mystical spring nearby and
attempts to apologize for injuring Epona. But no matter how many times
he says he's sorry, Ilia simply refuses to forgive Link. Then Colin, a
young boy from the village who idolizes Link, steps forward to mediate
the situation. Thanks to Colin's explanation, Link is finally able to
get Ilia to drop her guard and talk with him. Having warmed back up,
Ilia tells Link, "Come back safely, and don't do anything reckless!"
A monster astride a huge boar comes crashing out of the forest. The
fearsome monster and its mount break through the gate to the spring and
attack the youths.
Caught off guard by the sudden assault, Link is helpless to stop the
monster from delivering a blow that renders him unconscious. Through
the fog of his half-conscious mind, Link watches Colin and Ilia get
swept off by the monster.
Note from the Man Himself:
* "Don't tell anyone but I just used the booklet to do this Prologue so don't get mad Supercheats.com." *
After the introduction, your boss will come and ask
you for help. Head along the path to the right of your house to enter
the woods. Take a right at the fork to find Illya and Epona at the
pond. Grab one of the plants nearby to call Epona as Illya asks. Then
ride back to your house with Epona and take the other path leading to
the village. Travel up the path to the other side of the village which
will bring you to Ordon Ranch. To complete your job, ride around on
Epona and run towards the goats in direction of the barn to lead them
in. Once they're all inside, head back to your house to rest.
Note From the Man Himself:
* "Sorry to interupt your gaming, but as you didn't know this. In order to ride your horse you must first call it with the horse shoe flower which you can find it anywhere, only in certain areas. The horse shoe flower will play the Epona song and Epona will come to you. To get on Epona, press A and to get off of it press A again. To charge press B, but becareful not to waste it all or your horse will slow down."*
When you wake up, head outside and follow the path to Ordon Village.
Talk to the man beside the first house at the entrance. He'll show you
the nest Ordon bees built up in the large tree, which bothers his wife
quite a bit. He'll also mention the disappearance of his cat. Head
over to the lake nearby and talk to the man sitting on the rock pillar
Then climb up the vines to get to him and spot the missing cat
by the river. For now, the man wants you to go grab the grass growing
on the edge of the rock. Hop across to that rock and pick up said grass,
which can be used to call a hawk. Use it to whistle and the hawk
will come down to you; aim for the bee nest at the top of the
large tree and send the owl to knock it down (position yourself
so you are facing the tree before calling the hawk).
The Hawk and the Cat
Then hop over to the nearby rooftop and keep hoping
from rock to rock from there. There is more grass on the last rock; use
it to call the hawk once more and aim for the isle in the distance at
the end of the river to have the hawk bring you back a craddle. Carry
back that craddle down the path to the woman next to the footbridge by
the large tree and the river. Bring the craddle to her houe at the end
of the path and she will thank you by giving you the Fishing Rod. Now
go to the very end of the river where you spoted the cat earlier (next
to house with the waterwheel) and use the fishing rod on the dock by
the river. You'll need to catch two fish, which will lure the cat to
you. Tricksy cat will steal your second fish and run away with it, back
The Slingshot and the Wooden Sword
While you're there, collect some rupees from under
the pumpkins, rocks and grass around the house. You'll need at least
30, so if you don't find enough, explore around for more. You can find
bigger rupees atop rooftops and also on the top branch of the large
tree where the bee nest was if you climb it up. Then head over to
Sera's house on the other side of the river where the cat went back to.
Talk to her to receive the Milk Bottle and purchase the Slingshot by
the same occasion. Now that you have the slingshot, head back to
your house and put it to use by shooting the spider on the ladder
leading to it. Once inside your house, open the chest to obtain the
Head back outside with your sword and show it to the
kids around your house. Use the slingshot to shoot down all the targets
and scarecrows in the trees, then you'll enter another training scene.
Pull off the requested moves with your sword on the scarecrow to show
it off to the kids. Then you'll spot one of the monkeys the kids told
you about. Get on Epona and chase him down into the woods. Head left
across the bridge to Faron Woods and leap over the barrier blocking the
way. The next area consist of a pond ahead and a tunnel on your left.
Head inside the tunnel and follow the path on the left.
NOTE From The Man Himself:
* "Aw look at their little faces all full of delight."
The Lost Kid and the Monkey
Get off Epona and talk to the man here to receive
the Lantern. Head back to the tunnel you came from (without entering
it) and take the path at the right of the tunnel this time. Slash the
enemy at the entrance of the cave and head inside. Light the torches
inside to light up your way and burn the spider webs blocking your
path. When you get to the fork, head right and defeat all the enemies
to make a chest appear. Open it to find a Yellow Rupee. Then exit the
cave and you'll end back up outside Faron Woods in the swamp area.
Head forward up to a gate in the mountainside (on
the left). It's locked, so run northwest to find another opening behind
the cliff. Enter the cave and open the chest inside to find a Small
Key. Then light up the two torches on each side of the chest (with the
lantern) to make another chest appear. Open it for a Heart Piece. With
the key in hand, return to the locked gate southwest of there and open
it with the key. Head inside and follow the path to the very end to
find the monkey and the kid locked in a cage. Break it open with a few
sword slashes to free the kid and you'll return home safe and sound
The next morning, you'll be in Ordon Ranch. The boss
has some more work for you. Pick up the plant on the ground nearby and
whistle to call Epona. Hop onto her and ride around the enclosure to
lead the goats inside the barn. Head back to Ordon to speak with the
mayor once you're done. Illya will notice Epona is hurt and will scold
Link for it, as well as taking Epona away. Head back into the woods to
the pond from the beginning of the game you met her at, but the kids
will block your way. You'll have no choice but to hand over your sword.
Continue your way to the pond but another problem arises: the gate to
it is locked. Talk to the kid on the other side to have him show you
another way in. Then go around to find a small tunnel into the left
side of the wall surrounding the clearing. It's hard to spot, so hug
the wall to find it. You'll end up at the pond, but an unexpected event
will occur. Link will run after the fiend and find the gate to the
Note from the Man Himself:
* " Now, to get things real here, you just got hit in the head with a wooden bat. Which I don't think killed ya, not yet. So as you are knocked out you find out that your friends and your horse is gone, that is sad ain't it."*
03. Walkthrough Continued....
The Twilight Realm and the Wolf
You'll wake up as Wolf Link in a prison cell. Try to
get off your chains to trigger a cutscene. An enigmatic character by
the name of Midna will appear and offer to help if you can get outside
the cell by yourself. Once you take back control of your character,
reduce to dust the debrits in the right corner of the and dig the
ground to get under the gate into freedom. Midna will come with you and
turn out to be quite useful. Head in the cell beside yours and jump to
grab the pulley hanging from the ceiling. This will open the tunnel
unto the wall. It leads into the sewers, where you'll find a spirit.
Make use of your senses to talk to the soldier spirit, then run along
the wall and turn left at the end after leaping over the pit.
Note From the Man Himself:
* "Hmmmmm, the intense is really getting to you now ain't. Let's see how to explain. *LIGHT BULB SOUND* you are here because you got captured by the shadow monsters those creatures that captured your friends. Now, a little advice when you fight these creatures, well not now but when you do. Don't fight em' one at a time cause in some part of the game they will keep coming back to life. If there is one of them still alive. So when you fight them, use Midna's power move hold B. And then an red electrical force will stunn them and you'll be able to attack them."*
The Sewers and the Spirits
At the end of the pathway, you're supposed to go
right, but can't cross at the moment because of the spikes. Go left
instead. Grab onto the pulley here to open the gate and raise the
water. You can now swim over the spikes to cross to the other side. Go
right to find another pulley and gate at the end. Grab onto it to open
the gate and drain the water. Now go in the opposite direction, left,
and Midna will get off at the end and go through a gate that you can't
reach yourself. Look at the bottom of the left wall on the side of the
gate to spot a hole in the wall. Crawl through it to meet back with
Midna and follow the path to a large room. Go up the stairway circling
around the room on your left and you'll find yourself falling when you
get over the first gap. Start over and head up. Midna will help you out
this time. Target her and jump to cross. Keep heading up the stairs and
cross the rope to reach the top of the stairway, only to find out the
door here is locked. Stand on the rock rubbles on the right, then Midna
will help you get to the very top of the room.
The Rooftop and the Princess
Exit outside to the castle rooftop. Run along the
roof and push the crate to climb up. Then use Midna to jump over the
gap and avoid the flying enemies. At the end, go inside the tower
window. Head up to the top where a mysterious character awaits. After
the sequence, head back down the stairway for another cutscene. You'll
find yourself back in your world, but still as Wolf Link. Now you'll
need to obtain the sword and shield. Leave the pond and cross back the
woods to Ordon Village. Walk over to where you can see some lit torches
shining in the night and, while being careful so they don't notice you,
approach the villagers silently and listen to their conversation by
targeting them. After hearing about the shield, cross the bridge and
run over to a rock near where the cat is hanging out. Jump onto the
rooftop from there and catch the villager with the owl offguard on the
cliff. He'll run away and clear the way.
The Village, the Shield and the Sword
From there, leap over to the waterwheel, then to the
watermill's roof and go through the opening at the very top. Inside,
get on the table and Midna will spot the shield. Use her help to leap
over to it from the edge of the table and ram into the wall a few times
to make the shield fall. Pick up the Ordon Shield. Leave by the window,
then follow the river up to the house in the corner on your left, at
the end of the river. Look around the house using your senses and
you'll find a spot you can dig into on the right side (next to a pile
of wood). This will get you inside the house. Grab the Ordon Sword
lying on the couch, then leave the house by the hole you dug. Now head
back into the woods, to the pond. Defeat the shadow creature here, then
watch the cutscene and leave. Head across the bridge on your right and
prepare to travel back to the Twilight Realm.
Note from the Man Himself:
* "What a predicament to make, not only that your friends are gone, you're still a wolf. And you now have to be that little miss prisses slave. Until you turn back to normal."*
The Light and the Tears
The Faron Woods changed quite a bit. Midna will
request you find some things for her in exchange for her help. Follow
the path onward until you get trapped and are forced to battle some
enemies. No matter how many you defeat, they will always come back.
Keep fighting them for a while until Midna finally condescends to help.
Hold down the B button to trap all three enemies at the same time and
release it to reduce them to ashes. Then run down the path to a light
spirit who'll give you the Vessel of Light. With this, you can collect
Tears. When you find one, it will be in insect form. You'll need to
defeat it first in order to collect the Tear. You will only be able to
see the Tears while using your senses. Keep this in mind.
Head up the path in the northen wall to find the two
first insects and collect the two first Tears. Continue along the path,
turn left at the locked gate, to find youself back in a familiar place.
Hug the left wall and run across the wooden ramp leading to the house.
Use Midna's help to leap over to the window and end up inside. Using
your senses, talk to the merchant in the corner to make two insects
Defeat them, then collect the two Tears. After
getting them, leave the house by the way you came in and go around to
the wall on the other side. Ram into the wall to make the insect above
fall, then collect the Tear. Now head back to that locked gate from
earlier and dig through the hole at the right to go under. Defeat the
two insects on the other side to get two more Tears.
Note from the Man Himself:
* "Wow, alot of monsters, I bet you wish that you had the sword and shield. But sorry to tell you, that you ain't there yet. Yet, you're getting there since now you know how to collect the Tears of Light. You'll be a human in no time." *
Go through the cave here to wind up in the swamp.
Use the new attack Midna showed you earlier to take down the two
insects on the wall at the left and collect the two Tears (or ram into
the wall). Now to cross the swamp, head over to the left and look for a
place to jump above the water (stand on the stump). Use Midna to make
the leaps over the water and run up the cliff on the other side. Cross
over to a clearing across the pillars sticking out of the water where
you'll find three more Tears in insect form.
Now jump across the tree trunks into the water using
Midna and then across the branches up to the top of the area. Watch out
for the swinging log on your path, then head down to the ground and
defeat the two insects at the entrance of the cave to get two more
Tears. They're hiding underground, so use your senses to spot them and
dig over to reach them. Now head into the cave and you'll fall face to
face with more shadow creatures. Get rid of them the same way you did
before. Then run up the path leading to the area where you found the
caged monkey in your world and defeat the two insects here to obtain
the two last Tears, finally.
The Swamp and the Fog
You'll be brought back to the spring in your world,
and in your normal form to that. Head through the nearby path to notice
the way to the cave has been locked. Take the other path leading to
that man who gave you the lantern earlier and talk to him to have him
hand over a Small Key. If you have 100 rupees on you, you can also
purchase the Oil Bottle to obtain a second useable bottle. With the key
in your possession, head back to the locked gate and open it. Traverse
the cave leading to the swamp.
Take your lantern out and that annoying monkey from
earlier will snatch it away. Make sure to follow her very closely
through the mist, just like you'd follow a bucket carrying moogle
through the miasma. Get rid of the enemies for her. Don't forget to
pick back up your lantern after the monkey drops it on the ground at
the end. Hey at least it got us through the haze. In the next area,
follow the path to the left leading to Trill's shop and purchase some
oil for your lantern (if you didn't buy the bottle earlier). Now run up
to the path leading the temple, where a wolf will stop you and send you
off to another world up above. Follow the instructions to learn the
hidden skill Ending Blow. Back at the Faron Woods, head up the path
ahead and burn the spider web at the end using the lantern to access
the Forest Temple.
Note from the Man Himself:
* "Sorry to tell you this, but this is my last note to you. But I promise the next Walkthrough there will be plenty of notes. Now since you get hang of the game. You don't need me anymore. So...."*
Go to the first room straight ahead and climb up the
vines on the wall on your left to find a chest at the top containing a
Yellow Rupee. Then free the monkey from the cage at the back of the
room and shoot down the two spiders on the vines behind. Climb up the
vines after the monkey and go through the gate ahead. In the room, here
go around the stairway (ground level) and slash the spider on the left
to turn it into a bomb. Pick up the bomb and throw it at the cracked
wall to reveal a chest behind. Open it to get a Red Rupee.
Then climb up the stairway after slashing down the huge spider. Light
up the four torches here using the lantern to make a platform raise.
Open the chest at the left of the door to obtain the Map, then go
through the door to the next area. Watch that cheeky baboon take down
the bridge before your eyes. Can't proceed that way now, so head back
inside to find another way around. Follow your monkey friend inside and
jump towards her to have her swing you to another door (press A at the
right time to jump). Go through the door.
In this room, go right and slash the spider, which
will turn into a bomb. It will explode on the boulder and a secret
alcove will be revealed. Break the jars to obtain the Ooccoo. Pretty
useful. Now head back and go left. Burn down the spiderweb with the
lantern to clear the way, then go straight ahead, across the platforms,
and through the door. Cross the spinning bridge in the next area, then
head through the door ahead. Open the chest on your right to acquire a
Small Key. Now return two rooms back. Cross the gap at the right (shoot
down the spider with your slingshot first) and unlock the door with the
key. Go through it to a new room with a caged monkey.
Cross the footbridge that will collapse afterwards,
then jump down and barrel roll into the totem pole a few times to knock
down the cage and free the monkey. Two baddies will come down; get rid
of them quickly, then open the chest under the footbridge to get a
Yellow Rupee. Now head back up the wooden pathway and use the monkey's
help (same way you did previously) to cross the gap where the fallen
bridge was. Head two rooms back to the main room with many doors. The
monkeys will allow you swing to another door you haven't gone to yet.
Burn down the spiderweb to proceed to the new room.
Head up the stairway and go left to the bomb spider.
Slash it once to turn it into a bomb, then pick it up and carry it to
the right. Drop it into the plant below where the gap is to make it
explode. Head back to the bomb spider and grab yourself another bomb.
Run back to the gap and jump over it, still carrying the bomb. On the
other side, throw the bomb at the boulder on the ledge to make it
explode. Surprise, there's a door behind. Go through it to enter a new
room. Another caged monkey in here.
Drop down to the bottom floor and roll into the
totem pole on your left to make a chest fall. Open it to obtain a Small
Key. Now cross the bridge above the water pool, avoid the creature, and
light the two unlit torches with the lantern on the other side to make
some platforms appear. Climb up the vines on the left wall to find a
chest containing a Red Rupee at the top, then climb up the stairs to
reach the caged monkey, but first you'll need to take down that huge
spider guarding the cell. Once you're done with it, open the lock with
your key to free the monkey.
Now backtrack to the previous room and climb up the
vines on the left wall after taking down the small spiders with your
slingshot. Go through the door at the top to a room with yet another
caged monkey and some big key eater plant. You want the key back, so
you'll need to destroy that insolent plant creature. Wait until it
tries to slam you with its head, then use the opportunity to slash it.
Repeat until you knock it down. Now get a spider bomb from one of the
corners of the room and carry it back to the plant. Throw it in to make
it explode and get the Small Key back. Free the monkey from the cage
using the key, then head back through where you came to be back in the
Go left and take the bomb spider here. Drop it down
the gap below to explode the plant on the ground. Then fall down there
and open the chest in the alcove behind to obtain a Heart Piece. Now
time to go back to the main room with the many doors. Head back to the
outside area where the baboon took down the bridge and cross the chasm
using your monkey friends. Time to teach that ugly baboon a lesson or
two. Enter the room at the end and let the fight begin. When the baboon
throws its boomerang, roll into the totem pole he is standing on twice
to destabilize him and make him fall off it. When he's laying on the
ground, slash him as many times as possible for a good spanking. Repeat
the process a few more times to defeat him and acquire the Gale
With the boomerang now in your possession, head over
to the closed door and throw the boomerang at the switch above it three
times to open the door completely (stand close, hold the button, then
lock and release). Back in the previous area, aim for the switch above
the bridge on your left and throw the boomerang at it to rotate the
bridge. Cross it and you'll find another caged monkey on the other
side. Looks like there still are some to free. Aim for the rope holding
the cage and throw the boomerang at it to free the monkey. Then head
right and hit the switches with the boomerang to spin the bridges and
cross to the other side. Enter the room here. Now that you have the
boomerang, head back to the room with the water and monsters hidding
under tiles of the floor. Use the boomerang to blow out the torches and
make the platforms (stairs) lower. Open the chest in the alcove behind
to obtain a Heart Piece.
Head back to the main room. Get on the platform in
the center and look above to spot a chest hanging from the ceiling. Aim
for it and throw the boomerang to make it fall. Open it to obtain the
Compass. Then use the monkey to swing over to the door on the left.
You'll recognize this room from earlier. Cross the pits to the door on
the left side of the room, the one that was locked when you first came.
At the left of this door is a bridge; cross it. Lock-on to the four
switches above the pillars on each side of the gate here in the order
shown on the pic below and release the boomerang to hit them all in
this order to open the gate. Open the big chest behind to acquire the
Big Key. Then drop down in the water on the right and enter the small
tunnel on the side of the wall to find a chest containing a Yellow
Now cross back the bridge and go right, across the
gap. Go through the door here and follow the monkey across the spining
bridge. In the next room, hit the switch above the bridge to rotate it
so you can get on it. But we're not going through the door straight
ahead. Hit the switch a second time while on the bridge to rotate it
back to its original position. You can now access two doors. Start with
the right one, since the other one is locked. In the room here, defeat
the spider on the left, then stand on the spiderweb covering a hole and
use the lantern to burn it down and fall below. Break down the monkey's
cage with your sword to free it, then climb back up using the vines on
Return to the previous room and get on the bridge.
Hit the switch to rotate it another time and enter the room straight in
front of you. You'll see you're still missing a few monkeys. Cross the
bridges on your right by spinning them until you reach a wall covered
in vines. Take down the spiders on it first with the boomerang or
slingshot, then climb it up and drop down on the wooden platform. Shoot
down the other spider on the vines on your right, then climb up some
more to reach the top. Go through the door on the left.
In the next room, defeat the enemies first, then aim
for the bomb spider (on the stump above the water) with your boomerang
on the left side and it'll bring you back a bomb. Throw it at the plant
above the water on the right to clear the platform to cross. Open the
chest on the other side to obtain a Small Key. Now our objective is to
blow up that huge boulder blocking the alcove above the vine covered
wall in this room. Head back to the center and lock-on to the bomb
spider with the boomerang, then aim at the huge boulder, and release
it. The bomb will fly off and destroy the boulder. Climb up the vines
and you'll see another boulder. Do the same thing with the bomb and
boomerang but aim from the edge of the platform to get the bomb. Then
throw the bomb at the boulder to blow it up and free the monkey behind
Now go back to the room with the spinning bridge in
the middle and the four doors in each sides of the room. Stand on the
bridge and rotate it, then go through the door at the right after
unlocking it with the key. In the room here, go straigh ahead and enter
the cave tunnel in the northeast corner, behind the wooden barriers.
Defeat the spiders in this room, then climb up the vines to find the
very last monkey. To free him, lock-on to the two switches on each side
of the gate and release the boomerang to hit both. Then go through the
other opening and jump above the gap on your left. Open the chest here
to get a Red Rupee. Now return to the room with the huge tree and the
mushrooms where you saw the monkeys earlier. They will form a liana so
you can swing across the chasm and reach the door on the other side.
Open it with the big key to access the boss area.
Twilt Parasite Diababa
First, Diababa will attack you with its tentacles. Quickly get rid of
them by locking-on to the spider bombs above the water with your
boomerang to retrieve a bomb. Then when one of the monsters tries to
bite you, throw the bomb into its mouth. Repeat the same thing with the
second one. Diababa will disappear underwater for a few seconds. Now
the real fight begins. Throw your boomerang at it a few times to no
avail, until the baboon from earlier shows up. You can use his help
this time. When the monkey slides down the rope carrying the bomb,
lock-on to it, then to the Diababa's head and release the boomerang.
You'll now have an oppotunity to strike. Slash the eye inside its mouth
a few times tu hurt it. Avoid its purple poison jet by rolling around.
You'll then need to repeat the process until it's defeated for good.
You'll acquire a Fused Shadow and a Heart Container for your efforts.
Just A Note I guess:
* "I almost forgot to mention about items you get from dungeons and certain places. Sometimes those items are the main items you need to defeat the dungeon bosses. That's all I gotta say."*
You'll reappear back at the spring. Head over to the
merchant's house, he who gave you the lantern at the beginning of the
game. Continue past it, heading out to Hyrule Field. Travel northwest
to the Twilight Realm, on your way meeting up with the postman. Once in
the Twilight Realm, back in wolf form, use your senses to sniff the
sword on the ground. The scent will help you find the missing children.
Stay in sense mode and follow the trail left by the scent on the
ground. You'll arrive at the end and be attacked by shadow creatures.
Defeat them all, then you'll notice the bridge to cross is gone. Open
up the map and warp to North Faron Woods, following Midna's directives.
The Light and the Tears
You'll quickly spot the bridge here. Walk to it,
then speak with Midna and warp again, but to Kakariko Gorge (in Eldin),
this time. Now the bridge's back in place, so cross it and keep
following the scent trail using your senses. You'll arrive at a locked
gate. Dig the ground at the left to pass under it and move onward to
Kakariko Village. Defeat the three shadow creatures at the entrance,
then walk to the spring and talk with the light spirit to obtain
another Vessel of Light. Again, 16 tears to find.
Walk up to the house on the left and go at the back.
Midna will indicate you that you can climb up to the roof. Use her to
jump atop and fall through the wooden planks into the house. Once
inside, use your senses to watch a scene. After this, pick up the
wooden stick lying right next to you on the ground and put both ends on
fire by passing it into the flame. Then head up the stairway on the
right with your stick on fire and jump over the gaps to light the
candles. This will reveal the entrance to the cellar.
Drop in and use your senses to spot the three shadow
insects. Take them down and collect the three first Tears. Then head
into the adjacent tunnel and climb up the scaffholding using Midna to
end up in the village's graveyard. Use your senses to spot a spider
hidding underground in the center. Dig it out and get rid of it to
obtain the fourth Tear. Now head back down the path leading to the
village. Head straight ahead to that slope in the mountainside. There's
a house on the left, and on the right side of that house, a hole at the
bottom of the wall at the back. Dig in to enter the house and climb up
the top ledge. Look behind a crate by the wall (using your senses) to
spot another insect. Take it down to obtain the fifth Tear.
Head back outside and climb up that slope right next
to the house. Jump on the roof of the inn and head inside. On the
bottom floor, pick up the wooden stick on the ground and jump on the
table to reach the flame above to light the stick. Then run over to the
chimney to light the fire. An insect will come out. Use your senses to
spot it and take care of it to obtain another Tear. Now head to the
adjacent room and defeat the two enemies. Climb upstairs to the second
floor and enter the small room using your senses to spot another insect
on the wall. Defeat it to get another Tear. Then go back to the first
room and climb on the shelves to reach the exit.
Now head over to the last house (bomb shop) at the
end of the road and jump atop the old shack on the right. Look into the
house from there to spot a broken window. Jump through it (take a heap
first) to break through the window and to end up inside the house. Head
upstairs and use your senses. Knock down the cupboard on the wall in
the corner by ramming into it to reveal an insect. Defeat it and get
the Tear. Then climb on the shelves to reach the window and leave by
there. You'll emerge on the roof of the house. Climb up the stairway
here to get to a slope above.
Climb up the hillside at the right of the ruined
house all the way to the top, then dig into the wall of the house here
to enter. Inside, defeat the insect behind the jars in the corner to
get the Tear. Head back outside and down the mountain. At the left of
the pathway leading up the mountain, dig into the hole in the house's
wall to enter it. Inside, pick up the wooden stick in the corner and
light it up using the flame in the other corner. Now try to light the
fireplace, but the whole house will take on fire. Quickly get out of
the house by the small hole in the bottom of the wall and watch the
house disappear in ashes. At least, you can now collect the three Tears
in the ruins.
Now head over to the fenced edge of the cliff near
the house (on the right) and just next to it, drop down on a ledge a
bit lower below. Go right and stand on the wooden platform on the edge.
Drop down on the middle house's roof below (slightly on the right),
where the weak part of the roof is. You'll fall through the broken roof
and end up inside the house. Push the crate beside the bed and an
insect will come out. Get rid of it and collect the Tear. Then jump on
the furniture to exit through the hole in the ceiling. Back outside,
run to the end of the road and head left through the tunnel leading to
Get on the little slope on the left and use Midna to
jump over to the top where you'll see a Goron while in sense mode. Head
up the path here all the way to the geysers after climbing up the ledge
and use your senses to spot an insect underground. Dig it up and take
care of it to obtain another Tear. Keep heading up the path until you
arrive at the foot of Death Mountain. Head down to where the shadow
creatures are and take them down. Then defeat the insect on the portal
nearby by ramming into it to obtain another Tear.
At the left of this portal, get on the small mound
by the mountainside and use Midna to jump over the gate. Avoid the
geyser and climb on the little slope at the end of the path. Use Midna
to leap over to the ledge above, then drop down in the area below on
your right. Use your senses to find the last insect here and defeat it
to collect the last Tear. Back in your normal form, and it looks like
you found the missing children. Now on to Death Mountain.
The Iron Boots and the Marauder
Take the path to Death Mountain and climb up the net
leading to the mounatin to fall face to face with a Goron. He'll knock
you off the cliff. You won't be able to go there right away, so head
back on your tracks and the man from Kakariko will stop you. He wants
you to head back to Ordon Village, and thankfully, you'll get Epona
back for the trip. She's out of control, but get on her anyway and and
calm herself down by holding the stick in the direction shown on
screen, then seize her with the A button. Travel back through Hyrule
Fields and Faron Woods to be back in your natal village. In Ordon, go
see the Mayor near the ranch to learn the sumo technique. This will be
helpful against the Gorons. After you've mastered the technique, open
the chest in his house to acquire the Iron Boots.
Now head back to Kakariko Village through Hyrule
Fields and leap over the gate with Epona to enter. Upon arrival, you
will see the kids being attacked by some big enemy. Quickly cross the
village and jump over the gate leading in the opposite direction from
where you came to confront him. To defeat the Marauder, ride after him
and chase him down until you catch up to him. Slash him once you're
near enough to reach him. If you get surrounded by his minions, use the
spin attack to get rid of them. Slash the Marauder until he looses his
armor. Now time for the confrontation on the bridge. When he rams into
you, run towards the side in his direction, then move out of the way to
avoid his blow just in time, and quickly slash him as you ride beside
him (or slightly past him). Do this twice to send him into the chasm.
Now head to Kakariko Village and to Death Mountain.
Climb up the net and put on your Iron Boots. This time, the Goron has
no chance. Walk towards him and use the sumo technique as he rolls
towards you to send him off the cliff. Then head up the path and do the
same with all the Gorons on your way. When you get to the geysers,
avoid the arrows and quickly cross the area until you get to a larger
area with two Gorons. Drop down and avoid the falling boulders, then
walk up to one of the Gorons and slah him to force him into his boulder
form. Quickly climb onto his back and he'll toss you off to the area
Head right to find another Goron in the back. Have
him roll up and use him the same way you did to reach the area above.
Do the same with the Goron here to reach the ledge above. Put on your
Iron Boots to cross the geysers, then follow the ledge to the left and
use the sumo technique on the Gorons coming down the path. Then a few
more lifts from the rolled up Gorons to get to the very top of the
mountain and, finally, go inside. You'll meet the Goron elder, but he
won't let you through unless you beat him in a sumo match. Equip the
Iron Boots and show him who's the strongest. Then proceed to the Goron
As you enter, jump across the lava pit while
avoiding the fire jets and go left once on the other side, after
breaking through the wooden barriers. Stand on the switch on the left
with your Iron Boots to stop the flame in the path ahead. Run through
quickly before the flame comes back, then look on the left for another
switch; press it too. Then go right around the corner on the metal
platform adjacent to the path you were on. Climb up the ladder at the
end to be above the path, now. Run to the end of that path and jump on
the other platform to find a chest containing a Red Rupee.
Then back track and look on the left for a rock
pillar; jump on it to reach a ledge on the side of the wall. Head along
this ledge on the right to find another switch; press it with the Iron
Boots. Then quickly head back on the ledge along the wall, but on the
left leading to the opposite side. Pressing the switch stops the flame
here, so head through the path and jump on the metal pillar at the end,
just at the right of the huge gate. Put on the Iron Boots to lower the
pillar and therefore open the gate.
Go through the gateway to the next room. Head down
the catwalk on your left and open the chest there to obtain a Small
Key. Now head back up the catwalks and jump across the rotating
platforms, then unlock the door on your right with the key and go
through. Run down the path, then jump across the platforms over the
lava on your left until you reach a big wall made of grating. There is
a tall rectangular block in the middle of this wall with a large chain.
Kill the lizard first by attacking its tail, then pick up the chain and
pull it to move the block towards you (thus opening the path on the
other side of the wall). Pull it up to the end of the track, then hurry
back across the platforms over the lava and jump towards the other side
of the wall where you should see a door. Quickly get to it before the
wall sets back.
In the next room, put on the Iron Boots and jump in
the water to sink to the bottom. Walk onward and press the switch to be
lifted up to the ceiling. Walk on the magnet to be back upside and go
through the door in front of you. You will find yourself in a room with
one of the Goron elders who'll give you a Key Shard. There are
two other shards to find to get the full key. Before leaving, open the
chest at the back of the room to acquire the Map, and the other chest
on the ledge at the left for a Red Rupee. Then climb up the ladder
leading to a ledge around the top of the room. Find the moving jar here
and break it open to find the Oocoo. Then go through the door at the
end to end up in the previous room but higher in.
Look on the sides to see these blue magnetic walls.
Put on your Iron Boots and walk on either. You'll reach a door on the
other side; go through it. In the next room, walk up to the switch and
press it wearing the Iron Boots to be sent off to the ceiling. Walk
along it to the northwest corner to find a chest containing a Heart Piece.
Then walk to the northeast corner and follow the path around
until you see two torches on each side. Drop down here and walk through
the door in front of you. Back in firey room. Walk to the switch shown
in the cutscene and press it with the Iron Boots on. This will move the
crane with the magnet. Head for the platform nearby with your Iron
Boots on and wait fo the magnet to move over you to be pulled by the
crane and carried over to another platform. Press the switch here to
move the other crane and stick to the magnet above which will carry you
to a door. Go through it.
In this room, jump in the water and put on your Iron
Boots to sink to the bottom. Look on the left for a chest at the back
and open it for a Small Key. Now walk over to the right side of the
pool where a big cage is. Go inside and float to the surface. Stand on
the switch here with the boots on to activate a magnet. Get pulled off
to the ceiling by this magnet and walk over to the ledge nearby. Then
press the switch at the end of this ledge to activate another magnet.
Drop down from the metal catwalk into the magnet's range to get pulled
off to it. Walk along the wall to reach a platform with a chest
containing a Red Rupee and also a blue diamond switch. Slash the switch
to open the gate below, then jump down to it and hurry to the other
room before the gate closes.
There are magnets on the left and right wall; walk along the left one
to find a chest at the top containing a Heart Piece. Then walk up the
right one to reach a ledge above. Slash the rope holding the gate here
to reveal a door. Drop down and open the door with the key.
In the next area, break through the wooden barrier, then follow the
path to a clearing on the right. Open the chest hidden in the corner to
get a Small Key. Head back on the wooden path and open the door on the
opposite side with the key to reach a new area. Cross this room by
running over the rotating platforms. For the second one, you can use
the boots on the magnets not to fall or simply roll to cross it rapidly
in one shot. Go through the door on the other side. Speak with the
elder in this room to obtain the second Key Shard. One more to go. Open
the chest on the ledge behind for a Yellow Rupee, then climb up the
ladder at the back and go through the door at the top. In the next
room, put on your boots and walk along the wall, then drop on the
wooden platform below and go through the door leading to a mini-boss.
Walk to the arena in the center and equip your Iron
Boots. Wait for him to raise his arms while holding your shield, then
slash his belly a few times and he'll roll into a ball. Grab him and
toss him into the lava. Repeat this two more times to win the fight.
Then exit by the opposite door and open the big chest to obtain the
Hero's Bow. Equip your new bow and aim for the rope holding the bridge.
The bridge will fall so you can get to the next area.
In this room, several statues will fire at you. Aim
for the red eye on their front and shoot an arrow to stop them. Once
you've taken care of them all, pull the westmost statue towards you to
reveal a chest behind. Open it to obtain the Compass. Then pull the
eastmost statue to reveal a door. In the room behind lies the last
elder. Get the last Key Shard from him to obtain the Big Key. Also open
the chest on the ledge behind to get a Purple Rupee. Now head back to
the previous room with the statues and go through the northmost door
behind the statue.
In the next room, follow the path up to a grate blocking the way. Roll
into it a few times to knock it down. Before crossing, aim for the
ceiling to spot some insects hanging from one of the broken
stalagtites. Shoot them down with the bow, then jump across the
platforms to reach the other side. At the end of the path, step on the
switch with the boots to activate the magnet above. Walk along the
ceiling up to a hole in the right wall. Take the bow out and shoot the
blue diamond switch inside the alcove to open the gate below. Drop down
and go through the door.
In the next room, go right and get the chest
containing a Purple Rupee. Then go left and shoot the rope holding the
bridge with your bow. Cross the bridge now that it's down and press the
switch with the boots on to stick to the magnetic crane. Let it carry
you and drop down at the end. Go through the door here. Jump across the
platforms over the water in the next room and shoot the blue diamond
switch from afar on your left with the bow. The gate will open; go
through it. Quickly cross the next room and enter the door straight
ahead at the back of the room. You're back in the outside area from
Now that you have the bow, you can shoot down the
archers all around the area so they don't bother you. Head back to the
clearing where the chest with the key was earlier and shoot the
statue's red eye to stop it. Then pull the statue to reveal a
passageway behind. Run up and shoot the archers ahead. Then run to the
end of the path and step on the switch with your boots to activate the
magnet nearby. Get pulled by it, then while on it, shoot the rope
holding the bridge with your bow. Then drop down on it and go through
the door. Shoot down the archers from afar in this room, then head down
the ramp on your right and shoot the ropes holding the big bridge at
the back. Continue onward after defeating the enemies and unlock the
Twilit Igniter Fyrus
Start by shooting the monster's pink glow on his forehead to
destabilize him. Then equip your Iron Boots and grab one of the chains
hanging from him and pull it to make him fall. Once he's lying on the
ground, hopeless, strike his head a few times. Then wait for the pink
glow to reappear as he stands up again and take out your bow. Shoot it
again, pull the chain, and slash his head. Repeat another time to win
the fight and free the Goron. You'll receive another Fused Shadow and a
Heart Container. Head out of the dungeon.
You'll reappear at the Kakariko spring. Before
leaving the village, go to Barnes Bomb and buy the bag with bombs
(premium kit) for 120 Rupees. You can also buy the Hylian Shield for
200 Rupees from Malo Mart on the other end of the village. If you need
rupees, there are chests in houses around the village. Then call Epona
and head back to Hyrule Fields. You'll be stopped by the postman once
again who'll give you a letter. Continue your way to the bridge where
you fought the Marauder and cross it. Once on the other side, throw a
bomb at the boulders blocking your way. Head over to the bridge after
the cutscene and use the spin attack to get rid of the shadow
creatures. Now head through the path you were heading for and get off
Epona at the end. Walk up to the Twilight Realm.
Go onward and smell the purse dropped on the ground
with your senses to get Ilia's scent. Then follow the trail left by her
still in sense mode. On your way you'll spot Castle Hyrule, which the
trail will ultimately lead you to. Enter Telma's Bar at the end of the
trail and watch the cutscene when you listen to Telma and Ilia. Now
leave Hyrule Town and head for the Great Bridge of Hylia using the map.
Try to cross it, but you'll get attacked and will have to flee.
Coincidentally, there is a crate right next to you. Push it against the
low wall and jump over it into the chasm. You'll fall into water down
below, into Lake Hylia.
Swim up to the shore and head north to spot a spirit
outside his house while using your senses. Talk to him and a monster
will show up ahead. Run up to it and a bird will attack you. Wait for
the bird to fly down, then press A to attack it and again A
repetitively to bite him a couple of times. Repeat until Sedna gets on
the bird, carrying you along. You're now controling the bird. Avoid the
obstacles on your way and cross the cave until you get to an opening
high at the top of the wall. You'll end up in Zora's River.
First, jump down into the dried river and run
forward to Zora's Domain. Run up to the ice pillars ahead and use
Midna to jump on them and reach a higher ledge. Head up the ledge
around the cliff, then use Midna again to jump on the small ice
platforms while avoiding the falling icicles. Enter the ice cave at the
end and fight the three shadow creatures. If you use your senses after
the fight, you'll spot frozen Zoras in the ice below. Warp to Death
Mountain, examine the firey boulder, then go back to Zora's Domain.
Listen to Rutela, then head back outside and follow the river down to
The Light and the Tears
Enter the small cave here to speak with a new spirit
and receive another Vessel of Light to collect more Tears. Warp back to
Zora's Domain to wind up in Rutela's throne room. Jump on the dried
ground on the right of the small river and use your senses. Ram into
the wall to make a bug fall. Grab it while it's flying in the air and
take it down to obtain your first Tear. Then head out of the cave
following the left side of the river (make sure you're at the left of
the river, it's important). When you get to the very edge of the cliff,
gently drop down to land on a ledge with a few rupees. Follow the trail
of rupees and continue forward a little further on. Use your senses to
spot another bug flying around. Take it down to obtain a second Tear.
Now jump down into the river below. You'll see
stones above the water in the middle of the river. Get on one of these
stepping stones and use your senses to spot two bugs flying above the
water. Track them down and defeat both to obtain two more Tears. Then
head back to the shore somewhere on the right side near one of the
waterfalls and use your senses to find another insect in the tall
grass. Defeat it for a Tear. Then jump back into the river and swim to
the opposite shore with the spirits. Head through the opening in the
wall to end up in the Upper Zora's River.
At the left of the house here, talk to the scared
spirit to find another bug. Run after said bug and defeat it to earn
another Tear. Now head back across the house's footbridge and go up the
hill on the right. Howl on the spot here to call the bird monster from
earlier. He'll pick you up and fly you through the cave again. You can
get four Tears in here. Dash right into the bugs while aiming them as
you come across to collect the Tears. Don't forget to enter sense mode
to spot them. There's one at the entrance of the cave and three others
along the path. When you emerge out of the cave, defeat the insect on
your right for yet another Tear.
Now swim to the water house in the center of the
lake and defeat the bug flying behind it for a Tear. Then cross the two
footbridges to find another insect at the top and thus another Tear.
Head down the opposite footbridge to end up on the other side and
you'll be attacked by shadow creatures. Get rid of them, then follow
the path up the mountainside at the back and jump across the platforms
to reach another cliff with an insect. Kill it for a Tear, then warp to
Hyrule Castle or access it via the Upper Zora's River (a cave from the
left side of the river leads to Hyrule Fields).
You'll be attacked by shadow creatures at the front gate of the Castle.
Take them down, then cross the bridge leading to Hyrule Castle Town.
Head up to the Central Square and to the South Road from there. Use
your senses here and follow the scent trail into the back alley. On the
left of Telma's Bar is a bug hidden behind some crates in the corner.
Defeat it for a Tear. Then warp back to Lake Hylia and swim over to the
raft near the spirit's cave. A huge bug will come out of the water.
Defeat it by biting him off when he flies down near the raft until he
falls down into the water. Get on him and use the Energy Field to give
him the final blow and receive the last Tear. After the cutscene,
you're back in your world.
The Zora Armor and the Prince
Next step is saving the Zora Prince. Back at Lake
Hylia, head for the house on the lake across the two bridges and speak
with the man to try his cannon for 10 rupees. Enter the other building
here, then climb down the ladder and head outside to be back in Hyrule
Fields. Travel back to Hyrule Castle at the end of the road (call Epona
with the flowers on the way to go faster) and the postman will deliver
you two letters. In Hyrule Town, go in the south road from the central
square and down the back alley at the right leading to Telma's Bar.
Watch the cutscene inside, then get ready to escort Ilia and the Zora
to Kakariko. Equip your boomerang and your bow.
Quickly head for the bridge before the carriage. One
of the Marauder's minions will be waiting for you there. Take out your
bow and run towards it. Shoot an arrow into its chest, then turn around
and repeat the same thing to take him down. You'll obtain the Gate
Keys. Now on to Kakariko. Remember to follow the purple path on your
map and always ride in front of the carriage. You'll come to an area
with archers shooting fire arrows at the carriage. If one touches the
carriage, use your boomerang on it to put out the fire. Make sure the
carriage isn't on fire when you get to the gate at the end of the road.
Get off Epona and unlock the gate with the keys.
You'll then get attacked by more monsters riding
boars. Take them down with arrows, then shoot the bird monster further
on before the carriage gets there or it will deviate. Don't forget to
use the boomerang if the carriage takes on fire. At the end of the
path, get off Epona and open the gate so the carriage can go through.
After the cutscene in Kakariko Village, the Zora Queen will come to
you. Follow her into the graveyard and crawl through the hole in the
wall to get to a secret cave. Rutela will give you the Zora Armor to
thank you for saving her son.
Now return to Barnes Bomb shop and purchase the
Water Bombs. Go back to the secret cave where you got the armor and put
on the Iron Boots and Zora Armor to sink to the bottom of the water.
Use a water bomb on the boulder at the right to reveal a passage
leading back to Lake Hylia. Once there, swim to the center of the lake
and dive down to the very bottom of the lake to find the temple (you
can use the iron boots to dive quicker). Put on a water bomb on the
cracked ground in front of the entrance while wearing the boots, then
set another bomb on the air jet to break open the door leading inside
Swim through the tunnel to enter the temple. Open
the two chests here to get some Arrows and Water Bombs, then head up
the stairway and pull the gold chain to open the gate ahead. Go through
it to a room with stalactites. First thing, equip your Bow + Arrow
combo and shoot down those stalactites. Then cross the room using them
as platforms and open the chest on the ledge on your left for Water
Bombs. Go through the following hallway.
In the main room, head down the stairway, ignoring
the chain. Head right around the bottom of the stairway until you find
another chain. Pull it to rotate the stairway. Head back up and go left
to find a moving jar. Break it to obtain the Oocoo. Then go right and
you'll find another chain, at the right of a doorway (second chain).
Pull it to rotate the stairway once again. Then head down and go right
to find a chest. Open it to acquire the Map. Now head through the door
at the bottom of the stairway.
Cross the hallway to the next room. Head over to the
pillar in the center with vines on it and climb around it to reach the
other side. Jump on the little rock pillar nearby and look up to spot a
stalactite. Shoot it down, then use it to cross and open the chest on
the other pillar for a Small Key. Now leave this room the way you came
in; there's a vine covered wall to climb back up on the opposite side
of the room. Back in the large room with the rotating stairway, go
upstairs and head left to the next door. Unlock it with the key and go
through. Cross the hallway to the next room.
Go left for a chest containing Water Bombs, then
right. Look up to spot two staglactites; shoot them down. Then get on
the left one and climb up the vines on the wall. Drop down on the ledge
above and pull the chain here to open the gate below. Fall down (ignore
the first door) and throw a bomb at the boulder blocking the way. Go
through the door on the other side and in next room with the sludge,
enter the door on the left. Open the chest at the end of the hallway
after jumping down to obtain another Small Key. Now head back to the
room with the sludge enemy and open the locked door.
Jump down into the pit on the right in the room here
and climb up the vine on the other side. Run up the path circling
around the room and open the chest at the top for Water Bombs. Then
climb up the ladder on the side of the bridge. Jump towards the chain
here to pull it and open the door, letting the water in. Climb back on
top of the bridge and jump down into the water way below, or slide down
the path. Get on the platform in the center and pull the chain here too
to open another door for the water. Now go through the door at the end
of the water stream and follow the stream up to a door on the left
before the waterwheel. Go through it to be back in one of the previous
rooms. The structure in the center is now activated.
If you look down into this room, you'll see down
below is the other room from before, the one with the vine covered
pillar in the center. Drop down there and climb back up to the
entrance. You can now see around the central pillar are some platforms
moving around it. Jump on one of them and let them carry you to the
door on the right side of the room. Go through it and then head left to
find a chest at the end of the hallway. Open it for a Small Key. Head
back to the previous room and use the moving platforms to reach the
door on the other side. Go through it, then unlock the door ahead and
enter the next room.
The tunnel here is filled with water, so put on your
Iron Boots to sink to the bottom and go right into the passage to find
a chest containing a Red Rupee (and left for a chest with Water Bombs).
Then blow up the boulder blocking the path ahead with a water bomb.
Swim through the tunnel to emerge in a large room. Mini-boss time. Look
up at the ceiling to spot it. Shoot a few arrows at it to start, then
hit its tongue a couple of times while it's lying on the ground. Then
when it opens its mouth to roar, shoot a bomb/arrow (combo) in. Shoot a
last arrow/bomb, then finish it off with a few hits on its tongue
again. Open the chest it leaves behind to acquire the Clawshot. Now
head for the door and with the Clawshot, aim for the target above to
open it. Cross the hallway to the next room.
Back in the room with the moving platforms. Jump on
one of the platforms and wait until you pass by the entrance door. Leap
off the platform to it and go through the door. Cross the bridge to be
back in the room with the rotating stairway. Water is now flowing in.
Go right and use the Clawshot (aiming at the vine covered ceiling) to
be lifted over the fence blocking your way. Open the chest on the other
side of the fence for some Arrows, then keep going right around the
room until you find yourself right behind the stairway. Look up to spot
a target above. Use the Clawshot to pull the lever and rotate the
stairway, allowing the water to run down it. (Also, if you target the
ceiling with the clawshot while on the top balcony, you can get on the
chandelier, where you'll find a chest containing a Heart Piece.)
Now go through the door where the water is flowing through and follow the
stream to another room. Aim up the ceiling on the left side of this
room to spot some targets on the giant cog above. Use to Clawshot to
reach a platform right below one of the targets. Open the chest here to
obtain Water Bombs. Then look at the top of the big column on the side
of the wall to spot some vines. Aim for them with the clawshot to be
dragged to them. Then climb to the right and drop on the ledge here.
Look up to the top of the column to spot another patch of vines higher
on. Aim for it with the Clawshot, then climb to the left and drop on
the ledge. Now look at the wall nearby to see more vines. Aim to them,
then climb right and go through the door here.
In the hallway here, go right to see some water
jets. Shoot the stalactite above the right jet with a bomb/arrow combo
to create a platform that will go up. Get on it to reach the ledge
above. Drop down to the hallway on the other side, then aim for the
target on the ceiling to open the gate. This time, use your Clawshot to
aim for the target above the door at the end. Go through that door,
then in the next room, aim for the ceiling in the center of the room
above that hole in the wall. The ceiling is covered in vines, so hang
on it and move straight ahead to the adjacent room. Drop down on the
ledge on your left, then cross to the ledge on the right, either
swimming or using the Clawshot.
Climb onto the path and head up until you reach a
huge gap. Use the Clawshot on the target on the other side to cross,
then keep heading up, use your Clawshot over another gap, then up to
the bridge at the top. Climb up the ladder on the right side, then pull
the chain atop the bridge. Drop down after you have done this and use
the Clawshot to aim for the target at the back of the wall behind the
water flow. Open the chest here to find the Compass. Now fall off to
the very bottom of the room into the water and climb onto the platform
in the center. Pull the chain here (you've done this already, but must
do it again). Then head back out of the room the way you came in,
grabbing onto the vine covered ceiling.
Head through the left door, then dive down and open
the chest at the bottom of the water for a Red Rupee. Then go through
the door directly on your right behind the waterwheel. Back in that
large room with the cogs. Drop down to the area right below, where the
moving platforms are. Enter the door on the right side using the
Clawshot and one of the targets on the moving cog above. In the next
room, jump into the water and put on the Iron Boots. There is a boulder
in one of the corners; blow it up with a water bomb or using the spikey
Then swim through the tunnel and dive down to find
another boulder on the right. Blow it up, then swim up the tunnel to
resurface on the other side of the room. Go through the door here. Aim
at the target on the ceiling in the next room with the Clawshot to
open a trap in the floor. Immediatly drop down to go through it.
Open the chest below to obtain the Big Key. Now work your way back
to the rotating stairway room and pull the chain above the top of
the stairway to rotate it. Then head down and go through the door at
the bottom to be back in the room with the moving platforms.
A bridge will raise thanks to the water now flowing
in. Cross it to find a closed gate. Stand on the dale on the ground to
open the gate, then with the clawshot, aim for the target on the back
wall (while still standing on the dale to leave the gate open). Use the
target to go through the gate before it closes and open the chest to
obtain a Heart Piece. To leave, aim for the target on the ceiling and
return to the rotating stairway room. Jump down into the water and swim
to the platform in the center below the staircase. (There is a chest
containing a Red Rupee in the water below, also) Open the door with the
big key to enter the boss' den and drop down in the hole in the center.
Twilit Aquatic Morpheel
Put on your Iron Boots to sink down and fall face to face with the
boss. Equip your Clawshot and aim for the eye inside one of the
tentacles to drag it to you. Strike it a few times with your sword.
Then the boss will send out some enemies. Drag them one by one to you
with the Clawshot from afar, then throw them away and they'll explode
on themselves. Try to aim the Clawshot at the eye again, drag it to you
and hit it a few more times. Phase two will now start. The full boss
will reveal itself and start swimming around. Take off your Iron Boots
and swim after him. Use the Clawshot and aim for the eye on its back to
be dragged to it, then slash it a couple of times. Nothing too
difficult, repeat the process a few more times to win the fight. Get
the Fused Shadow, pick up your Heart Container, then leave the temple.
Return to Hyrule Castle
Now you'll need to return to Hyrule Castle to see
Zelda. Remember that passage leading into the castle Telma mentioned?
Head back to Hyrule Castle Town and try to enter Telma's bar, only to
be turned down. Luck out of your mishap, Telma's cat will come to your
help and show you another way in. Push the crate nearby against the
wall, then work your way to the window to get in. Cross the ropes on
your right, but make sure not to knock down any jars. In the next room,
jump down and spot the Poe using your senses. Obtain the Poe's Soul by
defeating it, then talk to the gold statue on the throne. Appears he
wants you to help him find 20 Poe's Souls (you can do this later). Drop
down into the new passageway leading down the sewers.
After sliding down the tunnel, pull the lever to
open the gate, then slide down some more into a larger room. Pick up
the wooden stick on the ground on your right and light it using the
fire. Then burn down the spiderweb blocking the path and head into the
next room, bringing the firey stick with you. Light the three torches
around the room here, then climb into the ledge on the left and burn
the spiderweb. Cross the next room and enter the smaller room on the
right. Dig into the ground in the middle of the floor to end up in
another area. Climb up the stairway here, using the ropes to cross,
until you get to the top of the room. Go through the door here to wind
up on the roof. Head along the rooftops like you did at the beginning
of the game. At one point you'll come to a gap. Wait for the wind to
blow the little footbridge, then jump on it and cross. Enter the window
in the tower at the end and run upstairs to see the Princess. After the
cutscene, warp to North Faron Woods.
The Master Sword
Head over to where the Forest Temple is and save the
monkey by defeating the enemies. Then walk up to the cliff the monkey
shows you and jump all the way to the other side using Midna. Cross the
bridge here and wait at the edge. The wind will eventually blow and
rotate the bridge so you can safely reach the ground. Then carefully
cross the ropes and enter the cave on the other side to find yourself
inside the Sacred Grove. Go left to the howling stone and play the howl
song (Middle, Up, Down, Middle, Up, Down) to call the Skull Kid.
Then head into the cave and follow him. To find him, look for the glow
of its lantern. Everytime you catch up to him, attack it and he'll
reappear elsewhere. Do this until you chase him up a tree branch. He'll
open a new passageway. Go in and drop down. The Skull Kid will warp
around the room while enemies try to attack you. Don't get too close;
use the Energy Field to catch him and attack him three times. A new
passage will then open.
In the next area, stand on the Triforce pad on the
ground and play the song shown on screen. Now you'll need to move back
the guardians to their original emplacements by moving around. Simply
follow the path shown the screenshot below. You start at the circle,
follow the line. The guardians will then open the gate for you. Go
inside to find the Master Sword.
Now warp back to Lake Hylia. Head over to the cliff
on your right and take back your human form. Climb up the ladder, then
head straight ahead and climb up the watchtower to meet with Auru and
receive Auru's Memo. If you want, there also is a Poe next to the
watchtower. Turn into wolf form and defeat it for a Poe's Soul. Now
with the memo in hand, go to the water house in the center of the lake
and show this memo to the man standing in front of the door. Use the
cannon to be brought to Gerudo Desert.
Turn into your wolf form and run along the east
side. Eventually you should spot a small dried tree atop the cliffs on
your right and a giant block. Turn back into human Link and use the
Clawshot to aim at the tree and get on the cliff. Then aim for the
enemy flying in the air to get on the ledge above. Defeat the shadow
creatures that appear while in wolf form, then walk up to the block on
top of the cliff. Warp it to Eldin Bridge. After the bridge piece is
put back into place, warp back to Gerudo Mesa. Travel forward until two
boars come running at you. Take out your bow and shoot down the two
enemies on them. Then get on one of boars and charge onward to break
through the barriers ahead.
Climb up the path, then go right and north to the
next area. Go inside the lair ahead and head right. Kill the enemies to
find a Small Key lying on the ground afterwards. Then head back to the
locked gate and open it. A huge goblin will attack you. Avoid his axe,
then when his guard is down, strike him as much as you can. Repeat
until you defeat him. He'll put the place on fire as he leaves, so
quickly get on the boar nearby and ram through the gate to escape. Head
forward and look at the right of the entrance to the temple for a Poe.
Defeating it using wolf Link in sense mode to get another Poe's Soul.
Also, on the left, light the two torches using the lantern to make a
chest appear. Open it for a Purple Rupee. Then enter the next temple,
Head down to the first room and take out your Clawshot. Aim for the red
symbol on the wall on your right to be pulled to it. Jump across the
platforms, then go to the left of the closed gate, on the other side of
the fence and use the Clawshot on the chain lying above the sand to
drag it to you. Then pull it to open the gate. Head up and go right.
Break the barrier blocking the way and open the chest in the room
behind to obtain a Small Key. Head back to the hallway and open the
locked door with it.
In the next room, take out the lantern and light the two torches at the
back of the room to open the door. Turn into your wolf form in the next
room and defeat the Poe (you can only attack it while it's glowing) to
obtain the Poe's Soul. Then smell what's left of the defeated Poe to
get the Poe's Scent. Before anything else, go at right of the stairway
and jump across the sand pit to find a chest containing the Map, and a
chest containing a Heart Piece at the left of same stairway. Then use
your senses to see the trail the Poe left, leading to the wall. Dig
into the spot where the trail ends and pull the chain to reveal a
Head down the stairway to the secret room. Push the block sticking out
of the statue to reveal a chest containing a Small Key in the alcove on
your right. Then use the Clawshot on the red object you can see through
the hole in the ceiling to reach the room above. Turn back into wolf
Link and head through the door here. Use your senses and defeat the Poe
hiding on the right to obtain another Poe's Soul. Now head back to the
previous room and jump back down the hole. Push the block to reopen the
door to the room where the first Poe was.
Go through the door right above the secret stairway and unlock the door
in the next room. Head for the back of the room, following the trail
while you use your senses, and change back to normal Link. Pull and
push the fenced block into the alcove in the wall on the right. Then go
up the stairs and climb to the area on the right. Pull the chain from
the wall to raise a platform on the left. Then hurry through that path
before the platform comes down and head up to the next room.
Open the chest in the alcove behind the statue to find the Compass,
then rotate the statue to open the paths on the sides. Start by going
in the right path and break through the barriers. Defeat the enemy
behind and open the chest to get a Small Key. Then return to the statue
and go through the left path. Unlock the door and head inside the next
room. Defeat the skeletons in this hallway using the field attack, then
uses your senses to spot the Poe's scent in one of the corners. Dig
into the ground where the trail ends and pull the chain to open a
secret area behind the left wall. Defeat the Poe hiding here to get the
Walk over to the door at the other side of the hallway and in the next
room, jump down and open the chest at the right to get a Small Key,
then go up the ledge at the back of the room and use the spin attack to
get rid of the rats. Unlock the door here to be back in the main room.
Jump on the round platform in the center to reach the door on the other
side. In the next room is another fenced block on the left; push it
onwards, then climb onto it and pull the chain in the wall to raise the
platform on the right. Now stand under it right in the middle as it
lowers back down onto you. Climb on it and jump straight ahead to the
door you can see on the left. Go through it.
Break through the barrier in the next room, then use the shield attack
and spin attack to take down the skeleton. Once it's lying on the
ground, use a bomb on it to defeat it (open the chests behind to obtain
some Bombs if you need). Go through the now opened door, then head to
the back of the next room and take out the lantern. There is one torche
here and a row of torches behind it. Light the rightmost torch of the
back row and the front torch to open the door on the right. In the next
room, turn into wolf Link and use your senses to spot the Poe on the
left. He will split and you will have to find the right one. It's the
one with the glowing aura. Defeat it to obtain another Poe's Soul.
Now head back to the main room where you got the first Poe and the main
gate will open; go in. Head through the door on the left and drop down
in the tunnel here. Push the column in the center until the platform
raises up to passageways in the wall. One of them has a chest
containing a Small Key at the end. Once you've got it, go back to the
column and rotate it again, but the other way around to lower the
platform this time. At the very bottom, a door will be revealed. Unlock
it with the key and go through it. Cross the next room as wolf Link,
avoiding the spikes. Pull the chain at the right of the door at the
back of the room to open said door, then quickly run to it before it
closes and head to the next room.
Go through this room, avoid the blades, then go right to find the Oocoo
in a jar. Then through the door at the left. Roll under the spinning
poles in the next area and head through the path ahead. Defeat all
three skeletons in this room (the third one is in the alcove across the
sand pit) the same way you did before. This will open a gate in the
previous room. Return to the spinning poles area and head down the path
now open. Jump across the gap, then head through the door to face the
To make the boss appear, slash one of the ropes holding the sword. Then
transform into your wolf form and use your senses to be able to see the
boss. Wait for him to try and miss his attack, then strike him a couple
of times until he becomes visible and turn back to your normal form.
Shoot an arrow at him, then slash him a few times and repeat until he's
defeated. Open the chest in the new room to acquire the Spinner. Use
your new item on one of the railings around the room to reach the door
and enter the previous room.
Ride the spinner on the railing at the left, then on the right railing,
and go through the door here. Ride above the sand and cross to the
other side. Ride up the railing ahead to get to a chest containing a
Heart Piece at the back, behind the spinning poles. Then ride the
railings up to the top of the room and go through the door. Open the
chest in the next room to get the Big Key. Get on the Spinner and ride
the railings over the sand pit behind the chest to be back in a room
from previously. Use the spinner in the center of the room to activate
the cogs and open another room. Go in and ride up the spinner around
the room until you are halfway to the top. Jump from the railing in
direction of the pillar in the center and spin in the middle of it to
make another railing come up. Ride it up to the boss door and open it.
Twilit Fossil Stallord
Walk up to the skeleton to start the fight. In the first phase, you
will need to ride the railing around the room to gain some speed with
the spinner, then ride towards the boss in the center, avoiding the
enemies, and ram into his bonespin. Doing this three times will
completely destroy it and only his skull will remain. Use the spinner
on the pad in the center to raise the a column with railings. Ride it
up until you get near the top and have the boss in sight. Jump back and
forth between the railings on the column and the railings on the wall
to avoid the fireballs until you're really close to the boss. Jump into
it to hit it and it'll fall on the ground. Slash him a couple of times,
then start the process over, but avoiding the blades on the railings.
After striking him three times, he will finally be defeated. Pick up
your Heart Container and exit.
The Twilight Mirror
You'll find yourself at the back of the temple on the other side. Head
up to the Mirror Chamber and you'll be attacked by five shadow
creatures. Use the field attack as wolf Link to take them down. Then
ride up the statue using the railing around it. Use the spinner in the
pad at the top to reveal the Mirror of Twilight. It has been shattered
into three pieces and scattered around Hyrule. Your next task will be
to gather them.
Warp to Zora's Domain and head down the waterfall outside the cave.
Head into the tunnel on the left side to reach SnowPeak. Talk with
Ashei to receive Ashei's sketch, then warp to Kakariko Village and
enter the Graveyard. Crawl inside the cave where you found the Zora's
Armor and talk with the Zora Prince. Show him Ashei's sketch to receive
the Coral Earring. It will allow you to catch reekfish. Now return to
Zora's Domain. Swim over to the opposite shore of the cave leading to
Snowpeak and fish at this spot. Once you catch a Reekfish, turn into
wolf Link and get the Reekfish Scent.
Now follow the trail left by the Reekfish scent to SnowPeak. Keep
following it across the ice platforms and onto the mountain. Climb up
the cliffs until you get to what seems to be a dead-end. Ram into the
wall and the snow will fall, creating a way for you to go up. Follow
the ledge to a Howling Stone, then dig into the wall where the trail
ends to enter a cave. Turn back into normal Link, then climb the ladder
and vine covered wall. Go through the door at the end to be back
You'll be attacked by shadow creatures a little further on. Defeat
them, then walk up to the Yeti as normal Link. Ram into the tree to
make an ice leaf fall, then get on it and slide down the mountain until
you reach a manor. Enter.
Walk up to the hall where the two stairways are and turn into your wolf
form. Use your senses to spot a Poe and defeat it to obtain a
Poe's Soul. Then enter the room ahead and talk to the Yeti's wife to
acquire the Map. Go through the door she opens on the left to find the
Yeti making some soup in the next room. You call fill one of your
bottles with it to replenish some health. Also, look behind the shelves
on the left to find the jar containing the Oocoo. Now go through the
door at the right.
In this room, push the first block left, then the second block up, left,
up, right and onto the switch. This will open a door; go through it. In
the hallway here, turn into wolf form and dig into the wall to end up
in the courtyard. Open the chest on the right for a Red Rupee, then go
left to find a chest burried in the snow. Dig it up and open it for a
Small Key. Then go through the door at the right of the hole you came in
Open the door on the right in the hallway with the key. In the next
room, destroy the enemies with the Bomb + Arrow combo, since you can't
touch them. The door on the other side will then open; go through it.
In the following room you'll spot a chest behind another door. Try to
go through it, but two enemies will block your way. Use the Shield
Attack followed by the Helm Split to defeat them, then open the chest
to obtain the Ordon Pumpkin.
Head back to see the Yeti's wife and give the pumpkin to her husband to
improve the soup. Talk with the wife once more to obtain another clue
as to where the key is. She will open a new room; go in to be back in
the courtyard. Walk up to the top-right corner and head through the
opening in the wall to end back up inside. In the next room, pick up the
cannonball and carry it to the cannon on the other side of the room.
Insert it in, then rotate the cannon using the handles, until it's
facing left. Place a bomb in the cannon (from your inventory) to blow
up the ice wall at the back, revealing a door. Go through the door to
the next room.
In here, go left and walk straight ahead on the first beam. Kill the bats
with the clawshot and knock down the ice enemies. At the end of the beam,
jump across to the adjacent beam on the right. Open the chest for a
Red Rupee and the other one in the corner for the Compass. Then clawshot
back to the door using the target beside it. Now head back to the
courtyard through the window as wolf Link and use your senses to find a
spot where you can dig. Dig in this spot to reveal a chest containing a
Unlock the door on the side to get to a hallway with three cannonballs.
Pull the handle next to the door (in hallway), then place one of the
cannonballs in the holder and head back outside through the same door.
Pull the handle on this side of the wall to get the cannonball to you.
Pick it up and carry it over to the cannon in the middle of the
courtyard. Rotate the cannon so it's facing the opposite direction, then
place a bomb into it to blow up the ice beast blocking the door. Go in
to face the mini-boss.
Walk to the other side of the hallway to start the fight. When the knight
reaches out to you, either roll past him or use the Clawshot on the
targets on the ceiling to fly over. Once you're at a good distance, wait
for him to throw the chain at you, avoid it, then run to its backside
and slash it a couple of times. Repeat until you defeat him. Pick up the
Ball and Chain on the floor. With this, you can smash down ice walls.
(If you want, you can return to the entrance hall and destroy the knight
armor statues with your new weapon to reveal some chests containing a
Red Rupee, Yellow Rupee and a Poe for a Poe's Soul.) But for now, head
through the door at the end of the hallway and break the ice wall to
reveal a chest. Inside is the Ordon Goat Cheese.
Take the goat cheese to the Yeti to improve the soup again. Then talk to
his wife to open the last door. In the room behind, break through the
ice wall, then head up the path to the top of the room, after taking
down the ice beasts with the Ball and Chain. Go through the door on the
left and lock-on to the chandelier in the center of the room. Hit it
with the Ball and Chain to make it wobble, then jump on it to reach the
chest on the other side. Open it for a Small Key. Now go back to the
previous room and head right. Beside the red carpet on the ground, you
will notice the floor is cracked. Blow it with a bomb to open a hole.
Jump in to get to a chest below containing a Heart Piece.
Head back to the floor above with the red carpet using the clawshot
through the hole. Unlock the door at the end of the room using the key
and you'll be back in the entrance hall, but upstairs. Start by knocking
the chandelier in the middle of the gap separating both parts of the
balcony, then jump on it while it's wobbling and do the same with the
chandeliers on the left to ultimately reach a chest containing another
Heart Piece on the other side. Then go to the other end of the balcony
and head through the door.
Defeat the enemies in this room with the Ball and Chain, then break the
ice wall to reveal a Poe behind. Defeat it for another Poe's Soul. Then
go through the door on the right. You'll end back in the room with the
block puzzle. Jump down and break the ice around the switch in the
center, as well as the ice block in the corner to reveal a new block.
So you now have three blocks.
Block 1 - block sitting on switch from earlier
Block 2 - block right beside Block 1
Block 3 - block you just defrozed
Never touch block 2, leave it right where it is. Start by pushing block 1
down, then block 3 up, right, and down. Now go back to block 1 and push
it left, up, right, down. The door above should open. Climb back up and
go through it.
You're now on the ledge around the courtyard. Cross using the ruined
ledge on the left, then use the clawshot through the opening in the
destroyed wall on the other side to get to an adjacent room. Go through
the door here, then use the chandeliers in this new room to cross.
Open the chest for a Small Key, then go through the door and head back
across to the ice room where you fought the Poe hidden behind the wall.
Open the locked door here with the key.
In the next room, defeat the ice breathing beasts by throwing the Ball
and Chain from afar. Then push the two blocks in the back wall to have
access from a room from earlier. Head down the path in this room and
go through the door at the right. Push the block here, then get a
cannonball and return to the door you came from. Use the holder and
handle like you did previously to get the cannonball to the other side
of the wall. Go to pick the cannonball and head up the slope to the top
of the room. Break the ice wall here to reveal a cannon. Rotate it so
it's facing the cages where the ice beasts were. Put the cannonball in,
then drop a bomb to send the cannonball to the room from before. Head
back to this room and use the holder next to the other door to get the
cannonball outside. Go through the door, then pick back up the cannonball
and carry it to the cannon. Rotate it towards the northeast corner where
the beast is and blow it up with a bomb.
Now jump down into the courtyard and head over to the hallway where the
cannonballs are. Climb up the ladder at the left and go through the
door. Defeat the army of soldiers in this room, then open the chest to
acquire the Bedroom Key. Head back outside and the Yeti's wife will
lead you to the bedroom. Climb up the slope and unlock the door.
Twilit Ice Mass Blizzeta
In phase one, smash the ice around her with the Ball and Chain several
times until there's nothing left. She will then enter phase two. She'll
launch ice pillars at you; avoid them by running around, then she'll
try to catch you between the pillars. Roll out of their way as you see
their reflect on the ice floor. After she misses her attack, hit her
with the Ball and Chain. Repeat two more times to defeat her and acquire
a Mirror Shard. Pick up the Heart Container and head out.
Now our next destination is North Faron Woods. Warp there and talk to
Rusi on the little cliff past Trill's shop, at the right of the slope
leading to the Forest Temple. He'll tell you about a temple hidden deep
into the gorge. Pick up the gold cucco and leap off the cliff ahead,
flying towards a platform a little further on. Land on it, then jump
on the root and then into the tunnel on the right. You've been here
before while going to the Sacred Grove. Rotate the bridge using the
boomerang, then use the cucco to glide over to it. Rotate it again,
then cross using the cucco while avoiding the logs.
Head in the cave ahead and follow the Skull Kid inside the woods. You'll
need to find him three times, following the lantern glow. When you hear
the trumpet, he's nearby. First, he'll hide behind a tree, then on top
of a rock above the water (use an arrow to strike him), and then on top
of a high tree branch above your head. Shoot him down, then he'll open
a new path. Follow him in. To defeat him, you'll need to shoot him with
arrows three times. Simply aim where he appears, ignore the enemies, this
can be done in ten seconds. A door will open to the Sacred Grove.
Push down the block at the entrance, then head down where the block fell
and move onward. Head up the stairs to the pedestal in the center and
strike it with the Master Sword. Now head to the newly opened door
revealed behind the statue. You'll get attacked by shadow creatures.
Defeat them to open a new warp portal, then head into the door to find
yourself in a familiar place. In the room ahead, strike the pedestal with
the sword to open up a passage leading to the Temple of Time.
Walk up to the back of the room to notice the missing statue. Turn into
your wolf form and use your senses to see it. Then turn back into Link
and pick up the statuette on the left. Carry it to the right and put it
down on the switch to raise a platform. Climb up to the stairway using
it, then go upstairs and downstairs on the other side to find two
torches. Light them up with the Lantern to make a chest appear, which
contains a Small Key. Then head back up to find Oocoo. Open the top
door with the key you just found.
In the next room, pick up the jar and put it down on the switch in the
middle to open the gate ahead. Get the chest behind for some Arrows, then
go right where the spider enemy is and shoot down the jar from afar to
close back the gate and reopen the one behind you. Head upstairs to the
next room and kill the lizard enemies. Climb up the ledge on the left and
open the chest for a Red Rupee. Then defeat the statue enemy by striking
the circle on its back (roll around it to get behind, then strike). A
chest will appear containing the Map. Then pick up the two jars and place
them on the two switches on each side of the gate to open it. Head up and
go through the door.
In this room, head up the big stairway going around the room, but you'll
soon notice a part of it is missing. Use the Spinner on the track on the
side of the wall to cross the gap. Go right at the top and rotate the
pillar in the center to bring the platform down. Pick up the statuette
here and bring it on the platform with you. Rotate the pillar again to go
back up, with the statuette. Carry the statuette around the platform to
place it on one of the two sitches on the other side. Then go around to
find a second statuette; bring it to the remaining switch, but before
putting it down, stand on the white platform. Then put down the statuette
on the second switch to make the platform go up, with you on it. Head
through the door here.
Defeat the two statue enemies here to make a chest appear containing a
Small Key. There's also a chest at the back with a Red Rupee. Remember
to come back here later for a piece of heart. Now go back to the previous
room and open the locked door on the other side with the key. In the
following room, strike the green diamond to move a wall. Go into the new
passage and stand on the tile in the middle. Shoot an arrow through the
hole in front of you to hit the diamond and move back the wall. Go into
the new passage and open the chest behind to acquire the Compass. Then
stand on the tile here and shoot an arrow through the holes to hit the
diamond and move the wall again. Head into the passageway on the left to
reach the next room.
In this room, shoot the diamond while standing the tile to move the walls
so you can get to the next section. Defeat the lizard, then shoot the
diamond from there to move the other wall. Repeat the same thing with the
next wall, then move on to the next room. Kill all the spiders in here
using the field attack as the worlf or the spinner to make a chest appear
containing a Purple Rupee. Then go up the stairway to find a big scale.
Get on it and pick up the jar. Throw it on the other plate to raise the
one you are on. Cross and go through the door on the other side.
Cross the next room and go right. Avoid the traps here and get the chest
on the left for a Small Key. Pick up the statuette in the other corner
and place it on the switch to take down the field blocking your way.
Kill the spiders in the room ahead to make a chest appear containing a
Purple Rupee. Then defeat the statue enemies to open the gate. Go through
the door to enter the mini-boss' lair. Knock down the knight's armor with
secret skills, then he'll be more agile, but also more vulnerable. Attack
his right side. Keep attacking him until you defeat him, then open the
chest to find the Dominion Rod.
Above the chest in this room is a ledge with the missing statue on. Use
the Rod and aim at it to bring it to life. Move towards the door to have
the statue following you. Make it stand on the pad in front of the door
to warp it to the previous room. You'll need to get it back to the main
room. Bring the statue to life again, then swing the Rod while the statue
is standing beside the gate blocking your way to have it smash it down.
Then pick up a jar below and place it on the switch to lower the white
platform. Move the statue on the platform, then smash the jar to raise
the platform with the statue on.
Move the statue downstairs and make it stand on the switch ahead of you
to take down the field. Deactivate the statue and cross. In the next
room with the spinning spikes, destroy the laser eye enemy in the center
with your statue's help (place it beside, then swing the Rod to have the
statue crush it). This will reveal the switch that was under it. Move
your statue to the white platform across the room, then use the Rod on
one of the small statuettes on the pillars on each side to move it down
to you. Pick it up and place it on the switch in the middle to raise the
white platform where you left the statue. Move it to the pad to warp it
one floor down.
In the room with the scale, get the statue on the first plate, then throw
a bunch of statuettes on the other plate to bring both at the same level.
You can find more statuettes on the other side, on the ledge above, and
one on one of the pillars below. Get them down using the Rod. Once both
plates are at the same level, move the statue across and move it down on
the pad to warp it.
Now before leaving this room, there is a secret room to get to. Stand on
the highest plate of the scale and take out your Clawshot. Target the
ceiling to get on the platform in the middle above. Use the spinner on
the track around the wall to get to a ledge with a Poe and a chest.
Defeat the Poe for a Poe's Soul and open the chest for a Red Rupee. Then
enter the room here. Defeat all the enemies in this room using the
clawshots on the enemies' shells. Then use the clawshot to get on the
ledge at the top of the room. Open the chest here for a Red Rupee, then
place the two statuettes on the switches. You're still missing two,
though. Stand on the edge of the ledge and aim for the enemies' shells
left on the ground with the clawshot to drag them to you. Place both on
the two remaining switches and the gate below will open. Open the chest
behind to obtain the Big Key.
In the room with the moving walls, move the statue towards the center,
then move the walls by hitting the diamond like previously. Place the
statue on the switch to take down the field, then go left and open the
chest to get a Heart Piece. Then move the statue, walls and head on to
the next room. If the gate here is closed, hit the diamond in the
previous room to open it. Now shoot the diamond in the next room and
move the statue to the warp pad. Move the walls and head to the next
Rotate the pillar in the center from the other side to raise the
platform. Move the statue to the center to get it on the platform and
rotate the pillar twice to lower it to ground level. Defeat all the
spiders here to take down the field and move the statue around the room
to the gate where you can see a Poe behind. Smash the gate using the
Rod and statue, then defeat the Poe for a Poe's Soul. Move the statue
around the room some more to find the warp pad and smash the gate here
too. Warp the statue to the next room.
Now if you return to the room across the platform on the second level
of this room, a chest is indicated on your map, but you can't see it.
To make it visible, use the Rod on the statuette on the other side of
the fenced ledge at the back of the room and move it to the switch at
the end. Then pick up a statuette from the ground and throw it on the
ledge on the opposite side. Move it to the switch. The chest will appear;
open it for a Heart Piece.
After warping the statue, go back through the bottom door of the large
room and at the end of the hallway, the path is blocked by a gate. Use
the Clawshot on the target on the ceiling to get over the gate. Then
move the statue down to the next room and smash down the gate by swinging
the Rod. Move the statue to the pad to warp in back to the main room.
Head back to the first room and move the statue to its original
emplacement on the side of the door.
Go through the door and cross the hallway avoiding the obstacles. Once
you reach the other side, pick up a statuette and throw it on the switch
to open the first gate. Then go through it and use the Rod from afar to
move the statuette out of the switch. This will close the first gate,
but open the second one. Use the Big Key on the door here to access the
Twilit Arachnid Armagohma
It'll crawl on the ceiling around the room. When it opens its eye, shoot
it with an arrow. The boss will fall down in one of the corners beside a
big statue. Use the Rod on the statue and swing it to make the statue
smash the boss. It'll crawl back to the ceiling. Avoid its eye laser at
all cost, since one hit can basically kill you. Defeat the small spiders
sent at you, then repeat the same process two more times. All will be
left is the eye. Run after with the spinner to kill the small spiders
around it, or use arrows, bombs, or whatever you prefer to get rid of
these spiders. Then slash the eye a few times to vanquish it, finally.
Get your Mirror Shard and Heart Container, then head out.
Ilia's Memories and the Hidden Village
If you pay Telma's bar a visit, and give the map on the table a look
you'll learn where Shad is, the next person you'll need to speak with.
Head to Kakariko Village and talk to Renaldo in the sanctum by the
spring to receive Renaldo's Letter. Now warp back to Hyrule Castle Town
and show the letter to Telma to receive the Invoice. Then head over to
doctor's house in the West Road. Show him the Invoice, then go to the
back of the room and push the crate. Sniff the green medecine behind it
as wolf Link to learn the medecine scent. Follow the scent back to
Telma's bar and talk to her cat. Exit by the south entrance of the town
and wait for night fall. Head downstairs to the field and you'll be
attacked by skeleton wolves (they only appear in the night). Defeat them
with the wolf's field attack and you'll receive the Wooden Statue. Now go
back to Kakariko and show the statue to Ilia so she gets back some oh her
Warp to the bridge of Eldin and move onward until you across a small
wooden footbridge. Then look on the right of the path for a small cave
in the mountainside. Go in and the Goron will open up the path leading to
the Hidden Village. You'll need to rid the village of enemies. Run to the
end of the village, avoiding the arrows. Barrels should explode and kill
two enemies. Take out your bow and shoot the two enemies on the roof on
the left and on the watchtower. There is some others on the balconies,
through windows, one behind a house, others inside the houses and the
last one on a roof you can shoot through a hol in the ceiling of one of
the houses. There are 20 total to take down. Once you're done, Impa will
come out and give you Ilia's Charm. Before leaving, there's a howling
stone in the courtyard behind one of the houses. Break through the window
to reach it.
Now return to Kakariko and show the charm to Ilia to give her back
some more memories. She will then make you gift of the Horse Call. Now
head back to the hidden village and show the Dominion Rod to Impa to
receive the Ancient Sky Book. Go back to Kakariko once more and head to
the basement in the sanctum. Show the book to Shad. Now your next task
is to find six statues hidden through the land.
The Rod and the Ancient Language
For the first statue, warp to Kakariko Gorge and walk northeast to
find the statue below some cliffs at the end of the valley, where the
path heads up. Move the statue with the Dominion Rod, then stand in the
glowing symbol on the ground to obtain the first sky character.
For the second statue, warp to Eldin Bridge and walk to the north end
of the bridge. On the right ledge is the statue. Move it, then stand on
the symbol to obtain the second sky character.
For the third statue, warp to South Faron Woods. Go to the area with
the man who gave you the Lantern. On the right side is a boulder; blow it
up with a bomb to reveal another area behind. Move the statue at the back
and stand on the symbol to obtain the third sky character.
For the fourth statue, warp to Gerudo Mesa. Head left to the red dot
on the map to see the statue on a pillar. Move it down, then place it
beside the pillar, between this one and the other one at the left. Climb
on the left one, then jump on the statue to reach the pillar with the
symbol. Stand on it to obtain the fourth character.
For the fifth statue, warp to Hyrule Castle. Follow the right path
leading to the ruined watch point. Move the statue on the pillar and
place it between the ruined stairway and the pillar. Jump from the stairs
to the statue to the pillar and stand on the symbol to obtain the fifth
For the sixth and last statue, warp back to the castle and head to
the Great Hylia Bridge. At the right, look on the mountainside to spot
the statue. Move it out of the wall, then move it towards you about two
feet so it's positioned right under the vines above. Now clawshot
yourself to these vines and drop down to land on the statue. Leap
to the alcove and stand on the symbol to obtain the last sky character.
Now that you have found all the sky characters, head back to Kakariko
and show the completed sky book to Shad. After he leaves the basement,
move the big statue here with the Rod. Then go into the passageway behind
to find the cannon. Get near it and Midna will appear. Try to warp the
cannon, but Shad's in the way. Talk to him to have him walk away, then
finally warp the cannon to Lake Hylia. Talk to the man at the water house
and pay him 300 rupees to repair the cannon. Then use the Clawshot on the
target at the back of the cannon to be launched to the City in the Sky.
There's a shop here, and the temple. To open the gate of the temple,
shoot the diamond switch above the door. Inside, pick up an Oocoo and
leap over the gap to glide to the other side. Then clawshot yourself to
the vine covered pillar on the ledge nearby. Pick another Ooocoo and
glide over the second gap. Climb to the door and head to the next room.
Go right and look at the first window to see a hole in it. Clawshot to
the window's grating and go through the hole to end up outside. Drop
down and use the Spinner to spin the cogs and raise a bridge. Then
clawshot yourself to the vines on the left across the gap. Cross the
bridge and enter the new room. Aim for the ceiling here with the clawshot
and open the chest on the other side for a Small Key. Now head back
across the bridge to the room where you went through the window and
you'll see a dragon smash down the bridge.
Clawshot to the vine covered pillars to cross the gap and go through the
opposite door. Be quick as the blue tiles fall under your steps. Outside,
go left and use the Spinner to spin the cogs and raise another bridge.
Cross it and unlock the door on the other side. In the next room, go left
and aim for the diamond switch in the middle of the room to stop a wind
shaft. Then clawshot yourself to the vine covered pillar. Go through the
nearby door and open the chest on the left to acquire the Map. Then go
back to the previous room and go through the door on the right.
Cross the room here by jumping over the small gaps, while watching out
for the air jets. Use the boomerang on the monsters hiding under the
tiles before jumping. Work your way to the chest containing a Yellow
Rupee, then cross to the door on the other side of the room. Defeat the
two lizard enemies here (you can push them down in the pits to make
things shorter), then clawshot to the top of the back wall using the
vines and climb to the alcove. Use the clawshot on the sphere in the
middle of the ceiling to activate the switch. Pick up an Oocoo and glide
to the other side of the room, catching the wind draft on the way to
gain some altitude. Go through the door to the next room.
Use the clawshot on the sphere on the ceiling to open a gate in the wall.
Glide over to it using an Oocoo and the air jet to reach a chest
containing a Red Rupee. Then use the Oocoo again to reach another chest
on the other end of the room. Open it for a Purple Rupee. Then glide
through the wall on the left and land on the right side of the room.
Clawshot yourself to the sphere above to activate an air draught on the
other side. Glide to it and use it to go up and through the hole at the
top of the wall. Head through the door to the next room.
In this room, clawshot to the sphere on the right to open a shortcut
below. Now glide to the very bottom of the room and go through the door.
There is a vent in the middle of the room; clawshot to the sphere above
it, then while hanging from there, put on the Iron Boots to stop the
vent. Drop down in the room below to face the mini-boss. Aim for him
with the Clawshot while he's floating above. Wait for him to raise his
shield and drag him to you using the clawshot. Give him a couple of hits
until he flies out of the window. Keep an eye on this window with the
clawshot to watch him coming back at you. Quickly drag him to you and
give him a few more slashes to defeat him. Clawshot to the chest and
open it to obtain the Double Clawshots.
Use the clawshot on the target on the ceiling, then use your second
clawshot to aim for the next target. Once hanging from the last target,
clawshot yourself to the vines in the hole in the middle of the ceiling
and climb back up. Back in the previous room, make your way back to a
gate on the left side near the bottom. To open it, aim for the sphere
above. Then hold the control stick down to lower yourself until you are
facing the open gate. Use the second clawshot to aim for the target
beside the door to go through the gate just in time before it closes.
Cross the next room using the targets on the pillars, but be quick as
they fall down. Open the chest on the other side to acquire the Compass.
Then head outside and clawshot to the gratings on the bridge above to
cross. Knock down the plants with the second clawshot. Then at the end,
clawshot the vines on the wall at the right and climb back up. Head back
inside the main room. Go through the door ahead after clawshoting to it
to cross the gap. The bridge here is now broken, but you can use the
clawshots on the flying enemies above to reach the door on the other
side. In the next room, drop down on the platform below at the end of the
room and cross to the other side using the targets on the pillars here.
Clawshot to the target on the other side, then to the target above and
finally to the grating onto the wall. Go to the adjacent room and drop
down on the left. Aim for the plant enemies on the ceiling and get rid
of them, then clawshot the target where the plant was. Lower yourself
down by holding the stick, then turn around to see a diamond switch in
the wall. Hit it with the second clawshot to open the gate behind you.
Clawshot through the gate, then go up using the targets and gratings.
Open the chest on the ledge at the top for a Red Rupee. Then go through
Defeat the big plant here, then clawshot yourself to the target on the
wall nearby and then to the vine covered pillar. Cross the narrow path,
then before heading up, grip the ruined ledge on the side of the wall
and cross it to reach the small area under the bridge. Open the chest
here for a Heart Piece. Then work your way to the top of the room and
clawshot the target in the middle of the ceiling. Drop down on the bridge
below and take down the lizard enemy. Go through the door to end back up
Use the clawshot on the flying enemy above, then let it carry you to the
area behind the wall. Open the chest here for a Red Rupee, then clawshot
the other flying enemy to reach yet another area behind another wall.
Clawshot to the next nearby enemy, then wait until he gets near the
tree on the left and clawshot the enemy there. Drop down near that tree.
Defeat the Poe here for a Poe's Soul, then open the chest for a Purple
Rupee. Clawshot back to the previous enemy and lower yourself so you'll
pass under the wall while the enemy passes over. Clawshot to the next
enemy and lower yourself to pass through the hole in the wall. Enter the
door on the other side.
Use the clawshot on the line of enemies above and clawshot from one to
the other to reach the other side. Once there, turn around to see
another line of enemies on the right, going back the same way, but
leading to a different area. Clawshot through that line to reach said
area and go through the door. Open the chest here for a Heart Piece.
Now cross back to the previous area and head through the door.
Climb up the vines on the right wall here, then use wolf Link to cross
the rope. Go left and climb up the vines. Open the chest on the other
side for a Red Rupee, then cross the ropes ahead to get to a platform
with a chest containing a Purple Rupee. Also defeat the Poe here for a
Poe's Soul. Now go back down and climb back up the vines. Cross the rope
and go right this time. Cross the following ropes to reach a door.
Take down the enemies in here, then clawshot the sphere on the other side
of the fan to reach a chest. Open it to obtain the Big Key. Then clawshot
the sphere again and put on the Iron Boots to stop the vent below. Drop
down in the small hole on the side of the room, then open the chest below
for a Red Rupee. Cawshot the grating above the fan and lower yourself
through the hole. Once in the room below, use the second clawshot while
it's hanging from teh first one to aim for the sphere on the ceiling.
Put on the Iron Boots while hanging from the sphere to activate another
fan. Now go through the door below that fan.
Clawshot to the grating on the spinning fan ahead and cross using the
others fans. Clawshot to the stopped vent at the end and open the chest
behind the propeller for a Purple Rupee. Then go through the door. Defeat
the enemies in this room, then clawshot to the grating above the door,
then to the fan in the center and hit the diamond switch to activate the
fan. Climb to the top of the room using the fans, then hit the other
diamond and clawshot to the boss door. Once on the roof, clawshot to the
pillar above, then to the vines and climb up to face the boss.
Twilit Dragon Argorok
Avoid his dive attack, then he'll start floating above the ground. Aim
for its tail with the Clawshot while wearing the Iron Boots. Then avoid
his attack once more. Clawshot to the grating on one of the pillars
around the area, then climb up to the top of the pillar by clawshoting
back and forth between two pillars. Once you get to the top, wait for the
boss to hover in the middle and aim for its tail. Put on the Iron Boots
to pull him down. Its armor will fall off.
Now clawshot back to the top of the pillar like previously and clawshot
to one of the flying plant enemies above. Wait for the boss to start
breathing fire, then quickly clawshot from one plant to the other (in the
same direction) quickly until you get behind the boss. Aim at the stone
on its back to get on it, then slash it a couple of times. Repeat the
process two more times to defeat him. After obtaining the last Mirror
Shard, pick up your Heart Container and head out.
Warp back to the Mirror Chamber and enter the Palace of Twilight.
Head inside through the east door and defeat the Zant-looking enemy at
the back to make a chest appear. Open it to find a Small Key. Then use
the Clawshot to get on the ledge above the chest and unlock the door
ahead. Defeat the Zant enemy in this room too to make two chests appear.
The one near the entrance contains the Compass, and the one at the other
end of the room contains a Small Key. There's one last chest to obtain
in this room. Clawshot the target on the left wall, then the target on
the ceiling to get to a ledge above. Open the chest for an Orange Rupee.
Then aim for the target on the back wall and unlock the door.
In the next room will be a mini-fight. You can only attack Zant's image
while in wolf form. Ignore the twilight minions and attack Zant a few
times until he's defeated. You'll now need to bring the first Sol back
to the entrance. To release it from the hand, aim for it with the
clawshot. Then carry it to the center of the room and put it down to
make a stairway appear. Once at the top of the stairway, use the
clawshot on the Sol to bring it to you. If ever the hand gets the Sol
before you, simply target it and use the clawshot to get back the Sol
In the next room, put down the Sol in the center of the room, then climb
up the stairway and bring the Sol to you from above with the clawshot.
Get on the ledge, then clawshot back the Sol to you and jump down on the
other side. Go through the door to be back in the first room. In this
room, go left in the passageway you can see on the map. The Sol will
repel the fog. Use the clawshot to get on the ledge above and open the
chest to get a Heart Piece. Now head back to the entrance and place the
Sol in the center, in front of the temple.
A colored platform will appear on the ground. Get on it to be brought to
the west entrance. Go in. Clawshot one of the targets on the wall, then
the target on the ceiling. Lower yourself down by holding down the
control stick and land on the moving platform below. Jump from platform
to platform to reach the other side and open the chest for a Purple
Rupee. Then defeat the Zant enemy to make a chest appear containing a
Small Key. Unlock the door and go through.
Defeat the shadow creatures in this room, then the Zant-looking enemy.
Others will appear. Defeat them all to make a chest appear above. To get
to the chest, clawshot the target on the right wall, then the target on
the ceiling. Clawshot yourself from target to target (the ceiling ones)
until you get near the chest. Pull yourself to the target on the wall
behind the chest and open it to get the Map. Then cross to the other side
and open the chest for a Small Key. Head back to the end of the room and
unlock the door.
Defeat Zant's image the same way you did previously in wolf form, then
get the Sol and carry it to the center of the room. Put it down, then
climb up the stairway and clawshot it back to you. In the next room,
place the Sol in the center, then very quickly get on the stairway that
appears before it elevates itself. Climb it up, then clawshot the Sol to
you and jump down on the other side. Go through the door to the first
Jump from platform to platform here to reach the two dark spheres. They
will light up in presence of the Sol and a new platform will appear. Get
on it to be brough to the door. If ever you fall down, there is a sphere
on the other side that will make a platform appear for you to go back up
with the Sol. Back at the temple entrance, place the second Sol in the
center next to the other one and you will obtain the Light Sword.
Return to the west side of the temple (where you just came out from) and
in the first room, there should be two chests left that you didn't get.
Use the light platforms on the ground to jump to the alcoves on each side
of the wall. One contains a Purple Rupee, the other contains a
Heart Piece. Now back at the entrance, head straight ahead to the middle
section of the temple. A wall of darkness is blocking your way. Perform
a Spin Attack to get rid of the fog and quickly jump across the gap. Go
through the door.
Go to the other side of the room and repel the fog with your sword. Then
pick up a Sol and place it where it goes into the floor that was covered
in fog previously. Do the same with the second Sol. A stairway will
appear. At the top of it, slash the sphere with your sword to make a
platform appear. Ride it to the other side. Defeat all the Zant-looking
enemies here to make a chest appear containing a Small Key. Now stand in
the middle of the three spheres and perform a Spin Attack to hit them all
and make a platform appear. Ride it to a door leading to a balcony
Slash the two spheres at the edge of the balcony while standing in the
middle to make a platform appear. Ride it to a ledge nearby. Defeat the
Zant enemy here, then slash the two spheres and ride the platform back to
the balcony. Defeat the rest of the Zant enemies to make a chest appear
containing a Small Key. Then approach the fog in the middle of the wall
and use the Spin Attack to repel it. Jump across the gap and use the
Clawshot on the targets on the wall. Clawshot from target to target until
you reach the top. Open the chest for the Big Key.
Now head through the door at the bottom. Defeat the shadow creatures in
this room, then repel the fog with your sword and stand in the middle of
the four spheres. Use the Spin Attack and ride the platform up. Jump on
the one ahead to be brought to two other platforms (the other ones will
lead you down). Jump on the left one to go up. Jump on the ledge, then
the other platform and ride it to the other side of the room. Use the
clawshot to pull yourself to a ledge along the wall.
Defeat the Zant enemy, then use the clawshot again but on the target on
the ceiling. Lower yourself and land on the moving platform. Ride it to
the other side and clawshot yourself to the ledge. Defeat the Zant enemy
to make a chest appear. Open it for a Small Key, then ride the newly
appeared platform to a new door. Go though it. Cross the next room by
defeating the shadow creatures, then unlock the boss door.
Usurper King Zant
Use the boomerang to target him and pull him to you. Slash him a couple of
times, then repeat the process.
When he jumps, put on the Iron Boots to avoid falling. Then take them off
and run towards him while avoiding his shots. Slash him. Repeat.
When the mask's mouth opens, pull Zant to you with the Clawshot and slash
him. Four masks will then appear. Find the right one, then pull Zant with
the Clawshot, slash, repeat.
After he fires at you, roll into the pillar to destabilize him and use the
boomerang to make him fall off. Slash him, repeat.
Watch for his reflect on the ice to avoid his attack, then use the Ball
and Chain to hit one of his feet. While he's shrinked down, slash him and
repeat the process.
One on one combat. Attack him with hidden skills, avoid his attacks,
strike and defeat him for good.
Dark Hyrule Castle
In the front courtyard, fight the enemies blocking the east door, then
take down more of them in the east yard and head for the gate at the end.
Pull the chain to open it, then go through it and walk to the back of the
yard where a troll awaits you. Defeat him to obtain a Small Key.
Now return to the courtyard and go through the west door after fighting
the enemies. Traverse the west yard while taking down some enemies, then
get on a boar at the back and ride it through the barriers to reach some
columns like the ones in the Forest Temple. The pattern you must follow
is on the ground in front of the gate ahead; use the boomerang to blow
off the dead leaves covering it. Hit the columns in this order with the
boomerang (there is one column you don't need to hit), then open the
chest behind the gate to acquire the Map.
Before heading out of his area, look on the left of the columns to see
another spot with dead leaves. Turn into the wolf and use your senses to
notice a glowing spot. Dig into it to end back in another part of the
courtyard. Using your senses, find the tree surrounded by spirits and you
should see a boulder burried in the ground. Use a bomb to blow it up and
reveal a switch. Step on it to open a gate. Open the chest inside this
new alcove to get an Orange Rupee, then light up the two torches with the
lantern. The rain will stop momentarily.
Run to the other end of the graveyard and light the two torches on each
side of the gate to open it. Move both statues (with the Dominion Rod) to
the destroyed wall on the right of the alcove. Place them against the
wall with some distance between them so you can use them to jump across.
Climb on the ruins and cross using statues to reach the other side of the
ledge. Pull the chain here to open the gate, then open the chest for a
Now return to the entrance and enter the castle. Take down the enemies
that come at you, then climb up the little stairway on the left and use
the clawshot on the chandelier above to reach a balcony. Open the chest
here to acquire the Compass. Then aim for the nearby chandelier and lower
yourself first, so you have a good shot at the next chandelier. Aim for
the next and land on the small bacony. Enter the room here.
Defeat the knight in this room, then go stand on the lowered tile behind
the raised one (it's actually a stairway, but it's simplier to just use
a little trick to go faster) and take out your boomerang. Aim at the torch
on the left side of the room and throw it at to take out the flame. The
step you are standing on will raise. Open the chest above to obtain a
Purple Rupee. Now you can go either right or left. It leads to the same in
East hallway: Knock down the painting on the wall with an arrow to reveal
a pattern. Light the four torches following the pattern to open the door.
Defeat the enemies in the next room to unlock the doors.
West hallway: Shoot down the middle painting on the right wall with an
arrow to reveal a switch. Shoot it to open the door. Take down the two
knights in the next room to unlock the doors.
Exit through either of the doors leading to the ramparts outside of the
castle and open the chest containing the Big Key at the end of the left
one. Also open the chest at the end of the right one for a Small Key.
Then go up and open the door in the middle.
To cross the room with the falling tiles, turn into the wolf and use your
senses. Look at the soldier spirits to see what direction they're pointing
and follow the path indicated by them to safely reach the other side of
the room. Jump over the gaps to climb up the stairway, then take down the
enemies at the top. To cross the next stairway, use the clawshots on the
torches on the sides. Then take down more enemies and use the Spinner to
head up the last stairway. Defeatthe two knights here, then unlock the
door at the end of the hallway to find a room full of chests. When you're
ready, unlock the boss door and get ready for the final fight.
The puppet has three attacks: she will either make a Triforce shape appear
on the ground (avoid that by rolling out of it quickly), charge towards
you (yet again, roll out of her reach to avoid), or throw a ball of
energy at you (this should feel familiar if you've played OoT). When she
throws the ball, hit it with your sword to send it back at her. Keep
throwing it back at her until she misses her shot and gets hit. Do that
everytime she sends the energy ball until Phase 2 begins.
Now the boss will turn into a beast. Stay at the front of the room and
take out your bow. Keep it aimed towards the back of the room and you
should see some red spots appear and disappear. Watch them carefully until
one of them turns blue. When this happens, the beast will come out of it
and run in your direction. Quickly shoot an arrow at the beast's forehead
to make it collapse on the ground. Slash its belly a couple of times and
repeat the process.
After a few more hits, you'll notice your arrows aren't doing any harm
anymore. It's now time to change your strategy. Turn into the wolf and
watch for the red spots. When you see one turning blue, just stay there
and stand still as the boss runs towards you. The B button (Wii) or A
button (cube) should appear on screen right before he rams into you. Press
it to grab the beast and hold the control stick on the side to knock him
over. Strike his belly and repeat until Phase3.
Now a horseback battle. Your enemy will either charge on you, or you'll
have to chase him around. If he charges, deviate your trajectory to avoid
him. He will also send hords of ghosts at you; you can also avoid them
by charging out of their way, or between them if you're fast enough. When
you get the chance, chase him down until you're lined up with him. Lock-
on him and your partner will fire a light arrow. If it touches him, he'll
be destabilize for a short moment. Charge on him and slash him a couple of
times with your sword. Repeat the process until Phase 4.
Final phase, one on one battle. Fight him just like you'd fight an armored
knight, using hidden skills or whatever techniques that work best for you.
Attack the side he's holding his sword; he'll be more weak on this side.
What you'll need to do to defeat him is give him a good hit that'll knock
him over on the ground. Then quickly finish him while he's lying on the ground.
04. Game Quiz
I'll ask you some in game questions and don't worry you can't answer them but you can try any way. I'm so happy, that this walkthrough has progressed to be a great success. Here are 10 questions from the game. Here you got 3 choices A, B, or C.
Q: What type of lure can catch a Reekfish?
A. The Zora Ear Rings
B. Money, will get them they love the money
C. No bait
Answer to Question # 1
B would be a good answer but the answer is A cause the Zora rings are alot more better at catching them then any thing else. If you think it's C, then how wrong can you be?
Q: What place can you find the Double Hook Shot?
A. At you're house
B. *DUH* the house of European Weinners
C. The Heavens
Answer to Question # 2
The answer is obviously C. Cause A it couldn't be there cause there is nothing there. And B, your stupid if you say that.
Q: What is the name of Link's dark friend?
Answer to Question # 3
The answer is B. C is not the answer, and A couldn't be because Sarah is not on the game. She is on Zelda; Ocarina of Time.
Q: What type of item can glide you across any corner?
A. The Boomerang
B. The Glider
C. The Iron Boots
Answer to Question #4
Well, the answer is B, because that is true. A is not the right answer. And C you must be dumb for thinking that.
Q: What suit lets you swim under water?
A. The Zora's Suit
B. The Hero's Suit
C. The Magic Suit
Answer to Question #5
I must be stupid if I think the answer is A, not. Cause that is the answer. The hero suit can allow to swim underwater but for a limited time. C no way.
Q: What type of Tears must you collect?
B. Tears of Joy
C. Tears Of Light
Answer to Question #6
The answer is more likely to be C. Cause A doesn't fit in with the game. And B if you think of that then you're a wuss.
Q: Who is the main character of the game?
C. The Twilight Princess
Answer to Question #7
Well, to think of it the answer is all cause Link is the character you are. Zelda is the princess. And the Twilight Princess is Madina.
Q: What color is the horse?
A. It's pink
B. The same as A
C. Orange and white
Answer to Question #8
The answer is C.
Q: What type of item allows you to use bombs underwater?
C. Regular Bombs
Answer to Question #9
The answer is A.
Q: Who is the evil enemy of the whole game?
A. Yo Momma
Answer to Question #10
The answer is B. Cause A is not yo momma. And C Zant works for Gannon.
10/10 - You're a Zelda Fanlic
09/10 - You're on that way
08/10 - Alright
07/10 - Come on you can do better
06/10 - What happened
05/10 - You're Dumb
04/10 - Not too good
03/10 - Needs more gameing
02/10 - Needs a brain
01/10 - You suck
00/10 - WTF?
Heart Piece 1
Location: Ordon Village
After Goron Mines, return to Ordon Village and head over to the ranch with Epona. Talk to the owner and accept to herd the goats in one last time. You will get a Heart Piece this time around for your efforts.
Heart Piece 2
Location: Faron Woods
When you first come in Faron Woods, you will get to the swamp area (before the fog appears) where you'll need to look for a key to open a gate. In the cave where the key is (or was), go to the very end of the tunnel and light the two lanterns to make a chest appear. If you return there later in the game, you'll need to repel the fog with the lantern to find back the cave.
Heart Piece 3
Location: Faron Woods
Requirement: Dominion Rod
While you're on the quest to find all the owl statues to complete the sky book (or after), head over to Faron Woods where the owl statue is near the lantern guy's house. With the Rod, move the owl statue towards the boulder beside the tree and place it into the small hole onto the ground. Then jump from the boulder (as wolf Link) to the tree branch using Midna. Follow the path up to a chest with the Heart Piece.
Heart Piece 4
Location: Kakariko Village
Requirement: Bow, Arrows
After Goron Mines, return to the village and climb to the top of the tower on the cliffs above the Bomb Shop. On the roof of the tower, talk to the child to test your aiming skills in a mini-game. Shoot all the targets with your arrows to receive a Heart Piece.
Heart Piece 5
Location: Kakariko Village
Requirement: Bombs, Iron Boots
At the left of the spirit's spring, blow up the boulder in the rockface with a bomb to reveal a cave behind. Head inside the pond at the back and put on the Iron Boots to find a chest at the bottom containing the Heart Piece.
Heart Piece 6
Location: Kakariko Village
Requirement: Bow + Bombs, Boomerang
Above the boulder you just blew up beside the spirit's spring, look atop the high cliff to see a boulder. Blow it up using the Arrows + Bombs combo to reveal the Heart Piece. How to reach it? Use the Gale Boomerang and lock-on to bring it down to you.
Heart Piece 7
Location: Kakariko Village/ Hyrule Field
Requirement: 1000 Rupees
After donating 1000 Rupees to the Goron in Malo Mart to fix the bridge in Hyrule Field, talk to the old Goron in front of Malo Mart to be transposted to Hyrule Field with Hotspring Water. You'll need to get it to the Goron on the bridge. Don't run across the field, run along the edge of the field until you reach the bridge and pour the water on the Goron to receive a Heart Piece.
Heart Piece 8
Location: Lake Hylia
Requirement: Bombs, Lantern
From the Lake Hylia warp point area, look behind you for a small footbridge followed by a ladder nearby. It leads near the watchtower. Look in the mountainside to spot a boulder. Blow it up, then go through the cave maze inside and get the chest at the very end for a Heart Piece.
Heart Piece 9
Location: Lake Hylia
Requirement: 20 Rupees
At the left of Bridge Hylia, enter Falbi's house and pay 20 Rupees for the Flight-By-Fowl Challenge. Use a cucco to glide over to the colored platform in the center of the lake and land on the top level where the flag is. The chest here contains a Heart Piece.
Heart Piece 10
Location: Lake Hylia
Near the spirit's cave and the waterfall flowing down from Zora's River, stand near the grass where you usually call the bird enemy as wolf Link. A parot will offer you to play the fruit-popping-ballon challenge. To win the Heart Piece, you must score 10,000 points. It's easier than it seems: simply pop ONLY the red ballons and avoid the others. When you reach the end of the cave, you should have about 35,000 points, more than enough for the prize.
Heart Piece 11
Location: Lake Hylia
Requirement: Clawshot, Lantern
In the spirit's cave, use your Clawshot on the vines at the back of the room and climb up to a secret tunnel. Light up all the torches at the end to make a chest appear, with a Heart Piece inside.
Heart Piece 12
Location: Zora's River
Requirement: Fishing Rod
Enter the Fishing Hole (next to the boat rental place) and rent a canoe from Hena. In the middle of the lake, there should be a big tall rock with a Heart Piece on (right in front of where you start). Throw the line at the Heart Piece to bring it to you.
Heart Piece 13
Location: Gerudo Desert
In the Moblins' camp where you fought the Troll (right before Arbitrer's Grounds), there should be a roasting boar over a fire. Use the Spin Attack on it, then slash it until you reveal a Heart Piece. (Or come back later when it will have disappeared, leaving the Heart Piece behind).
Heart Piece 14
After Snowpeak Ruins, head back to the summit of the mountain and talk to Yeto for an easy race against him. Then talk to Yeta for a rematch against her. She is harder to beat, so you'll need to use shortcuts by grinding and jumping on the ledges on the side of the track. You'll be rewarded a Heart Piece for beating her.
Heart Piece 15
Location: Sacred Grove
From the Master Sword's emplacement where the guardians are, exit by the only door here, leading back to a previous area where you fought the Skull Kid. There is a boulder in the center of that area; blow it up with a bomb, then turn into wolf form and dig into the spot to reach a cave. Take care of the enemies in here to make a chest appear, containing the Heart Piece.
Heart Piece 16
Location: Sacred Grove
Requirement: Dominion Rod
In the Temple of Time entrance hall (before you enter the actual dungeon), head down the first stairway and look on the sides of this stairway for owl statues. Move them with the Dominion Rod to reveal secret alcoves behind. One of them has a chest with the Heart Piece.
Heart Piece 17
Location: Death Mountain
From the bottom of the path leading to Death Mountain, climb up the net wall, then when you come to the second Goron, heave him launch you to the ledge above, on the side of the path. Then head forward and look for an alcove in the rockface. Drop down there and open the chest for an Heart Piece. (You can also use the Clawshot on the vine where the baby Goron is standing on the ledge to get there.)
Heart Piece 18
Location: Hidden Village
After you have access to the Hidden Village (it's part of the storyline, you can't miss it), return there later on to find out it's now filled with cats. Head over to the backyard where the Howling Stone is and turn into the wolf. Talk to the cucco to start the sidequest. You'll have to talk to all 20 cats around the village. Look everywhere, on the balconies, behind houses, between crates. You'll receive a Heart Piece for your trouble.
Heart Piece 19
Location: Castle Town
Requirement: 1000 Rupees
At the entrance of Hyrule Market, there is a man asking for donations. Give him 1000 Rupees (not at once, but over time) to finally receive a Heart Piece.
Heart Piece 20
Location: Hyrule Field
Requirement: Gale Boomerang
In the Faron Province, head over the small bridge in the middle as you exit Faron Woods, and look up at the tree right beside the bridge to spot a Heart Piece in the leaves. Use your boomerang to bring it down to you.
Heart Piece 21
Location: Hyrule Field
Requirement: Gale Boomerang
Warp to Kakariko Gorge and cross the small bridge right behind you. Head past the hill on the left and look into the chasm separating the two parts of the field to see a rock formation with a Heart Piece on top. Use the boomerang to bring it to you.
Heart Piece 22
Location: Hyrule Field
Requirement: Bombs, Lantern
Still at Kakariko Gorge, cross the small bridge, then instead of going left, this time go right. Look in the rockface for a boulder. Blow it up, then follow the path inside the cave until you find two torches at the end. Light them up to make a chest appear containing a Heart Piece.
Heart Piece 23
Location: Hyrule Field
Requirement: Double Clawshots
At the very same spot you got Heart Piece 21, there's a clawshot target on the rock beside where the Heart Piece was. Clawshot to it, then use the second clawshot to clawshot yourself to the rockface on the opposite side. Then clawshot to the other rock with the vines at the bottom. Use the vines to cross to the other side of the rock and find a Heart Piece.
Heart Piece 24
Location: Hyrule Field
Requirement: Bombs, Arrows, Clawshot
As you exit Kakariko Village by the north entrance, go up to the end of the path where the field starts. Look on the left for a big boulder. Blow it up, then head onto the path going up the cliff and use the Bomb + Arrow combo to blow up a boulder on the other side of the gap, up the cliff. Vines will be revealed. Use the Clawshot on them, then drop down on the other side and open the chest at the end of the ledge for a Heart Piece.
Heart Piece 25
Location: Hyrule Field
Requirement: Bombs, Ball and Chain
In the field north of Hyrule Castle (where the Zora River flows in), walk into the path along the mountainside at the back and about in the middle, where some Moblins are in the clearing by the fence, blow up the boulder in the wall to reveal a cave. Inside, use the Ball and Chain to smash down the ice block blocking the entrance. You'll need to go through three ice-block puzzles to get to the chest containing a Heart Piece.
Heart Piece 26
Location: Hyrule Field
Requirement: Bombs, Spinner
In the Lanayru Province, head east of Hyrule Castle to find boulders blocking a path. Blow them up, then look on the side of the wall to find a track for the Spinner. Use it and head along the tracks, jumping between them, until you reach an alcove with a chest containing the Heart Piece.
Heart Piece 27
Location: Hyrule Field
Past the Bridge of Eldin, if you head north in direction of the Hidden Village, you'll come across a small wooden bridge. After crossing it, look on the left for a spinner track. Use the Spinner on it to reach a small area. Turn into the wolf and dig into the spot in the middle of the patch of grass to fall into a cave. Defeat the enemies inside to make a chest appear, which contains a Heart Piece.
Heart Piece 28
Location: Hyrule Field
Requirement: Dominion Rod
After repairing the Bridge of Eldin and getting the Dominion Rod, head to the bridge from Hyrule Fields and you'll notice a gap on one side with a ladder on the other side, that you can't reach. Midna will mention a missing ledge. Head over to the other end of the bridge and climb on the ledge at the right. There should be a howl statue here. Move it using the Dominion Rod and bring it all the way to the other end of the bridge. Place the statue in the gap, then use it to jump across to the other side. Climb up the ladder and open the chest at the top for a Heart Piece.
Heart Piece 29
Location: Hyrule Field
Requirement: Clawshot, Iron Boots
After crossing the Bridge of Eldin, look at the mountainside facing the bridge to spot a clawshot target. Clawshot yourself to it, then follow the ledge into a cave. Inside, head along the path and drop down into the magnetic fields using the Iron Boots to travel from one platform to another. Open the chest at the end for a Heart Piece.
For the following Heart Pieces, use the walkthrough for each temple. There are two Heart Pieces per dungeon. The Heart Pieces are bolded in red so you can quickly spot their location.
Heart Piece 30
Location: Forest Temple
Heart Piece 31
Location: Forest Temple
Requirement: Gale Boomerang
Heart Piece 32
Location: Goron Mines
Requirement: Iron Boots
Heart Piece 33
Location: Goron Mines
Requirement: Iron Boots
Heart Piece 34
Location: Lakebed Temple
Heart Piece 35
Location: Lakebed Temple
Heart Piece 36
Location: Arbitrer's Grounds
Heart Piece 37
Location: Arbitrer's Grounds
Heart Piece 38
Location: Snowpeak Ruins
Heart Piece 39
Location: Snowpeak Ruins
Requirement: Ball and Chain
Heart Piece 40
Location: Temple of Time
Requirement: Spinner, Clawshot
Heart Piece 41
Location: Temple of Time
Requirement: Dominion Rod
Heart Piece 42
Location: City in the Sky
Heart Piece 43
Location: City in the Sky
Heart Piece 44
Location: Palace of Twilight
Heart Piece 45
Location: Palace of Twilight
Male: In Kakariko Graveyard, on the tree over the ledge at the back.
Female: In Kakariko Village, inside one of the houses on the west side.
Male: At the north end of Bridge Hylia (north according to the map), use the boomerang on the right side of the arch (the exterior face) to catch the bug flying there.
Female: South of Bridge Hylia (towards Faron Province), you'll pass through a kind of rock tunnel with a huge tree above and some roots. Look up at the left rockface near the end of the path and use the boomerang to catch the bug there.
Male: In the field right outside Hyrule Castle Town's entrance, look in a patch of flowers near the path leading to the ruined watch point to find this bug.
Female: In the field right outside Hyrule Castle Town's entrance, look near the path leading to Bridge Hylia for some vines at the top of the rockface. Clawshot to them to get on the cliff and look in the grass there for the bug.
Male: At Eldin Bridge, on the arch of the south end of the bridge. Look up to find it.
Female: Past Eldin Bridge, clawshot yourself to the mountainside facing the bridge. Follow the ledge and look up at the rockface to find the bug.
Male: In Gerudo Desert, on the east side, look for this bug near some wooden barriers blocking the way to a path into the wall.
Female: In Gerudo Desert, near the "puzzle" where the howl statue is, look in the second ditch into the sand to find the bug.
Male: In the area north of Hyrule Castle Town, where the Zora river flows, there is a tree on the side of the path crossing the field with the bug on the trunk.
Female: In the same area, but in the path along the mountains at the back, go where some Moblins are in the clearing by the fence. There is a cave here blocked by a boulder (inside is some ice block puzzles for a Heart Piece) and the bug is right above that cave entrance.
Male: In the back courtyard south of Hyrule Castle Town, look on the west side of the stairway for the bug flying above the ground next to the big rock pillar.
Female: In the same area, in the middle of the stairway, look in the grass path where trees are at the right of the pool of water to find this bug.
Male: In the large empty field south of Eldin Bridge, near the rock shaped as a bridge leading to Kakariko Village, find this bug laying around.
Female: At the right of Eldin Bridge (but quite farther on), near the edge in the top-right corner of the field, look for this buy hopping around.
Male: In Faron Province, at the right of the small bridge crossing the field, there is a tree at the north of the water stream with the bug on.
Female: On the exterior border of the field, at the right of the path leading to Kakariko Gorge, look up at the ledges with the trees above to spot a bug on one of the trees. Bring it down with the boomerang.
Male: In Kakariko Gorge, on the ground south of the small wooden bridge over the gorge is the bug.
Female: At the left of the entrance to Kakariko Village, in the corner of the field by the fence next to the gorge, are some trees, grass and a moblin. Look in the flower patch to find the bug.
Male: In the Sacred Grove, when you first enter the temple grounds where the guards are, after pushing down the block, go left through the small tunnel and look up to see the bug on the ceiling.
Female: In the Temple of Time entrance (not the dungeon itself, but the entrance hall), head down the stairway and look at the left of it, on the wall, to see the bug.
Male: In Zora's Domain, at the bottom of the waterfall, go right and up the small hill above the shore to find the bug flying around.
Female: In front of the boat rental house in Zora's River, there is a bug flying below the balcony. Bring it to you with the boomerang.
1, 2, 3, 4) The four first ones are found in Arbitrer's Grounds. You can't miss them as they are required to complete the dungeon.
5) The fifth Poe is found inside Jiovanni's house. It'll be on your way, so you can't miss it.
6) This Poe is floating by the tower at the very top of the village, along the mountainside.
7) Another Poe is floating around the ruins of the house that burnt earlier.
8) You'll find this Poe at the back of the graveyard.
9) Also in the graveyard, push all the tombstones and the Poe is inside under one of them.
10) On your way to Death Mountain, climb up the net then head over to the second Goron on your path. Have him throw you up on the ledge above, on your right. The Poe is here.
11) In the swamp area of Faron Woods, go across the platforms again and you'll find this Poe on your way.
12) In the Sacred Grove woods, there is a Poe on a ledge behind a waterfall.
13) Still in the Sacred Grove, head back to the area where you fought the Skull Kid the second time and blow up the boulder in the center to reveal a hidden Poe.
14) Another Poe is in the clearing where you get the Master Sword.
15) In the entrance hall of the Temple of Time (before the actual dungeon), look on the sides of the stairway at the entrance to find two howl statues. Move them out of the wall with the Dominion Rod. The one on the left has a Poe hidden behind.
16) This Poe is hanging at the ruined watchpoint at the left of the entrance to Hyrule Castle Town.
17) Exit Hyrule Castle Town by the south entrance to end up in the backyard. By the pool you'll find the Poe.
18) Exit Hyrule Castle Town by the western exit (the bridge must be fixed) to find the Poe on the bridge.
19) At Kakariko Gorge, look over the hill across the bridge to find a Poe.
20) Still at Kakariko Gorge, cross the small wooden bridge, then go right and look in the rockface for a boulder. Blow it up, then follow the path inside the cave to find a Poe at one of the forks.
21) In the Faron Province, there is a Poe on the small hill across the wooden bridge.
22) In the field north of Hyrule Castle (where the Zora River flows), look on the bridge over the river to find the Poe.
23, 24) In the same area as #22, look at the right of the bridge for a spot where you can dig in a patch of grass while using the wolf's senses, near a tree. In the cave down there, you'll find two Poes.
25) South of Bridge Hylia (towards Faron Province), you'll pass through a kind of rock tunnel with a huge tree above and some roots. Right after this path, look on the left rockface to spot some boulders. Blow them up with bomb arrows, then use the clawshot on the targets to reach a platform with a Poe on.
26) At the right of the spirit's cave, there is some land beside the waterfall where you'll find this Poe. It's right next to the fruit-popping-ballon challenge.
27) At the left of Bridge Hylia, enter Falbi's house and pay 20 Rupees for the Flight-By-Fowl Challenge. Use a cucco to glide over to the colored platform in the center of the lake and land on the lowest level where a Poe is.
28) Go back to the Flight-By-Fowl Challenge and glide over to the left. Land on the cliff by the mountainside where you'll find a Poe.
29) After warping to Lake Hylia, turn around and cross the small footbridge. Hop from one platform to another to reach an area with the Poe.
30) This Poe is right beside the watchtower at the top of the area.
31, 32, 33) In the area with the watchtower, look at the side of the mountain to find a boulder blocking the entrance to a cave. Blow it up, then search the cave for three Poes.
34) This Poe is at the Upper Zora River. It's in plain view on the hill overlooking the river.
35) After jumping down the waterfall at Zora's Domain, swim to the shore on your right and you'll find a Poe at the top of the hill.
36) Then swim to the opposite shore and start climbing up the cliffs behind the waterfall using Midna's help. You'll find the Poe along the path.
37) This Poe is hanging on the right house's balcony. Get inside the left house and climb up to the balcony, then use the clawshot on the net dangling from the right house's balcony to get on it.
38) After entering the desert from the cannon back at Lake Hylia, turn around and look on a platform to the south to find this Poe.
39) Warp to Gerudo Mesa and the Poe will be right behind you.
40) In the northwest corner of the desert, look for a high ledge with a tree. Clawshot yourself to the tree to get on the platform. You'll find a Poe on here.
41, 42) On the same platform as #40, use your senses to find a dig spot leading to a cave. Fight the two Poes down there.
43) At the intersection before entering the enemy campment grounds, go right to find this Poe.
44) In the enemy campment where you fought the troll before it took on fire, you'll find a Poe.
45) In front of the entrance to Arbitrer's Grounds, look on the right to find a Poe.
46, 47) You'll find those two Poes on your way up the mountain. You can't really miss them.
48) Same as #48, but when you come to a cliff that you have to climb along, head as far right as you can to find this Poe in the distance.
49) When you get to the end of the path going up the mountain, you'll find a small cave. Inside, use the Ball and Chain on the ice blocks to break them and reveal a Poe.
50) Right before Snowpeak Ruins, there's a slope going down the mountain where you race against the Yeti. From the foot of this slope, head for the little cliff at the bottom of the manor's stairway and climb around it until you get on top of it, where a Poe is.
51) In the entrance hall, you'll find this Poe before entering the room where Yeta is. You can't miss it.
52) Also in the entrance hall, once you have the Ball and Chain, use it to smash down the knights armors on the sides of the wall and reveal a Poe behind one of them.
53) In one of the rooms of the second floor, that has an ice covered floor and some ice enemies, smash down the ice wall with the Ball and Chain to reveal a Poe.
Temple of Time
54) In the room with the scale, stand on the highest plate of the scale and take out your Clawshot. Target the ceiling to get on the platform in the middle above. Use the spinner on the track around the wall to get to a ledge with a Poe.
55) In the huge room with the rotating elevator pillar in the center, you've surely noticed the Poe behind a gate. Use the Dominion Rod to move one of the statuettes on the sides of the gate and move it on the switch behind to open the gate and free the Poe.
City in the Sky
56) In the outside area with the flying plant enemies, clawshot to the nearby enemy above the fallen pillar on the ground, then wait until he gets near the tree on the left and clawshot the enemy there. Drop down near that tree to find a Poe.
57) In the outside yard at the very top of the temple where you get the Big Key, climb up the vines on the right wall here, then use wolf Link to cross the rope. Go left and climb up the vines. Cross the ropes ahead to get to a platform with a Poe.
Cave of Ordeals
58, 59, 60) The last Poes are found on the 17th, 33rd and 44th floors of the Cave of Ordeals. To find the Cave of Ordeals, warp to Gerudo Mesa and look right behind you for the entrance to the cave in the ground.
I hope you enjoyed that walkthrough down below this message is the copyright reserves. You can E-mail if you want to use it only under my permission.
This FAQ is copyright © 2006-2007 Dustin Smith
08. Nothing just a Supercheats E-mail Address
Walkthrough created by Zelda_Fan2007@supercheats.com
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