Standardised Scores (I Know How You Hate Them)
Control: 8
As each level path requires the manipulation of members, you will notice that the controls have been engineered strictly to create combination manoeuvres.
You can toggle between members as the leader by flipping the X and Y buttons, and each leader manipulates the rest uniquely. But the frequency in which you'll have to is a major setback.
Environment: 10
For each team, variants of courses are assumed to reflect the capabilities of the said team. This technique usually means a strong income, and it worked well. The levels are generally difficult, granted, but we all can get by them with a bit of practice. That's what a quality game is all about.
Tact: 6
Unfortunately, this game's weak point is the objective. For each team the objective is the same: à bas with that male hag! They just are accomplished through different means since the courses are different.
Graphics and Sound: 9
Amazing. The music is not only thematic but also available at your fingertips in the Extras menu after full cycles. The graphics, likewise, symbolise the difficulty of the game, and throughout the majority of the game, credit goes all around. That's also a sign that it's selling fast.
Enjoyment: 9
Very entertaining and challenging, this game is something that the gamer will come to appreciate. It's a must for the GameCube owner.
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