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Demo Walkthrough

by VampireHorde

DEVIL MAY CRY 4
DROPPING THE DIRTY BOMB - XBOX 360/PS3 DEMO WALKTHROUGH
Authored by VampireHorde





 


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What it do, nephews! Welcome to my walkthrough for the Devil May Cry 4 
demo! Blah blah blah, SHUT UP.


ENOUGH JIBBER-JABBER, LET'S ROCK!




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        +++   SIBERIAN PELVIC DESTRUCTION - THE GAMEPLAY   +++


X BUTTON: ATTACK
Y BUTTON: SHOOT
A BUTTON: JUMP
B BUTTON: DEVIL-BRINGER

LB BUTTON: NOT USED
RB BUTTON: LOCK ON

LT TRIGGER: CHARGE UP EX GAUGE
RT TRIGGER: NOT USED

SELECT BUTTON: TAUNT


--DEMO ITEMS
RED ORBS
GREEN ORBS
EVIL LEGACY


+++DEMO NOTE:
Dante does NOT appear in the demo! Both missions are only for Nero.


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         +++   PEANUT BUTTER CORNHOLE - THE STYLES & COMBOS   +++


Nero only has one style and a few combos in the demo. All of them are 
easy to pull off but require fast fingers to execute.


--REGULAR COMBO:  YYYYY
--HIGH ROLLER:    <-- Y (hold button to jump up)
--AERIAL RAVE:    YYYYY (mid-air or during High Roller attack)
--STREAK:         --> RB + Y 

--EVASION ROLL:  RB + A (use Left Analog Stick to roll)

--DEVIL-BRINGER BUSTER:     B (near enemy)
--DEVIL-BRINGER GRIM GRIP:  RB + B (when standing on blue crest)
--DEVIL-BRINGER SNATCH:     RB + B (near enemy; during mid-air combo)


--The EXCEED GAUGE (EX Gauge)
Press the LT Button three times to rev up Nero's EX Gauge. For every 
three revs, one gauge will light up on Nero's HUD. Rev up the EX Gauge 
up to nine times to fill up all three EX gauges. This will power up 
Nero's sword and deliver some major damage to all enemies. To instantly 
rev up each gauge, press the LT BUTTON during a regular combo for an 
Instant Rev.


--STYLISH METER
As Nero performs more kickass combos on his enemies, the Stylish Meter 
will measure his combos and fill up the Stylish gauge. The more combos 
that Nero can initiate WITHOUT getting hit, the higher the meter goes.

There are five names per gauge: DEADLY, CARNAGE, BRUTAL, AWESOME, and 
STYLISH. Even after the meter disappears on the screen, the gauge does 
NOT reset itself, which means Nero can continue racking up more stylish 
combos until he takes damage (which resets the Stylish meter).


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          +++   THE VELVET HARMONICA - DEMO WALKTHROUGH   +++

    _      _____   __   __ __________ _____  ____  __  _________ __
   | | /| / / _ | / /  / //_/_  __/ // / _ \/ __ \/ / / / ___/ // /
   | |/ |/ / __ |/ /__/ ,<   / / / _  / , _/ /_/ / /_/ / (_ / _  / 
   |__/|__/_/ |_/____/_/|_| /_/ /_//_/_/|_|\____/\____/\___/_//_/  
                                                                 

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Nero has two short missions to pursue. For the first mission, Nero is 
given 10 minutes to get through the area until he reaches the boss 
battle with Berial. If you did not reach Berial, then the second 
mission will pick up from the next area of the previous mission WITHOUT 
the 10 minute Time Limit. Understand it? COOL, LET'S PAR-TAY!



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                  +++   MISSION: EXTERMINATOR   +++

     _____  _______________  __  ________  _____ __________  ___ 
    / __/ |/_/_  __/ __/ _ \/  |/  /  _/ |/ / _ /_  __/ __ \/ _ \
   / _/_>  <  / / / _// , _/ /|_/ // //    / __ |/ / / /_/ / , _/
  /___/_/|_| /_/ /___/_/|_/_/  /_/___/_/|_/_/ |_/_/  \____/_/|_| 
                                                                  

Nero has 10-minutes to pursue this level. There are a few secret paths 
to find and some cool combos to try, so get to it!


++AREA: OPERA HOUSE PLAZA


--OBJECTIVE: ENTER THE STOREHOUSE

Head north and make your way to the palace gates. A couple of 
Marionette-type enemies will appear for you to eliminate. Test out your 
hard combos and eliminate them one by one.

Once you're done fooling with them, go to the right side of the palace 
gates to see a light blue door (the camera angle will change). Enter 
inside to the Storehouse for a short cutscene.


++LARGE RED ORB:
As you enter the storehouse, you'll see a giant Red Orb hidden in an 
upper alcove. To retrieve it, jump towards the wall and Nero will do a 
double jump. Grab it and continue going up the stairs to the next area.


--OBJECTIVE: TEST OUT THE BUSTER GRAB

Eliminate the three enemies that appear here by testing out Nero's grab 
move. Or if you already discovered it, then screw it! Kill 'em off 
already! Once that's done, exit outside.


++AREA: CATHEDRAL

--OBJECTIVE: OBTAIN THE EVIL LEGACY

Enter the next doorway to the Cathedral. Make your way all the way to 
the bottom of the area and approach the large blue altar to receive a 
new power: EVIL LEGACY. This new power will allow Nero to extend the 
Devil-Bringer and use it to grab far away objects.

Once that's done, approach the glowing blue crest in the center of the 
room and use the Grim Grip move to catapult to a higher area. Look for 
the next blue crest and catapult to the exit. Before you exit the 
Cathedral, use the Grim Grip to grab the large Red Orb!


++AREA: TERRACE/BUSINESS DISTRICT

Look for more blue crests and catapult your way across the area. 
Eliminate the enemies that block the way until you reach the next area.


--OBJECTIVE: TEST OUT THE SNATCH MOVE (that's what she said)

Eliminate some more enemies using the new Snatch move. Maybe it's me, 
but I don't think the enemies are that difficult. Do you? WHATEVER. 
Defeat the Marionette thingies and then exit outside.


++AREA: RESIDENTIAL DISTRICT

--OBJECTIVE: FIND THE HIDDEN RED ORBS

Jump down to the lower area to find some more dummies to eliminate. 
Kill them off and then let's do some exploring! Mid-way through the 
area, you'll notice a large glowing red altar. Approach the altar and 
destroy it to unleash bunches of Red Orbs. Here's the catcher: when the 
altar is destroyed, jump down and make a left turn near the altar to 
find an alley with more Red Orbs. Jump to the rooftops to find a whole 
shmegeggy of Red Orbs! Collect them all and continue the mission by 
exiting out to the next area.


++AREA: PORT CAERULA

--OBJECTIVE: ACTIVATE THE BRIDGE

Navigate through the port and find the blue crest. Catapult to the next 
area and then enter the Customs House. Once you enter, more enemies 
will emerge. WHATEVER.

Once the enemies are kaput, approach the fiery blue mechanism and 
attack it until the blue energy blocking the way dissipates. Jump up to 
the next area and then approach the controls to activate the bridge. 
Now exit the Customs House and head back to the previous area.

Catapult outta there and make your way to the next area where you 
activated the bridge. 


++AREA: FORTUNA CASTLE GATES

--OBJECTIVE: HEAD TO FERRUM HILLS

There is a ledge on the upper left side near where Nero enters. Jump up 
to the top to find a large Red Orb. Jump down and traverse the snowy 
hill to the next area. Approach the broken bridge to trigger a cutscene 
and to fight a new enemy: the Frost.

The Frost is a tough enemy but not if you bring the pain, baby! The 
Frost's attacks consist of zooming in on Nero and throwing ice 
projectiles. To avoid all that evasion crap, simply use non-stop aerial 
combos. Use mid-air combos and then snatch them as they fall and 
continue the aerial combo. Keep launching and attacking them until they 
become toast. When you do it that way, Nero can eliminate all three 
Frosts without getting hit.

Once the Frosts are done, the area is clear from here. There are a 
couple of large pillars in the center of the snowy area, see them? Jump 
up to the top of the pillar and a large gaggle of Red Orbs will fly 
down just for you! Two of these pillars have them, so grab it! Once 
you've collected all that stuff, get outta the area and make your way 
to the castle gates and exit.


++AREA: FERRUM HILLS

Head up the stairs to trigger a semi-funny cutscene (Dante can do 
comedy better than Nero, IMO) with the hi-larious Berial!


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                     +++   BOSS BATTLE: BERIAL   +++

                   ____  __________  _______    __ 
                  / __ )/ ____/ __ \/  _/   |  / / 
                 / __  / __/ / /_/ // // /| | / /  
                / /_/ / /___/ _, _// // ___ |/ /___
               /_____/_____/_/ |_/___/_/  |_/_____/
                                                     

Berial is a pretty powerful enemy with lots of heavy firepower up his 
fiery arsenal. He uses heavy swipes with his sword and the occasional 
jumping attack. He also has two main attacks:

--BERIAL ARMAGEDDON
--BERIAL FIRE PITS

When Berial loses about 40-50 percent of his health, he launches a 
major deathblow attack where he pounds the ground causing a large 
aftershock. This attack CAN be avoided by simply running away and 
jumping BEFORE he initiates the attack. As for the Fire Pits, he will 
punch the ground to initiate this attack. Simply use evasion rolls as 
they fire up underneath Nero.

The main way to defeat Berial is to use the Devil-Bringer to catapult 
above his head. Approach Berial and jump up and catapult towards him 
and then perform a mid-air combo. Be quick though! As soon as Nero 
lands on the ground, continue to quickly catapult above Berial's head 
and attack him in mid-air.

Continue the aerial assault on Berial's head (while evading his sword 
attacks) until he keels over. When he's down, approach him and use the 
Devil-Bringer to trigger a cool grab move on him. When he recovers, RUN 
AWAY! If you don't run, you'll get caught in the Armageddon attack! To 
recover any lost health, have Berial destroy the houses to unleash some 
Green Orbs (if there are any still left). Keep slashing away at his 
head until Berial is down and out. 


Copy and paste this URL to see a video of how to defeat Berial the 
right way:

http://www.dailymotion.com/video/x45qlt_dmc4-berial-boss-
battle_videogames



                           MISSION COMPLETE!

                   \  |_ _|  __|  __|_ _|  _ \   \ |
                  |\/ |  | \__ \\__ \  |  (   | .  |
                 _|  _|___|____/____/___|\___/ _|\_|
                                                    
                 __|  _ \   \  | _ \ |    __|__ __| __|
                (    (   | |\/ | __/ |    _|    |   _| 
               \___|\___/ _|  _|_|  ____|___|  _|  ___|
                                                      

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                    +++   MISSION: EXECUTIONER   +++


++MISSION NOTE:
The Executioner mission is an extension of the Exterminator mission. If 
you weren't able to get past the Port Caerula area in the previous 
mission, then this mission will pick up in the next area AFTER Port 
Caerula. The only difference is that there is NO time limit when 
fighting the Frosts and Berial.

For the walkthrough on this mission, read the walkthrough above where 
it says "Fortuna Castle Gates". GOOD LUCK WITH BERIAL!


                            MISSION COMPLETE!

                   \  |_ _|  __|  __|_ _|  _ \   \ |
                  |\/ |  | \__ \\__ \  |  (   | .  |
                 _|  _|___|____/____/___|\___/ _|\_|
                                                    
                 __|  _ \   \  | _ \ |    __|__ __| __|
                (    (   | |\/ | __/ |    _|    |   _| 
               \___|\___/ _|  _|_|  ____|___|  _|  ___|
                                                      

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BIG THANKS TO:

--NINJA99
--NICK WILSON


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This FAQ is only for use on GameFAQS. You may not copy, reproduce, or 
link to this FAQ without permission. If you want to use this FAQ on 
your website or publication, please e-mail me at [email protected]. 
I have no problems with anyone who asks. January 2008.