___ ___ _______ _______ ___
| \/ | | ____| / _____| / \
| |\/| | | |__ | | __ / ^ \
| | | | | __| | | |_ | / /_\ \
| | | | | |____ | |__| | / _____ \
|__| |__| |_______| \______| /__/ \__\
___ ___ ___ __ __
| \/ | / \ | \ | |
| |\/| | / ^ \ | \| |
| | | | / /_\ \ | ` |
| | | | / _____ \ | |\ |
|__| |__| /__/ \__\ |__| \__|
__ _______ _______ _______ __ __ _______ _______
| | | ____| / _____|| ____|| \ | | | \ / ____|
| | | |__ | | __ | |__ | \| | | .--. | | (
| | | __| | | |_ | | __| | . ` | | | | | \ \
| \____ | |____ | |__| | | |____ | |\ | | '--' | ___) |
|_______||_______| \______| |_______||__| \__| |_______/ |_______/
______
|__ __|
| |
| |
| |
_| |_
|______| (Thanks to TJackson for ASCII art!)
MegaMan Legends 1
PS1
Final as of 7:35 PM 2/20/2010
Contents**************************MML1_0*************************************
| CTRL+F System
| Format:
| **MML1_###**
|
0. Contents | MML1_0
1. Intro | MML1_1
I- Basic Intro | MML1_11
II- Credits | MML1_12
2. Controls | MML1_2
I: Field | MML1_21A
II: Menu | MML1_22A
3. FAQ | MML1_3
I: Mini Version | MML1_31
II: Full Version | MML1_32
4. Side Quests | MML1_4
I: Jim's Hideout | MML1_41
II: Museum Duties | MML1_42
III: The Hospital | MML1_43
IV: The Pregnant Woman | MML1_44
V: Police Duty #1 | MML1_45
VI: Police Duty #2 | MML1_46
VII: The Robbery | MML1_47
5. Normal Items | MML1_5
I: Useable | MML1_51
II: Invention | MML1_52
III: Museum | MML1_53
IV: Side Quest Items | MML1_54
V: Don't Appear | MML1_55
VI: Roll's Gifts | MML1_56
6. Special Items | MML1_6
I: Needed | MML1_61
II: Not needed | MML1_62
7. Special Weapons | MML1_7
I: Normal Arm | MML1_71
II: Splash Mine | MML1_72
III: Active Buster | MML1_73
IV: Grand Grenade | MML1_74
V: Powered Buster | MML1_75
VI: Machine Buster | MML1_76
VII: Grenade Arm | MML1_77
VIII: Drill Arm | MML1_78
IX: Vacuum Arm | MML1_79
X: Shining Laser | MML1_710
XI: Blade Arm | MML1_711
XII: Shield Arm | MML1_712
XIII: Spread Buster | MML1_713
8. Buster Parts | MML1_8
9. Cash Tips | MML1_9
10. Health Tips | MML1_10
11. Easy Exclusives | MML1_11
12. Hard Exclusives | MML1_12
13. Minigames | MML1_13
I: Beast Hunter | MML1_131
II: Balloon Fantasy | MML1_132
III: Racing- Straight Course | MML1_133
IV: Racing- Left Curve Course | MML1_134
V: Racing- Technical Course | MML1_135
14. MegaMan Ethics | MML1_14
I: Good | MML1_141
II: Bad | MML1_142
15. Ruins and their locations | MML1_15
I: Portals | MML1_151
1: Portal 1 | MML1_1511
2: Portal 2 | MML1_1512
3: Portal 3 | MML1_1513
II: Sub-Gates: | MML1_152
1: Cardon Sub-Gate | MML1_1521
2: Lake Jyun Sub-Gate | MML1_1522
3: Clozer Woods Sub-Gate | MML1_1523
III: Main Gate | MML1_153
1: Main Gate | MML1_1531
IV: Sub-Cities | MML1_154
1: Downtown | MML1_1541
2: Uptown | MML1_1542
3: Old City | MML1_1543
V: Other Entrances | MML1_155
1: Downtown | MML1_1551
VI: Ruins Links | MML1_156
1: Portal 1/Portal 2/Main Gate | MML1_1561
2: Portal 2/Portal 3/Clozer Woods Sub-Gate | MML1_1562
3: Portal 2/Lake Jyun Sub-Gate | MML1_1563
4: Portal 2/Cardon Sub-Gate | MML1_1564
5: Downtown/Portal 1 | MML1_1565
16. Enemies | MML1_16
I: Normal Ones | MML1_161
II: Single Dungeon Exclusives | MML1_162
III: Bosses | MML1_163
17. Cool Stuff | MML1_17
I: Endless fall | MML1_171
II: Endless cash | MML1_172
III: A bird in the hand is worth ... three in the trashcan?! | MML1_173
18. Data's Secret | MML1_18
19. Money Table | MML1_19
20. 100% Completion Requirements | MML1_20
21. Version History | MML1_21B
22. Legal Crap | MML1_22B
1-Intro**************************************MML1_1*************************
I- Basic Intro **MML1_11**
Welcome! This is my MegaMan Legends FAQ. I know this game is old, but, oh
well...
There will be mistakes since I wrote this WHOLE GUIDE from memory. I did it
that way because I was beating it on Easy almost five times a day.
Enjoy.
[Authorized sites for my FAQs]
GameFAQs
Neoseeker
Supercheats
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
II- Credits **MML1_12**
Chris Hegeman: Pointed out effect of Helmet.
2-Controls*********************MML1_2****************************************
I: Field(dungeon, town, etc.) **MML1_21A**
R2 - Lock on when activated
X - Jump/Confirm
O - Jet Skates
Square - Buster Gun
L1 - N/A
L2 - N/A
R1 - N/A
Start - Enter/Exit Menu
Triangle - Cancel/Speed up message
Select - Show Map/Zoom in
D-Pad - Uhhh... move?
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
II: Menu( Press Start) **MML1_22A**
X - Enter Sub-Menu/Confirm
Triangle - Exit/Cancel
D-Pad - Uhhh... move..?
Select - Select to resume/restart game(allows difficulty change)
3-FAQ***************MML1_3**************************************************
I- Mini Version **MML1_31**
=============================================================================
This is the version for the start of the game only. This will only cover the
first dungeon.
=============================================================================
You start out in a tower in the middle of an ocean. Ahead of you are three
bots. 3 shots should beat them. Turn right and then left. Defeat the bots
and go back to the intersection and go left then right. Hit the button,
defeat the bots and go to the intersection. Go through the door and defeat
the 3 bots. Go through the door. Jump up on the platform and through the
corridor till Roll stops you. Turn right and take the next right. You'll
see a cube. Destroy it and collect the cash and energy cubes. Go out and
straight. Pass the force field and go straight. Kill the spider and go
into the room. Kick both towers and go into this room. Open both
chests(Power Raiser; 560 Z) and go to where the first field was and enter
the door.
-----------------------------------------------------------------------------
BOSS- One-Armed Robot
Strategy: Circle around it and fire.
Location: First Dungeon
-----------------------------------------------------------------------------
What will happen? Read on to find out. THIS IS THE END OF THE MINI VERSION
OF THIS FAQ. So you don't see much of the rest, I'll put a fair bit of white
space.
II- Full Version **MML1_32**
=============================================================================
This version covers ALL of the FAQ. Sorry, but there's spoilers..... Enjoy!!
=============================================================================
You start out in a tower in the middle of an ocean. Ahead of you are three
bots. 3 shots should beat them. Turn right and then left. Defeat the bots
and go back to the intersection and go left then right. Hit the button,
defeat the bots and go to the intersection. Go through the door and defeat
the 3 bots. Go through the door. Jump up on the platform and through the
corridor till Roll stops you. Turn right and take the next right. You'll
see a cube. Destroy it and collect the cash and energy cubes. Go out and
straight. Pass the force field and go straight. Kill the spider and go
into the room. Kick both towers and go into this room. Open both chests
(Power Raiser; 560 Z) and go to where the first field was and enter the door.
-----------------------------------------------------------------------------
BOSS- One-Armed Robot
Strategy: Circle around it and fire.
Location: First Dungeon
-----------------------------------------------------------------------------
View the cutscene. Head towards the 'To Town' sign. A police car will pass
by. Talk to the professor and head towards Apple Market. Open both trashcans
(50 and 10 Z), the box near the Electronics store (Broken Cleaner), and the
box beside the junk shop (100 Z) and go in to the shop. Talk to the woman
and go into the building beside the wall you saw earlier (Portal One). Go
inside. First, kill the two bots on the ledge. Go straight. Kill the bot and
check the hole (2,600 Z) and turn right. Kill the bot and go down the hill.
Turn right and and kill the worms. Turn left through the door. Pass between
the spike-head enemies. Go back between them again and shoot them. Go into
the tunnel. DO NOT shoot the sitting enemy! This will drastically reduce the
money gained from the one standing!! After killing the one standing one, you
can kill the sitting one. Open the chest in the room to the left (Rapid Fire).
Go back to the man and talk to him. Leave. Go back to the Junk Store and
talk to the woman. She'll give you the Mine Parts Kit. Go to Roll. She'll
explain the future uses of the van. Go out and a cop will give your Citizen's
Card. Go to City Hall, which north of Downtown. But first, go on the eastern
side of Downtown. There are two cans. Open them. (Broken Vacuum and 10 Z).
Talk to a cop in front of the city hall. You'll then be talking to Professor
Barrel and Amelia. Leave and you'll see Tron being chased by a dog. Go
Downtown and talk to Tron and then the dog. Go to the van and talk to Roll.
She'll run for city hall. Before you leave, get some life gauge, Power Raiser
Alpha, and all spare cash should go to the Energy Canteen+Extra Packs. Then
talk to Data. Ask about the Junk Shop. He'll give you a Shield Repair. Now
go Downtown.
-----------------------------------------------------------------------------
BOSS: 3 bots and 2 drachs
Recommended Buster:Power Raiser(regular and Alpha)
Strategy: Yellow Bot- At the very start, get right in front it and use the
mines.
Red Bot- Chase and dodge...
Blue Bot- Chase and dodge...
Location: Downtown
-----------------------------------------------------------------------------
Tron comes and attacks.
-----------------------------------------------------------------------------
BOSS: Tron's Bot
RB: Same as before.
Strategy: Attack the legs. When the LEGS shoot fire, you have maybe 4
seconds worth of mines available.
Location: Downtown
-----------------------------------------------------------------------------
Tron leaves. Talk to Data. Replenish you health/ammo/shield. Ask him... the
top option. Say no. He'll give you the Range Booster Alpha. Say yes to his
second question. Go to City Hall.
-----------------------------------------------------------------------------
BOSS: Tanks and flying machines.
RB: Power Raiser Alpha and Range Booster Alpha
Strategy: Destroy the flying machines THEN the tanks.
Location: City Hall
-----------------------------------------------------------------------------
Now the baby comes. Hey, anyone notice he's like a Pokemon? You know, he's
always going 'Babu'? It's true!!!
-----------------------------------------------------------------------------
BOSS: Baby Bonne
RB: Same as before.
Strategy: Missle attack: Wait 2 seconds then run forward.
Party Blower(?!?): Move a little to the left.
Slap: Run back.
Just avoid those attacks and shoot.
Location: City Hall
-----------------------------------------------------------------------------
He's picked up by a Drach. You and Roll see if Gramps is alright. Amelia
gives you a Class B Lincense. There's the Blumebear parts downtown. Now you
can enter Portals 2(South of Fluuter) and 3(Yass Plains, part two). Go north.
In the Yass Plains, there's tanks and launchers.On top of a platform is a
shop. In the box beside it is the Safety Helmet. In part two, there's Portal
3. Near it is a flower you can give to Roll. Just hit talk. There's a chest
and hole containing a total of around 5,000 Z. There's also the cannon kit.
Now, hit the Marlwolf!!
-----------------------------------------------------------------------------
BOSS: The Marlwolf
RB: Buster Unit(Portal 2) and Power Raiser Alpha
Reccommended Weapons: Machine or Powered Buster
Strategy: Hit the treads! Then get on the back and kill him by using the
special weapon when the door opens.
Location: Outside the Clozer Woods Sub-Gate.
-----------------------------------------------------------------------------
Leave. At City Hall, you get the Class A Lincense. Go into the van and invent
the items you got. By the way, you can go to Uptown now to play games for
cash or to get the Broken Propeller. Go to the Cardon Sub-Gate with a Buster
Unit and Power Raiser Alpha and the Powered Buster. Defeat the tanks. Go in.
You should know this:
Starters- Ledge in room after refracter; rusted chest; area after force field.
Items- Hole has about 2,700 Z; Old Doll in hole(room 2); Zenny in hole( room
1; about 400 Z); Grenade Kit in chest; Jump Springs in chest; Old
Bone in wall.
After you get out, go to the Portal #2. One room in there has the hoverboard.
There's a total of about 19,000 zenny to be found, a Buster Unit, a Rapid
Fire barrel, a Shiny object and a Pen Light. Those pillars in the Pen Light
room can be destroyed with the Drill Arm later on. Now, in Portal #3, there's
a Triple Access and about 1,800 zenny. Go to the port in Uptown. Talk to the
guy with the eyepatch. Go to the room at his left. Talk to one of construction
workers and call Roll. Go out on the boat. Make sure you have a maxed out
Machine Buster(about 52,000 Z) and Laser and Range Booster Omega/Power Raiser
Omega. Go out and destroy the robots. Eventually, you'll fight the Frog Bot.
I'd reccomend retreating when you're allowed to fill up the Ship's HP and
your ammo. Go back out.
-----------------------------------------------------------------------------
BOSS: The Frog Bot
RB: Laser + Range Booster Omega/Power Raiser Omega
RW: Machine Buster
Strategy: Hit the cannons and the arms. When an object pops up where the
cannons were, shoot it to decrease the HP.
Location: Lake Jyun.
-----------------------------------------------------------------------------
Go in the Sub-Gate.
You need to know this:
Starters- Chests. Check everywhere.
Zenny- About 6,000
Items of the Sub-Gate- Gatling Part, Ring for Roll, Joint Plug, Old
Hoverjets.
Items of Portal 2- Rapid Striker
After the refractor is yours, leave... for a boss.
-----------------------------------------------------------------------------
BOSS: Golden Bot
RB: Same as before
RW: Same as before
Strategy: Hit his head.
Location: Lake Jyun Sub-Gate before the refractor room.
-----------------------------------------------------------------------------
Leave and go to the van. You now have the Flutter! YAY!!!!! Go talk to
Gramps. Go to his room and open the chest(Bomb Schematic).Go to the Clozer
Woods. NOTE: Don't use the grenades(you have to have the Grand Grenade!)
in a normal battle. Use them in the 3 dog boss.
You need to know this:
ID Cards- 1 in chest near door; 2 in generator room
Zenny-Not sure. Maybe 7,000?
Items of the Sub-Gate- Guidance Unit, Tele-lens, Sniper Scope, Antique Bell
Items of the Portals 2+3 link- Ancient Book.
After you activate the generator, go to the spider room. At the false wall,
throw one grenade. Jump up and ride the elevator down... to the guard dogs!
-----------------------------------------------------------------------------
BOSS: 3 dogs
RB: Same as before.
RW: Grand Grenade
Strategy: use the last of your grenades on them.
Location: Clozer Woods Sub-Gate
-----------------------------------------------------------------------------
After the fight, go to the Control Room. Activate the cards. Main Gate opens.
Leave. Go home. You're then attacked by the Bonnes.
-----------------------------------------------------------------------------
BOSS: Drach Army.
RB: Laser, Sniper Range, Power Raiser Omega
RW: Machine Buster, Active Buster
Strategy: Kill...
Location: Mid-air
-----------------------------------------------------------------------------
Then you fight the Gesselshaft.
-----------------------------------------------------------------------------
BOSS: Gesselshaft
RB: Same as before
RW: Same as before
Strategy: Aim for the wings and hull. Afterwards, hit the skull marking.
Location: Mid-air
-----------------------------------------------------------------------------
Then you fight a bird.
-----------------------------------------------------------------------------
BOSS: Tron's bird
RB: Same as before
RW: Same as before
Strategy: When it flies above you, use the Machine Buster. Anywhere else,
fire your regular buster in front of it.
Location: Mid-air.
-----------------------------------------------------------------------------
Leave the ship for the Main Gate. Right now, it has:
Zenny- Maybe 15,000?
Items of the Main Gate- Shiny Red Object, Blunted Drill, Autofire barrel,
Buster Unit Omega.
Items of the Portal 1/Portal 2/Main Gate Link- Generator Part.
Go to the room with the machine. Activate the Sub-Cities. Go to the room
that leads to Building 88. Go in for...
-----------------------------------------------------------------------------
BOSS: Bruno
RB: Auto Battery, Buster Unit Omega, Laser
RW: Machine Buster, Active Buster, Shining Laser
Strategy: Hit the skinny center for HP damage. Anywhere else will
damage/destroy the weapon.
Location: Old City
-----------------------------------------------------------------------------
Go into this Sub-City and the one Downtown. Defeat all enemies to open the
building with the Watcher/Sleeper/Dreamer keys. In Uptown, it's Sub-City
has...
-----------------------------------------------------------------------------
BOSS: Reaverbot Train
RB: Same as before
RW: Same as before
Strategy: Hit the opening. After 1/3 of its HP is gone, it'll blow up and
keep going.
Location: Uptown's Sub-City
-----------------------------------------------------------------------------
Go to the Main Gate. NOTE: If your 100% sure you'll win, DO NOT waste time
and ammo killing enemies. Plus, make sure you have a Laser, Auto Battery,
and Sniper Scope. Go all the way to the bottom. There's three doors. One per
key. Use them. After the cutscene, go. In the only chest is the Power Stream.
Now, switch your buster configuration to be: Power Stream, Auto Battery, and
Sniper Scope. In the next room, there's a truck-sized refractor. Say, worth
maybe a half-million? Keep going and save. I CANNOT STRESS THIS ENOUGH!!!!!!
Final Boss time. There's no time limit, even if Juno says you have five
minutes. GO!!!!!
-----------------------------------------------------------------------------
FINAL BOSS Part One: MegaMan Juno
RB: I explained that to you.
RW: Shining Laser(preferably maxed out)
Strategy: Just hit him and be extremely, extremely careful.
Location: Main Gate
-----------------------------------------------------------------------------
His body, minus the head explodes. He grabs a new body.
-----------------------------------------------------------------------------
FINAL BOSS Part Two: Giant Juno
RB: Same as before
RW: Same as before
Strategy: His attack range is huge! This is where the Jet Skates are handy.
If he jumps or launches fire or something, you'll be able to not
be hit.
Location: Main Gate
-----------------------------------------------------------------------------
You win!!!!!! Now for the...
4-Side Quests***********MML1_4***********************************************
I: Jim's Hideout **MML1_41**
Rewards: X Buster, Marlwolf Shell, Broken Circuits, Old Heater
Requirements: Get Class A License.
Go to the house on the eastern side of the Yass Plains. Talk to Jim.
Say yes. Talk to the construction worker in front of the bank. The rest
should appear to you...
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
II: Museum Duties. **MML1_42**
Rewards: Prism Crystal
Requirements: All artifacts and open Uptown.
Talk to the woman painting the picture in front of the boat shop. Say the
painting could use some red. Go to the woman's clothing shop and ask the
woman at the check-out counter. Go to the artist. Look under Normal Items
for the artifacts. After giving the curator all artifacts, leave, come back,
and talk to the girl in the green dress for the Prism Crystal.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
III: The Hospital **MML1_43**
Rewards: Flower Petal
Requirements: 15,000 zenny and Uptown unlocked.
Talk the girl in the wheelchair in the lobby. Talk to the receptionist. Go
to Ira's room. Talk to the nurse. Go to City Hall. Donate 15,000 to the
hospital. Go to Ira's room for the flower petal.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
IV: The Pregnant Woman. **MML1_44**
Rewards: Sun-light
Requirements: Unlock the Main Gate.
Talk to the vegetable store owner. Go to the area to the right of the
Portal. Take her to the hospital. Leave, go back in, and talk to the owner.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
V: Police Duty #1 **MML1_45**
Rewards: Bomb and Plastique
Requirements: Get the yellow refractor and Jump Springs.
Talk to the Inspector. Go Downtown. One bomb is on the ground, another on
the roof.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
VI: Police Duty #2 **MML1_46**
Rewards: Arm Supporter
Requirements: A little after the first one.
Talk to the Inspector. Go to the flustered man. Go to the electronics shop.
Talk to the owner. Go to the baker and talk to her. Go to the library and
talk to the librarian. Go to the kid in front of the soda machine. Talk to
the kid near the trashc an several times. Give the Inspector the cash.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
VII: The Robbery **MML1_47**
Rewards: Light Megaman, 20,000 zenny, and Burger Shop
OR
Dark Megaman and 200,000 zenny
Requirements: Beat Bruno, have a repaired library, bank, and police station.
Watch the Flutter's TV. Go Downtown. Destroy the red car. Here's a decision:
take the cash(pick up the case and head to the gate) for the second reward
or give the Inspector the cash for Reward #1.
5- Normal Items**************MML1_5******************************************
I: Useable Items: **MML1_51**
________________________________________
/Item Name |Effect \
\________________|_______________________/
/Shield Repair | Repairs Shield \
|-----------------|------------------------|
|Hyper Cartridge | Full weapon ammo |
|-----------------|------------------------|
|Defense Shield | Temporal invincibility |
|-----------------|------------------------|
| Camoflague | Temporaraly undetected |
\________________|_______________________/
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
II: Invention Items: **MML1_52**
______________________________________________________
/Item Name | Location Found \
\_________________|____________________________________/
/Rollerboard | Portal 2 \
|------------------|-------------------------------------|
|Hoverjets | Lake Jyun Sub-Gate |
|------------------|-------------------------------------|
|Safety Helmet | Yass Plains |
|------------------|-------------------------------------|
|X Buster | Jim's Hideout, trade for COMIC |
|------------------|-------------------------------------|
|Marlwolf Shell | Trade for a beetle, Jim's Hideout |
|------------------|-------------------------------------|
|Broken Circuits | Finish Jim's Hideout |
|------------------|-------------------------------------|
|Pen Light | Portal 2 |
|------------------|-------------------------------------|
|Zetsabre | Win Beast Hunter, Rank A |
|------------------|-------------------------------------|
|Mystic Orb | Win Balloon Fantasy, Rank A |
|------------------|-------------------------------------|
|Arm Supporter | Side quest |
|------------------|-------------------------------------|
|Bomb | Side quest |
|------------------|-------------------------------------|
|Plastique | Side quest |
|------------------|-------------------------------------|
|Flower Petal | Side quest |
|------------------|-------------------------------------|
|Sun-Light | Side quest |
|------------------|-------------------------------------|
|Prism Crystal | Side quest |
|------------------|-------------------------------------|
|Weapon Plans | Portal 2/Portal 3/Clozer Woods link |
|------------------|-------------------------------------|
|Ancient Book | Portal 2/Portal 3/Clozer Woods link |
|------------------|-------------------------------------|
|Rapidfire barrel | Portal 2/Portal 3/Clozer Woods link |
|------------------|-------------------------------------|
|Main Core Shard | Portal 2 |
|------------------|-------------------------------------|
|Cannon Kit | Portal 3 |
|------------------|-------------------------------------|
|Blumebear Parts | Downtown trashcan |
|------------------|-------------------------------------|
|Broken Cleaner | Apple Market box |
|------------------|-------------------------------------|
|Broken Vacuum | Downtown trashcan |
|------------------|-------------------------------------|
|Broken Propeller | Uptown trashcan |
|------------------|-------------------------------------|
|Guidance Unit | Clozer Woods Sub-gate |
|------------------|-------------------------------------|
|Tele-Lens | Clozer Woods Sub-gate |
|------------------|-------------------------------------|
|Target Sensor | Clozer Woods Sub-gate |
|------------------|-------------------------------------|
|Mine Parts Kit | Save Junk Store Owner(man) |
|------------------|-------------------------------------|
|Joint Plug | Lake Jyun Sub-Gate |
|------------------|-------------------------------------|
|Gatling Part | Lake Jyun Sub-Gate |
|------------------|-------------------------------------|
|Bomb Schematics | Flutter, Gramps's room |
|------------------|-------------------------------------|
|Generator Part | Main Gate/Portal 1/Portal 2 link |
|------------------|-------------------------------------|
|Autofire Barrel | Main Gate |
|------------------|-------------------------------------|
|Blunted Drill | Main Gate |
|------------------|-------------------------------------|
| Grenade Kit | Cardon Sub-Gate |
\_________________|____________________________________/
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
III: Museum Items: **MML1_53**
___________________________________________
/Item Name | Location Found \
\__________________|________________________/
/Old Heater | Side quest \
|-------------------|-------------------------|
|Old Doll | Cardon Sub-Gate |
|-------------------|-------------------------|
|Old Bone | Cardon Sub-Gate |
|-------------------|-------------------------|
|Old Shield | Portal 2 |
|-------------------|-------------------------|
|Shiny Object | Portal 2 |
|-------------------|-------------------------|
|Shiny Red Object | Main Gate |
|-------------------|-------------------------|
|Antique Bell | Clozer Woods |
|-------------------|-------------------------|
| Giant Horn | Techincal Course RANK A |
\__________________|________________________/
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
VI: Side-Quest Items: **MML1_54**
_________________________________________________
/Item Name | Location Found \
\___________|_____________________________________/
/Pick | Construction guy-Side quest \
|------------|--------------------------------------|
|Saw | Downtown trashcan-Side quest |
|------------|--------------------------------------|
|Bag | Downtown trashcan-Side quest |
|------------|--------------------------------------|
|Trunk | Where ever the car blew up-Side quest|
|------------|--------------------------------------|
|Bomb | First bomb-Side quest |
|------------|--------------------------------------|
| Plastique | Second bomb-Side quest |
\___________|_____________________________________/
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
V: Don't appear on menu screen **MML1_55**
_______________________________________________________
/Item| Found at | Effect \
\____|___________|______________________________________/
/ | | \
|Cat |Main Gate | Go to Flutter. +1 each time you enter.|
\____|___________|______________________________________/
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
VI: Roll's Gifts **MML1_56**
_______________________________________________________________________
/Item Name | Location Found | Effect \
\___________|____________________________________|______________________/
/Music Box |Win Straight Course(Racing) Rank A |Changes the music in \
| | |Roll's room in Flutter.|
|------------|------------------------------------|-----------------------|
|Ring |Lake Jyun Sub-Gate, Hole |??? |
|------------|------------------------------------|-----------------------|
| Flower |Near Portal 3 |??? |
\___________|____________________________________|______________________/
6- Special Items********************MML1_6***********************************
I: Needed: **MML1_61**
__________________________________________________________________________
/Item Name | Made With | Location Found | Effect \
\______________________|____________|_______________________|______________/
/Jump Springs |Spring Set |??? |x2 jumping \
| | | |height |
|-----------------------|------------|-----------------------|---------------|
|Blue Refractor |??? |First Dungeon |??? |
|-----------------------|------------|-----------------------|---------------|
|Yellow Refractor |??? |Cardon Sub-Gate |Repair boat |
|-----------------------|------------|-----------------------|---------------|
|Red Refractor |??? |Lake Jyun Sub-Gate |Repair Flutter |
|-----------------------|------------|-----------------------|---------------|
|Citizen's Card |??? |Outside van |Access all city|
| | | |gates |
|-----------------------|------------|-----------------------|---------------|
|Class B License |??? |City Hall |Access Portals |
| | | |2 and 3 |
|-----------------------|------------|-----------------------|---------------|
|Class A License |??? |City Hall |Access all |
| | | |Sub-Gates |
|-----------------------|------------|-----------------------|---------------|
|Bonne Family Key |??? |Downtown |Open the lock |
|-----------------------|------------|-----------------------|---------------|
|Cardon Starters(3) |??? |Cardon's Sub-Gate |Get yellow |
| | | |refractor |
|-----------------------|------------|-----------------------|---------------|
|Lake Jyun Starters(3) |??? |Lake Jyun Sub-Gate |Get red |
| | | |refractor |
|-----------------------|------------|-----------------------|---------------|
|ID Cards(3) |??? |Clozer Woods Sub-Gate |Activate Main |
| | | |Gate |
|-----------------------|------------|-----------------------|---------------|
|The Keys(3) |??? |Sub-Cities |Open the 3 Main|
| | | |Gate doors |
\______________________|____________|_______________________|______________/
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
II: Not needed: **MML1_62**
_________________________________________________________________
/Item Name | Made With | Found at | Effect \
\_____________________|________________|___________|______________/
/Flak Jacket |??? |Junk Shop |Damage -25% \
|----------------------|----------------|-----------|---------------|
|Kevlar Jacket |??? |Junk Shop |Damage -50% |
|----------------------|----------------|-----------|---------------|
|Kevlar Jacket Omega |??? |Junk Shop |Damage -75% |
|----------------------|----------------|-----------|---------------|
|Jet Skates |Old Hoverjets, |??? |Speed x2 or x3?|
| |Rollerboard | | |
|----------------------|----------------|-----------|---------------|
|Walkie Talkie |??? |Van |Call van to you|
|----------------------|----------------|-----------|---------------|
|Energy Canteen |??? |Junk Shop |Heal HP |
|----------------------|----------------|-----------|---------------|
|Helmet |Safety Helmet |??? |Reduces chance |
| | | |of falling over|
| | | |and slightly |
| | | |reduces damage.|
|----------------------|----------------|-----------|---------------|
| Adapter Plug |Joint Plug |??? |+1 buster part |
\_____________________|________________|___________|______________/
7-Special Weapons***********MML1_7*******************************************
(Thanks to NeoEvincar for the graphs!)
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
Key:
Section #- Weapon Name CTRL+F Code - Made with
Enhanceable stats
Attack :\ _____________________________________
Energy : | | |
Range : |-|Stat graphs. Xs denote original stat.|
Rapid : | |_____________________________________|
Special :/
Total cost to upgrade:
Ammo:
Rating- x/10
What it does-
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
I: Normal Arm **MML1_71** - ???
You cannot enhance any feature of this weapon.
Attack :XXX)
Energy :XXXXXXXXXXXXXXXXXXXXXX)
Range :)
Rapid :XXXXXXX)
Special :XXX)
Total cost to upgrade: Nothing!
Infinity shots (although your legs could certainly get tired after a while)
Rating- 1/10
What it does- A kick.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
II: Splash Mine **MML1_72** -Mine Parts Kit
You can enhance ATK and ENG
Attack :XXXXX) 2) 2 = 3,000
Energy :XXX)2)3) 2 = 800 3 = 1,600
Range :)
Rapid :XXXXXXX)
Special :XXX)
Total cost to upgrade: 5,400 Zenny
Energy: Level 1: 24; level 2: 32; level 3: 48
Rating- 3.2/10
What it does- Makes land mines that blow up on contact or blow up in 30
seconds.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
III: Active Buster **MML1_73** -Guidance Unit
You can enhance everything
Attack :XXXXXXX)2) 3) 4) 2 = 30,000 3 = 85,000 4 = 200,000
Energy :XXXXX) 2) 3) 4) 2 = 5,000 3 = 35,000 4 = 990,000
Range :XXXXX)2) 3) 4) 2 = 20,000 3 = 60,000 4 = 100,000
Rapid :XXXXXXXXX) 2) 3) 4) 2 = 8,000 3 = 28,000 4 = 84,000
Special :XXXXXXX) 2) 3) 4) 2 = 5,000 3 = 30,000 4 = 60,000
Special- Increases homing skill.
Total cost to upgrade: 1,760,000 Zenny
Energy: Level 1: 32; level 2: 56; level 3: 96; level 4: Infinity
Rating- 8.6/10
What it does- Shoot homing missles.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
IV: Grand Grenade **MML1_74** -Bomb Schematic
You can enhance ATK, ENG, and RNG
Attack :XXXXXXXXX) 2) 2 = 100,000
Energy :X)2) 3) 2 = 50,000 3 = 150,000
Range :XXX)2)3) 2 = 14,000 3 = 30,000
Rapid :XXX)
Special :XXX)
Total cost to upgrade: 344,000 Zenny
Energy: Level 1: 8; level 2: 16; level 3: 32
Rating- 7/10
What it does- Throw powerful grenades that can blow up the false wall in the
Clozer Woods Sub-Gate.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
V: Powered Buster **MML1_75** -Cannon Kit
You can enhance ATK, ENG, and RNG
Attack :XXXXXXX) 2) 3) 2 = 3,500. 3 = 11,000
Energy :XXX) 2) 2 = 5,000
Range :XXXXXXX) 2) 3) 4) 2 = 1,600. 3 = 3,200. 4 = 6,400
Rapid :XXX)
Special :XXX)
Total cost to upgrade: 29,700 Zenny
Energy: Level 1: 16; level 2: 32.
Rating- 4.8/10
What it does- Shoot bullets that can blow up the false wall in the Clozer
Woods Sub-Gate.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
VI: Machine Buster **MML1_76** -Blumebear Parts
You can enhance every aspect of this weapon.
Attack :XXX) 2) 3) 2 = 3,400 3 = 10,000
Energy :XXXXXXXXX) 2) 3) 4) 2 = 3,000 3 = 8,000 4 = 12,000
Range :XXXXX)2) 2 = 2,600
Rapid :XXXXXXXXX) 2) 3) 2 = 5,000 3 = 10,000
Special :XXXXXXX) 2) 3) 2 = 1,200 3 = 2,000
Special- increases the spread of the shots.
Total cost to upgrade: 67,200 Zenny.
Energy:Level 1: 128; level 2: 192; level 3: 288; level 4: 400
Rating- 5.4/10
What it does- Shoot rapid-fire bullets.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
VII:Grenade Arm **MML1_77** -Grenade Kit
You can enhance ATK, ENG, RNG, and RPD
Attack :XXXXX) 2) 2 = 6,500
Energy :XXXXX)2)3)4) 2 = 1,200 3 = 4,000 4 = 8,000
Range :XXXXX)2)3) 2 = 1,400 3 = 5,000
Rapid :XXXXXXX)2)3) 2 = 2,000 3 = 3,000
Special :XXX)
Total cost to upgrade: 31,100 Zenny
Energy: Level 1: 24; level 2: 32; level 3: 40; level 4: 48
Rating- 2.7/10
What it does- Throw grenades that can bounce off of walls.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
VIII: Drill Arm **MML1_78** -Blunted Drill
You can enhance ATK, and ENG
Attack :XXXXXXX) 2) 3) 2 = 3,000. 3 = 8,000
Energy :XXXXX) 2) 3) 2 = 5,000. 3 = 12,000
Range :)
Rapid :XXXXXXX)
Special :XXX)
Total cost to upgrade: 28,000
Energy: Level 1: 1,800; level 2: 3,600; Level 3: Infinity
Rating- 3.2/10
What it does- Get close to enemies to hurt them OR blow up all walls that are
in ruins. They are purple on the mini-map.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
IX: Vacuum Arm **MML1_79** -Broken Propeller, Broken Vacuum, Broken Cleaner
You can enhance ENG, RNG, and SPC
Attack :)
Energy :XXXXXXX) 2) 2 = 1,000
Range :XXXXX) 2) 3) 2 = 500 3 = 1,000
Rapid :XXXXXXX)
Special :XXXXXXX) 2) 3) 4) 2 = 500 3 = 2,500 4 = 5,000
Special- Increases suction speed.
Total cost to upgrade: 10,500 Zenny
Energy: Level 1: 1,800; level 2: Infinity
Rating- 8.9/10
What it does- Suck up zenny.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
X: Shining Laser **MML1_710** -X Buster, Prism Crystal, Weapon Plans
You can enhance ATK, ENG, and RNG
Attack :XXXXXXX) 2) 3) 4) 2 = 50,000 3 = 100,000 4 = 250,000
Energy :XXX) 2) 3) 4) 2 = 50,000 3 = 100,000 4 = 200,000
Range :XXXXX)2)3) 2 = 25,000 3 = 60,000
Rapid :XXXXXXX)
Special :XXX)
Total cost to upgrade: 835,000 Zenny
Energy: Level 1: 600; level 2: 1,000; level 3: 1,800; level 4: Infinity
Rating- 11/10
What it does- Shoot a laser so highly focused that it'll keep going.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
XI: Blade Arm **MML1_711** -Pen Light and Zetsabre
You can enhance ATK, ENG, and RNG
Attack :XXXXXXXXX) 2) 3) 2 = 4,000 3 = 8,000
Energy :XXXXX)2)3) 2 = 1,000 3 = 2,000
Range :)2)3)4) 2 = 3,000 3 = 8,000 4 = 12,000
Rapid :XXX)
Special :XXX)
Total cost to upgrade: 38,000 Zenny
Energy: Level 1: 32; level 2: 64; level 3: 128
Rating- 5.2/10
What it does- Simply shoots a laser-wave. Modeled after Zero's weapon in
MegaMan X.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
XII: Shield Arm **MML1_712** -Mystic Orb and Marlwolf Shell
You can enhance ENG and SPC
Attack :)
Energy :XXX)2)3) 4) 2 = 12,000 3 = 24,000 4 = 36,000
Range :)
Rapid :XXXXXXX)
Special :XXXXXXX) 2) 2 = 20,000
Special- Increase shield size.
Total cost to upgrade: 92,000 Zenny
Energy: Level 1: 300; level 2: 450; level 3: 600; level 4: 1,200
Rating- 6.8/10
What it does- Protect you.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
XIII: Spread Buster **MML1_713** -Ancient Book and Arm Supporter
You can enhance ATK, ENG, RNG, and SPC
Attack :XXXXXXXXXXXXX) 2) 3) 2 = 45,000 3 = 89,000
Energy :XXX)2)3) 2 = 18,000 3 = 30,000
Range :X)2) 2 = 12,000
Rapid :XXX)
Special :XXXXXXX) 2) 3) 2 = 20,000 3 = 35,000
Special- Increase bombs. (Level 1:3; 2:5; 3:7)
Total cost to upgrade: 249,000 Zenny
Energy: Level 1: 16; level 2: 24; level 3: 32
Rating- 7.8/10
What it does- Shoot some bombs that have a good, wide range.
Total Maxing Out Cost: 3,489,900 zenny. That's a lot of cash!!
8-Buster Parts***********************MML1_8**********************************
__________________________________________________________________________
/Buster Part Name | Made With | Location Found | Stats Raised \
\_____________________|___________________|_________________|______________/
/ Note: +7 means ATK, ENG, or RNG maxed. +4 maxes out Rapid \
|----------------------------------------------------------------------------|
|Power Raiser |??? |First Dungeon |ATK +1 |
|----------------------|-------------------|-----------------|---------------|
|Power Raiser Alpha |??? |Junk Shop |ATK +2 |
|----------------------|-------------------|-----------------|---------------|
|Power Raiser Omega |??? |Junk Shop |ATK +3 |
|----------------------|-------------------|-----------------|---------------|
|Laser |??? |Junk Shop |ATK +4 |
|----------------------|-------------------|-----------------|---------------|
|Power Stream |??? |Main Gate |ATK maxed out |
|----------------------|-------------------|-----------------|---------------|
|Turbo Charger |??? |Junk Shop |ENG +1 |
|----------------------|-------------------|-----------------|---------------|
|Turbo Charger Alpha |??? |Junk Shop |ENG +2 |
|----------------------|-------------------|-----------------|---------------|
|Turbo Charger Omega |??? |Junk Shop |ENG +3 |
|----------------------|-------------------|-----------------|---------------|
|Turbo Battery |??? |Junk Shop |ENG +4 |
|----------------------|-------------------|-----------------|---------------|
|Auto Battery |Generator Part, |??? |ENG maxed out |
| |Autofire barrel | | |
|----------------------|-------------------|-----------------|---------------|
|Range Booster |??? |Junk Shop |RNG +1 |
|----------------------|-------------------|-----------------|---------------|
|Range Booster Alpha |??? |Junk Shop |RNG +2 |
|----------------------|-------------------|-----------------|---------------|
|Range Booster Omega |??? |Junk Shop |RNG +3 |
|----------------------|-------------------|-----------------|---------------|
|Sniper Range |??? |Junk Shop |RNG +4 |
|----------------------|-------------------|-----------------|---------------|
|Rapid Fire |??? |Portal 1 |RPD +1 |
|----------------------|-------------------|-----------------|---------------|
|Rapid Striker |??? |Portal 2 |RPD +2 |
|----------------------|-------------------|-----------------|---------------|
|Omni Unit |??? |Left Curve |ATK/ENG/RNG/RPD|
| | |Course Rank A |+1 |
|----------------------|-------------------|-----------------|---------------|
|Omni Unit Omega |Main Core Shard, |??? |ATK/ENG/RNG +2,|
| |Broken Circuits, | |RPD +1 |
| |Sunlight | | |
|----------------------|-------------------|-----------------|---------------|
|Sniper Scope |Tele-Lens, |??? |RNG +5, ATK +1 |
| |Target Sensor | | |
|----------------------|-------------------|-----------------|---------------|
|Machine Gun |Rapidfire Barrel |??? |RPD +1, ENG +2 |
| |Gatling Part | | |
|----------------------|-------------------|-----------------|---------------|
|Triple Access |??? |Portal 3 |ENG/RNG/RPD +1 |
|----------------------|-------------------|-----------------|---------------|
|Buster Unit |??? |Portal 2 |ATK +2, RNG +1 |
|----------------------|-------------------|-----------------|---------------|
|Sniper Unit |??? |Junk Shop |RNG +2, ENG +1 |
|----------------------|-------------------|-----------------|---------------|
|Blast Unit |??? |Junk Shop |ATK/ENG +1 |
|----------------------|-------------------|-----------------|---------------|
|Buster Unit Omega |??? |Main Gate |ATK/RNG +3 |
|----------------------|-------------------|-----------------|---------------|
|Sniper Unit Omega |??? |Junk Shop |RNG +3, ENG +2 |
|----------------------|-------------------|-----------------|---------------|
|Blast Unit Omega |??? |Junk Shop |ATK +2, ENG +3 |
|----------------------|-------------------|-----------------|---------------|
|Buster Max |??? |Easy Mode Start |Maxes out ALL |
| | | |Buster Stats. |
\_____________________|___________________|_________________|______________/
9-Cash Tips*****************************MML1_9*******************************
1. Play the minigames (See section 13)
2. Go into a dungeon with the Vacuum Arm.
3. Do SQ 7.
4. Sell stuff that makes useless items. You should only have the
reccommended special weapons ONLY.
5. When refilling an Energy Canteen, instead buy one more unit for it.
Saves a couple hundred zenny in the long run.
6. In Apple Market, there's a can. Kicking it into the Jetlag Bakery gets
you 1,000 zenny.
10-Health Tips*****************************MML1_10***************************
1. Rolling makes you temporaraly invincible.
2. Kick soda machines for a free coke.
3. Instead of using a Energy Canteen unit, if you can, go out, buy one Life
Gauge unit.
4. ALWAYS buy a Flak/Kevlar Jacket. AND USE IT!!!!!
5. Instead of running to escape, JET SKATE!
6. Instead of running around to dodge, Jump Springs and shoot!
11-Easy Mode Exclusives***************MML1_11********************************
Requirements: Win Normal in less than 3 hours OR beat hard mode.
You'll get:
Jet Skates at the very start. Chests are already open.
A unique Buster Part: Buster Max.
And quadruple zenny(x4)! See section 19 for values.
12-Hard Mode Exclusives*************MML1_12**********************************
Requirements: Beat Normal mode in as much time as it takes.
You'll get:
Double damage (to you).
And ALL enemies have double HP.
=============================================================================
So the effects of armor are:
Flak Jacket: -12.5% or minus 1/8
Kevlar Jacket: -25% or minus 1/4
Kevlar Jacket Omega: -37.5% or minus 3/8
=============================================================================
13-Minigames*********************MML1_13*************************************
All of these are in Uptown (KTOX building):
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
I: Beast Hunter **MML1_131**
Rewards: RANK D-1,000 Z; C-2,000 Z; B-3,000 Z; A-Zetsabre/4,000+ Z
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
II: Balloon Fantasy **MML1_132**
Rewards: D-1,000 Z; C-2,000 Z; B-3,000 Z; A- Mystic Orb/4,000+ Z
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
III: Racing- Straight Course* **MML1_133**
Rewards: D-1,000 Z; C-1,100 Z; B-1,200 Z; A-Music Box/1,300+ Z
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
IV: Racing- Left Curve Course* **MML1_134**
Rewards: D-2,000 Z; C-2,100 Z; B-2,200 Z; A-Omni-Unit/2,300+ Z
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
V: Racing- Tecnical Course* **MML1_135**
Rewards: D-3,000 Z; C-3,100 Z; B-3,200 Z; A-Giant Horn/3,300+ Z
*= Need Jet Skates. Talk to man in blue shirt.
14-MegaMan Ethics**************MML1_14***************************************
I: Good **MML1_141**
You'll turn lighter by doing good. Good includes:
~ Giving Roll stuff (See section 5, sub-section 6).
~ Donating to the construction effort (See Amelia).
~ Return the trunk (SQ 7)(gives 20,000 Z).
~ Do the other police missions.
~ Playing minigames (See section 13).
~ Giving the museum stuff (See Section 5, sub-section 3 for items; section 4,
sub-section 2 for procedures).
~ Doing SQs 1-6 (See section 4).
Effects on lighter MegaMan: Affects how people talk about you.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
II: Bad **MML1_142**
You'll turn darker by doing evil. Evil includes:
~ Blowing up soda machines (may give free coke( saves 100 Z)).
~ Kicking the soda can into the Jetlag Bakery (gives 1,000 Z).
~ Taking the trunk for yourself (SQ 7) gives 200,000 Z)).
~ Blowing up the TV blimp (Baby Bonne Boss).
Effects on Dark MegaMan: Stronger kicks, affects how people talk about you.
15-Ruins and their locations*************MML1_15*****************************
I: Portals **MML1_151**
1. Portal 1 **MML1_1511** -
Outside the south end of Apple Market; north of the Flutter.
2. Portal 2 **MML1_1512** -
South of the Flutter; North of South Cardon
3. Portal 3 **MML1_1513** -
Outside the entrance to the tunnel to the Clozer Woods Sub-Gate; near flower;
north of the TO PART TWO tunnel.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
II: Sub-Gates **MML1_152**
1. Cardon **MML1_1521** -
South of Portal 2
2. Lake Jyun **MML1_1522** -
Travel by boat.
3. Clozer Woods **MML1_1523** -
Travel by Flutter
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
III: Main Gate **MML1_153**
1. Main Gate **MML1_1531** -
South of Old City
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
IV: Sub-Cities **MML1_154**
1. Downtown **MML1_1541** -
Close to north gate.
2. Uptown **MML1_1542** -
In front of the museum.
3. Old City **MML1_1543** -
Defeat Bruno and look at the building in the building in which you saw
Bruno.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
V: Other Entrances **MML1_155**
1. Downtown **MML1_1551** -
Look at the brown thing near the northern intersection.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
VI: Links **MML1_156**
1. Portal 1/Portal 2/Main Gate **MML1_1561** -
South of Portal 1 entrance; need Jump Springs for Portal 2; need Drill Arm
for Main Gate.
2. Portal 2/Portal 3/Clozer Woods Sub-Gate **MML1_1562** -
Go to Portal 3. Go through the walls with the Drill Arm.
3. Portal 2/Lake Jyun Sub-Gate **MML1_1563** -
Go to Portal 2. Use Drill Arm to barrel through pillars after spider
tunnel.
4. Portal 2/Cardon Sub-Gate **MML1_1564** -
Go tp the sub-gate. East of the entrance, Jump Spring up the ledge.
5. Downtown/Portal 1 **MML1_1565** -
Go to the Downtown entrance and keep going through.
16-Enemies*******************MML1_16*****************************************
NOTE 1: Their names are made up by me. I don't know the real ones...
NOTE 2: Money ratings are like this:
None- 0 Z
Stupid- 0-250 Z
Bad- 250-500 Z
Fair- 500-2,000 Z
Good- 2,000-5,000 Z
Great- 5,000-10,000 Z
Awesome- 10,000+ Z
NOTE 3: The amounts are according to normal/hard modes.
LET'S GO!!!!!!
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
=========================I: Normal Enemies== **MML1_161** ===================
Gray Bot
Area- Portals 1 + 2, first dungeon
Attacks- Spin, bomb, rush
Zenny- Stupid
-----------------------------------------------------------------------------
Red Bot
Area- Portal 3, Lake Jyun, Main Gate, Sub-Cities
Attacks- Spin, fireball, rush
Zenny- Fair
-----------------------------------------------------------------------------
Green Screw
Area- Portal 2, Cardon, Clozer Woods
Attacks- Rush then a screw
Zenny-Fair
-----------------------------------------------------------------------------
Red Screw- next sub-section
-----------------------------------------------------------------------------
Camo Screw- next sub-section
-----------------------------------------------------------------------------
Worm
Area- Portal 2, Portal 1, first dungeon
Attacks- Tackle
Zenny- Stupid
-----------------------------------------------------------------------------
Bronze Spider
Area- Portal 2, Lake Jyun
Attacks- Tackle
Zenny- Fair
-----------------------------------------------------------------------------
The Controller | and the Controlled
Areas- Portals 1-2, Sub-Cities |
Attacks- None | Attacks- Rush, fire
Zenny- Stupid | Zenny- Bad/Fair
Note: These two appear together. The sitting one controls. Killing the
controller first reduces money from the controlled.
-----------------------------------------------------------------------------
Fire Controller- next sub-section
-----------------------------------------------------------------------------
Green Tank
Areas- Sub-Cities, Main Gate
Attacks- Bombs, straight/homing/swirling fire
Zenny- Good
-----------------------------------------------------------------------------
Red Tank- see next sub-section
-----------------------------------------------------------------------------
Floating Bomb
Areas- Cardon, Lake Jyun, Main Gate
Attacks- Explosion on contact
Zenny- Stupid
-----------------------------------------------------------------------------
Walking Bomb
Areas- Portals 2 and 3
Attacks- Explosion after crossing its path.
Zenny- Stupid
-----------------------------------------------------------------------------
Trapped Chest
Areas- Portals 2 and 3
Attacks- 3 bombs
Zenny- Good
-----------------------------------------------------------------------------
Alligator- see next sub-section
-----------------------------------------------------------------------------
Two armed bot- see next sub-section
-----------------------------------------------------------------------------
Walking Midget
Areas- Portal 2, Clozer Woods
Attacks- Jump-tackle
Zenny- ??? It is one colored crystal. (50-500 Z)
-----------------------------------------------------------------------------
Wasp nest- see next sub-section
-----------------------------------------------------------------------------
Wasp- see next sub-section
-----------------------------------------------------------------------------
Gold Shield
Areas- Clozer Woods, Portal 2
Attacks- Fireball
Zenny- Good
-----------------------------------------------------------------------------
Platinum Shield- See next sub-section
-----------------------------------------------------------------------------
Barrier Tower- see next sub-section
-----------------------------------------------------------------------------
Bronze 4-legged spider-= see next sub-section
-----------------------------------------------------------------------------
Silver 4-legged spider- see next sub-section
-----------------------------------------------------------------------------
Red, Blue, Silver dogs- see in next two sub-sections
-----------------------------------------------------------------------------
Silver Tower that rolls- see next sub-section
-----------------------------------------------------------------------------
Water Tanks- see next sub-section
-----------------------------------------------------------------------------
Reddish drach- see next sub-section
-----------------------------------------------------------------------------
Grayish drach- see next sub-section
-----------------------------------------------------------------------------
Land Tank
Areas- Yass Plains, South Cardon
Attacks- Machine gun, bombs
Zenny- Fair
-----------------------------------------------------------------------------
Bomber
Areas- Yass Plains, South Cardon
Attacks- Bomb
Zenny- Bad
-----------------------------------------------------------------------------
Other Tanks and Carriers- next sub-section
-----------------------------------------------------------------------------
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
===================II: Single Dungeon Exclusives== **MML1_162** =============
Silver Tower that rolls
Area- Portal 2
Attacks- Its roll
Zenny- ???
NOTE: This thing is invincible................
-----------------------------------------------------------------------------
Barrier Tower
Area- First dungeon
Attacks- None
Zenny- None
-----------------------------------------------------------------------------
Bronze 4-legged spider
Area- First dungeon
Attacks- Landing and bomb
Zenny- Bad
-----------------------------------------------------------------------------
Silver 4-legged spider
Area- Clozer Woods
Attacks- Landing and bomb
Zenny- Fair
-----------------------------------------------------------------------------
Red, Blue, and Silver Dogs
Attacks for all- Firestream and tackle
Area- Clozer Woods (as boss), Main Gate.
Zenny- Great
NOTE: They always appear together.
-----------------------------------------------------------------------------
Platinum Shield
Area- Main Gate
Attacks- Fireball
Zenny- Good
-----------------------------------------------------------------------------
Golden Spider
Area- Main Gate
Attacks- Tackle
Zenny- Great
-----------------------------------------------------------------------------
Wasp Nest
Area- Cardon
Attacks- ???
Zenny- Awesome
-----------------------------------------------------------------------------
Wasp
Area- Cardon
Attacks- ???
Zenny- Stupid
-----------------------------------------------------------------------------
Water Tanks
Yellow Tank | Red Tank
Area- Lake Jyun | Area- Lake Jyun
Attacks- Missle | Attacks- Torpedoes
Zenny- None | Zenny- None
-----------------------------------------------------------------------------
Reddish Drachs
Area- Downtown
Attacks- Dual firestream
Zenny- Bad
-----------------------------------------------------------------------------
Grayish Drachs
Area- Mid-air battle: part one
Attacks- Dual firestream
Zenny- None
-----------------------------------------------------------------------------
Red Screw
Area- Sub-City
Attacks- Screw
Zenny- Good
-----------------------------------------------------------------------------
Camo Screw
Area- Lake Jyun
Attacks- Screw
Zenny- Fair
NOTE: He can become invisible.
-----------------------------------------------------------------------------
Two-armed Bot
Area- Portal 2
Attacks- Rocket Punch, Dual-arm explosion
Zenny- Great
-----------------------------------------------------------------------------
Alligator
Area- Lake Jyun
Attacks- Emerging tackle, sonic wave
Zenny- Great
-----------------------------------------------------------------------------
Fire Controller
Area- Portal 3
Attacks- Fireball
Zenny- Bad
-----------------------------------------------------------------------------
Other Tanks... | ...and their Carriers
Yellow and Red | Pink, Blue, and Orange
Area- City Hall | Area- City Hall
Attacks- Tackle | Attacks- Aerial Bombing
Zenny- Fair | Zenny- Good
Note: Yellows attack the nearest | Note: These can bring more tanks (see
building while reds attack | left)
City Hall |
-----------------------------------------------------------------------------
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
===========================III: Bosses=== **MML1_163** ======================
One-Armed Bot
Area- First Dungeon
Attacks- Pound
Zenny- None
-----------------------------------------------------------------------------
3 Bots and 2 Drachs
_______________________________________________________
Yellow Bot | Red Bot | Blue Bot | Drachs /|\ \
Notes: Health | Combat | Speed | See above | |
__________________|_________|__________|_______________/
Area (all 5)- Downtown
Attacks (bots)- Machine Gun, bomb
Zenny for Bots- Good Zenny for Drachs- Bad
-----------------------------------------------------------------------------
Tron's Bot
Area- Downtown
Attacks- Circular bomb, Straight/Homing/Circular Fire, Firewave
Zenny- None
-----------------------------------------------------------------------------
Baby Bonne
Area- City Hall
Attacks- Party Blower, Slap, Homing Missles
Zenny- None
-----------------------------------------------------------------------------
Marlwolf
Area- Clozer Woods's Sub-Gate Entrance
Attacks- Green Beam, Bombs( 1 or 5)
Zenny- None; there are tanks with zenny there though.
-----------------------------------------------------------------------------
Frog bot
Area- Lake Jyun
Attacks- Missle, bomb, green beam
Zenny- None
-----------------------------------------------------------------------------
Yellow Bot
Area- Lake Jyun Sub-Gate's Refractor Room
Attacks- Dive, kick, sonic wave
Zenny- AWESOME!!!
-----------------------------------------------------------------------------
3 Dogs
Area- Clozer Woods Sub-gate
Attacks- Tackle, Firestream
Zenny- Great
Note: There's three (red, blue, gray) and they always appear together.
-----------------------------------------------------------------------------
Final Gesselshaft Battle!
Part ONE- 5 drachs
Area- Mid-air
Attacks- Dual Firestream
Zenny- None
Part TWO- The Gesselshaft
Area- Mid-air
Attacks- Bombs and green beam
Zenny- None
Note: The weak points are the engines, the hull, and the skull marking. You
can destroy the cannons.
Part THREE- Tron's Bird
Area- Mid-air
Attacks- Dual/Random Firestream, three missles
Zenny- None
-----------------------------------------------------------------------------
Bruno
Area- Old City
Attacks- Two green beams, bombs, homing missles
Zenny- None
Note: You can destroy his weapons. The middle skinny part hurts his health.
-----------------------------------------------------------------------------
Reaverbot Train
Area- Uptown's Sub-City
Attacks- ???; it releases Firebots and Green Screws
Zenny- Only the money from the reaverbots...
-----------------------------------------------------------------------------
Final Boss
Part ONE- MegaMan Juno
Area- Main Gate Control Room
Attacks- Dual/Circular Rainbow Fist, Jump, Explosion then sonic wave, tackle
Zenny- None
Part TWO- Giant Juno
Area- Main Gate Control Room
Attacks- Fireball/wave, tackle, jump
Zenny- None
-----------------------------------------------------------------------------
17- Cool Stuff**********************MML1_17**********************************
I: Endless Fall **MML1_171**
Requirements: Red Refractor, Jump Springs
Go on top of the Flutter. Jump on the fin. Jump towards the forest and keep
going. Use WALKIE TALKIE to get back.
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
II: Endless Cash **MML1_172**
Requirements: Beat Bruno, ?Have one game over? (Need clarification)
Go to Data in the Flutter. Ask him and say, "I keep losing fights." Say
yes. He should give you 100 Z. Say no. You get 1,000 Z. If you say no to his
next question, you'll keep getting 1,100 Z as long as you like. But if you say
yes, you'll have a total of 56,100 Z. You WILL NOT be able to do it again
this way, though... Sucks, eh?
+++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
III: A bird in the hand is worth... three in the trashcan!?! **MML1_173**
Requirements: Access to the Yass Plains.
Kick the trashcan in front of Jim's hideout.
18-Data's Secret*********************MML1_18*********************************
"The faster you play or the harder it is, the easier it will become."
In other words, if you beat NORMAL in three hours or less, you get EASY mode.
Also, if you beat HARD, you get EASY.
19-Money Table**************************MML1_19******************************
This seems useless, but it helps to know how quickly you can get cash.
__________________________________________________________________________
/Difficulty | Difficulty Effect | Small Blue | Green | Purple | Large Blue\
|------------|-------------------|------------|-------|---------|------------|
| Normal | x1; Regular | 50 Z | 100 Z | 250 Z | 500 Z |
|------------|-------------------|------------|-------|---------|------------|
| Hard | x1; Regular | 50 Z | 100 Z | 250 Z | 500 Z |
|------------|-------------------|------------|-------|---------|------------|
| Easy | x4; Quadrupled | 200 Z | 400 Z | 1,000 Z | 2,000 Z |
\___________|___________________|____________|_______|_________|___________/
\ NOTE: This only works with money dropped by Reaverbots! /
\______________________________________________________________________/
Well, there you go.
20-100% Completion Requirements**********MML1_20*****************************
To be an owner of the 100% Completion Award, heh heh, You must have the
following:
~ Do all Side Quests (See section 4).
~ Be completely dark or light (See section 14).
~ OWN all Buster Parts (excluding the Buster Max if you're not on Easy)
(See section 8).
~ Have all BUYABLE (which means only Junk Shop ones) normal items (See
section 5).
~ Have all and maxed out all special items (See section 6).
~ Have all and maxed out all weapons (See section 7).
~ Give Roll all gifts (See section 5, sub-section 6).
~ Have all of Kattlelox repaired.
~ Find every single treasure.
~ Have a number one record on all minigames.
~ End with max zenny.
~ Unlock the Burger Shop (See section 4, sub-section 7).
~ Have the cat at the Flutter. (See section 5, sub-section 5).
Doing that will mean that you have 100% completion of MegaMan Legends!
21-Version History*****************MML1_21B**********************************
Final - 100% complete in just three days. WHOOP!!! 7:20 PM
8/18/2008
v.2.00 - Adding sections. Lots. Almost done. 4:18 PM 8/25/2008
TRUE FINAL - I have everything about the game. See ya! 4:19 PM
8/27/2008
FINAL OF ALL FINALS- I'm finished... 2:29 PM 9/2/2008
v.4.55 - What do you think!?!?!?! 4:49 PM 9/5/2008
v.4.75 - Fixed a little and added an enemy section. I was
just reading through!! 4:58 PM 9/12/2008
v.4.80 - Added a mini FAQ because I was bored. Also fixed a
small bit. Maybe this is it..... 6:51 PM
9/22/2008
v.4.95 - Added a CTRL+F system and made the FAQ easier to
read. 5:04 PM 9/23/2008
v.5.15 - Found and made Special Weapon stat growth charts.
7:34 PM 10/5/2008
v.5.35 - Added ratings to section 7 and fixed a little here
and there and fixed the CTRL+F system. Man, I've
been doing this for a long time now. Almost two
months! 5:34 PM 10/8/2008
ULTIMATE - Look above. The added changes make this the ultimate
MegaMan Legends One FAQ ever! Bye!! 5:34 PM 10/8/2008
v.5.50 - Fixed here and there... 4:07 PM 10/14/2008
v.5.55 - Mild editing. 3:51 PM 2/2/2009
Final(2) - Added ASCII art and mild editing. Modified CTRL+F
System. 1:51 PM 4/2/2009
Final(3) - Modded ASCII art. 6:45 PM 9/17/2009
Final(4) - Modded items for better understanding. 5:07 PM 11/15/2009
- Mild grammer editing. 7:34 PM 2/20/2010
22-Legal Crap********************************MML1_22B************************
You must ask me via e-mail ([email protected]) before asking me
for usage on site, guide, etc. I am being dead serious on this
issue. You do not want to pay the price!
(c) KeyBlade999 aka Daniel Chaviers.
________________
| ____________ |
| | | |
| | | |
| |____________| |____________________________________________
| |____________| |_________________________ |
| | | | | |\ /\ /| |
| | | | | | \ / \ / | |
| |____________| | | | (_) (_) | |
|________________| |_| |_|
___ ___ ___
/'__`\ /'__`\ /'__`\
/\ \_\ \ /\ \_\ \ /\ \_\ \
\ \___, \ \ \___, \ \ \___, \
\/__,/\ \ \/__,/\ \ \/__,/\ \
\ \_\ \ \_\ \ \_\
\/_/ \/_/ \/_/ KeyBlade999