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Enemies III

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Demon Lord

Description: They lead the fiendish armies into battle, protecting their minions with infernal shields.

HP: 1000

Damage: 15-75

Armor Level: None

Magic Resistance: Medium

Speed: Medium

Lives Taken: 5

Special Abilities: Shields other demons. Infernal combustion

Tip: Be sure to get rid of this Demon Lord right away before he continues to cast shields on the other lesser demons. Archers and Artillery Towers with high attack power (and instant kill) are extremely effective.

Demon Hound

Description: Vicious terrible creatures, they serve as hunting dogs for the demon lords.

HP:350

Damage: 20-40

Armor Level: None

Magic Resistance: Medium

Speed: Fast

Lives taken: 1

Special Abilities: Infernal Combustion

Tip: Use archer and Artillery Towers to take out these Enemies.

Demon Imp

Description: Flying mischievous infernal creatures that are often seen in the company of gargoyles.

HP: 350

Damage: 1-2

Armor Level: None

Magic Resistance: None

Speed: Medium

Lives Taken: 1

Special Abilities: Flying

Skeleton

Description: Mindless automations that obey the orders of their evil masters.

HP: 120

Damage: 10-20

Armor Level: None

Magic Resistance: None

Speed: Medium

Lives Taken: 1

Skeleton Knight

Description: Skeleton knights are the reanimated bones of once great warriors.

HP: 400

Damage: 20-40

Armor Level: None

Magic Resistance: None

Speed: Medium

Lives Taken: 1

Necromancer

Description: Master of the dark arts, the necromancer summons undead minions to do their bidding.

HP: 700

Damage: 20-40

Armor Level: None

Magic Resistance: None

Speed: Medium

Lives Taken: 3

Special Abilities: Summons undead, Ranged Attack

Tip: Artillery Towers and the Rangers’ Hideout are effective to use against these Enemies. Take them out before they continue raising more skeletons.

Lava Elemental

Description: Made of rock and fire, magma elementals are beings of death and destruction.

HP: 2500

Damage: 50-150

Armor Level: None

Magic Resistance: None

Speed: None

Lives Taken: 5

Special Abilities: Area Attack

Tip: Just like most resistant Enemies, it is best to hold them off with a lot of soldiers and kill them off with a lot of damage through Artillery Towers and archers.

Son of Sarelgaz (Mini-Boss)

Description: Deadly, unyielding monsters, Sarelgaz’s offspring make for terrifying foes.

HP: 1250

Damage: 50-100

Armor Level: None

Magic Resistance: None

Speed: Slow

Lives Taken: 20

 
Verdict:
Very Helpful
OK
Not Useful
 

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