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Enemies

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Goblins

Description: Small evil humanoids with no outstanding abilities.

HP: 20

Damage: 1-4

Armor Level: None

Magic Resistance: None

Speed: Fast

Lives Taken: 1

Orc

Description: Tough savages with light of armor.

HP: 80

Damage: 4-8

Armor Level: None

Magic Resistance: None

Speed: Medium

Lives Taken: 1

Shaman

Description: Tribal healers resistant to magic attacks

HP: 100

Damage: 3-5

Armor Level: None

Magic Resistance: High

Speed: Medium

Lives Taken: 1

Ogre

Description: Big, ugly and tough humanoids. They’ll obliterate everything in their path.

HP: 800

Damage: 40-80

Armor Level: None

Magic Resistance: None

Speed: Medium

Lives Taken: 3

Bandit

Description: Swift and agile, they can dispatch their enemies very quickly

HP: 70

Damage: 20-30

Armor Level: None

Magic Resistance: None

Speed: Fast

Lives Taken: 1

Brigand

Description: Armored outlaws that can withstand a lot of punishment

HP: 160

Damage: 6-10

Armor Level: Medium

Magic Resistance: None

Speed Medium

Lives Taken: 1

Marauder

Description: Hulking, well-trained armored outlaws, often seen leading brigands and bandits.

HP: 600

Damage: 16-24

Armor Level: Medium

Magic Resistance: None

Speed: Medium

Lives Taken: 3

Giant Spiders

Description: Quick, Vicious enemies resistant to magic

HP: 60

Damage: 10-18

Armor Level: None

Magic Resistance: High

Speed: Fast

Lives Taken: 1

Matriarch

Description: Tough magic resistant beast that can spawn several spiderlings.

HP: 250

Damage: 15-25

Armor Level: None

Magic Resistance: High

Speed: Medium

Lives Taken: 2

Gargoyle

Description: Vile Winged creatures that can fly past barracks and artillery

HP: 90

Damage: 1-2

Armor Level: None

Magic Resistance: None

Speed: Fast

Lives Taken: 1

Shadow Archer

Description: Deadly accurate archers that will shoot at nearby soldiers in their path.

HP: 180

Damage: 10-20

Armor Level: None

Magic Resistance: Low

Speed: Fast

Lives Taken: 1

Dark Knight

Description: Full-plated corrupted knights. Almost impervious to damage.

HP: 300

Damage: 15-25

Armor Level: High

Magic Resistance: None

Speed: Medium

Lives Taken: 1

Wulf

Description: Very fast vicious creatures that can dodge melee attacks.

HP: 35

Damage: 1-3

Armor Level: None

Magic Resistance: None

Speed: Fast

Lives Taken: 1

Worg

Description: Cunning fast beasts that can dodge melee attacks and resist magic attacks.

HP: 120

Damage: 12-18

Armor Level: None

Magic Resistance: Medium

Speed: Fast

Lives Taken: 1

Golem Head

Description: Mechanical dark magical construct.

HP: 125

Damage: 10-20

Armor Level: None

Magic Resistance: None

Speed: Medium

Lives Taken: 1

Winter Wolf

Description: Cunning and deadly. These beasts can defeat all but the best warriors

HP: 350

Damage: 20-40

Armor Level: None

Magic Resistance: Medium

Speed: Fast

Lives Taken: 1

Hobgoblin Chief

Description:

HP: 1600/2000/2400

Damage: 40-90

Armor Level: None

Magic Resistance: None

Speed: Slow

Lives Taken: 20

Tip: The Hobgoblin Chief's health and damage increases with every wave. One best tactic is to hold him off with your soldiers and throw all types of damage on him while he stays in one place.

 
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