Description: Small evil humanoids with no outstanding abilities.
HP: 20
Damage: 1-4
Armor Level: None
Magic Resistance: None
Speed: Fast
Lives Taken: 1
Description: Tough savages with light of armor.
HP: 80
Damage: 4-8
Armor Level: None
Magic Resistance: None
Speed: Medium
Lives Taken: 1
Description: Tribal healers resistant to magic attacks
HP: 100
Damage: 3-5
Armor Level: None
Magic Resistance: High
Speed: Medium
Lives Taken: 1
Description: Big, ugly and tough humanoids. They’ll obliterate everything in their path.
HP: 800
Damage: 40-80
Armor Level: None
Magic Resistance: None
Speed: Medium
Lives Taken: 3
Description: Swift and agile, they can dispatch their enemies very quickly
HP: 70
Damage: 20-30
Armor Level: None
Magic Resistance: None
Speed: Fast
Lives Taken: 1
Description: Armored outlaws that can withstand a lot of punishment
HP: 160
Damage: 6-10
Armor Level: Medium
Magic Resistance: None
Speed Medium
Lives Taken: 1
Description: Hulking, well-trained armored outlaws, often seen leading brigands and bandits.
HP: 600
Damage: 16-24
Armor Level: Medium
Magic Resistance: None
Speed: Medium
Lives Taken: 3
Description: Quick, Vicious enemies resistant to magic
HP: 60
Damage: 10-18
Armor Level: None
Magic Resistance: High
Speed: Fast
Lives Taken: 1
Description: Tough magic resistant beast that can spawn several spiderlings.
HP: 250
Damage: 15-25
Armor Level: None
Magic Resistance: High
Speed: Medium
Lives Taken: 2
Description: Vile Winged creatures that can fly past barracks and artillery
HP: 90
Damage: 1-2
Armor Level: None
Magic Resistance: None
Speed: Fast
Lives Taken: 1
Description: Deadly accurate archers that will shoot at nearby soldiers in their path.
HP: 180
Damage: 10-20
Armor Level: None
Magic Resistance: Low
Speed: Fast
Lives Taken: 1
Description: Full-plated corrupted knights. Almost impervious to damage.
HP: 300
Damage: 15-25
Armor Level: High
Magic Resistance: None
Speed: Medium
Lives Taken: 1
Description: Very fast vicious creatures that can dodge melee attacks.
HP: 35
Damage: 1-3
Armor Level: None
Magic Resistance: None
Speed: Fast
Lives Taken: 1
Description: Cunning fast beasts that can dodge melee attacks and resist magic attacks.
HP: 120
Damage: 12-18
Armor Level: None
Magic Resistance: Medium
Speed: Fast
Lives Taken: 1
Description: Mechanical dark magical construct.
HP: 125
Damage: 10-20
Armor Level: None
Magic Resistance: None
Speed: Medium
Lives Taken: 1
Description: Cunning and deadly. These beasts can defeat all but the best warriors
HP: 350
Damage: 20-40
Armor Level: None
Magic Resistance: Medium
Speed: Fast
Lives Taken: 1
Description:
HP: 1600/2000/2400
Damage: 40-90
Armor Level: None
Magic Resistance: None
Speed: Slow
Lives Taken: 20
Tip: The Hobgoblin Chief's health and damage increases with every wave. One best tactic is to hold him off with your soldiers and throw all types of damage on him while he stays in one place.