Hey, can someone tell me what types of pokemon has the best advantages with the other types. (I hope you get what I mean) ;)
eg. water has an advantage to fire... etc
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The type advantages listed below apply to the Gold version and later under normal circumstances.
Normal
Bad against: Rock, Steel
Inefficacious against: Ghost
Fire
Good against: Grass, Ice, Bug, Steel
Bad against: Fire, Water, Rock, Dragon
Water
Good against: Fire, Ground, Rock
Bad against: Water, Grass, Dragon
Grass
Good against: Water, Ground, Rock
Bad against: Fire, Grass, Flying, Poison, Bug, Dragon, Steel
Electric
Good against: Water, Flying
Bad against: Grass, Electric, Bug, Dragon
Inefficacious against: Ground
Ice
Good against: Grass, Ground, Flying, Dragon
Bad against: Fire, Water, Steel
Fighting
Good against: Normal, Ice, Rock, Dark, Steel
Bad against: Flying, Poison, Bug, Psychic
Inefficacious against: Ghost
Ground
Good against: Fire, Electric, Poison, Rock, Steel
Bad against: Grass, Bug
Inefficacious against: Flying
Flying
Good against: Grass, Fighting, Bug
Bad against: Electric, Rock, Steel
Poison
Good against: Grass
Bad agianst: Ground, Poison, Rock, Ghost
Inefficacious against: Steel
Bug
Good against: Psychic, Dark
Bad against: Fire, Ghost, Steel
Rock
Good against: Fire, Ice, Flying, Bug
Bad against: Poison, Steel
Psychic
Good against: Fighting, Poison
Bad against: Psychic, Steel
Inefficacious against: Dark
Ghost
Good against: Psychic, Ghost
Bad against: Dark, Steel
Inefficacious against: Normal
Dragon
Good against: Dragon
Bad against: Steel
Dark
Good against: Psychic, Ghost
Bad against: Fighting, Dark, Steel
Steel
Good against: Ice, Rock
Bad against: Fire, Water, Electric, Steel
To do this I will do one type and what it is strong against it e.g: Water = fire. As you know water is strong against fire..
So here we go :
Water = Fire, ground, Rock,
Grass= water, ground, rock
Fire= grass, Ice, bug,steel
Normal= Has no Strength
Electric= water, flying
Ice= grass, ground, flying, dragon
Fighting= normal, Ice, rock, dark, steel
Poison= grass
Ground=fire, electric,poison, rock, steel
Flying= Grass, fighting, bug
Psychic= fighting, poison
Bug= grass, psychic, dark
Rock= fire, ice, flying, bug
ghost=psychic, ghost
Dragon= Dragon
Dark= Psychic,ghost
Steel= Ice, Rock
I am a master of types.
I don't know all but here are the ones I know
Type: Type it's strong against:
Water Fire
Grass Water
Fire Grass
Ice Bird
Bird Water
Bird Grass
Ghost Normal
Fighting Normal
Fire Steel
Grass Rock
Water Rock
Rock Fire
Phsycic Fighting
water ---->bug, fire, rock, ground
fire ---->grass, steel,ice, bug
normal ----> nothing
bug ---->grass, psychic, dark
dark ---->psychic, ghost
rock ---->fire, ice, flying, bug
psychic---->fighting, poison
fighting---->normal, ice, rock, dark, steel
grass ---->water, ground, rock
ghost ---->psychic, ghost
ice ---->grass, ground, flyinbg,dragon
ground---->fire, electric, poison, rock, steel
electric---->water, flying
poison ---->grass
dragon ---->dragon
steel ---->ice, rock
flying ---->grass, fighting, bug
Well this is how it goes:
water over fire, rock, ground
fire over grass, bugs, ice, steel
electricity over water and flying
grass over water, ground, rock
ice over grass, ground, flying, dragon
fighting over normal, ice, rock, dark
poison over grass
ground over fire, electricity, poison, rock, steel
flying over grass, fighting, bug
psychic over fighing, ground, rock
and thats all I can think of
The Best Is Fighting,
Its Good Against Normal, Rock, Steel, Dark & Ice.
The Bets Defensive Wise Is Steel.
These Are Not Very Effective Against Steel
Normal, Psychic, Rock, Grass, Bug, Ghost, Flying, Dark & Steel.
Ok here is a attribute type chart that matches each weakness to the each element. ("=" means super effective will do double the damage against that type.)
Dark= Psychic, and Ghost types.
Psychic= Fighting, and Poison types.
Fire= Grass, Bug, Steel, and Ice types.
Water= Ground, Rock and Fire types.
Ground= Rock, Fire, Steel, and Electric types.
Steel= Rock, and Ice types.
Electric= Water, and Flying types.
Rock= Flying, Fire, Ice and Bug types.
Bug= Grass, Psychic, and Dark types.
Poison= Grass types.
Grass= Water, Ground, and Rock types.
Fighting= Normal, Ice, Bug, Dark, and Steel types.
Ice= Flying, Grass, Ground, and Dragon types.
Ghost= Psychic, and Ghost types.
Dragon= Ice, and Dragon types.
Normal (this type only has weaknesses no super effective perimeters.)
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