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Aizen Profile

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The most fearsome trait of Aizen is his intellect which is well-versed in the history, strategy, and tactics of Soul Society and makes him a Master Strategist and Tactician. He is a Master Manipulater who is cunning enough to influence others around him in different ways for a variety of purposes. Aizen is highly proficient in using Kido spells which he can cast without their incantation.

Aizen is a Shunpo Master, he is able to move so fast, opponents cannot discern even being attacked by him until after it has taken place. He is also a Master Swordsman who has Immense Strength, who is able to stop the swing of a blade with one hand. Due to his interaction and subsequent fusion with the Hogyoku, Aizen he is able to regenerate from the damage he receives.

Power: 1408

ATK: +216

DEF +52

HP +1341

Speciality

Attacker, High Single-Target Damage, Diorient

Talent

Captain of Squad 5:

In Battle Arena and Kenpachi Karnage, ATK, DEF, and HP of all characters are increased by 0.8%

War Souls

Azure Dragon War Soul

Heroic War Soul

Skills

Hado 63: Raikoho (Mastery Skill)

Deals damage to a single enemy. Steals 15% of the target's Damage Rate. There is also a 30% chance to Disorient the target for 1 round.

Disorient: Cannot take action and attack a random character after Normal Attack Phase ends.

Skill Damage: 160% + 12

Hado 90: Kurohitsugi (Rage Skill)

Deals damage to a single enemy. Steals 10% of targets Bleed damage to the target for 2 rounds. After weapon awakens, damage is increased greatly and has a chance to steal buffs from the target.

Bleed: Receives damage based on the attacker's ATK at the end of each round.

Skill Damage: 335% + 24

Bleed Damage: ATK 20% + 10

Attack Strengthen II (Trait Skill)

Passively increases the character's ATK

ATK increases by 7%

Bonds

Traitors

When all characters are owned, ATK increases by 15%

Hogyoku Event

When all characters are owned, ATK increases by 15%

Life of Hogyoku

When all characters are owned, HP increases by 15%



 
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