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Question:

The Oghma Infinium Book


Brother dusty

Date of Question: Jan 8 2008 | Question ID: 106120

I have a question about this awesome book...

I havent actually got the book, otherwise I would of tried it, but can you drop this book? If you can then you can probably duplicate it... But I've read somewhere that you can't drop it... But you can drop the molag bals mace? BOth of them are technically quest items so hopefully I can drop the book...

So the basic question is : Can I drop the Oghma Infinium book?
Thanks in advance

answer |



Kyle123465

I know exactly how to get it. It's pretty hard but it's worth it. First off, you must be at level 21 or higher, and you have to complete the other 14 Daedric Shrine quests. Then you must sleep (doesn't matter where). From this point forward, the information is entirly from the Prima Games Strategy Guide. If I put something in **'s, then that part is not from the book, but from my suggestions.

Once you wake, an emissary named Casta Flavus is beside your bed. He tells you that the Daedra lord Hermaeus Mora has summoned you, writes the shrine's location to your map, and directs you to travel there. (Flavus vanishes from the game when you activate Mora's shrine.) The shrine's deep in the western Jerall Mountains. Even when you know it's location, it's difficult to reach. The slopes along the most direct approaches from the south and east may prove prohibitively steep, though it's possible to get there by approaching from the Vampire lair Lipsand Tarn to the southwest. But there are two discrete paths up the shrine. The one that's easier to find starts just up the slope northwest of the Main Quest dungeon Sancre Tor. You're soon on a broad, winding track that leads upward through a series of battlements--and past a series of hostile critters. The other path is guarded by Bandits as well as critters, marked by two bridges rather than battlements, and is much harder to find and follow. (It begins on a stony valley floor well east of the Aylied ruin Ninendava on the south side of the mountain that's south of Echo Cave.) Note that there's a western fork off this path that leads to Ninendava, so it's possible to lose your way. There's no offering requirement here. Simply activate the shrine and Mora commissions you to collect 10 souls--one from each race--and supplies a special Soul Trap spell (Mora's Soul Trap) for this purpose. (If you visit the shrine on your own without the invitation, you'll get a vague message that you "haven't followed the path" to speak to the Daedra lord.) This is a nice way of saying that you're to go on a killing spree. You can collect the souls anywhere and wreak as much in the way of chaos and consequences as you wish. But we suggest that you simply make the rounds of certain Daedric Shrines using fast travel and kill the worshippers. Why? Well, the shrines are in remote locations so your unlikely to get caught. Most of the worshippers are easy kills, with no armor and poor weapons, and are likely to be no more than one level above your own. And, as you've completed the other Daedric quests, these characters no longer serve any useful purpose and hence you wont kill anyone likely to come handy in the rest of your game. The actual soul collection is somple. No Soul Gems required. Just cast Mora's Soul Trap--make sure it's Mora's and not one of the standard spells-- and then kill your target. When the target dies, a journal entry indicates that you've collected a soul of the target's race. (If you don't get one, you either already have that race or you're using the wrong spell.) The fastest route starts right here. At Mora's shrine, pick up Dunmer soul from Norasa Adus, an Imperial soul from Bruscius Longus, and a Khajiit soul from Ri'jirr. Where to next? Ideally, you want a location with as many souls as possible. Two of the shrines, Peryite's and Sheogorath's, each have five worshippers, and, in each case, you still need souls from four of the five. At Peryite's shrine, you can collect an Altmer Soul from Mirie, an Argonian soul from Er-Teeus, a Nord soul from Maren the Seal, and a Redguard soul from Kewan. Alternatively, at Sheogoraths's shrine, you can pick up an Altmer soul from Angalsama an Argonian soul from Beewos, a Breton soul from Gregory Arne, and a Nord soul from Ortis. Now you have seven souls and are missing a Bosmer, an Orc, and either a Breton or a Redguard. The most efficient way to handle this is to hit Calvicus Vile's shrine, where you can get the Bosmer's soul from Anedhel and the Orc's from Gul gro-Burbog, and then Meridia's shrine, where you can pick up either a Breton's from Basil Ernarde or a Redguard's From Demetrius. And you're done. Scoot back to Hermaeus Mora's shrine. The Daedra prince doesn't care that the souls come from Daedra worshippers (including his own) and turns over the Oghma Infinium. This is the ultimate skill book. Read it, and you'll be offered a chance to follow the path of steel, shadow, or spirit. *I advise that the game be saved on a new file before you get the book, so if you don't like your choice, you just load that game and choose another one.* These correspond to the combat, stealth, and mage stat sets. The steel path bumps up your Strength and Speed attributes and Blade, Blunt, and Heavy Armor skills by 10 points each. The shadow path does the same for your Speed attribute and Acrobatics, Light Armor, Security, and Sneak skills. And the spirt adds the points to your Intelligence attribute and Alteration, Conjuration, Destruction, and Restoration skills. Once you've read one, the book vanishes. With that, the quest line is done. There's no aftermath--but you've got some amazing equipment with wich to face the rest of the game.

That's how you do it. I haven't done all the quests, but that's what the book says. I don't think you can drop it or keep it. But that's how you get it.

Added Jan 26 2008
ID: 229882

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SUPERMAN5

Whoa. Do the Daedric quests. Then you should come across them. Make sure to get at least 14 daedric quests to be able to do this daedric quest.

Added Aug 31 2008
ID: 279992

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Snake~Eater

No, you can't drop it, but it's completely pointless to have anyway, because theres a glitch that freezes you're game after reading one of the 3 paths

Added Sep 10 2008
ID: 281846

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