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Siegfried

Soul Calibur IV Walkthrough and Guide

by Michael Monette  

 
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Soul Calibur IV Guide - Siegfried


Siegfried Schtauffen

Age: 23
Birthplace: Ober-Getzenberg, Holy Roman Empire
Height: 5'6”
Weight: 110 lbs.
Birth Date: February 6
Blood Type: A
Weapon: Soul Calibur (Zweihander type)
Weapon Name: Soul Calibur
Discipline: Self-Taught
Family: Mother/Margaret, Father/Frederick (murdered by Siegfried)

Unlocked: Initially available.

Siegfried, once a vessel for the cursed sword Soul Edge, seeks repentance for his past deeds by destroying the evil that he brought into the world. As the wielder of the legendary spirit sword Soul Calibur, Siegfried sets out to the cursed city of Ostrheinsburg where Nightmare, the Azure Knight, resides. Once there, he must defeat Nightmare and destroy both soul swords for the good of all.


Wielding an impossibly large sword with the finesse of a toothpick, Siegfried is a thoroughly versatile fighter both at mid-range and at close-range. A giant sword and hulking armor mask this deceptively quick character. With strong vertical and horizontal coverage, Siegfried is a worthy choice for first-time players and veterans alike.

Combo Clip

The video below shows the following combinations. The directional notation system is used to describe each move.

Combo 1: CH 3 hold B~Chief Hold A B
Combo 2: 88 hold B, B, 3B
Combo 3: A K, A, A, A
Combo 4: A K, A, A, B

 

Strategy

Please read through 'The Basics' and 'Fighting Terms' for an explanation of the 'directional notation' and the fighting terms used to explain strategy.

As with most characters, Siegfried does not have a lot of options at long-range. Generally, his long-range attacks can be easily avoided by simply sidestepping, so if you aren't careful you may leave yourself open. If you're willing to risk it, Piercing Strike (6B) provides acceptable range (enough to hit your opponent from the starting position) and ducks under high attacks, but you leave yourself open if your opponent sidesteps. To counter evaders, it would be best to move in and start off with one of Siegfried's horizontal attacks such as Assault Slap (hold 6, A) or Backspin Slash (hold 4, A). Dark Soul Impact (6A B) can also be used to keep dashing opponents at bay.

Siegfried is definitely at his best mid-range. Being at this range allows you to fully exercise Siegfried's various stances. The Base Hold stance can be entered by pressing B K, Chief Hold can be entered by pressing 2B K, 4B K to switch to Side Hold and 6B K to switch to Reverse Side Hold. Take note of attacks that can link to his stances, such as Sky Splitter into Chief Hold (3 hold B), Rising Hilt into Chief Hold (while rising hold B) and Shadow Buster into Base Hold (2 hold B). There are several quick and powerful attacks that can be utilized while Siegfried is in the Chief Hold stance, such as Terror Slap (A B) and Terror Circular (hold A). His while rising A, A is a great mid-to-low string as well.


Chief Hold Stance

The highlights of the Reverse Side Hold are Geist Spinning Low Kick into Reverse Side Hold (hold K) for its stun property which can then be followed up by Fiend Shatter (in Reverse Side Hold A B). While in the Base Hold stance, Reborn Kaiser (B) is a fairly slow, but powerful mid-range attack that will knock an opponent up into the air. Reborn Basher (hold K while in Base Hold Stance) can be used to push a guarding opponent towards the edge of the ring if so desired, or move the fight back towards the center of the ring to minimize the risk of a Ring Out.

Surprisingly, Siegfried has a number of quickly executable attacks that can thwart overbearing opponents at close-range. However for the most part you will want to concentrate on knocking your opponent back to mid-range. Dark Toe Kick (6K) is great for interrupting attacks as it has stun properties on a counter-hit (which would most likely be the case if used immediately after blocking an attack). While the opponent is stunned, you can follow up with another quick attack such as Armor Breaker (B, B, B) or Fatal Brave Kick (jump K) to knock the stunned opponent to mid-range. Piercing Hilt (4A) will also stun on a counter-hit, but it is not executed as quickly as Fatal Brave Kick. Piercing Hilt into the Reverse Side Hold stance (4 hold A) can then follow up a stun with a more powerful attack.


Earth Divide (236B)

Furthermore, Siegfried's short-range horizontal attacks such as Quick Backspin Slash (aG, A) can be used to sweep sidestepping opponents. While crouching, Siegfried's Flap Jack attack throw (while crouching A B) can be used to throw the opponent off, or even throw them out of the ring if they are at the edge. Over Toss (while crouching B G) is an attack throw that launches opponents over Siegfried's shoulders, so make use of it if your back is to the edge of the ring and things are looking grim.



 
 
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Xbox 360 | PlayStation 3

Comments for Siegfried

 
 
1 comments, latest first.
 
Nov 6th 2010 Guest
Unfortunately, this guide is completely flawed - it describes a predictable style - not to mention every attack in your guide can either be ducked or stepped - with Siegfried unpredictability and scare tactics are far more important considering how unsafe he is.
Manually trigger stances where possible, abuse aG:A and iWSB - they are powerful frametraps, piercing most players guards when followed up appropriately.
ID #17413