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Characters hints and tips for Evolve

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Characters

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The following is a list of the characters in the different classes along with their abilities, cooldown time and loadout.

Trappers

Trappers have Mobile Arena as a class ability. It has a cooldown of 60 seconds, a duration of 60 seconds, and a radius of 50 meters. Loadouts of each Trapper character are as follows.

Maggie:

Machine Pistol, Harpoon Traps, Pet Trapjaw, Mobile Arena.

Griffin:

Gauss SMG, Harpoon Gun, Sound Spikes, Mobile Arena.

Abe:

Custom Shotgun, Stasis Grenades, Tracking Dart Pistol, Mobile Arena.

Medic

Medics have Healing Burst as a class ability. It has a cooldown of 22 seconds, a maximum radius or 15 meters, and provides 350 HP of effective healing. Loadouts of each Medic character are as follows.

Val:

Armor-Piercing Sniper Rifle, MedGun, Tranquilizer Gun, Healing Burst.

Lazarus:

Silenced Sniper Rifle, Lazarus Device, Personal Cloak, Healing Burst.

Caira:

Napalm Grenade Launcher, Healing Grenade Launcher, Acceleration Field, Healing Burst.

Assault

The Assault class has Personal Shield as a class ability. It has a cooldown of 30 seconds and a duration of 10 seconds. Loadouts of each Assault character are as follows.

Markov:

Lightning Gun, Assault Rifle, Arc Mines, Personal Shield.

Hyde:

Flamethrower, Minigun, Toxic Grenade, Personal Shield.

Parnell:

Combat Shotgun, Multifire Rocket Launcher, Super Soldier, Personal Shield.

Support

The Support class has Cloaking Field as a class ability. It has an effective radius of 10 meters, cooldown of 30 seconds, and a duration of 20 seconds. Loadouts of each Support character are as follows.

Hank:

Laser Cutter, Shield Protector, Orbital Barrage, Cloaking Field.

Bucket:

Guided Missile Launcher, Sentry Guns, UAV, Cloaking Field.

Cabot:

Rail Cannon, Damage Amplifier, Dust Tagging, Cloaking Field.

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Added By Dennis
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