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Free Bewitching Augment hints and tips for Fable II

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Free Bewitching Augment

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At the beginning of the game when you first enter into the Guild Cave, you will eventually enter into a large cavern in the cave. If there is a large "lake" surrounding all of the land (that you can swim in) and in the lake there is what looks like a part of a building (three pillar-type things), then you're in the right place. If you're coming from the Bower Lake entrance, NOT the cullis gate entrance, when you enter this room there will be two small semi-islands on your right and your left. There will be a skeleton on each of these, and you need to search them to find their journals. Read them if you like. Then, you need to find the way to move forward out of the cavern, which is a hallway/hill that goes up, and in that hallway there will be the third skeleton. Take his journal and read it, and it will explain that he threw the stone into the lake. Go back into the cavern and you'll find that in the middle of the water there will be a dive spot with a Bewitching Augmentation inside of it. It's only worth 900 gold, but it helps you out early in the game.

Theres loads more info this game, right here, with some cheats and tips, answers and Fable II walkthrough.

Added by: Villa Killa
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