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Mortal Kombat: Shaolin Monks Pack Shot

Mortal Kombat: Shaolin Monks

Who is mustafa and how and how do you find him? Wh..

 
Guest asks: Added Jan 3rd 2011, ID #179591

Question for Mortal Kombat: Shaolin Monks

Who is mustafa and how and how do you find him? Whats the invisible penguin? Im also having trouble finding the last 3 hidden secrets. I hav 65 out of 68 and found em in order. Anybody know where they are?

 

 
 
Guest answered:
Added 15th Aug 2013, ID #600822

Well, if you're still interested in the answer here goes:
Mustapha: in the credits of the game if you look in the special thanks you will see the name mustapha written there, I think Mustapha is the face of the penultimate concept art, then, to find Mustapha's just finding the penultimate concept art.
The penguin is invisible tsung island in the middle of the first bridge, look at the moon and wait for a shadow in the shape of a penguin pass and shoot for the moon
Location of 68 red coins:
Goro's Lair
Concept Art: In room 1, throw an enemy into the skeleton on the wall.

Movie: In room 2, you must have Double Jump or wall run to reach it.

Concept Art: In room 3, shoot for the moon and it will appear in the middle of the bridge.

Concept Art: Go down the left side, toward you, when at the end of the bridge at the top.

Concept Art: In room 4, uppercut an enemy into the chandelier. He will go down and unlock it.

Fatality Input Image: In room 5, you need to double jump to get it.

Concept Art: In room 6, suspended on the left side of the broken bridge.

Wushi Academy
Concept Art: In area 1, throw someone in the third catapult. He hit the wall and unlock it.

Warrior Shrine Vs mode: In area 1, hit someone in the fourth catapult. He will break the barrier that is blocking it from the ying yang.

Arena Art: In area 2, it is necessary to balance the movement. Wwing the branch and cross.

Johnny Cage Vs mode: In area 3, skip the building to the left of the first test of his power, and jump into the opening above the first test of his power.

Fatality Input Image: In area 4, go to the place where you cut the strings to the pots and climb the left wall. You may need to Wall Run, then double jump to reach the top.

Concept Art: In area 5, you need to swing movement. You can then jump through a couple poles and get to it.

Concept Art: In the Warrior Shrine, defeat Ermac to get it.

Evil Monastery
Concept Art: In room 1, the first window at the top where the accident enemies through will have a coin dragon. Shoot him and Ying Yang appears at his side.

Concept Art: In room 3, play two enemies in each of the statues claws.

Kitana Vs Mode: 4 In the room, jump over the broken column to the left (just past Shadow Priest), then jump left onto the roof.

Concept Art: In the area of ​​head, back after defeating the Boss and ut should be there.

Living Forest
Concept Art: In area one, you should swing on branches to find a secret area above the statue of rescue. Enter the hidden level above the save (you must swing and climb) and you'll see a coin dragon, shoot it.

Fatality Input Image: In area 1, go to the end of the hidden level and defeat Mileena.

Reptile Vs. Mode: In area 2, go to the area 3. Make the clay soldiers come to life and throw them in the column that is half broken on the right side of the creek. It is right at the fork of the creek, near where you entered.

Concept Art: In area 2, throw a clay soldier at the door of the building, at the southwest corner.

Fatality Input Image: In area 3, go right behind the top of the tree. There is a space on the left to get behind the tree, but you need to Double Jump.

Concept Art: In area 4, go on the left side of the giant snakehead and wall run up the wall and jump.

Concept Art: In area 5, return to this room after completing the level and step into the circle. Statues will fly to you as before. Smash them all and get it. This is easier to do in Ko-Op mode, but it is possible in single player.

Fatality Input Image: In area 6, going down the hall to the house Reptiles there is an eye at the top of the tunnel that will be narrowed. Shoot him and pick up icon.

Soul Tomb
Arena Art: Before the building, look to the left in the circle and you will see a coin dragon, shoot it.

Arena Art: In the main room, above the door that leads to Baraka is an icon. You will probably need to Wall Run to get it.

Tomb Kombat Vs. Mode: In the red room 1, throw an enemy into each device spiked.

Baraka vs. Mode: At the door of the environment red skulls up and move to the right. Break the statue, then continue this way and jump near the second floor door.

Movie: In the red door of the environment, there must be another ying yang on the ground where the statue broke.

Movie: In the maze test his power spiked, Wall Run to the side and kick the skull to make it go to the output port. A priest will appear in the middle circle. Kill it and get it.

Fatality Input Image: In red room middle 2, look at the bottom left and go up there. You can not see it, but it's there.

Fatality Input Image: In the middle room red 3, break the wall and shoot the coin dragon.

Concept Art: In the room left a red, bloody kill the skeleton in the background.

Concept Art: In room Hellbeast, return to the room after you defeat him. Stay on the button on the right side of the room for about five to ten seconds.

Fatality button combination: In green door room 1: there is no secret yin yangs. However, completing the first mission Smoke launching four Tarkatans the four breakable walls to reveal a combination of buttons fatality.

Arena Art: In green door room 2, there is a current in the law that has hooks on it. Throw someone in it.

Concept Art: In green door room 2 right 1 in the center circle where the platform is located, an uppercut in Baraka flying dinosaur.

Crag Kombat Vs. Mode: In green door room 2 right 3, there is a statue on the left. Break it and follow the path.

Fatality Input Image: In green door room 2 right 3, there where you collected the ying yang above, wall run and jump on top of the cell to collect another.

Fatality Input Image: In green door room 2 top, jump in the middle where you fight Barakas and long jump to the right.

Arena Art: In green door room 2 left 1, go back to the tomb of the soul after you complete it.

Wasteland / NetherRealm
Fatality Input Image: In Wasteland main, there is a yang over the defense. Climb to the second floor and go that way.

Concept Art: In Wasteland main, throw or uppercut an enemy to the pole in the middle of the ditch.

Concept Art: In Wasteland second cave story, back after completing this area and kill the Oni Overlord.

Fatality Input Image: In Wasteland third cave story, go to the right of where you save Kabal.

Sub-Zero Vs. Mode: In Wasteland main level cave: After the boat ride Sub-Zero, go to the back of the lion left.

Concept Art: In room 1, go up and right spiked wheel.

Arena Art: In room 2, go all the way to the bottom right corner. There will be a coin dragon, shoot it.

Concept Art: In room 3, again after defeating Goro and he will be there.

Arena Art: In DeadPool, throw three enemies in the pool. He appears at the top left of the rectangle.

Arena Art: In the Netherrealm, above the second arch.

Foundry
Arena Art: Before you go to the website, do a fatality while in the middle of the dragon on the ground.

Concept Art: In the main room, up the stairs, then double jump up there. Continue to jump back and out of the wall to snatch it.

Fatality Input Image: In the main room, go up the stairs on the left, then keep going straight. You will be directly under it. Wall run up the wall and jump onto the little balcony.

Scorpion Vs mode: Go down the main corridor toward you and some enemies will explode. To launch a left side and a wall ruptures. From there, throw an enemy into the lava, jump on it and go to the edge.

Arena Art: In room 1, but you can not do that until you get the weapon that makes this level. Once you get it, climb the ladder to the left and double jump to the hole where the pot out (above the door you entered). You should be able to get up there. Use the gun and break the pot to get it.

Concept Art: In room 2, to the left of the fire.

Movie: In room 3, climb to the second floor. When in the middle above the pan, use a strong movement to break the wall, then toss the coin dragon.

Concept Art: In room 4, throw an enemy for breaking hammers like smash together.

Concept Art: In room 5, use the gun and cut the pipes under the monster's head.

Ko-Op Mode
Vs Goro's Lair. Mode: At Goro's Lair, go to room 5 and stand on the buttons of co-op. It will lead you to a room. You should throw an enemy into each bell, then you can cross and get the ying yang.

Unknown: In wushi Academy, stand on the buttons of co-op, where Johnny Cage is located. Directly across is a building with weapons and a health update. Johnny Cage will tell you to get the weapons to cut the ropes of the vessels. He is there. The house north of the buttons will open. Between and there is a yang behind the tree. You need to double jump to get it.

Wu Shi Arena Vs mode: It is the same area where Wu-Shi Academy 2 is found. Just go to the right and you should see it.

Wastelands VS. Mode: In Portal, go to the upper level. To the left buttons will co-op. Stay on these and an edge going out. Now you can jump on the high platform.

The Tower Vs. Mode: In the Monastery bad, go to the room and you will see two buttons on the side co-op. It opens a room you can enter. Then go left and you will see a cell with a yang in it, right from the man sitting in the chair. Break the Fist Of Ruin statue and the cell will open.

Deadpool Vs mode: In the Living Forest, go to the area and you will see 5 buttons co-op on the north side of the room circled. Stay on those and will open up a room. You will see a ying yang after entering the room.

Living Forest Vs. Mode: In the same room as Living Forest 1, get close to the golden ball and get off to the right. You should get the second ying yang.

Tip: The Pit: Developers (Demo version):
In the spike pit, the heads that are stuck on the spikes are those of the game developers.

Tip: Goro's Lair: Concept Art (demo version):
On the bridge, near the end, if you jump off the left side you will land on a platform that will unlock a new concept art.
Mel.
by secret master


 
 
 
 
 

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