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Mini-boss and enemy guide

by mothman21

                                                              
                                                                 
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                     resident evil 4 Mini-boss guide  






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1.00 - Intro
                
1.01 - Mini-boss info
1.02 - Dr.Salvador (chainsaw wacko) info      
1.03 - Garrador (blind guy) info
1.04 - J.J. (chaingun wacko) info
1.05 - Almost mini-bosses (suits of armour, regenerators ect.) info
    
2.00 - Other Enemies                 

2.01 - Villagers
2.02 - Monks
2.03 - Soldiers
2.04 - Dogs

3.00 - Other things    
                                     





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[1.00                                                                ]
[                        Intro                                       ]
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If there's one thing in Resident Evil 4 that scares me, its the Mini-Bosses 
who seem like they can't be killed, worse yet, the FAQs never tell you enough 
about them! So I made this guide. I hope it will help next time you're staring
down a chainsaw-wielding madman, a blind, clawed, angry monster who can hear 
every sound you make, or a big, bad, fat guy with a gatling gun and a beret. 





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[ 1.01                                                                     ]
[                          Mini-boss info                                  ]
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A Mini-boss is a monster with more health and more attack power than usual.
Most have something special about them; J.J. has his gun, garrador has his
blindness and dr.salvador has a 1-hit kill, but mini-bosses can be anything;
a regenerator and his... regeneration, a suit of armour and its iron shell
or an iron maiden with its porcupine-like behaviour.





                   1.02 DR.SALVADOR
 
           
Dr.Salvador is pretty much what pops into anyone's mind when they hear the
word "scary", He carries a chainsaw and wears a burlap sack stained with blood
on his face. DO NOT LET HIM GET NEAR YOU! As I mentioned he has a 1-hit kill
move and that's petty much all he knows how to use. A shotgun to the head at
mid-range will have him down but not out. There's a Dr. in the village
and one in Mendez' house.

here's my strategy for those first two: shoot him in the head with the shot-
gun, switch to pistol and deal with the other villagers. When he gets back up
repeat until A: he dies (claim your reward and finish the other ganados) or 
B: all the other villagers die (pump rounds into his head with the shotgun 
while he's on the ground). I think there's a couple
in the castle but I don't know. The one in the mine is fairly easy, when 
you trip the circuit breaker and he jumps down IMMEDIATLY run to where you 
tripped the circuit breaker (not the place where he jumps down)
and shoot him with the rifle. I personnaly didn't use the rifle because I 
was out of ammo but it was do-able and hilarious to simply rip him up with 
the mine launcher. When you hit him with it he gets stunned so you can get
2 or 3 darts in him before he blows. Only attempt this with the mine launcher
scope. If you don't have the equipment or ammo to rifle OR mine him wait un-
til he gets to the base of the wooden path up to you and blast him squarely 
in the top of the head with a shotgun, continue hitting him in the head with
it until he dies. The two in the underground ruins are simple, really, just 
snipe the one on the second story with a rifle or anything else with a scope, 
when he dies run to the ladder avoiding the bear traps and climb up, the re-
ward doesn't matter so don't get mad if you miss it, and take the key to the 
mine from the pedestal. Be ready for an army of villagers from the window,
just shoot them at the top
of the ladder. The chainsaw guy downstairs won't attack unless you go into 
his room so with the key to the mine in hand you can just jump down the ladder 
and go into the door across the room from you (NOT THE DOOR THAT LEADS TO THE 
SECOND DR.SALVADOR!) and bypass him altogether. I myself didn't do that as I 
wanted to kill the other Dr.Salvador so I guess it's possible they made it so 
you had to kill him to leave, but that's not really Capcom's style, so I doubt 
it. If anyone has info on the subject could you please email me about it?
The ones on the minecart ride are kinda hard; 
as soon as you start the ride get to the back cart and shoot the ganados be-
fore they board you, when a Dr.Salvador (3 on the whole ride!!!) gets on make 
sure you're not in his cart and if you are GET OUT OF IT! The ideal set-up is:
you in the back car and him in the middle, or at least you in the front car 
and him in the middle. Anyway, the strategy for the first Dr.Salvador you ever 
face is best here: shotgun in the head, deal with the other ganados while he's
down, shotgun in the head again, etc. DO NOT let him into your cart, if he 
tries to board your cart, hit him with the shotgun before he gets on. A Mine
thrower might be effective if there are other ganados in his cart
but I don't know what the radius is and you might get hit too. A final note:
grenades can blast him toward you. Not a good thing. Only use them if he's
near death.

   
Weapon for the job: shotgun.


 
                   1.03 GARRADOR


This thing just plain creeps me out. Why? Because its freaking EYES ARE SEWN 
SHUT! Seriously, this thing is blind but if you run, fire a shot, or tell 
Ashley to do something, it will hear you and come running; 3 foot claws in 
the lead. I personally killed my first one with a magnum to the parasite on 
its back but if you wanna use a shotgun for some reason, it should work
provided you can get away without running.
When first fighting him make sure ashley is not in the room when you fight
him. Kick down the door to his cage, and go to pull the lever, before you 
get to the lever he'll bust out of his chains so get out of the cell
without running and let him find his way out. Start with the 
shotgun; blasting him then moving,
as soon as he turns around broken butterfly him into oblivion. if he turns 
back around before he dies RUN, just run, once your out of his path stop 
running and walk away. repeat the shotgun-magnum strategy until he kicks 
the bucket. If you don't have a butterfly just hit him with the shotgun
when he turns around. And when I say "hit him in the back" I mean the para-
site on his back, not the back of his head, hitting him in the leg might 
stop him from turning to face you for a bit, allowing more back shots. The 
Garrador cage match is hard if you don't know what you're doing. I, for 
instance, killed him while in the cage with the same strategy as the first. 
However owing to the small arena running isn't really a factor as he will 
just slash randomly running or no running. deal with the monks when your 
not dodging or shooting him.
It's problably a better idea to just blast the 
lock and get the hell out. Kill the monks outside of the cage and shoot
the Garrador inside. The last of the Garradors come in the form of a 2-on-1 
fight. Scary, huh? Anyway it's easy if you just buy a rocket launcher or 
keep the one you found earlier, aim between them before they see you (they're 
the pair at the back) and fire. The rocket should hit the door behind them 
and explode, killing them both. If it doesent kill them they'll only be a 
couple parasite shots to kill anyway. The cage match occurs after you shoot
the wine bottle, and the 2 on 1 just after you cross the bridge moved into 
place by the clocktower.
            
Weapon for the job: magnum (hit him once so he turns around and then a few 
times in the back).




                   1.04 J.J.
       

J.J. wields a chaingun, making him the only portable bullet-shooting
ganado. In your first encounter with him just hide behind the cracked
wall and shoot him whil he fires, this will stun him and force him
to repeat his firing cycle which takes so long to reach you that
you can reload before being hit.
He goes down pretty quick.                           
I Don't think the stratagy really changes in your other encounters
with him. there's always some kind of hiding place, so mostly use
the above stratagy, exept that some don't have firing cycles,
they just aim at you and shoot. Hide 'till he reloads, then 
pop out and rifle him (do the same for guys in gun turrets.)
Oh yeah, and there's one time where he moves
around, chasing you, just avoid him exept for the occasional
turn-and-shoot.
      
Weapon for the job: rifle



                    1.05 NOT-QUITE MINI-BOSSES

                         
SUITS OF ARMOUR: these guys are tough, you'll want to wait 'till one gets 
semi-close and shotgun the head, one riot gun shot per head did it for me, 
but when the head explodes into a parasite you've got it. they attack slowly
so run to the other side of the room when they're near you and 180 to face 
them. When all of them have exposed parasites just flashbang and they all 
die. In the absence of flashbangs just shoot the parasite with the
riot gun or the striker. 
    
Weapon for the job: shotgun/flash grenade.

REGENERATORS: Just snipe the leeches with the thermal scope equipped rifle.
However, you face one or two before you get the scope. these ones 
one can be grenaded and shotgunned 'till they die which will take up time
and ammo because you can't know where the parasites are. The quicker,
more efficient method is to shoot the knees and run like hell
       
Weapon for the job: thermal scope rifle/shotgun.
     
IRON MAIDENS: Same as regenerators if Waaaaay more scary;
these things have big spikes on them so just stay back 
and thermal scope snipe them.
(thankfully you don't face any until you have the
thermal scope.) They also have an extra parasite hidden
on their back so hit the knees to make them bend over,
then shoot the last parasite. 

Weapon for the job: thermal scope rifle.

                                 
NOVISTADOR: not really a Mini-boss at all but they have a lot of health so 
I'm including them. The invisible ones are not hard; just get a weapon with 
a reasonable firing rate e.g. shotgun, pistol, NOT TMP, the point of the 
high firing rate is when they jump at you you'll be pressing X a lot anyway 
so you'll automaticaly kick them back, if you have a TMP you'll be holding X
not tapping it so that won't work. Same goes for fliers but shoot them with 
anything in mid-air and they die. If they are over a chasm and they don't 
know you're there, shoot them with a mine
dart. It's funny.
       
Weapon for the job: shotgun/pistol



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[                    2.00 OTHER ENEMIES                                    ]
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While not mini-bosses, these enemies play an important role in the game,
so here's a section about them for you.


                    
                     
                     2.01 VILLAGERS

                       
                        
These guys come armed with farming implements, knives and stuff
like that. Not really hard to kill but they can swarm and throw weapons
so don't take them too lightly. Counting Dr. Salvador among their ranks,
they are the first enemy of the game. Basically just shoot them in the head
with whatever you have (use shotgun for groups of them). There are a few
variations however; the dynamiteers, the torchers and weapon throwers.

DYNAMITEERS: These guys can really help or really hinder you, depending on
your aim. when in a crowd they can be a HUGE help owing to the fact that
if you shoot their dynamite when lit, it blows up everything around them
(including them). Sometimes though, they can be really annoying; for
instance, sometimes they hide in buildings, pop up, light a stick and
toss it at you. Your so busy avoiding the bomb that he hides again
before you can shoot him! The best solution is to stay far back so he
can't hit you, then whip out an accurate gun (rifle, semi-rifle, maybe
even handgun) and aim it where he pops up, edge forward a little, aim
again, edge forward, repeat until he pops up while edging, then take aim
and try to hit his head or his dynamite; a head shot problably kills him,
but a dynamite shot always does. If accuracy isn't your thing just 
take a gun with good spread (shotgun or TMP) and charge. Avoid the 
dynamite, make your way over to him wait till he lights up and blow him
to peices.

TORCHERS: These guys carry torches and will breath fire on you if your not
careful. if you want to conserve ammo just let them get close, then shoot
them when they try to breath fire on you. You have to time it just after
they take in a breath; that means their about to flame you, shoot them
before they exhale, and watch them light up.


WEAPON THROWERS: Not actually a type of Ganado as almost any weapon can be
thrown. This excludes pitchforks, torches and chainsaws. Most of the time
they miss, but it's pretty damaging if they don't, so you might want to
take preventative measures. You can avoid almost all thrown weapons by
simply moving, but if your in aiming mode you might not have time; however
if you shoot it in mid-air (which is easier than it sounds) it will be
deflected.  




                    2.02 MONKS


Monks wear robes, chant things and live in a castle. Sometimes they wear
metal masks which are made of some sort of super-metal which can withstand
a point-blank shotgun blast, thus making headshots ineffective. The
variations are RPG guys, crossbow guys, shield guys, weapon throwers,
helmet guys and flame launchers.

RPG GUYS: Occasionally a guy with an RPG will pop-up and shoot at you,
usually they'll miss once, letting you know where they are. Take this
opportunity to shoot them, as their rockets are very damaging.

CROSSBOW GUYS: These ones come armed with flaming crossbows which never
run out of ammo, so you'll have to be careful. Fortunately they have
terrible accuracy so they don't pose too much of of a threat. Still,
you have to kill them sometime so just wait till they reload and blast 'em.

SHIELD GUYS: These guys have wooden shields you have to blast through to
reach them. The best thing to do would be to wait till a few of them are
close together, then blast through all their shields with a couple shotgun
shots. Or go for the legs.

WEAPON THROWERS: Mostly the same as villager throwers, these guys also
have a throwing scyth thats a 1-hit decapatation. So be careful around
guys with scythes.

HELMET GUYS: Just aim for the body. Nothing else you can do. Kick them
if you hit the knees.

FLAME LAUNCHERS: These guys reside only in the fire room in the castle;
the one with all the lava. They have these giant firebreathing dragon
things which can really be a pain. Just snipe them whenever their
exposed. I think that if you shoot the chains holding up the dragons
they fall too.



                   2.03 SOLDIERS


Soldiers are by far the freakiest type of ganado, they have gas masks
and stuff that are just ridiculously scary (one type has a gas mask,
glowing orange eyes and Barbed wire wrapped around his face!).
they also have the most high tech weapons, so be careful. the only real
variation is stun-stick guys, there's also helmet guys which are
basically the same as monks with masks, but require different tactics.

STUN-STICK GUYS: These jerks have lightsaber things which deal loads
of damage while making you have a siesure. don't let them get too close
or you'll get zapped then killed by the other soldiers while you have
said siesure.

HELMET GUYS: Aim for the body at a distance, but if your close shoot
their knees then suplex them when they stumble.

AND: I don't want to give too much away, but when you enter the 
millitary bases kitchen, have a powerful gun ready.

                             

                  2.04 DOGS


These things are annoying but pretty easy. Just shoot them with 
something close range and be ready to blast them out of the air when
they jump, or perform the button prompt before they eat your throat.
Sometimes they sprout tentacles that lash at you so kill them with
a flashbang or just a regular gun when this happens.



                 2.05 PARASITES


Parasites or "las plagas" are whats causing this problem in the
first place, they inhabit bodies and control them. There are 3
main types: Slashy ones, Bitey ones and Skittery ones.

SLASHIE ONES: The first plagas encountered, they swing at you
with some sort of bone axe thing, it hurts when they hit you;
so keep your distance and shoot them. like all plagas they
hate light and a flashbang will kill them.

BITEY ONES: In addition to being really gross, these freaks
can bite your head off (hence the name) stay back and shoot them
So you don't get 1-hit killed.

SKITTERY ONES: These are creepy spider-like things that can
detach from their host. they only live about 30 seconds after
detaching but can suck onto your face and be really annoying.
While still attached they puke acid on you. they can sometimes
be found without a host just "skittering" around.



  
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[               3.00 OTHER THINGS                             ]
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Well, that about wraps it up. hopefully this guide will be helpful
to you while playing RE4. It can problably work for any system,
as long as you ignore the specific button referances. Just a few
more things.
                        

                 3.01 LEGAL

I actually don't care. Feel free to use this on any site you want.
Copy and paste anything. I don't care.


                 3.02 CONTACT


My email is [email protected] if you have any info on RE4 email
me with "resident evil 4 FAQ" as the subject line.