Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

I need help in the super bonus worlds. I can't beat the Yetis on the snow..

Question asked by spacegirl711 on
Last Modified:

Question for Spyro: Year of the Dragon

I need help in the super bonus worlds. I can't beat the Yetis on the snow-discs and I tried a bunch of times but couldn't beat it. Can anyone help me please!

Add your answer

Please be as detailed as you can when making an answer. Answers that are too short or not descriptive are usually rejected.

Please do not use this box to ask a question, it will be rejected - this box is for answers ONLY. If you want to ask a question for this game, please use the ask a question box which is above on the right.

Accept submission terms View Terms

You are not registered / logged in.
If you would like to ne notified if/when we have added this answer to the site please enter your email address.

We will only use this address to email the confirmation for this answer.

 

 
Answers
brave_hat answered:

When you do "tricks'" you charge up your "blasting speed" reserve.

I found that doing this one stunt at the big big jump ( the one right at the start) but you can only do it as you pass this place on subsequent laps, not at the beginning of the race.

For the first lap you sort of limp around using the track speedups as best you can.

Then when you come to the big big jump, hit X to jump and then press triangle and both UP and LEFT and hold them for THREE full twisting summersaults. This may take practice... but it will charge you COMPLETELY.

(Triangle and just UP would give you three summersaults, or triangle and just LEFT will give you three rolls, but that would only get your meter half charged.)

You can use triangle with down and left, or up and right, whatever works for you... but the THREE twisting summersaults is the key.

Now on the rest of your laps take the high routes of the track as much as possible, hitting the floating stars as much as possible and SPEND your charged-up meter to keep up your blasting speed between the track speedups.

Kenny 2x4 answered:

There's something quicker than that actuallly, on the first ramp, time your jump then do the roll move(x+< or x+>) for about 4 or 5 turns and your speed burst bar will be atleast 3/4s full!

brave_hat answered:

You�re right, Kenny 2x4, five rolls will get you nearly three quarters of a full charge.

Likewise 5 forward summersaults will also get the same charge. But five twisting-summersaults takes exactly the same amount of time and gives a FULL charge.

If you get off the direction buttons before letting go of the triangle, Spyro will automatically straighten out for landing.

So charge up your meter immediately, and again at the end of each lap.

Use the charge to overtake and bump those yeti off the track and feel free to shoot them with the red missiles.

Jirachi X answered:

Just Do Tricks & You Will Get Boost Power

nintendo_dude answered:

Keep rolling around and burning it with flame.

DigDug Dude answered:

At the first jump in the game do as many backflips as you can. If you do it correctly each lap you should have a full tricks/ boost meter that you can use for the rest of the lap. Don't forget to do this every lap.

JakMaster21 answered:

First, decline the offer to race. Then go on the track, take a left, and follow the track until you get to the giant wall (almost all the way around), go to the right of the track, then find a boost star, atay there for 1 hundered boosts. Wen you start the race, you will have enuff boost to finish the race.

Hope it helps

SuperHyperSonicShado answered:

Doing tricks will definetly be a sure-fire way to beat it. Also burn them and they'll restart from a save point.

 

For more questions for Spyro: Year of the Dragon check out the question page where you can search or ask your own question.


Need Answers?