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Warcraft II: Tides of Darkness

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Hints and tip for Warcraft II: Tides of Darkness

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If you have a building under construction repairing it with slaves builds it faster..

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Cast invisibilty and flame sheild on a unit..

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The unit will stay invisible since flame sheild is doing the damage..

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Put runes between the opponents gold mine and his town hall..

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Caste haste on catapults..

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Put a sub or turtle on an untapped oil patch..

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I haven't tried this but it makes sense. .

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If you're playing multiplayer with humans and orcs allied then cast unholy armor and bloodlust on a unit/some units. Then you can use palidins to heal them..

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Heroes-Orcs-Deathwing-800 hp & 13-35 attack.

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Grom Hellscream-240 hp & 3-22 attack.

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Dentarg-300 hp & 3-24 attack.

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Teron Gorefiend-180 hp & 8-16 attack.

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Korgath Bladefist-240 hp & 3-22 attack.

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Best to worst-Deathwing, Dentarg, Hellscream & Bladefist, & Gorefiend..

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Heroes-Humans-Kurdran & Sky'ree- 250 hp & 13-35 attack.

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Alleria- 120 hp and 9-28 attack.

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Danath- 220 hp & 4-23 attack.

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Turalyon- 180 hp & 3-19 attack.

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Khadgar- 120 hp & 8-16 attack.

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As you can see Orc heroes are way stronger than human heroes..

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If you're having trouble with human mission 13 (tides of darkness) I hope this helps. At the start of the scenerio take all your ships and gryphon straight west. .

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Sink the 2 orc destroyers and sail north. Find the oil platform and destroy it. Put a destroyer there. Look southeast of it and sink the 2 juggernuaghts with the griffin. .

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Then go slightly north and look for a few transports and sink them. then go over to the reds (to the east) and destroy their platform. Also destroy the catapult..

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Now your trouble with the seas is over except for some roaming warships. .

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