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Resident Evil 2 Cheats for PC

Cheats and Tips for Resident Evil 2

Resident Evil 5 Guide
Resident Evil 2 Guide
Complete guide to Resident Evil 5, includes 30+ videos with detailed gameplay and strategies to beat all the bosses. There is also a review of the g..
 
 

We have 15 cheats and tips on PC. If you have any cheats or tips for Resident Evil 2 please send them in here. We also have cheats for this game on : PlayStation : Nintendo 64 : GameCube : DreamCast

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Unlockables

Unlock Infinite Ammo:
At your 'Item' screen press the following Up, Up, Down, Down, Left, Right, Left, Right, Aim. This can be entered anytime and ALL weapons you carry and any future weapons you acquire will have infinite ammo.
Unlock Hard Mode:
Complete any scenarios in any mode to unlock Hard mode. There is a Hard mode in Original and Arrange Game.

Extra unlockable gameplay options

4th Survivor mini game - Beat an A scenario with a A ranking and a B scenario with an A ranking.
Tofu mini game - Beat 4th Survivor with an A ranking, I believe.
Extreme Battle mode - Beat any A scenario and the following B scenario.
Unlock Ada Wong in Extreme Battle - Beat Extreme Battle with both Leon and Claire.
Unlock Chris Redfield in Extreme Battle - Beat Extreme Battle with Ada.

Special Key

On any scenario on the Normal difficulty, get to the RPD precinct without picking up any items. Before entering the RPD, head down the nearby stairs in the entrance courtyard and you will come across a zombie that was once Brad Vickers, the S.T.A.R.S. Alpha Team helicopter pilot from the first Resident Evil game (if you wish to know the events that led to his transformation into a zombie, play Resident Evil 3: Nemesis).
Brad has more stamina than a regular zombie and won't go down easily. However, keep firing at him and he'll eventually fall. Once you have done so, examine his body and you'll pick up a special key.
Once inside the RPD, head to the Darkroom once you have opened the hallway doors with the card key that Marvin Branagh gave you and examine the lockers...

Taking down Mr. X (standard)

When facing Mr. X in his normal form, you have the option of taking him down or running through the nearest door away from him. However, it's a better idea to take him down each time you encounter him.
I find the best weapons to take him down are the Sub-Machine Gun and the Gatling Gun. As they keep unloading the lead into Mr. X, it prevents him from getting too close to you before he passes out. You can then reap the rewards.
Taking him down will give you access to some ammo if you examine his unconscious body. At one point the result is unfortunately some Handgun Bullets (which is not exactly bad, but there are better rewards out there), but most of the time you'll receive ammo for the Shotgun, Bowgun, Grenade Launcher or Mangum (depending on which character you'r..

Lowdown of the rankings

Here I will list what you need to do to obtain each ranking:
A ranking - Beat the scenario in under three hours without using any First Aid Sprays or weapons that take up two item slots.
B ranking - Beat the scenario in under three hours, but by using a First Aid Spray and/or a weapon that takes up two item slots.
C ranking - Beat the scenario in over three hours, but less than seven.
D ranking - Fail to meet all of the above requirements.

Special unlockables

To unlock the Infinite Rocket Launcher and the Gatling Gun (with infinite ammo), beat the game in under 2'30'00 with an A ranking and they will both appear in your item box when you start a new game and reach the R.P.D.
Their inclusion is basically a reward for your efforts, so that you can play through the game with the ability to destroy every undead zombie and creature you meet. The Infinite Rocket Launcher is especially fun.

All extra weapon parts locations

This applies to Leon's scenarios only.
Handgun Parts - Inside the locked desk outside of the library (corridor-side exit). A Small Key is required to open the desk.
Shotgun Parts - Inside the Vacant Factory passages. From the entrance to the factory outside of the sky tram, head down the left hand corridor first, then the left hand corridor again in the second passage room.
Magnum Parts - Inside the locker in the large chemicals room on the B5 floor of the laboratory (the room opposite the moth's chamber). The W. Box Key is required.
Combine each of the Parts with the corresponding weapon to increase the usefulness of the weapon in various ways.

Gatling Gun

If you wish to play through the game using the Gatling Gun, be aware that Lickers will still run blindly into the gunfire. Therefore, if they get close enough before you shoot them enough times to kill them, they can still attack you.

Ivies

The Ivy enemies (mutated plants) do not need to be killed. You face very few in the game, but you can easily run past all those that appear. Due to the very slow reaction time of these enemies, you can almost guarantee that you'll get by unscathed. This is very useful, as fighting these enemies often risks you getting poisoned by their attacks.

Herbs - all possible combinations and their effects

There are three types of healing herb found in the game - Green, Red and Blue. The below chart will list the the possible combinations and effects of each:
Green - Restores 25 percent of health
Green + Green - Restores 50 percent of health
Green + Green + Green - Fully restores health
Red - No effect alone
Green + Red - Fully restores health
Blue - Cures poison
Green + Blue - Restores 25 percent of health and cures poison
Green + Green + Blue - Restores 50 percent of health and cures poison
Green + Red + Blue - Fully restores health and cures poison
Note - No more than three herbs can be combined together. Therefore, it is not possible to combine three Green herbs and a Blue herb. Also, Blue herbs cannot combine with Red alone..

Decapitating zombies

You can decapitate zombies for a quicker kill. This works best with the Shotgun (the Magnum does it too, but you'll want to save your Magnum for boss battles). When a zombie comes after you, let them get close, and then point your Shotgun up and fire. This should decapitate them. However, the Shotgun does a good job at decapitating from a distance, too, which is what you should try to do if you are facing groups of zombies. Only use the pointing up method for lone zombies that you need to kill.

Additional Shotgun Shells/Grenade Rounds

You can obtain an extra set of Shotgun Shells/Grenade Rounds (depending on whether you're playing as Leon or Claire, respectively) in the Sewage Disposal Facility when you take control of Ada/Sherry for the first time, during the search for the Club Key. This ammunition can be reached in all four scenarios.
When you take control of Ada/Sherry, head towards the door at the far end of the corridor. You'll now be outside, with two paths to choose from. One will lead to the Club Key, and the other to the ammunition. Go down the path that leads to an elevator (even though the location of the Club Key can change depending on character and scenario, the ammunition will always be in the same place) and ride down the elevator. You will be in a small storage room where the ammunition w..

Brad Vickers zombie Part II

Something I didn't notice when I submitted the first 'Brad Vickers zombie' Hint.
In order to obtain the Special Key in the B scenarios, you have to have obtained it the the previous A scenario. If you encountered Brad an obtained the key in the A scenario, head to the same place (the tunnel outside the R.P.D.'s main entrance) and Brad will be there. You do not need to worry about getting there without picking up any items (which is impossible in the B scenario, anyway), so grab the Shotgun/Grenade Launcher from the main hall and head outside. Brad will be here. However, now that you have the Shotgun/Grenade Launcher, you don't have to waste 25 Handgun Bullets killing him. Just decapitate him with the Shotgun (if you're Leon) or kill him with the Grenade Launcher (if you're Cla..

Weapons locker

Before you enter the Umbrella Laboratory, take the W. Box Key from the Vacant Factory. Inside the Umbrella Laboratory, head to the room opposite the one where the Giant Moth resides. Once inside this room, head to the lockers on your character's immediate left and open the fourth one using the W. Box Key.
Leon will find Magnum Parts inside.
Claire will find Flame Rounds inside.

Unlimited Ammo

Open the invertory and enter: UP UP DOWN DOWN LEFT RIGHT LEFT RIGHT AIM.
If the code is correct, your ammo number will turn to an Infinite sign immediatly.
(It's perfectly works)
Of course it can be turned off, by re-typing the code.
Have Fun Smile

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