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Cheat Mode cheats for Fallout 4

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Cheat Mode

Added:

During gameplay press the '~' (tilde) key to display the console. Then type the following commands (case sensitive) to activate the corresponding effect. Note: your keyboard must be 'US' for this to function.

Fully Activate ALL Pip-Boy Map Markers:

Type 'tmm 1'

God Mode:

Type 'tgm'

Invincibility to Damage:

Type 'tdm'

Toggle No Clipping:

Type 'tcl'

Buddha Mode:

Type 'tim'

Show ALL Places on Map:

Type 'tmm 1'

Free-Roam Camera:

Type 'tfc'

Toggle Visible Menus and UI:

Type 'tm'

Kill Targeted NPC:

Type 'kill'

Toggle AI:

Type 'tai'

Toggle Attacks from NPCs:

Type 'tcai'

AI Ignores Your Existence:

Type 'tdetect'

Resurrects Targeted NPC:

Type 'resurrect'

Resurrect Indicated Creature Everywhere:

Type 'resurrect (id)'

View ID of Indicated Object:

Type 'help (text)'

Kill Indicated Creature Everywhere:

Type 'kill (id)'

Kill ALL NPCs and Creatures in the Area:

Type 'killall'

Teleport to Indicated Cell:

Type 'coc (cell edid)'

Teleport to Cheat Room with Boxes Containing Every Item:

Type 'coc qasmoke'

Complete Every Part of Main Storyline:

Type 'caqs'

Send Console Output to Indicated File:

Type 'scof (filename)'

Execute List of Commands from Text File:

Type 'bat (filename)'

Clear Console Text:

Type 'cls'

Change Your Character's Gender:

Type 'sexchange'

Full Health But Radiation Remains:

Type 'player.resethealth'

Set Targeted Companion's Affinity (will not take effect until next affinity change):

Type 'modav CA_affinity (number)

View Targeted Companion's Affinity to You (maximum is over 1,000):

Type 'getav CA_affinity'

Set Field of View (default is '70'):

Type 'fov (number)

Set Minimum Jump Height:

Type 'setgs fJumpHeightMin (number)

Set Running Speed Multiplier:

Type 'player.setav speedmult (number)'

Set 'Carryweight' Variable:

Type 'player.modav carryweight (number)'

Add Item to Your Inventory:

Type 'player.additem (object id) (amount)'

Lists Inventory with Object IDs:

Type 'player.showinventory or player.inv'

Equip Item from the Inventory:

Type 'player.equipitem (object id)'

Set Actor Value to Specific Amount:

Type 'player.setav (variable) (amount)'

Modify an Actor Value:

Type 'player.modav (variable) (amount)'

Set a Value:

Type 'player.forceav (variable) (amount)'

Gain One Level:

Type 'player.advlevel'

Set Level:

Type 'player.setlevel (level)'

Spawn Item Next to Player (stack value of '1' required for some items):

Type 'player.placeatme (object id) (stack amount) (quality)'

Move to Indicated Iitem Within the Same Location Cell:

Type 'player.moveto (ref id)'

Advance a Point on Specific Skill Branch:

Type 'advancepcskill (advskill)'

View Game Settings Value:

Type 'getgs (string)'

Delete Targeted Object:

Type 'zap'

Set the Scale of Targeted Object:

Type 'setScale'

Display the Scale Targeted Object:

Type 'getScale'

Unlock Targeted Locked Object:

Type 'unlock'

Lock Targed Object with Indicated Lockpick Difficulty:

Type 'lock (number)'

Activate Targeted Object Normally Used with a Switch:

Type 'activate'

Permanently Delete Targeted Object:

Type 'markfordelete'

Set Activation State of Targeted Object ('0' is close and '2' is open):

Type 'setopenstate (0 or 2)'

Claim Ownership of Targeted Object:

Type 'setownership'

Set How Fast Time Passes (default is '30'):

Type 'set timescale to (scale)'

Sets the Game Hour to Indicated Value:

Type 'set gamehour to (time)'

Display Current Game Time:

Type 'getcurrenttime'

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