Condition Effects
Here are the different conditions that your team my suffer within a dungeon:
Poisoned - Causes 4 damage every 10 turns
Badly Poisoned - Causes damage every 2 turns
Sleep - Wears off on it's own, Pokemon can't act until it does
Paralysis - Pokemon slows down and can't attack, will wear off on it's own
Burn - Causes 5 damage every 20 turns can be cured if Pokemon walks into water.
Frozen - Pokemon is unable to attack or take damage, will wear off on it's own or an attack could help
Confusion - Pokemon attacks and Moves go in random directions, could wear off on it's own.
Petrified - Pokemon can't move, wears off if an attack hits that Pokemon.
Note: If you don't have any healing items on hand try to get to the next floor as quick as possible once you do that your status condition will disappear.
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