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Obtaining All Three Starters, Eevee Evolutions and Access to Pal cheats for Pokemon Diamond

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Obtaining All Three Starters, Eevee Evolutions and Access to Pal

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This is the first code I created since March with the codes for Pokemons Ruby and Sapphire. Here is a tip for Diamond and Pearl. If you are using a no$gba and/or desmume, the first thing you're going to need are a pokesav, a starter Pokemon and a walk through walls code. Even if you are not doing it by no$gba or desmume but by the actual nintendo ds, you still need a gameshark to do this. First you download a pokesav (Pokesav D&P - Project Pokemon is the best one). Then start a new game and use any name you want. Select your starter pokemon. Save the game and take note of your starter. The next thing you need is to put in this code: 12056C06 00002000 (walk through walls) and set it on RAW. Don't activate it yet because here is the next part. Open the pokesav application and go to the part where it says party edit. Of course you're going to need to make six Pokemon for this to work. Press the edit button and edit your opponent's starter choice first. Do the same thing for your ally's starter choice. Don't go all outrageous with your edited pokemon's moves. Just set them at level 5 have at least two moves (three at the most) since they do start off at level 5 and only possess two moves anyway. For instance, if you chose Piplup like I did, you have to make Turtwig and Chimchar. Look at the Bulbapedia and take a glimpse at Turtwig and Chimchar's moves as if you were to choose them. Make it to where it looks like you chose them the way they were. Have Turtwig's moves set to Tackle and Withdraw because not only does it learn all grass moves and Earthquake (when becoming a Torterra) by evolution, but you don't want a grass Pokemon to learn a move of a different type unless of course it can use the TM. Have Chimchar use Leer and Scratch because these are it's signature moves when chosen. You can also have Chimchar possess the move Flamethrower early only because it doesn't learn the move by level up when it evolves at level 14. The only way that Chimchar can learn Flamethrower after evolution is by TM. Press the save button. Now you still need to make four pokemon. You can edit Eevee early because it can be very useful later on in the game. Just make Eevee up to level 14 because depending on evolution will Eevee learn a new move according to that evolution's type. You can use the Fire Stone, the Water Stone and the Thunderstone to obtain the three Kanto Eevee evolutions early because at level 15, they learn Ember, Water Gun and Thundershock respectively. Eevee learns Razor Leaf when it evolves into a Leafeon and Icy Wind when it turns into a Glaceon. The only pain are the Johto Eevee evolutions because they involve raising Eevee's happiness depending on the time of day. So you can make Espeon and Umbreon but set their levels at 15 to start off with. Have Espeon possess the moves Tail Whip, Tackle, Helping Hand and Psybeam and Umbreon possess Tail Whip, Tackle, Helping Hand and Pursuit. Press the save button on the pokesav. Now here comes the fun part. Go to the Pal Park on the pokesav and press the edit button. Load your files. However, you may have to type them because they do not appear despite the fact that you saved them. To make it easier, just type in the first letter in the name. After you get the six Pokemon you want for the pal park, press the ok button and press the export ARDS codes button. Check mark only the boxes in the Pal Park Box and press the save button. Close the pokesav and let's get back to the game. The first thing you need to do is go along with the story until you get to Sandgem Town and the part with Dawn telling you to go home and rest. Instead of that, activate that code and go to the beach. Take the trees because it can help you dodge wild pokemon. I know it is cheating but that is the only way to easily gain access the pal park. Continue until you get to the building with two guards standing in front of the entrance. You can bypass them considering that you have the walk through walls code activated. When you're inside, you see Professor Oak and he will tell you about the national dex. Press L and R to activate and talk to the park instructor. He will tell you about the Pal Park rules. Just accept the challenge. Everybody knows that the starters, Eevee and it's Johto evolutions are located in the grass anywhere but the mountain. Catch all the Pokemon until the time runs out. Store them in your PC and leave the Pal Park. Go back the way you came and head to Sandgem Town. Deactivate the code but don't delete it yet because you might need it later on when you want to heal your Pokemon to 100% before facing Dialga (or Palkia if playing Pearl). Save the game and reset the game (you can even turn it off if you want to). The walk through walls code will be turned off even if you just turned off the ds. You can also do this for if you want to capture any Pokemon (even a legendary) that is exclusive for the opposite version of the game (which the opposite of diamond being pearl because of the pokedex).

If you need more help, we've got more Pokemon Diamond cheats and also check out all of the answers for this game

Added by: boyzkang
ID#16820 | REPORT
 
 
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