Mythic Legends Artifacts Guide
In Mythic Legends Artifacts are buffs (boosts) that last for one tournament, They are given as rewards after battles, This Artifacts Guide will tell you everything you need to know about them.
In Mythic Legend you will be provided with a legendary card in each round, it can be exchanged for an artifact that can then be used on the battlefield. The rarity of Champions is important here as picking the Champions with the highest level will enable you to obtain more legendary cards. By having as many legendary cards as possible your Champions and Legends will be able to perform better on the battlefield as you will be able to use them to boost your Legendary chests, gems, and daily offers.
You have the choice of three Artifacts in Mythic Legends, and it is recommended that you evaluate them before you make a choice. The three types of Artifacts you should consider when starting out are Defense boost, Empire Boost, and Empire Crown, an Artifact where being near to certain other Empire Champions can get you 20 Prestige points. Also be aware that from the start of the game you can get 1000 percent defense for random champions by having the Achilles Armor Artifact. This is also the easiest and most effective relic for enhancing the abilities of your Champions and Legends. Below is a list of all the Artifacts available in Mythic Legends along with their effect.
Health GainEffect: All Champions gain Health.
1-Star = 10%
2-Star = 25%
3-Star = 50%
Damage IncreaseEffect: All Champions gain Critical Hit.
1-Star = 10%
2-Star = 25%
3-Star = 50%
Defense BoostEffect: All Champions gain Defense.
1-Star = 100%
2-Star = 450%
3-Star = 900%
Plated ArmorEffect: The Health of each ally Knight on the board is increased.
Shadow BladeEffect: All Assassins' Damage increased when not attacking from front.
LongbowEffect: Each arrow sets the target on fire for 2 seconds, dealing 2% Maximum Health Damage every second.
Sword of StrengthEffect: Each 5th successful hit in a row triggers enrage where Attack Speed is increased.
Achilles ArmorEffect: A random Champion gains Defense at the start of the battle.
Helm of AweEffect: A random Champion gains Attack Speed at the start of the battle.
Dark MagicEffect: Sorcerers and allies around them gain Mana regeneration.
Empire CrownEffect: Empire Champions gain Defense if close to other Empire Champions.
Desert AmuletEffect: Once per battle, Desert Champions instantly fill Mana when they have low HP.
Ring of WrathEffect: Your Legend gains boosted Abilities.
Ice StormEffect: Freezes arena and enemy Champions suffer diminished Health and Movement Speed.
Way of the DragonEffect: Replaces lowest level friendly Champion on board with a ranged Dragon.
Bone CharmEffect: When an Undead Champion dies, it stays alive for additional seconds.
Wooden NecklaceEffect: Forest Champions heal every second when close to other Forest Champions.
Golden BraceletEffect: When a Light Champion dies, close allies become invulnerable.
Rusty ChainEffect: With each non-Demon ally death, the Attack Speed of Demons is increased.
White GemstonesEffect: Ice Champions have an increased chance of stunning enemies for 1 second with every hit.
Black CapeEffect: Shadow Champions dodge every attack, but cannot dodge Abilities.
Magic StaffEffect: With every non-Priest ally death, the healing abilities of Priests are increased.
Beast TrinketEffect: All Beastmasters have an increased chance of blocking every hit from the front or side.
Steel GauntletsEffect: Shapeshifter Champions have an increased chance of critical hit after shapeshifting.
DraconiteEffect: Explodes on death, dealing Health Damage to enemies 1 tile away.
Merlins StafEffect: 1 friendly Champion receives a Mana regeneration boost.
TarnhelmEffect: 1 random Champion cannot be targeted at start of battle for several seconds.
Aegis ShieldEffect: Champion is resurrected with a percentage of their Health on death.
Ring of MetamorphosisEffect: The first reroll in every battle is free.
Ring of ProtectionEffect: Reduces Damage received on Legend’s losing battle.
Ring of OpportunityEffect: All Artifacts you possess turn into random Artifacts of equal or higher rarity.
Ring of DestructionEffect: Creates extra Damage on Legend’s winning battle.
Ring of FellowshipEffect: Additional Champion slot for one tournament.
Dead WalkingEffect: Turns 2 random enemy Champions into zombies for 10 seconds.
TornadoEffect: Moves around the board for dealing Damage and disarming every enemy Champion in its way.
BarrageEffect: Arrows strike the arena on a random spot damaging all enemies within a 3 tile radius.
Backdoor CutEffect: Fires a beam dealing Health Damage to the 2 rear lines which lowers their hit rates.
Scorched EarthEffect: Fires flames dealing Health Damage to the 2 front lines.
Mystery CurseEffect: Casts a random curse at the beginning of battle.
Mind ControlEffect: Forces 1 random enemy Champion to fight for your side for several seconds.
Take a look at our
Beginner Tips and Tricks to get help in Mythic Legends.