In Mythic Legends Artifacts are buffs (boosts) that last for one tournament, They are given as rewards after battles, This Artifacts Guide will tell you everything you need to know about them.
In Mythic Legend you will be provided with a legendary card in each round, it can be exchanged for an artifact that can then be used on the battlefield. The rarity of Champions is important here as picking the Champions with the highest level will enable you to obtain more legendary cards. By having as many legendary cards as possible your Champions and Legends will be able to perform better on the battlefield as you will be able to use them to boost your Legendary chests, gems, and daily offers.
You have the choice of three Artifacts in Mythic Legends, and it is recommended that you evaluate them before you make a choice. The three types of Artifacts you should consider when starting out are Defense boost, Empire Boost, and Empire Crown, an Artifact where being near to certain other Empire Champions can get you 20 Prestige points. Also be aware that from the start of the game you can get 1000 percent defense for random champions by having the Achilles Armor Artifact. This is also the easiest and most effective relic for enhancing the abilities of your Champions and Legends. Below is a list of all the Artifacts available in Mythic Legends along with their effect.
Health Gain
Effect: All Champions gain Health.
1-Star = 10%
2-Star = 25%
3-Star = 50%
Damage Increase
Effect: All Champions gain Critical Hit.
1-Star = 10%
2-Star = 25%
3-Star = 50%
Defense Boost
Effect: All Champions gain Defense.
1-Star = 100%
2-Star = 450%
3-Star = 900%
Plated Armor
Effect: The Health of each ally Knight on the board is increased.
Shadow Blade
Effect: All Assassins' Damage increased when not attacking from front.
Longbow
Effect: Each arrow sets the target on fire for 2 seconds, dealing 2% Maximum Health Damage every second.
Sword of Strength
Effect: Each 5th successful hit in a row triggers enrage where Attack Speed is increased.
Achilles Armor
Effect: A random Champion gains Defense at the start of the battle.
Helm of Awe
Effect: A random Champion gains Attack Speed at the start of the battle.
Dark Magic
Effect: Sorcerers and allies around them gain Mana regeneration.
Empire Crown
Effect: Empire Champions gain Defense if close to other Empire Champions.
Desert Amulet
Effect: Once per battle, Desert Champions instantly fill Mana when they have low HP.
Ring of Wrath
Effect: Your Legend gains boosted Abilities.
Ice Storm
Effect: Freezes arena and enemy Champions suffer diminished Health and Movement Speed.
Way of the Dragon
Effect: Replaces lowest level friendly Champion on board with a ranged Dragon.
Bone Charm
Effect: When an Undead Champion dies, it stays alive for additional seconds.
Wooden Necklace
Effect: Forest Champions heal every second when close to other Forest Champions.
Golden Bracelet
Effect: When a Light Champion dies, close allies become invulnerable.
Rusty Chain
Effect: With each non-Demon ally death, the Attack Speed of Demons is increased.
White Gemstones
Effect: Ice Champions have an increased chance of stunning enemies for 1 second with every hit.
Black Cape
Effect: Shadow Champions dodge every attack, but cannot dodge Abilities.
Magic Staff
Effect: With every non-Priest ally death, the healing abilities of Priests are increased.
Beast Trinket
Effect: All Beastmasters have an increased chance of blocking every hit from the front or side.
Steel Gauntlets
Effect: Shapeshifter Champions have an increased chance of critical hit after shapeshifting.
Draconite
Effect: Explodes on death, dealing Health Damage to enemies 1 tile away.
Merlins Staf
Effect: 1 friendly Champion receives a Mana regeneration boost.
Tarnhelm
Effect: 1 random Champion cannot be targeted at start of battle for several seconds.
Aegis Shield
Effect: Champion is resurrected with a percentage of their Health on death.
Ring of Metamorphosis
Effect: The first reroll in every battle is free.
Ring of Protection
Effect: Reduces Damage received on Legend’s losing battle.
Ring of Opportunity
Effect: All Artifacts you possess turn into random Artifacts of equal or higher rarity.
Ring of Destruction
Effect: Creates extra Damage on Legend’s winning battle.
Ring of Fellowship
Effect: Additional Champion slot for one tournament.
Dead Walking
Effect: Turns 2 random enemy Champions into zombies for 10 seconds.
Tornado
Effect: Moves around the board for dealing Damage and disarming every enemy Champion in its way.
Barrage
Effect: Arrows strike the arena on a random spot damaging all enemies within a 3 tile radius.
Backdoor Cut
Effect: Fires a beam dealing Health Damage to the 2 rear lines which lowers their hit rates.
Scorched Earth
Effect: Fires flames dealing Health Damage to the 2 front lines.
Mystery Curse
Effect: Casts a random curse at the beginning of battle.
Mind Control
Effect: Forces 1 random enemy Champion to fight for your side for several seconds.
Take a look at our Beginner Tips and Tricks to get help in Mythic Legends.