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Guadmaz

9 mods on SuperCheats

Website | Bio

Guadmaz Mods

Showing Missions | Show All
Boats (1) Maps (1) Mods (10) Tools (2) Missions (9)
 

Missions Mods - Latest First

 
Missions: Ambulance Mini-Missions ID #75
Grand Theft Auto 5 | PC
AMBULANCE MISSIONS v1.3
-------------------------------------------------
This mod adds the ambulance mini-missions from previous Grand Theft Auto games. However, I've modified it to simplify things, maybe in the future I'll add more features. To start using this mod you have to get into an ambulance and press 2 -- the missions will start. Be quick and careful or the patient will die before you arrive or even in your ambulance! The rewards scale with level and patient's health on arrival.
You can also take missions in a medical chopper! Just get in one and press 2. You will be prompted to deliver patients to the hospital's helipad.

>>Installation
Make sure you have both the Microsoft .NET Framework 4.5 and the Microsoft Visual C++ Redistributable Package (x64) installed.
Download and install Script Hook V (including the ASI loader).
Download Script Hook V .NET and copy the ASI into your game folder.
Extract the provided AmbulanceMissions.dll to /Grand Theft Auto V/scripts/
If that folder does not exists, make one.
Press 2 ingame while inside an ambulance to start the missions.

>>Changelog
-1.3
--Compatibility with ScriptHookDotNet 1.0
-1.2
--Minimap Route for the patient
--Fixed a bug when the subtitle stayed after pressing 2
-1.1.1
--Support for the latest ScriptHookDotNet
-1.1
--Patients will now use the injured walk animation
--CPR! If the patient's health goes below 20%, he will go into a critical state and you will have to revive him! There's a chance the CPR will fail.
-1.0
--Support for ScriptHookDotNet 0.9
-0.9
--Stable with ScriptHookDotNet 0.6
-0.8.1
--Fixed a minor bug.
-0.8
--Added ScriptHookDotNet 0.6 support. Please update.
-0.7.2
--(Now really) solved conflict with Truck Missions.
-0.7.1
--Solved conflict with Truck Missions.
-0.7
--Fixed a NullReference bug.
--(Maybe) Fixed a bug where the route disappears.
-0.6.1
--Fixed a bug where you started with 12 levels.
-0.6
--Fixed a crash when the player left the ambulance mid-mission
--Added difficulty to later levels
--Mission fails when you die
-0.5
--Added difficulty scaling with level.
--Patient's health now lowers if you drive carelessly.
-0.4
--New Air Ambulance mode, press 2 in a medical chopper (medical chopper and police maverick share the same model).
--Patient will now go to the hospital's door when delivered.
-0.3
--Temporary fix for the markers staying after the mission is over.
--Fixed patients running away and cursing at you when you deliver them to the hospital.
-0.2 RC
--Fixed a bug when the health reached zero but the patient did not die.
-0.1 RC
--Initial Release
Please read the README inside the .zip
 
 

Missions: Drug Trafficking ID #70
Grand Theft Auto 5 | PC
Introduction
This mod re-adds drug trafficking mini-missions that were scrapped during GTA5 development. I've inspired myself on GTA:Chinatown Wars drug dealing mechanics. There are multiple drug dealers found around Los Santos and Blaine County. They restock every night and their prices change. You can make a good profit by buying low and selling high.
Just approach a drug dealer and a menu should pop up. Navigate the menu using the Numpad, and select with NumPad5.

To sell drugs you have to press Right until the Sell menu pops up.

Installation
Make sure you have both the Microsoft .NET Framework 4.5 and the Microsoft Visual C++ Redistributable Package (x64) installed.
Download and install Script Hook V (including the ASI loader). You may download it from http://gtaforums.com/topic/788343-vrel-script-hook-v/
Download the latest Script Hook V .NET and copy the ASI into your game folder. You may download it from https://github.com/crosire/scripthookvdotnet/releases
Extract the provided DrugTraffic.dll to /Grand Theft Auto V/scripts/
If that folder does not exists, make one.


Known Issues
Please leave a comment on the page if you encounter any.

Changelog
-0.5
--Added a bunch of new dealers.
--Added new safe places.
--Reduced the chance of seeing a drug van.
-0.4
--Ported the mod to ScriptHookDotNet 1.0
--Fixed a bug when the savedata failed to load
--Probably fixed the Null Reference Exception
-0.3
--New level system, get profit and unlock things!
--Distribution: after unlocking, you can buy a Taco Bomb establishment and use it as a front for distributing drugs.
--After unlocking, you may steal designated vans around LS and bring them to a safeplace to search for drugs. Just drive around LS until your map flashes and you see a van with a marker above it.
-0.2
--Added a savegame! Your current stash is saved when you leave the game.
--Added statistics to track your total earned/spent cash, and the profit.
--Added police busts, there's a small chance the deal will go wrong.
--Fixed a bug when the dealer never disappeared.
--Added some arrows to indicate where the sell menu is.
-0.1:
--Initial Release.
 
 
Missions: Trucking Missions ID #69
Grand Theft Auto 5 | PC
Introduction
This mod adds a trucking mini-game as seen in previous GTA games. Experience different missions,
delivering cargo from people like Simeon to the U.S. Government. Some contracts require you to be
careful, while others need you to hurry up. This is a nice way to earn some extra cash!
To start, you have to go to your office, located on a road west of Sandy Shores. Get to the door
and a menu will pop up, prompting you to choose a contract. You can navigate the menu with Numpad 8,
Numpad 2 and to select, Numpad 5. Once you have decided and selected a contract, get in the truck and start
trucking!
You can make your own missions! More information in the README.

Note: if you have trouble getting the menu open, press INSERT. This will reload the mod.
Note 2: Place the MissionLoader.exe in your scripts/ folder.
Note 3: If you've updated from an old version and the script doesn't work, remove your TruckingMissions.ini file.

Installation
Make sure you have both the Microsoft .NET Framework 4.5 and the Microsoft Visual C++ Redistributable Package (x64) installed.
Download and install Script Hook V (including the ASI loader). You may download it from http://gtaforums.com/topic/788343-vrel-script-hook-v/
Download the latest Script Hook V .NET from GitHub and copy the ASI into your game folder.
Extract the provided TruckingMissions.dll to /Grand Theft Auto V/scripts/
If that folder does not exists, make one.
Start the game as Administrator.

Known Issues
-Blip route sometimes disappears. This is a global issue and a fix is yet unknown.
Custom Missions
Trucking Missions Pack by HawKDesigns
Lost MC Mission by telsco
Custom Trucking Missions Pack by T9X69

Changelog
-1.5
--Added controller support. You should change the phone keybind to something else than Up.
-1.4
--Compatibility with ScriptHookDotNet 1.0, sorry for the long wait.
-1.3.1
--Compatibility with the latest ScriptHookDotNet
-1.3
--22 new missions thanks to T9X69 & HawKDesigns. Please delete your DefaultTruckingMissions.xml when updating.
--Added [NEW] tag to new available missions
--Fixed minor bugs.
-1.2
--Reworked the UI so it looks pretty.
--Rewrote some descriptions. Please delete DefaultTruckingMissions.xml for it to take effect.
-1.1
--Fixed seconds in timed missions being "slowed down"
--Balanced some missions. (Delete your DefaultTruckingMissions.xml for it to take effect)
-1.0
--Menu now can display up to ~2bln items.
--Any vehicle can be used as a trailer, as long as it's listed in the .NET ScriptHook. (docktrailer & freighttrailer are not in 0.9 yet)
--New option to make the player never wanted on a mission, set the tag to 0.
--Custom Missions now get updated properly when you end a mission.
-0.9
--Reworked mission saving system, changed letters to numbers, this will allow up to 2 billion unique missions.
--Fixed custom missions interfering with your save data.
--NOTE! YOUR SAVES WON'T WORK WITH THIS VERSION! You have go into your TruckingMissions.sav file (open with notepad) and change the line MissionsDone from MissionsDone=abcdc (or whatever letters you have) to MissionsDone=1|2|3|4|3| (replacing letters with numbers, a -> 1, b -> 2 etc, trailing with a | character)
--Or you can delete your save.
--Delete your DefaultTruckingMissions.xml, it will be replaced with a new one.
--Delete your CustomTruckingMissions.xml for now, until the creators make it compatible. (or do it yourself with the process above)
-0.8
--Support for ScriptHookDotNet 0.9
-0.7
--Reverted to stable ScriptHookDotNet, please use the one found inside the .zip
-0.6.1
--Fixed Up/Down keys not being set correctly.
-0.6
--ScriptHookDotNet 0.6 Compatibility. Please update
--New Mission Loader: easily import missions and enable/disable them. You have to import starting from to , inclusive.
--Missions are now divided into DefaultTruckingMissions.xml and CustomTruckingMissions.xml
--New Custom Missions Menu.
--Fixed minor bugs.
--Fixed the Mission Creator Logger outputting zeroes.
-0.5
--Custom missions! See Mission Creator Readme.txt
--Fixed a bug where the blip stayed after a failed mission.
-0.4
--New revamped menu.
--The office now works as a property and must be purchased.
--Multiple trucks available.
--Missions must be unlocked.
--Savegame system.
-0.3
--You can change your keys in TruckingMissions.ini; The format is AttributeName=Key
--No more subtitles spamming.
--Fixed crash on mission quit.
-0.2
--Improved the helptip.
-0.1:
--Initial Release.
 
 
Missions: NOoSE: National Office of Security Enforcement ID #66
Grand Theft Auto 5 | PC
Description
Take control of a NOoSE squad in various missions! Plan your entry and command your squad to victory!
For now there are 6 missions but more will be added in the future.
To start the missions, drive to the NOoSE HQ and press E (or Contextual button if you have remapped the controls). Then follow the on-screen prompts. To change entry points you gotta use your mouse and click on a red square. While on mission you can control the squad and cancel the mission by using the Squad Commander menu, activated by button M, or Back if you're using a controller. (Interaction Menu)

Installation
1. Install ScriptHookVDotNet v2.9.5
2. Download and install C++ Redistributable for Visual Studio 2015
2. Download latest NativeUI release. The 1.5 version is provided in the .zip
3. Move all contents of the .zip to your scripts/ folder. If it doesn't exist, make one.

Custom Maps
Map pack by HippieCommunist
Map pack by Teil

Changelog
- 1.2
-- Fixed the "invisible and left behind" bug.
- 1.1
-- ScriptHookVDotNet 2.2 Compatibility
-- Your squad now properly follows you. Took long enough!
- 1.0
-- You can create missions with the Map Editor now! See MakingYourOwnMission.txt for details.
- 0.12
-- Compatibility with NativeUI 1.3.1
- 0.11
-- Yacht & Aircraft Carrier maps now have AI pathways.
-- Heist Maps in Singleplayer mod is no longer required and it is safe to uninstall.
-- Yacht & Aircraft Carrier now load from R* servers.
-- Open sourced the mod at github and licensed under MIT License.
- 0.10
-- Added a way to change the entry points with keys, so the mod is completely controller compatible.
-- Added a new optional tag for custom missions, Area. It defines the mission area, if an enemy leaves that area he will be marked on the map.
-- More bugfixes.
- 0.9
-- Added a new gamemode: Bomb defusal. See MakingYourOwnMission.txt for more info on how to integrate it into your own.
-- Adapted all missions for the new gamemode.
-- Mission IPL now properly unload in preview mode.
-- No animations when you are in cover.
-- Multiple Bugfixes.
- 0.8
-- Fixed Chicken Mafia being broken.
-- Added a new Mission Settings submenu.
-- Added a way to set the weather for the mission.
-- Added a way to set the time for the mission.
-- Added a silenced pistol.
-- Added a new fully functioning mission end scoreboard, the completion % is pretty basic right now, I will finish it later on.
- 0.7
-- Minor bugfixes.
-- Changed how rappeling entry works: Only one helipad is necessary, see MakingYourOwnMission.txt for the new format. This change is backwards compatible so your missions won't break.
-- Added a "max" property to Enemies tag. With this you can define how many enemies the mod will spawn, picking a random location every time. This increases replayability. You can also put "random" as an attribute for "max" so the mod will choose a random enemy count. This change is also backwards compatible, so if you don't put anything it will spawn all enemies.
-- Added more spawnpoints to existing maps, increasing replayability.
- 0.6
-- Fixed the weird bug where you had no preview and basically nothing worked.
-- Added an option to solo missions.
-- Added animations for Squad Commands
-- Squad Menu no longer requires the mouse, and you can shoot with the menu open.
-- Your weapons are saved when going into a mission.
-- Other bugfixes.
- 0.5
-- Converted all missions to XML files, so you can edit them/remove.
-- Added extra attributes for DecorativeVehicle
-- Added night vision.
-- Fixed infinite loading screen.
- 0.4
-- Added custom missions! See MakingYourOwnMission.txt for more info.
-- Added a new mission: Biker's Hideout. You can edit it with a text editor.
- 0.3
-- Added 2 more missions: aircraft carrier and yacht. You need Heist Map in Single Player to play them. Also the AI seems to be a glitchy there.
-- Changed the Commander Menu button to M (interaction menu)
- 0.2
-- Sunken cargo ship now should properly be removed.
-- If your resolution is too small to accomodate the entry points, they will appear in the bottom-left corner.
- 0.1
-- First Public Release
 
 
Missions: Lowrider Challenge ID #63
Grand Theft Auto 5 | PC
About
Remember the lowrider mission from GTA:San Andreas? Of course you do! Now you can bounce to the rhythm of Odyssey again! Plus, you can add any song you want!
If you don't have a lowrider car, there's a spare one behind the van.
Gamepad strongly advised!

Controls
By default, to use hydraulics you'll have to hold X on the keyboard or A on the controller, and use Shift/Control/A/D for Up/Down/Left/Right respectively. On the controller you can use the left stick.

Adding Songs
1. Move your song to the Songs/ folder located in the scripts/ directory.
2. Go to the lowrider meetup and select "Create Song" in the menu.
3. Select "Add MP3" and type your mp3 name WITH EXTENSION
4. Select "Start Recording" and use your arrows/D-PAD to create arrows. Once you're done, press Backspace/B on controller and type your song name.
5. Reload the mod and it should appear in the song list!

Installation
1. Install ScriptHookV
2. Install ScriptHookVDotNet v2.4
3. Move all contents of the .zip to your scripts/ folder located in the GTA5 root directory. If it doesn't exist, make one!
 
 
Missions: Prison Heist SP ID #62
Grand Theft Auto 5 | PC
This brings the Prison Heist from the Online in to single player, using the Mission Creator mod. I've merged the police precinct and the lawyer one into one set up mission. Do the set ups in order and then the finale.

Installation
1. Download & install Mission Creator
2. Extract the XML files into GTA5Root Directory/Plugins/Missions
3. Press F8 in-game, select Play Mission and then select the missions!

Feel free to modify and/or redistribute this mission.
P.S. This is a map, not a script since it depends on the Mission Creator and has no code on it's own.
 
 
Missions: Heist Project ID #60
Grand Theft Auto 5 | PC
Description
This mod aims to add a variety of heists to the single player game. The heists themselves are plug-n-play, that means, any third party can make their own heist and share it around.
To start, go to the docks, you'll see an H blip. Follow on-screen instructions.
Currently there are 3 complete heists done.
Note that this mod checks this page for updates automatically.
You can press 9 to stop current mission.

Installation
1. Download & install ScriptHookV
2. Download & install a new ScriptHookVDotNet build from here, make sure you copy the .dll file too.
3. Extract everything from the .zip into your script folder. If it doesn't exist, create one inside the root game directory.
4. Run as administrator.

Creating Heists
Open any .heist file in your favorite archive manager, such as 7-Zip or WinRar. Inside are the .cs script logic files and an assemly.json metadata file that contains information about the heist itself.

Changelog
- 0.4.32.678
-- Convoy no longer requires loading.
-- Added 'Match Outfit' and 'Match Mask' to the outfit selection menu.
-- Added visual basic support for the heists.
-- Finally fixed the update checker.
-- Timer bars should be positioned correctly and be wider.
-- Bugfixes.
- 0.3.32.486
-- All of the infinite loading bugs related to low-end PCs should be fixed now. If they still occur, please attach your ScriptHookVDotNet-[date].log, scriptload.log found inside scripts/HeistProject/ on your comment.
-- Repositioned the convoy to be much closer.
-- Loading times on the convoy now depend on your system. Maximum is 20 seconds, while normal is 4 seconds.
- 0.2.31.593
-- Added debug logging for all missions.
-- Fixed improper model loading leading to NullReference exceptions on all missions.
-- Added a timeout on the update checker, also a neat animation.
-- Bugfixes.
- 0.2.31.447
-- Workaround for the ScriptHookVDotNet crash.
-- Added various debug options for the kuruma, hack and convoy setups.
-- Fixed null reference exception in kuruma and hack setups.
-- Added automatic version checking, a notification will pop up ingame if there's a new version available.
- 0.1.30.376
-- Fixed your teammate not following you in Fleeca Heist finale.
-- Fixed SHVDN crashing when giving weapons to a ped.
-- Removed debug options from Pacific Standard finale.
- 0.1.29.669
-- Initial public release.
 
 
Missions: Mission Creator ID #58
Grand Theft Auto 5 | PC
Description
Do you love Designing Your Own Missionsâ„¢? Well now you can, again! Create your mission from a variety of objectives and options, and share it with the world!

Note:
When typing in objective names, you can use color codes using the characters "-=". So for red text you'd do "-=r-=This is red text.", etc

Known Issues
Random game crashes are still being investigated, if you crash, please post in the comment section when it happened and what were you doing at the time.
Please post a comment if you encounter any.

Requirements & Installation
1. Download RAGE Plugin Hook and install it.
3. Drag everything from the zip into your GTA5 directory.
4. Start the game using RAGEPluginHook.exe
5. Once ingame, press F8!

Troubleshooting
If you're having issues with the mod, follow the next steps:
1. Run the game as admin
2. Download the latest RAGEPluginHook.

If that didn't work, post a link to your RagePluginHook.log file and I'll try to help you.

Changelog
-0.4.1
-- Fixed it up to run on the latest RAGENativeUI and RAGEPluginHook. Huge thanks to Jeason for bringing this update!
- 0.4
-- Added waypoints! Now you can make proper cutscenes and make actors do actual stuff! Awesome!
-- Added a copy function.
-- Bunch of bugfixes
-- Released sourcecode: https://github.com/Guad/MissionCreator You can help by adding stuff to the model, animation, weapon lists, etc.
- 0.3
-- Added cutscenes.
-- Fixed on-foot camera being somewhat broken.
-- More bugfixes.
- 0.2a
-- Added ability to load select interiors for your mission.
-- Bugfixes
- 0.1.1a
-- Changed how load and play mission buttons work so you don't have to type anything now.
- 0.1a
-- First public release
 
 
Missions: VIGILANTE v0.6 ID #52
Grand Theft Auto 5 | PC
VIGILANTE v0.6

Introduction
This mod brings back the loved Vigilante missions from GTA:San Andreas (and others). In a similar way, you will have to chase around suspects and 'neutralise' them.
The difficulty climbs as you progress through the levels! As does the pay too, so you can gain some side-cash!
To use this mod, just get in any police vehicle (this includes military vehicles too!) and press 2 to start the missions and follow the onscreen instructions. Press 2 at any time to cancel the current mission. Note that you can't use the police maverick since it will collide with other mods.
You have 3 minutes to start the chase, after that there's no limit. To start the chase, either start shooting the criminals, or approach them with the siren on.

Note: if you have trouble getting the enemies load, try to restart the missions. If that doesn't help, press Insert to reload the mod.

Installation
Make sure you have both the Microsoft .NET Framework 4.5 and the Microsoft Visual C++ Redistributable Package (x64) installed.
Download and install Script Hook V (including the ASI loader).
Download the latest Script Hook V .NET from github and copy the ASI into your game folder.
Extract the provided Vigilante.dll to /Grand Theft Auto V/scripts/
If that folder does not exists, make one.

Known Issues
Please leave a comment on the page if you encounter any.
Changelog
-0.6
--Compatibility for ScriptHookVDotNet 2.9.6
-0.5
--Compatibility for ScriptHookVDotNet 1.0
-0.4
--You cannot start the missions with a wanted level.
--Removed the timer
--Peds now properly travel in convoys.
--Added a lot of vehicles for criminals.
--Random vehicle colors for criminals.
--Criminal accuracy scales with level.
-0.3.1
--Latest experimental ScriptHookDotNet support, please update.
-0.3
--ScriptHookDotNet 0.9 support.
-0.2:
--ScriptHookDotNet 0.8 support.
--Criminals drive slowly at first, then speed up when you spook them (shoot or activate the siren)
--changed the timer ticking until level completion to chase start.
--Multiple enemies now spawn in convoys.
--(Probably) fixed the no carspawning error.
-0.1:
--Initial Release.
 
 
 



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