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Spells

Yu-Gi-Oh! BAM Walkthrough and Guide

by Mongoose General  

 
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Spells

Spells are vital for complimenting the Monsters that will undoubtedly make up the bulk of your Deck in Yu-Gi-Oh! BAM. You only want about 5 Spells for every 10 Monsters in your Deck.

You don't want too many Spells in your Deck. Some of the most useful ones early in the game are Fissure, Ring of Magnetism, Sword of Dark Destruction, and Remove Spell.

Acid Rain:
Card Type: Spell
Costs: 12500 Coins
Effect: Annihilate Machines
Effect 2: Sacrifice Machines

Anti Raigeki:
Card Type: Spell
Costs: 40 Card Pieces
Effect: Cripple - 500
Effect 2: Backfire - 1000
           
Beast Fangs:   
Card Type: Spell
Costs: 11 Card Pieces
Effect: Beast Boost    - 300
Effect 2: Heal - 300

Blue Medecine:
Card Type: Spell
Costs: 5 Card Pieces
Effect: Heal - 400

Book of Secret Arts:
Card Type: Spell
Costs: 11 Card Pieces
Effect: Spellcaster Boost - 300
Effect 2: Heal - 300
           
Burning Spear:
Card Type: Spell
Costs: 13 Card Pieces
Effect: Fire Boost - 400
Effect 2: Backfire - 200

Call of Darkness:
Card Type: Spell
Costs: 15 Duel Points
This gives 300 Life Points for every Monster or Spell that you destroy.   

Castle Walls:
Card Type: Spell
Costs: 10 Card Pieces
Effect: Boost - 200
This causes your Monster to lose 1,000 Power when this card is destroyed.     

Change of Heart:
Card Type: Spell
Costs: 5 Duel Points
Effect: Destroy Monster
Effect 2: Feeble All - 500

Cyber Shield    :
Card Type: Spell
Costs: 4,000 Coins
Effect: Winged Beast Boost All - 300   
   
Dark Energy:
Card Type: Spell
Costs: 10 Card Pieces
Effect: Dark Boost All - 300
       
Dark Hole:
Card Type: Spell
Costs: 15 Duel Points
This causes all Monsters on the Field to be destroyed at the start of the round. It also causes you to lose 2,500 Life Points.       
       
Dian Keto the Cure Master:
Card Type: Spell
Costs: 1 Duel Point
Effect: Heal - 1000       

Dragon Capture Jar:
Card Type: Spell
Costs: 8 Card Pieces
Effect: Dragon Cripple All - 300       

Dragon Treasure:
Card Type: Spell
Costs: 11 Card Pieces
Effect: Dragon Boost - 300
Effect 2: Heal - 300

Elf's Light:
Card Type: Spell
Costs: 13 Card Pieces
Effect: Light Boost - 400
Effect 2: Backfire - 200

Eradicating Aerosol:
Card Type: Spell
Costs: 30 Card Pieces
Effect: Annihilate Insects       
   
Exile of the Wicked:
Card Type: Spell
Costs: 30 Card Pieces
Effect: Annihilate Fiends       
       
Fake Trap:
Card Type: Spell
Costs: 9 Duel Points
This causes your opponent to lose 500 Life Points for each Monster or Spell in the channel.           

Final Flame:
Card Type: Spell
Costs: 7 Card Pieces
Effect: Hurt Opponent - 600       

Fissure:
Card Type: Spell
Costs: 20 Duel Points
Effect: Destroy Monster       
       
Follow Wind:
Card Type: Spell
Costs: 10 Card Pieces
Effect: Wind Boost All - 300       

Germ Infection:
Card Type: Spell
Costs: 4 Duel Points
This causes your oppponent's non-Machine Monsters to lose 300 Power at the start of the round.

Goblin's Secret Remedy:
Card Type: Spell
Costs: 1 Duel Point
Effect: Heal - 1000       
   
Gravedigger Ghoul:
Card Type: Spell
Costs: 10 Card Pieces
Effect: Destroy Spell
Effect 2: Backfire - 1000

Gust Fan:
Card Type: Spell
Costs: 13 Card Pieces
Effect: Wind Boost - 400
Effect 2: Backfire - 200

Harpie's Feather Duster:
Card Type: Spell
Costs: 20,000 Coins
Effect: Annihilate Spells
Effect 2: Backfire - 1000

Heavy Storm:
Card Type: Spell
Costs: 18 Duel Points
Effect: Annihilate Spells
Effect 2: Sacrifice All Monsters   

Hinotama:
Card Type: Spell
Costs: 6 Card Pieces
Effect: Hurt Opponent - 500       

Horn of Heaven:
Card Type: Spell
Costs: 15 Duel Points
This causes all Monsters on the field to be destroyed at the round's end.       

Insect Armor and Laser:
Card Type: Spell
Costs: 11 Card Pieces
Effect: Insect Boost - 700   
   
Invigoration:
Card Type: Spell
Costs: 15 Card Pieces
Effect: Earth Boost All - 300   
   
Just Desserts:
Card Type: Spell
Costs: 11 Duel Points
This causes your opponent to lose 1,500 Life Points if there are three Monsters on their side.   
           
Kunai with Chain:
Card Type: Spell
Costs: 2 Card Pieces
Effect: Boost - 500       

Laser Arm Cannon:
Card Type: Spell
Costs: 11 Card Pieces
Effect: Insect Boost All - 300   
   
Last Day of the Witch:
Card Type: Spell
Costs: 30 Card Pieces
Effect: Annihilate Spellcasters           

Legendary Sword:
Card Type: Spell
Costs: 75 Coins
Effect: Boost - 200       

Metalmorph:
Card Type: Spell
Costs: 3 Duel Points
Effect: Boost - 500
Effect 2: Backfire - 500

Mirror Force:
Card Type: Spell
Costs: 34 Duel Points
This causes all of your opponent's Monsters to be destroyed if there is a Spell or Monster in this channel belonging to your opponent.
       
Mooyan Curry:
Card Type: Spell
Costs: 100 Coins
Effect: Heal - 200       

Ookazi:
Card Type: Spell
Costs: 10 Card Pieces
Effect: Hurt Opponent - 800       

Raigeki:
Card Type: Spell
Costs: 50 Duel Points
Effect: Annihilate Monsters       
   
Raimei:
Card Type: Spell
Costs: 3 Card Pieces
Effect: Hurt Opponent - 300       

Red Medecine:
Card Type: Spell
Costs: 6 Card Pieces
Effect: Heal - 500       

Reinforcements:
Card Type: Spell
Costs: 8,750
Effect: Boost - 500
This causes your own Monster to lose 500 Power at the round's end.

Remove Spell:
Card Type: Spell
Costs: 10 Duel Points
Effect: Destroy Spell           

Restructer Revolution:
Card Type: Spell
Costs: 3 Card Pieces
Effect: Heal - 400
Effect 2: Heal Opponent - 200

Ring of Magnetism:
Card Type: Spell
Costs: 675 Coins
Effect: Cripple - 500   
   
Robbin' Goblin:
Card Type: Spell
Costs: 6 Duel Points
This causes you to receive 300 Life Points every time your opponent loses their own Life Points.           

Royal Decree:
Card Type: Spell
Costs: 7 Duel Points
This caues all of your opponent's Spells to be destroyed at the round's end if you still have 3 Monsters left at the end of the round.
   
Salamandra:
Card Type: Spell
Costs: 1 Duel Point
Effect: Fire Boost - 700       

Seven Tools:
Card Type: Spell   
Costs: 20 Card Pieces
Effect: Destroy Spell
Effect 2: Backfire - 500

Shine Palace:
Card Type: Spell
Costs: 1 Duel Point
Effect: Light Boost - 700       

Silver Bow and Arrow:
Card Type: Spell
Costs: 11 Card Pieces
Effect: Fairy Boost All - 300       

Soul of the Pure:
Card Type: Spell
Costs: 10 Card Pieces
Effect: Heal - 800   
   
Sparks:
Card Type: Spell
Costs: 100 Coins
Effect: Hurt Opponent - 200
       
Steel Shell:
Card Type: Spell
Costs: 13 Card Pieces
Effect: Water Boost - 400
Effect 2: Backfire - 200

Stim-Pack:
Card Type: Spell
Costs: 5 Duel Points
This causes your Monster to receive 400 Power at the start of the round, but lose 300 Power at the end.

Stop Defense:
Card Type: Spell
Costs: 75 Coins
Effect: Cripple - 200       

Sword of Dark Destruction:
Card Type: Spell
Costs: 2 Card Pieces
Effect: Boost - 500   
   
Sword of the Deep-Seated:
Card Type: Spell
Costs: 12 Duel Points
Effect: Boost All - 500
Effect 2: Backfire - 1000   

The Cheerful Coffin:
Card Type: Spell
Costs: 25 Duel Points
Effect: Destroy Monster
Effect 2: Heal - 500
   
Tremendous Fire:
Card Type: Spell
Costs: 1
Effect: Hurt Opponent - 1000       

Tribute to the Doomed:
Card Type: Spell
Costs: 10 Duel Points
Effect: Destroy Monster
Effect 2: Sacrifice All Spells   

Violet Crystal:
Card Type: Spell
Costs: 11 Card Pieces
Effect: Zombie Boost - 300
Effect 2: Heal - 300

Waboku:
Card Type: Spell
Costs: 4 Duel Points
Effect: Immune All
Effect 2: Backfire - 1000

Warrior Elimination:
Card Type: Spell
Costs: 12,500
Effect: Annihilate Warriors
Effect 2: Sacrifice Warriors
   
White Hole:
Card Type: Spell
Costs: 40 Duel Points
Effect: Immune All       



 
 
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