Your Account
    Log into your account here:
       Forgot Password

    Not registered? Sign Up for free
    Registration allows you to keep track of all your content and comments, save bookmarks, and post in all our forums.

Part 26: Wrapping up the Sub-Quests

Assassin's Creed: Brotherhood Walkthrough and Guide

by Chris Boots-Faubert  

 
Print page (no screenshots)   |   Print page



Part 26: Wrapping up the Sub-Quests


Claiming the Armor of Brutus

We have now reached the point in the game where completing the sub-quests is no longer optional, because the things we gain by doing them can have a major impact on how the last quarter of the game plays out.  With that in mind it is time to wrap up any of the sub-quests that we have delayed doing until now...

The reason that this is important has to do with the benefits that we gain from doing these side-quests, for example completing the Lairs of Romulus gains us the Armor of Brutus, which provides us with the maximum amount of health diamonds -- 25 -- that you can have in the game!

Completing the Guide and Shop side-quests adds so many different things that I hardly know where to begin -- they add items like weapons and armor, they unlock new and expanded pouch options, and they increase our 20-minute income considerably!  They also add background information to a degree, but probably the most important element that they bring to the table is expanded services from the different Guilds.

In the case of your Recruits, having most of them at Master Assassin Level gives them better armor and weapons, guns, and smoke bombs, and you only have to see them use those one time to understand why that is a good thing!

These quests are mostly repeats of the same basic mechanisms within each -- but where it will help I have provided videos to show the different steps, making this the most video-rich section of the guide.  If you run into trouble, watch the videos as that will help a lot.

-- Cristina Missions --

These have their own chain of Icons on the map -- if you get lost look along the North edge for the second mission, the third is in the southeast of the central district.

Considering that this started out with so much potential it is a pity that it ended the way it does....

 

-- The Guild Quests and Challenges --

Take the time now to raise the different guild levels in the game.  Basically there are four Guilds, and each should be at a minimum Level 10 when you are done.  How to get them there is explained below. 

Before you begin, hit the Pause Menu, select DNA, and then move the selection to Guild Challenges and click the action button.  You can now move left and right to determine the current Rank for each of the four Guilds -- it will range from Unranked to whatever the number is.  Ideally you will want them at Rank 10 at this point.

If you click on the individual Guild in this section of the DNA Menu you will see how many challenges are required to reach the next rank, click again and you will see a list of the challenges for that guild and your current status for each challenge!

You want to look the list over to see which you think you can do more easily, and then go out and do them until you reach the desired rank -- which in this case is ten.  Refer to the Appendixes for a complete list of the Guild Challenges for each of the Guilds.  Below are notes you need to be aware of for each.

Training your Assassin Recruits to the level of Assassin is the first priority for this portion of the section, so  if you have not already done so it is time -- but be sure to take a look at Appendix A and complete ALL of the Guild Challenges that can only be done with Recruits prior to getting them all to graduated level.

You want to complete the Recruit-related challenges first, and then the others.  When you have completed 10 Guild Challenges (using all of the Guilds not just this one) you will unlock an Achievement, so bear that in mind.

In addition to the Guild Challenges you can raise Rank through Assassination Contracts -- these are special jobs for you that appear at specially=marked Coops -- check the map -- this a a rapid way to gain rank.


-- Templar Agents --

Scattered around the map are black diamond markers for Templar Agents -- each has a different story, the operative point being that the person you need to kill for them is an agent of the Templar, and killing them weakens the Templar organization.

Keep working these until you get them to a full Sync.


-- The Lairs of Romulus --

We completed one of the Lair's earlier as part of the quest line we were doing -- there are three more that we need to complete as side-quests:

* Shrine in the Basilica di San Pietro (Amen)
* Shrine in the Catacombe di Roma (Undertaker 2.0)
* Shrine in the Cloaca Maxima (Plumber)
* Shrine in II Colosseo (Gladiator)
* Shrine in Palazzo Laterano (One-Man Wrecking Crew)
* Shrine in the Terme di Traiano (Golden Boy)


Basilica di San Pietro (Amen)


Catacombe di Roma (Undertaker 2.0)


Cloaca Maxima (Plumber)


II Colosseo (Gladiator)


Palazzo Laterano (One-Man Wrecking Crew)



 
 
Need some help with this game? Or can you help others?
Click below to go to our questions page to see all the questions already asked and ask your own.
PS3 | Xbox 360

Comments for Part 26: Wrapping up the Sub-Quests

 
 
5 comments, latest first.
 
May 2nd 2011 pixvil
how do you get to Shrine in the Cloaca Maxima (Plumber)

ID #41095
Jan 18th 2011 Guest
The last temple of romulus in near Il Vaticano. Theres a couple of drunk hobos on the ground next to it.
ID #25983
Jan 15th 2011 Guest
why don't you show were these places are on the map i mean you just press select
ID #25505
Jan 9th 2011 Guest
how do you unlock the last temple of romulus? i am on the 7th memory strand and still have not unlocked it.
ID #24685
Dec 29th 2010 Guest
how do u get 2 the entrance of the cloaca maxima(plumber)?

ID #22954