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FAQ/Walkthrough

by Osafune2

   

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Think my ASCII art is crap? So do I so if you are feeling
generous than you can make me some yourself. :D

                      0-------------------------------------0
                      |           Resident Evil 4           |
                      |          FAQ/Walkthrough            |
                      |       By J "Osafune2" Southgate     |
                      |       For the Nintendo Gamecube     |
                      |       Copyright � Osafune2 2006     |
                      |             Version 1.01            |
                      0-------------------------------------0

Version History:

1.00 - I began this FAQ and soon had everything written up, I finished the
walkthrough and went back and added to all the pre-walkthrough sections to
get them up to scratch.

1.01 - I attempted to add some items and weapon sections but I simply 
cannot find the time or energy because I have exams and stuff and there are
a million better guides than mine that already contain Item info and this
guide probably wont get posted anyways. I did add in Assignment Ada and
eventually I will endeavour to include the Mercenaries.

Email: [email protected]


                     +=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+
                               TABLE OF CONTENTS   
                     +=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+=-=+
 
                               00. Introduction
                               01. Characters
                               02. A few general tips
                               03. Walkthrough
 
                               Chapter 1 - 1
                               Chapter 1 - 2
                               Chapter 1 - 3
                               Chapter 2 - 1
                               Chapter 2 - 2
                               Chapter 2 - 3
                               Chapter 3 - 1
                               Chapter 3 - 2
                               Chapter 3 - 3
                               Chapter 4 - 1
                               Chapter 4 - 2
                               Chapter 4 - 3
                               Chapter 4 - 4
                               Chapter 5 - 1
                               Chapter 5 - 2
                               Chapter 5 - 3
                               Chapter 5 - 4
                               The Final Chapter

                               04. Assignment Ada
                               05. Boss Guide
                               06. Legal
                               07. Credits


 _________________________________________________________________________
||-----------------------------------------------------------------------||
||                           00. Introduction                            ||
||-----------------------------------------------------------------------||
 �������������������������������������������������������������������������
Hello, my name is Osafune2 and this is my latest project, Resident Evil 4
for the Nintendo Gamecube, you may recognise me from my Ocarina of Time
or Secret of Monkey Island FAQs that can also be found on GameFAQS and
IGN. I didn't really mean to write this, that may be a rather odd thing to
say and indeed it certainly is under odd circumstances that I decided to
write this, or rather didn't decide. I was sitting around unable to sleep
and I just randomly wrote "Chapter 1 - 1" in a text document and wrote
out a guide for that chapter, I didn't really think of continuing but
suddenly I was compelled and began writing and this FAQ/Walkthrough was
born. The walkthrough is pretty vague in parts because some of it was from
memory because I only took rough notes on a subsequent playthrough of the
game like what items are where etc.

I am glad I made this guide and I really enjoyed writing it up and noting
down some of my cool strategies for getting through the tough bits using
as little ammo as possible, this is a pretty good walkthrough if I may
say so myself but I am currently playing through once more so I can gloss
over one or two vague parts of the guide, I also eventually want to add
some strategies for Professional Mode. I do not expect you will see this
as Resident Evil 4 has been written for by loads of other people already
but hopefully CJayC will deem this document worthy of a place on his site.

-- Osafune2

 _________________________________________________________________________
||-----------------------------------------------------------------------||
||                           01. Characters                              ||
||-----------------------------------------------------------------------||
 �������������������������������������������������������������������������
Lets not beat around the bush, lets get in there with some rough character
biographies written by me in a few minutes.

Leon Scott Kennedy
------------------
As you may well know, Leon S. Kennedy was just a Rookie Cop 6 years ago
in the Raccoon City Police Department. It was his first day on the force
and he got himself involved with the infamous T-Virus outbreak caused by
William Birkin, a scientist who caused a leak in the water system for the
city and turned the residents into mindless, flesh eating Zombies. He 
managed to escape with the help of Claire Redfield, who was looking for 
her brother Chris, missing since the incident in the Arklay Mountains. 
Leon also seems to have fallen in love with the mysterious Ada Wong who
appears in the game, is she in Resi 4 we wonder?

After the Raccoon incident Leon caught the attention of the US Government
due to his remarkable feat and skill and he was recruited as an agent
guarding the President's family shortly afterwards. Through tough physical
training he transformed himself into one of the best agents in the world
and performed many daring assignments and became experienced and also
learned a few Spider-Man esque wise cracks it seems. When Ashley Graham,
the President's Daughter, was mysteriously kidnapped Leon was hired to
go in on a one man rescue mission and find her, apparently she has been
sighted in rural Europe...


Ashley Graham
-------------
Ashley is the well-endowed daughter of the President. As previously
mentioned she has very large breasts and wears clothing similar to the
type of thing you would expect to see on perverted Hentai, which gives
a depraved mental picture of the developers. She gets kidnapped by a
mysterious group on her way home from college in Masachusetts and has been
sighted in Europe, cue Leon being sent on a rescue mission.


Ada Wong
--------
Ada is the Eurasion woman whom Leon met in Resident Evil 2, she aided him
in escaping Raccoon City and was seemingly killed by a mutated William
Birkin, but rather than getting killed she was rescued by a certain
man by the name of Albert Wesker... It seems they are working for an
unknown Organization in RE4 and Ada is sent out to the village and 
surrounding areas to search for a Plaga sample for Wesker, but it seems
there is more to her than meets the eye, perhaps she is playing a rather
dangerous game of double crossing? Anyway she meets Leon several times and
even saves his life a few times, maybe she loves him still, if I was Leon
I would love her, definitely.


Jack Krauser
------------
A former comrade and fellow agent with Leon, Krauser was thought to have
died in a Helicopter crash but it seems this steroid pumped Sylvester 
Stallone wannabe has been sent in to Europe and appears to be working with
miss Ada Wong, though the two of them don't always see eye to eye. He 
seems to be an extremely violent, homicidal maniac these days so Leon has 
to be careful because he has orders regarding Mr. Scott Kennedy.


Luis Sera
---------
This Aragorn lookalike claims to be an ex-cop and a ladies man. He helps
Leon and Ashley out in several situations after Leon rescues him from
captivity, he seems to be a pretty cool guy but just what is he doing in
the village and why was he taken captive? He is unwilling to reveal his
real past but it seems he knows too much.


Bitorez Mendez
--------------
This eight foot tall, google eyed freak is the chief or priest to the
village and it seems he gives orders to the strange villagers. He has a
few run-ins with Leon but he spares his life. He takes orders from one
named Lord Saddler...


Ramon Salazar
-------------
Ramon is the castellan of the castle and he is also very short in stature
and has an irritating high voice. He enjoys inventing new ways to dispose
of Leon and gets increasingly infuriated when they are thwarted by Leon's
l33tness. He is the eighth Castellan of the castle and he wants to correct
the ways of his predecessors and give the Las Plagas parasites to a
strange cult group called the Los Illuminados. He doesn't really appear
to be acting on his own free will.


The Los Illuminados
-------------------
This mysterious organization/religious cult group is responsible for the
whole situation. It seems they have revived some parasites called the
Las Plagas and are using them to make puppets of the local villagers,
their nefarious deeds will become more apparent as Leon progresses.


Ganados
-------
These once peaceful villagers lived their simple lives out perfectly
happily doing their daily chores and duties. One day a priest by the name
of Saddler came to them and began preaching an odd religion, it also seems
that he took some away and gave them odd injections, these villagers are
now mindless, murderous maniacs bent on killing Leon.


Lord Saddler
------------
You will hear the enemies cry his name in death, but who is this 
mysterious cloaked man? He seems to have complete rule over the Las Plagas
and uses them to his ill will.


 _________________________________________________________________________
||-----------------------------------------------------------------------||
||                           02. A few general Tips                      ||
||-----------------------------------------------------------------------||
 �������������������������������������������������������������������������
Before I start the walkthrough I intend to go through the basics of this
game with you, starting with the controls:


Control Stick - This simply moves Leon around at varying speeds depending
                on how much pressure is applied.

     A button - This serves as the main action button, you can get these
                prompts with the name of the action that can be performed
                such as "Open," "Climb" or "Kick." When holding R or L
                to draw the Gun or Knife it is the fire or slash button.

     B button - Hold this down to make Leon run when moving with the
                Control Stick.

     Y button - Opens the inventory, this then allows you to move around
                it and organise it or use items etc.

     X button - When playing with Ashley in tow, this tells her to wait or
                follow on if she is already waiting, also, when near an
                item such as a dumpster, she may be able to hide in it.
                If she can do so, a prompt shows, press X to make her
                perform the action.

     Z button - Opens the Map

     R button - This makes Leon draw his gun ready to aim and shoot some
                motherbitches. 

     L Button - This makes Leon get his knife out ready to knife some
                motherbitches.

      C-Stick - This rotates the camera, nothing more, nothing less.

        D-Pad - Alternate method of control, just not analogue.

        Start - Pauses the game and opens the options menu.


Now I will talk a little bit about playing with Ashley, as said in the
above section, you can use the X button to tell Ashley to wait or to
follow you from a waiting position. This is highly useful if you want
to leave her in a corner whilst you fight and protect her. There are a
few more important points, Ashley can get picked up and carried by an
enemy, if that enemy reaches a door then it is Game Over, the same thing
applies if Ashley is killed by you or an enemy, if she is carried off 
then you need to shoot the enemy down. For some reason Ashley posseses 
an inability to descend ladders so you must catch her with the A button.
Be careful in combat as well because it doesn't take much to kill Ashley
and she does crouch when surrouded by enemies as opposed to running away.

Now for some basic survival tactics:

1) The Knife is very useful in this game, particularly in the village and
   other early sections. If confronted with one or two villagers then 
   there is simply no need to waste ammo, weapon carrying Ganados have
   very distinct attack animations that are very easy to read when they
   are going to use them, the pitchfork being the easiest and slowest
   attack to read. At this point simply step back and they will miss and
   stumble a little, now step forward and calmly knife them in the face,
   this makes them stagger and allows you to get a melee attack in such
   as a kick and then knife them to death on the floor, no bullets used.
   This tactic is a life saver on pro.

2) Use ladders, a prime example of this is in the walkthrough at the start
   of chapter 1 - 2. If there are a lot of Ganados and you have access to
   a ladder, then simply climb up and wait at the top with the knife, 
   they will simply line up and then climb the ladder allowing you to
   slash them down with the knife, easy peasy.

3) Knife barrels, you shouldn't need to be told to knife barrels and
   crates.

4) Use bullets sparingly. This is another no-brainer, do not go spraying
   bullets into the oncoming hordes unless you have the Chicago Typewriter
   then it feels damn fine. But other than that, aim for the head to
   get a melee attack at a single one, this will also knock all other
   enemies flying, also Leon is invincible in a melee attack animation.
   In the castle and Island areas, the best use of bullets is to shoot the
   knees and lower leg area as they will go on their knees and the 85%
   instant kill Suplex move becomes available, this is a God send for
   taking out enemies fast.

5) Flash Grenades are an instant kill against Parasite spawning ganados.
   If there are a large number on Plaga heads as I like to call them,
   then use a Flash Grenade to instantly destroy them, this is amazingly
   useful particularly on the cabin fight in Pro mode.

6) Save a lot, unlike previous Resident Evil games you no longer get a
   grade depending on the number of saves, so feel free to use as much or
   as few saves as you want, remember that there are no Ink Ribbons which
   is highly useful. 

7) Do not immediately sell treasures, there are certain treasures that
   can be combined with other smaller jewels and suchlike to greatly
   increase the value.

   - Beerstein combines with the Red, Green and Yellow Catseyes.
   - Elegant Headdress combines with the various colour gems.
   - Golden Lynx combines with the Red Stone of Faith, Blue Stone of
     Treason and Green Stone of Judgement.
   - The Butterfly Lamp combines with the various colour Eyes gained from
     killing Novistadors.
   - The Crown combines with the Crown Jewel and the Royal Insignia.

8) Mix herbs, this is extremely important, never simply use and waste a 
   single Green Herb unless you are desperate for inventory space, you
   can always guarantee another herb or a red herb later on to combine
   it with and increase the effectiveness.

   Green Herb = Restores a small amount of health
   Green + Red = Completely restores health, very useful.
   Green + Green = Restores a substantial amount.
   Green + Green + Green = Completely restores health
   Green + Yellow = Restores a small amount and increases health bar.
   Green + Red + Yellow = Completely restores health and increases the
                          health bar, beast combination in the game.

Now on to the main event, the walkthrough section.

 _________________________________________________________________________
||-----------------------------------------------------------------------||
||                           03. Walkthrough                             ||
||-----------------------------------------------------------------------||
 �������������������������������������������������������������������������
This walkthrough section is pretty much spoiler-free for your enjoyment.
It is also pretty in-depth, it has some advanced strategies about using
the knife for certain parts and if you have trouble with them then do not
worry, there are alternate ways to doing them, just use guns, I included
them for ammo conservationists playing in Pro or whatever. Enjoy this
walkthrough written completely by yours truely.

NOTE: Some of this walkthrough is a little vague because I played and then
wrote it up afterwards, so some of the items etc may have escaped my
memory, especially in Chapter 5. I will hope to ammend this in future
updates so stay tuned.

       #
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    #####
   #### ##
  ###'  ##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ####   ##  Resident Evil:  Chapter 1 - 1
####  ####~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##  ## #####                        THE VILLAGE
#   '  ###  #
       ###  #
       # # ##          
         ###
   __ 
  /  )
 /--/ 
/  (_fter the opening cutscenes, you begin your game on a lone path out in
rural europe, you will see some crows on the branches of a tree, if you 
want you can shoot them for 200 Ptas or whatever they may yield. Continue
onwards and you will find a small wooden house. There is a quick scene 
here, before you go in, head to the left and you will find a small crate
on the back of a cart, press L to bring out your knife and smash it and
then take the random content. Now go and enter the cabin, head to the left
for a scene and then you will be attacked by this mysterious villager,
he is armed with an axe, I recommend waiting for him to strike and then
step backwards, his lunge unsteadies him allowing you time to slash him in
the face with the knife. Upon doing this enemies will often stagger and 
you can get a prompt saying "Kick" press A to kick him over and then when
he is prone on the floor, slash him again with your knife as there is no
point in wasting ammo.

After this another scene occurs, when it is finished there are more 
Ganados (villagers) on your tail, run up the stairs ahead and collect the
Handgun Ammo and then go to the window and press A to jump out. You are 
now faced with three villagers, one has a pitchfork, one an axe and I
believe one is unarmed. Stand with your back to the house and wait for the
first one to get into an attack animation, dodge it by stepping back and
then go forwards and slash him in the face and then kick him, this should
send the others to the ground as well, now you can get a good few slashes
in whilst they are on the floor. Now back away and do the same thing as
before to kill them all without wasting a single bullet, pretty nifty eh?

Grab whatever items they drop and then continue down the path and enter
the small shack up ahead and get the Handgun Ammo from the table and 
smash the crates here for some items, one of them always seems to yield a 
handy Green Herb here so take that as well. Now exit and head further 
along and you will see a dog trapped in a bear trap, help it with the A 
button and it will scamper off, it'll return the favour later, trust me. 
Run a little way further along and to the right there is a fenced off sort
of area, go near the tree here and grab the well hidden Red Herb, in your 
inventory you might want to mix it with the Green Herb to get an item that
can restore full health. Now you will see a sign post with skulls on it 
like the one you saw before the dog, this means as you may have guessed, 
that there are traps nearby.

Head down the hill and you will see two trip wires, do not step into these
as there will be a large explosion, instead there is a gap between the
trees that you should take. Go carefully and look to the floor to see a
Bear Trap, knife it to make it close and then head up the slope here, a
Villager armed with a pitchfork will see you here. Get farely close in to
him and he will go into his lumbering, clumsy attack animation, step back
to dodge it and then move in when he is off balance and knife him in the
face then press A to kick him and then get him on the floor, this is a 
useful tactic and we will be using it a lot to conserve ammo. Now go along
the path a bit more here to find a shack which you should enter, get the
Green Herb from in here and then knife the crates and grab whatever comes
out.

Now once outside the shack there are a further two villagers, they will
come at you one at a time, so be ready to use some knifing skills, you
should not need a gun here if you are relatively experienced. Take them
down with knife slashes to the face and then kick them. Now head past them
and go across the bridge. You will see three villagers on the cliff but
they will not be able to reach you, continue down and stand near the door
way of this shack to lure out this solitary villager, he is unarmed so 
just slash his face repeatedly, then enter the shack and grab the Handgun
Ammo and smash the crates for their contents and then go and open the gate
to enter the actual village of Pueblo.

Upon entry a cutscene happens and you get Playing Manual 1 from nowhere,
now go forwards and you will get a prompt saying "Look" press the A button
to look through Leon's binoculars and you will see many villagers going
about their business, might look quite innocent if it weren't for the 
Spanish Policia officer burning at the stake. Nice. As there are a lot
of villagers here, expect a big battle that will most likely put you out
of ammo and lose you a lot of health if you don't know what you are doing.
Luckily there is a simple strategy that involves using two bullets that
will enable you to complete this tough battle without being hurt.

Head over into the village and run to the right side, there is a woman
with a pitchfork that will notice you, luckily they are slow to react so
you can enter the first house on the right, past this woman, it can be a
little difficult to see. After entering, turn round and shoot the left of
the door twice to make a hole, now go up to it and hold L to ready the
knife, as the villagers approach just tap A and aim for their faces, you
will get "Kick" prompts and you can kick the enemies through the door
without harming it. Keep doing this, it takes a long time, more villagers
will come into the village. Keep standing by the hole in the door and
slash at them through it and eventually a scene will happen and they will
all leave.

At this point you can go and grab the items your victims dropped and enter
the house you took refuge in once more, go to the right and smash the
Barrel and grab whatever it contains, then go and slash the lock off the
door and enter the back room, take the 1000 Ptas from the bed and
smash the crates for some items. Now leave this house and enter the one
opposite, go behind the stairs and grab the Handgun Ammo from the cabinet
and then knife the barrels for items, then head up the stairs and take the
Shotgun from the wall and smash the cabinet glass with a knife and take
the Incendiary Grenade. Take the Shotgun Shells from the bed up here and 
then jump out the window next to the shotgun, head right up on to the 
side house here and check the chimney for some Handgun Ammo and then head
back and follow the path round and get the Spinel, a valuable gem.

Now drop down from here and head right to the entrance of the village,
from here head right past the cow and then knife the crate for a Yellow
Herb, if mixed with a Green and/or Red you can use it to not only heal
but it will increase your maximum health as well, now get the Red Herb
from the cart and then go back to the village entrance and head left from
there this time behind the house on the left where you got the Shotgun
from. Get the Green Herb from the logs and then continue and knife the
crate for a Red Herb. Jump through the window near you and take the
Handgun Ammo from this house and smash the crates for items and then exit.
Now go left towards the chapel where all the villagers went, to the left
of this one can find a well hidden box of Handgun Ammo through the wooden
fence on the right.

Now near the chapel there is a large tower, enter and climb the ladder
and take the Handgun Ammo from the table and then drop down, exit the
tower and head right up the path, check the little shacks here and there
for some items and then in the last one on the right there is some Handgun
Aammo and an Alert Order file on the desk, take it and read it and then
continue up this path and enter the next area which is a farm.

In here the first thing you want to do is take out the enemies here, and
do this without using much ammo if any. Luckily this is simple, head to 
the left and you will see a big barn, enter here and swiftly slash the
Villager with the pitchfork in the face and kick him, now take him out 
with the knife. Another villager should now be alert to your presence and
enters the barn, this one throws axes, what you need to do is wait for him
to throw an axe and dodge as best you can by running and then as he gets
another one ready, slash him in the face with your knife and kick him to
the floor and take him out with the knife. Now smash the crate in the barn
for whatever it yields and enter the little enclosed area behind it. There
are chickens here and some of them lay eggs, if you see any green rays
indicating an item, it will be an Egg, take it as they are useful and
compact healing items.

Now head back through the barn and climb the fence to the right of where
you entered this area, run over to the right and you will find another
villager wielding a pitchfork, step back to dodge his attack and take him
out with the knife. There is another villager in the barn to take out so
do so and then wait on the ground floor for another one to enter via the
window, close in after he enters and slash him to death before he can aim
an axe at you. Now the enemies are killed, slash the barrels in here for
items and open the cabinets for a Spinel and Green Herb then climb the 
ladder and get the Handgun Ammo from the cabinet, then climb out of the
window space and drop down immediately ahead, smash the box here for the
Beerstein and then push the large bookcase away.

You may have noticed several Blue Medallions around the farm and indeed
taken the notice from the tree, if you destroy ten or more you get a nice
gift from someone. Here is how to get seven from the farm area. From the
entrance of the farm, head right and shoot the one hanging from the tree,
1/15, then climb the fence and head round the side of the large barn and
look up and shoot 2/15, enter the large barn and climb the ladder and then
go out the window and head left, there is a windmill on the right with
medallion 3/15 on it, shoot it out and then drop down. Smash the crate for
and item and then look above the gate to the right for 4/15. Climb back
up the ladder and you will see 5/15 hanging in the window of the big barn.

Drop down here and go over towards the other barn where you took out the
first villager, there is a small balcony above the doorway, step back and
shoot number 6/15 down from there, now head through this barn and shoot
7/15 from the tree on the right. Now before you go, head back to the
entrance of the farm and into the little hut, there is a Typewriter to 
save your game as well as a barrel containing an item. Outside this hut
on the right is a well full of stinking water, shoot the wooden prop to
knock the lid down and then shoot the shiny Pearl Pendant down and collect
it. Now go and leave the farm via the exit across the other side.

Once out here, there is another Booby Trap sign, head down the hill and
there is a scene where a boulder is pushed down towards you. This bit can
be annoying, Tap A as fast as you can and Leon sprints away from the
boulder, eventually a dodge prompt will come up, this consists of wither
"L + R" or "A + B" press the appropriate buttons and Leon will dodge, if
you get crushed simply retry from the top of the hill. Now you will be in
a tunnel, shoot the shiny things from the ceiling to get some Spinels.
Out here you will see a Villager with some dynamite, approach him and he
runs off to the right and enters the house, if you are quick enough you
can follow him and knife him down as he tries to climb through, then run
back as he will explode. Now try and attract the other villagers in the
hut by climbing in through the window and then out again, now go and stand
parralel with the wall alongside the window, at this point the Villager 
will stand with his arm holding dynamite poking out the window, shoot it 
and he explodes, this is a glitch in the AI, he just runs at the wall.

Climb in the hut and loot the crates and then enter the next room, there
is a crack in the door here, look out to see another dynamite villager,
shoot the dynamite from his hand to kill him. Now leave this house and go
to over to the house on the left as you came in, there is a trip wire to
be careful of as well as a bear trap, so enter from the other side and
loot the crates for a Spinel among other things. Now go towards the big
house ahead, before you enter, shoot the birds nest in the tree to get the
Red Catseye. Now head to the right of the house and smash the crate for
an item. Finally enter the house by slashing the lock from the door, take
the Handgun Ammo from the table and open the cabinet for 1000 Ptas. Ignore
the typewriter and head through the doorway, stop and look right, shoot
the tripwire to avoid being hurt and then continue and shoot the next one
away. In here take the Green Herb from the cabinet and the 1000 Ptas from
the table, now to the left is a bookcase, push it aside and enter through
the doorway, now head along the path and open the cupboard for a cutscene
and the end of the chapter.

Save your game.


       #
     ####
    #####
   #### ##
  ###'  ##~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
 ####   ##  Resident Evil:  Chapter 1 - 2
####  ####~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##  ## #####                        THE VILLAGE
#   '  ###  #
       ###  #
       # # ##          
         ###
   __ 
  /  )
 /--< 
/___/efore you begin, there is a scene and you get some dodge prompts,
press them correctly to get through the scene unscathed. Now you start in
a small shed minus Leon's cool jacket. Take the Handgun Ammo from the 
shelf and then go to the exit of this house, a mysterious man hails you
now. Exit the house and head round and speak to him, this is the Merchant
and he regularly pops up in the game, you can spend your Pesetas here on
new snazzy weaponry. I recommend purchasing the Attache Case M for 30,000
Ptas, it costs a lot but significantly expands your inventory. You can buy
some other weapons if you really want, but there is no point, you can do
this area barely firing a shot if you know how.

Anyway, head past the merchant and smash the barrels for some items and
then go back. You will see a scene showing lots of enemies, this section
can be tricky if not for this method, which I must thank Raistlyn from the
RE4 Message Board for telling us about this on his Pro runthrough. 
Basically at the far end of this valley there is a gate, next to this is
a house with a ladder leading to a lookout point. This is our target.

Start by bursting through the double doors, head right past the first
Villager and go down the stairs, this part is tricky as they will close 
in, if they get close slash them and then kick them aside and run along,
then head left across the bridge and right up the hill, there are a lot
of villagers on your tail at this point, climb the ladder and then up the
on to the right, this is the tower we want, there is a villager at the
top so slash him and kick him off the edge. Now for the easy part, stand
near the edge and aim down with the knife, the villagers will climb up
and when they get to the top simply slash them down with the knife, do
this twice to each villager to kill them. The dynamite carriers will climb
the ladder, slash them down and they will blow up many others. After you
have killed this lot, get the item from the barrel behind and then climb 
down. Some more villagers should be attracted here so go back up and
slash them down, then go back down once more and head forwards towards the
little shack, shoot the barrel on the left and some more will come, go
back to the tower and slash them down. Be careful of the ones with axes,
you can slash them out of the air though.

Now go back over to that hut and enter it quickly and then exit and you
should find a hell of a lot of villagers on your tail, leg it back to the
tower and climb up, wait for them to climb and slash them down. When this
lot are dead there should be very few villagers left. Drop down from this
vantage point and enter the hut below, open both the lockers for a Yellow
Herb and 1000 Ptas. Exit and head right behind this hut and get the items
from the barrels, then go over to the big hut, climb up the ladder and
quickly knife the villager in the face and kill him. Smash the barrel for
an item and then open the chest for Emblem (Right Half) and then go down.
Enter this building and get the Handgun Ammo and then go to the next room
and take the Shotgun Shells. Leave this building. Head forwards from where
you are now and then follow the left path up to high ground, there is the
final villager here, so kill him with the knife as he is unarmed and the
music stops, congratulations! You have done a tough battle using no 
bullets! Inexperienced players may have to use a few though.

Anyway, open the chest ahead for the Emblem (Left Half) and then drop down
the ladder on the left and then drop down once more and go to the gate on
the right, attempt to open it and it opens the Key Items screen, combine
the emblem halves and use it to go through the door. This area is 
deserted, get the item from the barrel on the right and then go up the
little path on the left for the second barrel and then go through the door
ahead. Smash the barrel in this room and then head through the next door.
There are quite a few enemies here, one of them has throwing axes and it
is quite a small space so knifing a group this large will be tricky, there
is an easy method though, wait for them to group together and advance and
then whip an Incendiary Grenade out and throw it in their midst. This will
engulf them in flames, when they go out go and slash up whatever is left
of them, jobs a good 'un.

Continue along and smash the barrel and then jump through the window on
the right, in this area there are two dynamite villagers that throw the
stuff repeatedly. There is a dumpster you can hide behind and crouch with
the prompt, or you can simply stand at the back of the room next to the
window you jumped through and you will be totally out of range, before
taking them out, wait for them to kill the other two who are advancing
toward you. Now when they ready the dynamite, swiftly aim with your gun
and fire, if done right they will explode and kill both of them, if not
wait until they ready the next lot as you are completely out of range.

After they die, head forwards and slash the bear traps and through the
door two more villagers should arrive. One of them throws axes so I would
just shoot them in the face and kick them to death rather than risking
injuries with the knife. Before you proceed, head right and go round the
small enclosed area and open the oven like stove thing for a Spinel and
then smash the barrels for items and open the other one for Handgun Ammo.
Then proceed through the door. In this room, look to the left and you will
see a boarded up window, smash it with the knife and hop over and collect
the Elegant Mask. Now smash the barrels in here, one of them contains
a Green Herb every time. In the next area follow the path and you will
meet a villager next to a ladder leading down, he is alone so you can use
your knife skills yo kill him. Now if you are low on healing items, and
you probably shouldn't be, I was overflowing at this point, anyway jump
down the ladder on the left if you need some and slash the fish in the
water for some Bass, the restore quite a lot of health and the big one
restores it fully but takes up a hell of a lot of space.

Collect the items and then climb back up and then up the next ladder.
Once outside this well, head left and you will see a wooden board that you
can shoot down much like in the farm, do so and then shoot down the shiny
thing and collect the Brass Pocket Watch. Next go into the shack and smash
the barrel and crate for some items, sneak by the tree to avoid the wire
but be sure to slash the Bear Trap with your knife. Head up the hill and
then up the stairs into the house, there is a door here with a little
puzzles, you need to rotate the ball to make an insignia, luckily it is
very simply, rotate it Up and then Left and go through the door. Open the
cabinet in here for 1000 Ptas and then check the drawer on the desk for
some more Handgun Ammo, if you have used the strategies in this guide for
the knife you should have over 200 bullets. Next check the box on the
shelf for the Insignia Key and then open the door to end the chapter.

     
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(__/pon starting this chapter, immediately look left and open the cabinet
for a useful Green Herb. Now if you want a bonus cutscene head back into
the previous room, I won't spoil it though. Anyway, proceed down the
stairs, check this house to find a Brown Chicken Egg in the oven and then
go to the other side of the house and smash the glass for a grenade of
some sort, seems to change for me every playthrough. Now leave this house,
once outside you need to be careful, there is a Chainsaw Man out here,
otherwise known as Dr. Salvador, there are other villagers with him as
well, at this point I recommend throwing grenades at him as you do not
want him close to you, then equip your shotgun and shoot at him repeatedly
until he dies, collect the Ruby from him.

Check the shack on the left and smash the crate within and grab the item
from it, then exit and follow the path, grab the TMP Ammo from the floor
and then you will see lots of enemies, you can waste a lot of ammo taking
them out, or you can use my strategy of lobbing a Flash Grenade at them
and running past them and through the door. You are back in the Village
once more and you can prepare for a warm welcome, head into the shack on
the left quickly and destroy the crates for items, then head down the path
and evade the villagers, go to the house on the right like you did in the
first village battle and shoot a hole in the door once more and wait there
and use the knife to slash the villagers when they get close, leave after 
defeating them and then take out the last two villagers on the rooftops 
ahead by shooting their legs to make them fall and then slashing them to 
ribbons with the knife.

Now go over to the chapel and examine the door and use the Insignia Key
when prompted to enter. Break the crate for an item, there is a Typewriter
here, so save if you want and then go through the door. There is a trap
door ahead so open it and drop down, follow the path into the next cave
like room and shoot the lantern out from the ceiling, next turn around and
shoot the shiny things off the ceiling for an Elegant Headdress and a 
Spinel. Smash the crate and then continue along the path and you will meet
the Merchant again. He doesn't really have anything new, but you can sell
all your Spinels and stuff, do not sell your valuable treasures yet as
you are making a lot of money from enemies, also sell TMP ammo as I would
not recommend buying the TMP because it is not particularly useful until
fully upgraded.

Head left through the door and climb the ladder. You are at a churchyard
now, head forwards and then right to find a shack with a woman wielding
a knife in it, take her out and then loot the shed for items. Next head
up the path and there are more enemies, shoot the dynamite fella and he
will blow the others up, if there are any left alive get to work on them
with your knife. Now you will have noticed some Blue Medallions in this
area, so from where you are now, head left and shoot 8/15 from the tree
and then head down back to the main churchyard and you will see one on
the tree near the shack, shoot it for 9/15, next shoot 10/15 from the
tree on the left side of the cemetery, get 11/15 from round here as well
it is obvious. Now head up towards the church, head down the small path
to the right and you will meet two villagers, shoot the one with the
dynamite to take both of them out easily, or at least him and you can 
knife the woman. Head past them and shoot 12/15 from the eaves of the
roof. Now you can solve a puzzle at the pedestal here, you need to rotate
the pedestal to light up three of the symbols, unfortunately I have not
written the solution down.

Now go back and head right down the wooden walkway, there are three 
villagers here to greet you, but they are easy, knife them in the face and
kick them off the edge, you should be able to get all three at once if
you time it right. You cannot miss Medallion 13/15 ahead, get it and
jump across and enter the shack, smash the boxes, a snake will be in one
of them immediately slash it to get a Chicken Egg of some sort. Take the
note from the table and exit the shack. Turn around and you should see
14/15 Medallion hanging on the underside of the walkway, shoot it and then
jump across, 15/15 is tricky, you need to stand at the edge of the walkway
and shoot it, you can only just see it ahead on the underside. After you
have it, head down the walkway, take out the last villager with the knife
using the same techniques as always and then go through the door.

Smash the barrels on the right and get whatever falls out of them and then
go forwards, there are a lot of crows in the centre, aim at the middle of
them with the Shotgun and shoot, collect the items that they drop. Go into
the first hut on the right and collect the Spinel and Handgun Ammo and 
then leave and get the other items from the other huts. Finally, head over
to the wagon with stones on it on the left side of the area and collect
the Spinel from there. Head through the door ahead. In the hut on your
right now, there is a barrel to smash as well as Handgun Ammo. Head down
the path and another boulder will be pushed after you, tap A like mad and
then press the appropriate buttons to dodge. Afterwards continue onwards
into a swamp area. 

Head forwards and you will see the first villager, slash him in the face
with the knife and kick him, another one will run out and straight into
the trip wire causing it to explode and kill them both. Head into the hut
on the left and slash the crates for items, a snake is in one of them so
be careful, an axe throwing villager is down below in the water so shoot
him in the knees and slash him when he is on the floor, now you are in 
the water, head back towards the entrance of this area and grab the
Hand Grenade from the floor. Head back and go up the ramp into the hut 
once more and then drop down into the water on the other side. You will
probably see one or two more villagers on this side, so kill them with the
knife or conserve as much ammo as you can. Head forwards and shoot the
tripwire here and you will see a slope with a tree on it to the left, look
up to see a nest, shoot it down and collect the Antique Pipe.

Make your way back to the walkway as best you can, there are a few more
villagers, then head along it and drop down at the gap towards the end.
There is another villager ahead of a tripwire, simply wait and he blows
himself up, you should now be at the far end of the swamp, head up to the
shore and some villagers come out of the hut there, you can take these
guys down with the knife easily. If you hadn't already noticed there are
now a hell of a lot of villagers making their way through this swamp. So
I would recommend ignoring the Incendiary Grenade you can find further
back along the walkway and just looting the hut here and legging it up
and through the gate at the far end of this road.

You are now in an area near a lake, head up the path for a scene and then
grab the Red Herb at the base of the tree behind and then go back down to
the fork in the path and take the other path, on the left is a tree with
a nest in it containing Gold Bangle w/Pearls. Shoot it down and collect
it and then go into the shack on the right and grab the Handgun Ammo along
with the Yellow Herb from the crate. You should be bursting with healing
items now which is good because the first boss is on the way, head into
the final hut where there is a Typewriter and a Green Herb along with 
whatever the game gives you from the crate. Go and get into the boat and
sail southeast and you will get a scene then...

                        __________________________
                       | BOSS FIGHT ONE: Del Lago |
                        ��������������������������

This boss battle is both very fun and easy. Basically it drags you along
by a rope attached to your boat. It will first take you past two lumps of
debris, steer to avoid these. You have in your possession an infinite
number of Harpoons, ready them with R and press A to throw them at the
Del Lago. Try and score a hit before it submerges, at this point do not
stay still, steer away because otherwise it will rise up and knock you 
into the water and doing a lot of damage. If you are unfortunate enough to
be knocked into the water, mash the A button like lightning to make Leon
swim back to the boat. The Del Lago will repeat this, when he is dragging
you throw harpoons at him, when he submerges, move. Pretty simple but
eventually he will seemingly swim off and vanish. Stay still in your boat
and ready a harpoon, you will eventually get little red arrows telling 
where the Del Lago is, turn in that direction and you will see it swimming
after you, wait a little and then launch a Harpoon down it's throat.
If you miss you get knocked to the water and potentially killed. Do not 
let yourself get low on health because if you have red health in the water
then the Del Lago will kill you for definite. Repeat this strategy and
you will soon claim victory against the beast from the depths.
��������������������������������������������������������������������������

After the battle you will have a scene requiring you to tap A like mad to
cut Leon free of the rope. More scenes and then the end of the chapter.

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 /  
/___eon seems to have been enjoying a nice nap in the cabin because it is
now dark and stormy outside. Grab the Handgun Ammo from the table and the
Flash Grenade from the shelf and then take the Anonymous Letter from the
table. Leave the cabin and instead of going through the gate ahead, 
instead go into the boat, look to the northeast to see some blue lights
and speed over there and into the cave. There is a Merchant in here along
with tons of barrels, smash them. Now go to the left and move the crate
their by pushing it, climb up the ladder above the merchant's hut and move
aside the two crates here as well and smash the barrels, one of them will
reveal a Green Gem, you can combine this with the elegant Headdress to
increase it's value. Now drop down and speak to the merchant and buy stuff
if you want though there is not much point, no leave the cave via the
boat. Now you can head back to the shore where you disembarked to fight
the Del Lago if you want, head there now and enter the cabins and take the
respawned Handgun Ammo and Green Herb among other things, do not attempt
to go back to the village or further back up the pathway because a scene
will occur and a large pack of Colmillos wolves will attack you and that
is not good. Head back to the boat and sail back to the cabin where Leon
awoke.

Head forwards and through the gate ahead. There is a new enemy here, but 
you will be seeing a lot of them later, a Plaga will emerge from the 
Villagers head, these guys are annoying, they can whip you causing a lot 
of damage. Shoot it several times to destroy it and then simply knife the
other villager. Follow the path and jump across the gaps above the river 
and then make your way to the rope and abseil down. At the bottom look up 
and shoot the villager down from the tower and kill him with your knife.

Climb up the ladder and break the barrel as well as collecting the Handgun
Ammo. Now drop down again and look across the water to see a crate, shoot
the chain suspending it to make a platform and jump across to the next
part, head right and look up at the beam and shoot the shiny object down
and collect it to find the Amber Ring. Look up to your left now and shoot
the next crate down. Climb the ladder here and shoot the next crate down,
this will allow you two platforms to the next part. Go down and jump 
across, break the barrels behind the ladder and grab what they drop and
then climb up and pull the lever to stop the water flow and make a tunnel
appear in the water fall. Now go down and jump across the crates, a scene
will occur and a hell of a lot of Villagers are going to arrive. There
are some guarding the water fall, shoot these guys out quickly with your
Shotgun and then stand with your back to the tunnel. Wait for the other
villagers to arrive and then lob a grenade at them if you have one and 
then shoot or slash what is left of them. If multiple Plaga break out of
their heads then a Flash Grenade will instantly kill them which is a very
useful thing to know. Oh, another handy tip, the villagers with torches
blow fire at you, shoot their torch repeatedly and you can make them set
themselves and others on fire.

Go down the tunnel behind and take the Round Insignia from the wall, you
get a call here so listen to it and then head through. Break open the
barrels here and then you can slash some bats if you want, they only seem
to drop money though. Now step in the boat. It will take you to a Save
Point, run up the stairs and get the Handgun Ammo from the box and then go
towards the merchant and then behind his stall and smash the barrel there.
There is also a Save Point here, buy some stuff if you want or need and
then sell a few of your treasures, keep the Beerstein and Elegant Mask as
well as any gems like the Catseyes because they can combine with these
items to make more money. The Gold Bangle w/pearls is worth 10000 Ptas
which isn't bad.

Now head right and climb the ladder and go up through the door. Head left
into the open area for a scene and then...


                        ____________________________
                       | BOSS FIGHT TWO: El Gigante |
                        ����������������������������

This Lord of the Rings rip-off is big and clumsy, but make sure you do 
not get hit by it as it hurts. It has two close range attacks, one is to
grab you and squeeze you, the other is to hit you or stamp on you. He also
likes to grab a tree and swing it at you, this is easily avoided by using
the dodge prompts "L + R" or "A + B" he also throws rocks at you, run 
to avoid them. His most devastating attack is when he bends over and
charges at you, press L + R to dodge if you are quick enough. Now for
actually hurting him, I recommend using the shotgun and aiming for his
face. Do this a few times and run, soon you will get a scene where they
dog from the start of the game arrives and distracts him for you, use this
moment to unload as much as you can into his head. Eventually a parasite
emerges from his back, at this point go and press A to climb, you then 
have to tap either A or B to slash the parasite. Repeat this two or three
more times and then big guy is defeated, grab the 15,000 PTAS from his
body.
��������������������������������������������������������������������������

Now check the area for Handgun Ammo, Red Herb and Yellow Herb. In one of
the huts you find TMP Ammo, Spinel and Green Herb, in the other you find
1000 Ptas and Handgun Ammo and in the last one there is Spinel, Shotgun
Shells and 1000 Ptas. Now go through the door that leads towards the
church, run up the walkway and then enter the shack on the right and open
the crates again for items and then continue up to the church. There are
some dangerous Colmillos or wolves here, two shots with the Shotgun will
sort them out, but they will probably hurt you. Use a G + R + Y herb
combo to fully heal and increase health because you probably wont have
needed to until now. Go over to the church and enter, use the Round 
Insignia and enter.

Break the barrel on the right and then go and open the cabinet at the end
of the church for 3000 Ptas, then go to the left or right corner and climb
the ladder, go to the Chandelier and jump to it, then wait for the next
prompt to jump to the other side. Head round and smash the barrels and 
then go to the control panel thing to solve a small puzzle. You need to
turn each symbol to create the final Insignia design as seen on the large
motif, rotate the red twice, blue once and the green three times and then
select "Combine." This will open the gates, head round and enter the room
for a scene, you now have Ashley, the President's daughter in tow with
you, so smash the crates for items, they are usually good items rather
than just money. Leave the room and go to the ladder and jump down, turn
back and press A to catch Ashley and then walk out a little way for a 
scene and the end of the chapter.

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(__/_  
 //  ou should start this chapter by breaking the crates around here with
(/ your trusty knife, grab whatever they drop and then head through the
door. Go forwards out here and Ashley will tell you to shoot the cart 
loaded with oil barrels that is oh so conveniently placed there, do so and
you will obliterate all but two of the villagers, and they are easy prey
to kicking and slashing. Now head down the hill and enter the hut and
break the respawned crates. Now leave this shack and head down to the hill
and descend the ladder. Go through the door ahead and speak to the 
Merchant, he has a new gun for sale, the Red9, it is very powerful but it
does require a stock to be 100% accurate and effective. On this 
playthrough I chose to hold out for my favourite gun, the Blacktail. But
it is completely up to you as it is a very nice gun.

Anyway, head back through the cave, smash the crate on the right and take
the Handgun Ammo from it, there is always ammo there. Continue and climb
the ladder and through the door back to the chapel room in the village.
Smash the crate and save your game on the typewriter if you want. Then
head outside. You will be spotted by a villager to the left, go there and
shoot him and kick him to the ground then finish him with your blade, now
head round behind the houses, smash the crate for an item and then head
right through the cow shelter thing, there is another villager here, take
him out. Head forwards and by the house where you first got your Shotgun
is another female villager so shoot her in the legs to drop her then slash
her or whatever. Now if you head round behind here I believe there is 
another villager, he often spots you and comes out anyway.

Now I will leave you to raid the houses as I cannot be bothered to type
it all up again, but once you climb the tower there is a Spinel at the
top as opposed to ammo. Drop down and head up the path leading to the farm
take out the first villager and take refuge in the cabin on the left, tell
Ashley to wait in here and then go outside. Another villager or two should
make their way towards you, shoot them in the face and kick them, then use
the knife. Beware of the bear trap, knife it. Further up there is another
villager, this one always seems to sprout a Las Plaga and there is nothing
you can do, shoot it repeatedly to kill it. Take out the bear traps here
and then press X to call Ashley to your side once more. Now head through
the gate to the farm.

Immediately have Ashley wait in the dumpster on the right with the X
button when prompted so you are unhampered to take out the Ganados in this
area. Head right into the large barn and you will be greeted by several of
them, there are also loads of bear traps, you should be ok with the knife
against these, I was. Either way, I believe some more either come in the
front or through the side window so take these fella's out and then knife
all the bear traps. Climb the ladder and wait at the window space for two
more villagers to arrive, these throw axes and sickles at you so be 
careful and shoot them in the face and knife them. Hop out of this window
and head left and drop down, kill the Villager here and take out all the
Bear Traps as well as breaking the crate for an item. Now you are free
to loot this place again as everything respawns except the Pearl Pendant.

Once you are done call Ashley and go back here and then give her a 
piggyback over the gate so she can unlock it, go through. Speak to the
Merchant out here, sell what you don't need and then head across the 
bridge, you get a call here. Now after this there is a tough battle but if
you have been following this guide correctly and conserving ammo you 
should have a hell of a lot of bullets, I had over 200 Handgun bullets and
50 Shotgun shells. Head across the bridge and there is a scene, you now
are in a cabin with Luis Sera.

Start by pushing the bookcases in front of all the places where they can
get through, then grab the Red Herb, Yellow Herb and Shotgun Shells and
stand ready in a corner. Eventually they will break through, let Luis 
shoot through one window, he has a good weapon, a Red9 upgraded so he can
take them out quick. You should shoot the ganados that come through the
other ways, try to help Luis if he gets into trouble but he cannot die
that I am aware of. Eventually the cabin will get crowded, it can get 
hard now, if backed into a corner, knife in the face, kick and repeat.
A lot of Las Plagas are going to burst out, if a lot of them come out then
use a Flash Grenade, this destroys them and stuns the others, let Luis
shoot them, he will pick them off easily. Luis will often say "Leon, use
this!" he will most likely give you Handgun Ammo. Keep your health at a
reasonable level so you know death isn't imminent, I had a stupid amount
of healing items, I was glad to use them to empty my inventory. Keep using
this tactic of knifing and kicking as well as shooting the ones coming
through the windows and Flash 'nading them if there are a lot of Las
Plagas, when Luis says "Leon! Upstairs" follow him.

Once upstairs, take the Flash Grenade from the shelf and get the Green
Herb as well. More will come up the stairs, I recommend an Incendiary
Grenade in their midst to kill them all. The windows will smash and they
will start climbing ladders, you can go up to these and press A to knock
them down, this is a good tactic so do so when you get a break from the
fighting. After a long and difficult slog, there is a scene and the
enemies decide to give up the attack for some unknown reason and that also
marks the end of the chapter. Phew!


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' )  )
 /--' 
/  \_ight, head down stairs and collect whatever items you may have missed
and then leave the cabin. Round the side of the cabin you can find some
Handgun Ammo and further away from the cabin is some TMP Ammo resting on
some logs. Now head over to the Merchant, before you speak to him enter
the shack next to him and grab the Two routes file as well as the items. I
will tell you now that these two routes are very unpleasant, the left one
is through a camp swarming with Ganados and the right one is a battle 
against another El Gigante in a narrow corridor, I have only written a
section for the right path against the Gigante because it is my favored
path, I will add a section for the left path at a later date. Right, for
the right path there is a very easy method, speak to the merchant right
now and go and spend 30,000 Ptas on the Rocket Launcher! Oh yeah baby!
It might seem expensive but you will easily make it back on battling the
Gigante so this is the most obvious way to do it if you ask me. Anyway, go
to the lever and select the right doorway, and go through. Run forwards 
and the El Gigante drops down.

Equip the Rocket Launcher, press R and zoom in on it's big ugly face with
the C-stick and... BOOOOOM!! Adios El Gigante! Or if for some stupid
reason you haven't got a Rocket Launcher or the money to buy one, then you
can start by getting a free hit by shooting the boulder Ashley points to
and dropping it on his head, then use a combo of Flash Grenades and the
Shotgun to lure that parasite out and slash it. After defeating it, grab
the 15,000 Ptas from it and then head over and slash the chains off the
door and go through. Raid the first hut for TMP & Handgun Ammo, 1000 Ptas,
a Spinel and an Incendiary Grenade. Now go to the second one along and
grab the Old Key which you need, and 2x Handgun Ammo, 2000 Ptas and 2x
Spinel. Now grab the Handgun Ammo from the ledge to the left outside.
Now aim upwards and you will see a flashing light on a strange object that
is hanging down, shoot this and collect the Purple Gem that falls. Now go
and slash the chains off this door and then use the Old Key to unlock the
door that lies ahead.

Update:
--------------------------------------------------------------------------

THE LEFT PATH

If you take the left path, head forwards and some Ganados drop down, a
female one and several others, there are some exploding barrels to the
right so shoot them to take the majority out and then kill any ones that
escape death. Head right round the corner and you will see a Ganado on
the walkway above, shoot him down and then go and climb the ladder. Once
at the top run ahead along the walkway and tell Ashley to hide in the
dumpster so she is out of the way. Now ahead of you is a large circular
walkway with a small little arena type thing at the bottom, take out any
enemies on the walkway and jump down with the Shotgun equipped, now a
whole load of enemies will leap down, including two Bella Sisters who are
chainsaw wielding female Ganados. Stand with your back to a wall and go
crazy blasting them, I know it wastes precious ammo but there is no
other way of taking on this many Ganados. After dropping the Bella Sisters
take the Camp Key as well as the Pesetas they drop and then climb up and
call Ashley over, drop down and go through the door. Once out here follow
the path to the left and loads more Ganados come, Grenades are an absolute
must here, throw some into the crowd to eliminate most of them and then
pick off the remainder with your Shotgun, grab the items they drop and
then go to the end and through the door, you will now be in the place
that I have written about below except that you need to run forwards and
then to the right to find the cabin and Merchant.
--------------------------------------------------------------------------

In this area head up left and speak to the Merchant, sell whatever items
and ammo you do not need and buy anything you might not have been able
to get, he has nothing new. Now head down to the cabin, grab the Handgun
Ammo to the right of it, and then enter, collect the Rifle Ammo and the
Village's Last Defence file from the lockers and then go and save your
game if you want to. Now leave and head up the path and you will find an
area with some lifts, grab the item from the barrel and then step on them.
This part is annoying, there are Ganados on the lifts that throw axes.
It is a lot easier with the Shotgun, take out the villager on the first
one and then the one on the ledge to the right, the second lift has three
villagers on it, aim to the middle and shoot with the shotgun to get all
at once and knock them off. Repeat this on the next two and then get the
one on the left, there are two more now both with villagers on, shoot them
all off with the Shotgun, you will be murdered using the Handgun.

At the bottom, head round and enter the control room for the lifts, open
the lockers for a Flash Grenade and some Handgun Ammo. Now leave this room
and proceed further down the path and you will see a cave. Tell Ashley
to wait outside and enter, there are dynamite villagers immediately inside
so shoot the dynamite out of their hands to kill them and then call 
Ashley and climb the ladder. There is a pitchfork wielding Ganado here so
dispatch him with the knife and then head further and open the chest for
the Yellow Catseye. Now leave the cave and continue down to the Merchant,
he still has nothing new but there is some TMP, Shotgun and Handgun Ammo
near him, collect it and save at the typewriter. Now go through the big
doors at the end of the path.

Run down towards the house and there is a scene, you will need to perform
a dodge prompt here, watch the scene after and you are faced with the
third boss fight of the game.

                       _________________________________
                      | BOSS FIGHT THREE: Bitores Mendez|
                       ���������������������������������

This guy is the village chief, only his body is suspended on his spine
which protrudes. Start by unloading any grenades you have to damage him
and then shoot him with the Shotgun, if you are quick you get a scene
where his legs fall off. Now climb the ladder behind and wait for him. He
will swing about, so wait for him and then shoot him with the Shotgun when
he is close, he may swipe you and it hurts so be ready to heal. This
battle is very easy from this point, just shoot with the Shotgun or any
gun until he dies.
��������������������������������������������������������������������������

Now grab the Yellow Herb, Handgun Ammo and Red Herb and drop down, there
are more items around, Shotgun Shells, TMP Ammo, more Handgun Ammo and an
Incendiary Grenade to look out for. Grab the False Eye and 30,000 Ptas 
from Mendez and then head left and leap out of the hut, Ashley meets up 
with you. Leave this area and then go back to the lifts, ride it up, there
are no enemies this time. Make your way to the large door here and go 
through. On this path there are ganados and also a truck which runs them 
over, shoot it with the Shotgun and it will crash, collect 5,500 Ptas from
it and run up the hill, there are a lot of Ganados behind, you can fight 
them but there is no point, grab the Velvet Blue from the barrels and then
continue for a cutscene and the end of Chapter 2. Make sure you save.


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(_/this chapter marks the start of the castle, the castle is one of the
toughest sections in this game and it is my least favourite area by far.
You will have noticed in the village that I advised you to use the knife a
lot and gave some strategies for knifing through certain areas, the reason
was to build plenty of ammo because things are more gung ho in the castle
so be prepared. Go and smash the barrels you can see immediately in this 
area, then go round behind the shack on the right which contains the 
Merchant to find some crates, one of them has a Snake in it so be careful,
then turn round and open the chest here to recieve 5,500 Ptas. Go back 
round and enter the Merchant's little hut, grab the Green Herb from the 
desk and speak to him. He has some new stuff for sale, I would recommend 
the Blacktail which is a nice Handgun, the Riot Gun to replace your 
Shotgun and the L Attache Case, this is very useful as it allows you a lot
more space, and also enabled me to carry the S-Auto Rifle which you can 
buy here, it comes in very handy in a moment.

Ascend the stairs and go through the door, head round the corner here and
take the Rifle Ammo from the crate, now if you have a rifle and you should
have upgraded to the Semi Automatic one by now, aim it up and you will see
two Monks on the battlement up ahead, shoot them both in the head for 
instant kills. Head round and up the stairs, tell Ashley to wait here
because there are catapults ahead which fire flaming stones and she will
get killed if she is with you, run past the catapult fire and then go left
down the stairs. Call Ashley to you now, they will not fire on her as they
need her alive. Enter the small room here and smash the barrels for some
items and take note of the large cannon here, you need it later.

Leave this area and quickly head up the stairs and then left through the
archway to dodge the catapult fire, Ashley shouldn't get hit here either.
Before going up the stairs ahead, aim up with the rifle and shoot the
Zealot priest with the goat skull mask. Now go up the stairs, there is
a small opening in the wall, aim through this with your rifle and shoot 
the red barrel you should see on the ledge with the Catapult on it, this
will explode and destroy the catapult crew. Now head all the way up the 
stairs, do not go any further yet, you can pick off a catapult above and 
to the left of the stairs you came up, there is also one all the way over
past the walkway leading away from the door to the main castle. Now wait
a little and two Zealots will arrive up the stairs after you, shoot them
both in the face with the rifle.

Now tell Ashley to wait once more and run across the walkway, the boulders
from the catapult will not touch you if you are quick, head left and into
the little hut. Call Ashley as quick as you can and she will run unharmed,
a masked Zealot will probably come out of the stone hut opposite so take
him out with two shots to the chest with your rifle. Once you are both
safe in this hut, it is time to take out the final catapult, aim out of
the right window space and shoot the Zealot operating the catapult to take
him out, it only takes one shot no matter where it hits. Now this area is
safe head outside and go to the crank on the left, operate it by tapping
A repeatedly and the cannon you saw earlier will be raised, use it and
it blows down the big gates, talk about stealthy eh?

Now before you enter, go over and ransack the stone building opposite
where you are now for some items and grab the Yellow Herb from the chest
in there, now head outside and go round the side of the hut and take the
Gold Bangle from the chest. Follow the path leading back to the gates and
go through the newly blown open doorway, there is a merchant here for some
reason, he has nothing new, so ignore him and go through the door. Take
the Shotgun Shells from the desk and and 2000 Ptas from the cabinet and
then ascend the stairs. There are a good few Zealots up here, stand next
to a wall and they advance. Now this would be rather hard if it were not
for a amazingly cool new combat move Leon gets for the castle, when one of
the Zealots gets near, shoot him in the knees, if he kneels, go up to him
and you will get a prompt saying "Suplex" press A and Leon will do one
and smash it's head into the floor for an instant kill. So that is the
tactic, run around and shoot enemies in the knees and Suplex them, be
careful though as Ashley can get caught and carried, so shoot the person
kidnapping her as fast as possible. Keep fighting and suplexing and keep
Ashley shielded behind you, after they are dead the leader in the red
robe will probably come up, his head will burst into a parasite so take it
out before he gets close. Take 4500 Ptas from him and then break the 
crates upstairs and take the Red Herb from the cabinet and 1800 Ptas from
the table. Now go and take the Golden Sword from the wall and go back
down the stairs, take the Platinum Sword from the wall here and replace
it with the Golden one and use the Platinum sword in its place, the door 
will now open, go through.

You get a scene here with Luis, after that you need to get into the castle 
itself, the gate is on the right but it is locked. There is also a door
left of it, open it and you will immediately see a Zealot standing there,
he is completely oblivious right now, so I recommend using a single bullet
from your rifle to blow his head off. This will attract the attention of
the monks inside the guardhouse and they come out, take them out one by
one. Now head right and enter the guardhouse via the other door, there is
normally one monk left in there, so knife him to death.

Take the Handgun Ammo from the table and then open the cabinet for 2500
Ptas. Exit this room and you will see a crossbowman on the top of an
arch, shoot him down and now I recommend equipping your Riot Gun. Head
down the stairs and two shield and mace weilding Zealots appear, shoot
them with your Riot Gun to shatter their shields, they sometimes stumble
and if they do kick them and finish them with the knife. Now open the door
and grab the Green Herb and break the barrel to yield some form of ammo,
or at least it often does for me. Make sure all your weapons are loaded
and then open the chest for the Castle Gate Key, the door opens and some
Zealots swarm in, stand with your back to the wall and ready your gun so
Ashley stands behind you, there is a large group that go up left and right
near the explosive barrel so shoot it to take out all of them if done 
right. Now you have a clear advantage and there is the simply task of
taking out the remnants, one of them might spawn a new type of parasite
similar to the Las Plaga, but these ones look like Aliens and have an
instant death attack if they get too close, shoot it with the Rifle once
to kill it.

Now head back through this area and unlock the castle gate, there is 
creepy laughter after you enter, head forwards for a scene and then smash
the barrels to the left and right for some items. Go forwards and the door
closes, I now recommend saving at the typewriter as just ahead is a very
challenging room, you may have heard of the infamous Water Room. After
saving, head through the door, head to the right and take the Handgun
Ammo from the chair and examine the painting of Saddler to get 5000 Ptas.
Now go down the corridor and take the Capture Luis Sera file and head 
left, fire breathing statues block your path, look to the right to see
a picture and examine it for the Prison Key. Head back and go up the 
corridor and use the prison key on the door to your right, tell Ashley
to wait at the top of the stairs and descend, grab the Green Herb on the
left and then go to the cell, there is a weird enemy with huge claws in
here called a Garrador, open the cell and attract its attention then 
retreat. It is blind so walk carefully, it will move slowly trying to
sense you, equip the rifle and aim for the parasite on it's back, three
shots and its history.

You can also use the bells to lure it out if you want. Anyway, after you
have finished it off, take the 15,000 Ptas and pull the lever in his
cell to shut off the fire coming from the horse statue. Now go back and
meet up with Ashley, in this hallway some enemies come, there is a lantern
overhead so shoot that down on top of them and kill whatever remains and
continue. There is a dynamite Zealot round the corner and two crossbow
users, take out the dynamite guy quick and then use your rifle on the
two crossbowmen. Head past and take the Handgun Ammo from the shelf, there
is another guy to the left just standing there, slash him to death with
the knife. Now enter the door to confront the water room.

This room is difficult, especially since you have Ashley in tow, luckily
this is also a continue point so you can restart if you cock it up. 
I always start by heading left, some Zealots come near you so shoot them
in the legs and Suplex, this is incredibly useful here. Ignore the other
guys and run down the stairs ahead and turn right once in the small
corridor, shoot the Zealots and suplex then go into the room on the left.
Grab the Green Herb and the Shotgun Shells. Now wait in this room for
any more Zealots to enter and take them out at close quarters in here.
Now you will notice two platforms in here, stand on one and have Ashley
wait and then step on the other one to raise a lever in the main room.
Head back there now, there are going to more enemies here so keep running
away and taking pot shots and try to suplex as much as you can, then go
and use the lever, tap A to lower the stairs. Head up the stairs for the
hardest part of this awful room, Ashley points out that there are some
levers above so go and piggyback her up the ledge so she can operate them.

Now you have Zealots on your tail and you have to take out the ones going
for Ashley as well, use the Handgun and Suplex method on the ones coming
in close, I recommend the Rifle for the ones chasing Ashley, I had to use
the Blacktail and Riot Gun because I soon ran out of Rifle Ammo. I always
find this part hard and I took heavy damage here but I have an abundance
of healing items. After Ashley does the first crank a platform will appear
in the water, now you need to repeat the methods of guarding her as well
as taking out the ones that are coming after you, after she has finished
with the second lever, go and catch her. Now leg it over the platforms
in the water and go through the door, phew!

Jebus! I need to practice that room, one this file I am writing this 
walkthrough to I have got barely any Healing items left, only the First
Aid Spray that I have had since the very start of the game. Anyway, smash
the pots around this room and take whatever they yield, and also open
the chest on the right for a Hand Grenade. Now speak to the merchant,
he doesn't really have anything new, but you can buy a First Aid Spray
from him which is lovely. The door next to him leads to a target practice
room which is a little odd, you can win bottle caps that feature models
of the various characters in the game, refer to the appropriate section
for more details.

Now head down the corridor to the north for a scene and the end of the
chapter!

       #
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 ####   ##  Resident Evil:  Chapter 3 - 2
####  ####~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##  ## #####                       THE CASTLE
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   _____
    /  '
 ,-/-,  
(_/ inally! you can enjoy a section of the game without stupid ol' Ashley
getting in the way. Head through the door near you, break the pots for
some items and then jump down into the sewers. The sewer section is very
annoying, Salazar has released these huge insects that can become 
partially invisible called Novistadors, I hate these things. You will
hear the sound of one, turn the corner and one will charge you, shoot it
in the eye a good few times to kill it, they often drop gems called
[insert colour] eyes. Head round the next corridor and you will see a
pool of water, head a little way towards the ladder and aim down and you
should see two outlines of Novistadors, aim at them and when the laser
pointer shows up, open fire to kill them and then head through the water
and round to the next area.

This room has some cells in it and some water at the far end that you
need to find a way to drain, some Novistadors burst out of the cell so
take care of them as best you can, my best obviously isn't very good, I
hate Novistadors. Anyway, check the cells to find a Yellow Herb, some
Shotgun Shells and an Incendiary Grenade oh, and Luis' Memo. Now go down 
the path at the side of the room, follow it and watch out for the 
Novistador round here and then go to the Control room through the door, 
smash the crates for items and open the chest for the Butterfly lamp, you 
can set the Eyes you have been getting from the Novistadors in this if you
want. 

Now go back to the room, some more Novistadors arrive, so shoot them and
jump down the ladder and kick the gate down, follow the path up the stairs
and break the barrel for a Green Herb then open the door ahead. This room
has several large swinging axes for you to dodge, they have very clear
marks on the ground where the swing, so run past and then get the Velvet
Blue on the right and go through the door. Climb the ladder and get the
Spinel from the barrels and leave the sewers via the door.

In this room you will see a group of the Zealot Ganados performing some
sort of arcane ritual, head right along the balcony towards the 
chandelier above them, equip a Hand Grenade and chuck it down into the
middle of the group to blow them all to smithereens, now go back to the
ladder and drop down. Take the Illuminados Pendant from the leader and
grab the Spinels that all the other ones dropped. Climb back up and jump
across the chandelier, head right and break the barrels for a Velvet
Blue, jump across the next chandelier and head left and break the glass
with your knife and open the chest for an Elegant Mask.

Now go down to the lower level and then save your game at the typewriter
and go up the stairs to find another Merchant, he has nothing new, so
sell some Spinels and other items and head through the red door next to
him. Grab the Red Herb from the table here and head upstairs, take the
Castellan Memo for some interesting reading, and then take the Handgun
Ammo from the chair and go through the door. You will be greeted by some
Crossbow users which isn't nice, head to the right side and you will meet
two enemies on your level as well, take them out with Suplexes and then
go to the back of the room behind the pillars and take out the Crossbowmen
with te Rifle, head left and jump through the glass and go through the
door.

Break the barrels and ascend the stairs, there is an enemy with a skull
helmet, so shoot his lower leg and Suplex him and then slash him with your
knife. You are now on the upper walkway, you should see the Red robed
priest on the platform ahead, use your Rifle from here and attempt to 
snipe him, he will run through the door on the right of the platform,
snipe the other enemies and then go and jump down to that very platform.
Head through the door on the right and take the Shotgun Shells and the
four boxes of 1000 ptas, which is nice. Now go slowly up these stairs and
you will see the Red Priest, aim with the Rifle and shoot him twice in
the chest area to kill him. If you fail to do so he runs off and will
eventually ready a huge gatling gun, this is tough if he does this, you
need to time your shots carefully, if you are a good enough shot then you
will avoid this nasty encounter. Go and take the Gallery Key and then
drop down on to the platform and open the door.

Break the pots in here and then examine the panel to initiate a puzzle,
there are several pictures, you need to make it so there are six people
dead in all the pictures, press switch 4, 3, 1 and finally switch 2 and
the door opens. Go through and watch the scene and you are ambushed, you
are in a relatively sheltered area for now, use your Handgun to put a 
bullet in their lower leg (I discovered below the knees is a guaranteed
suplex position unless running fast) and then perform the suplex to
bust their heads. There are four crossbowmen which come out, not only 
that but some Ganados with one shot Rocket Launchers come out, at this
point you should run and they will miss. Take out the final enemies and
when the music stops you are safe for the time being.

Take the 1600 Ptas at the bottom of the stairs and explore the top level
for a Green Herb, Handgun Ammo and a Spinel. Head through one of the doors
at the top of the stairs and grab the Yellow Herb and exit, now go and
press the button at the door near the painting to make a treasure chest 
raise up and some more rocket launcher Zealots fire at you, run away and 
head through the side door towards the south and smash the pot and press 
the switch to make a walkway extend to the chest. Open the door and walk
backwards to make it close and the Rocket Launcher enemies fire at the
door. Run out and go and slash them to bits and open the chest for the
Goat Ornament. Now go and head through the door at the top of the room
with the switch beside. Go down the hall and smash the pots and then
take the left door because the one ahead will not open.

Follow the path and shoot the Spinel down from above the door and head
through, follow the path and and examine the fountain to get two Velvet
Blues and another Spinel and go down the path past the barrels and open
the door, continue along and watch the scenes, you then get a call. Go
down the stairs and enter the garden. Open the gate and break the barrels
to the left to find a Velvet Blue, you will notice a large stone platform
in the centre of this part, head forwards and some Colmillos dogs will
charge you, shoot them down with the Shotgun and continue to the right and
open the gate there. Turn left at the fork and you will see some more
Colmillos in a cage, shoot them from a distance and break the barrel next
to them and take whatever is dropped. Now turn left and then take the
second left along this path to find a chest containing a useful First Aid
Spray. Go back and head right and you will arrive under the bridge and
you will also be attacked by more Colmillos so gun them down and continue
round and up the stairs to find the Moonstone (Right Half) sitting there
at the fountain.

Jump from the fountain and head towards the south and then go left to
find another cage with some Colmillos in, kill them from a distance once
more and then go down the path and take the second left turn off and take
the Shotgun Shells from the chest, head back and take what would have been
the first left but is now the right and head up the stairs and down the
other side, head round to the right and collect the Moonstone (Left Half)
from the fountain. Now use your map and make your way to the entrance and
go up the stairs, combine both halves of the Moonstone to make the Blue
Moonstone and use it on the door, enter for a scene and then the chapter
ends.

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 ####   ##  Resident Evil:  Chapter 3 - 3
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##  ## #####                        THE CASTLE
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  ()  
  /\  
 /  ) 
/__/mash the pots round this room and grab the Handgun Ammo, there is also
a room beside where the bed is, grab the file in here and open one of the
large wardrobes for a Mirror w/ Pearls and Rubies. The merchant in here
has nothing new except some upgrades so ignore him unless you want some
upgrades and then go through the door to emerge in an elaborate dining 
room, take the Handgun Ammo and Green Herb and break the pot at the end
for an item, head down this room and through the wooden door to the right,
there are lots of pots in here as well as 5000 Ptas to be found and a
highly useful Green Herb. Leave this room, there is a narrow corridor to
the right once back in the dining room, ring the bell and a painting flips
up, there is a wine bottle on the top left, aim for that and shoot it and
the door will open.

Go through and go towards the pedestal, a cage descends and you are 
trapped with a Monk and a Garrador, I recommend suplexing the monk and
attempting to break out to escape the Garrador, shoot the lock from one of
the doors and kick it down to escape. Now go to a corner and suplex the 
monks that are trying to get you, the Garrador will often stay in the cage
so you can use your rifle on the parasite on his back. After killing all
your foes, enter the cage and take the 15,000 Ptas from the Garrador and
the Hourglass w/Gold Decor from the pedestal. Take the eastern door to the
next area.

You will be on a raised platform, there are a lot of enemies about down
below, use the Rifle to blow their heads off from a distance, don't 
forget the one across from you. Now drop down and waste any Zealots near
the gate. Pull the lever to the right of the gate to raise a bridge, climb
back up and head across it but watch out as there are plenty of enemies
to suplex to death. Head left down the stairs and take the 1800 Ptas from
the table, jump down and smash the glass for a Rocket Launcher, Flash
Grenade, Incendiary grenade, Rifle Ammo, handgun Ammo and Shotgun Shells.
To make your way round to the upper walkway by smashing the lock with your
kick and heading round and through the door across the walkway.

Break the pots here and go to the merchant, he has the Attache Case XL
which I would recommend because you need to save that Rocket Launcher for
a boss later, it is pricey but provides tons of room. Now head through 
the door on the left for a grisly scene and the end of the chapter.

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 ####   ##  Resident Evil:  Chapter 3 - 4
####  ####~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##  ## #####                        THE CASTLE
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    /   
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(_/ake the Handgun Ammo near you and then smash the pots around this area
for some items and examine the painting of Saddler to get 5000 Ptas. Go
the the protruding platform to see Ashley down below, equip your Rifle
and aim at the metal straps, but to the right or left so you do not hit
Ashley, shoot them off and she breaks free. It isn't as simple as that
though as a whole load of Zealots attempt to kidnap her, just aim near
Ashley and when you see anyone, decapitate them with a headshot. After
the first lot another load will arrive, some of these have Crossbows to
aim at you which is not nice, there is also a red priest to take down,
he has the key Ashley needs, after destroying them all, Ashley takes the
key and unlocks the door, you now play as Ashley.

Save on the typewriter on the left as the next section can be tricky, to
the upper right of this room is a Yellow Herb, take it and go to the next
area to meet a Zealot. Ashley has no weapons, but there are oil lanterns
around the room which you can throw at him, when he is coming after you
go to a lantern and press A to throw it, two hits from these will kill
him. Now take the Green Herb from the table and crawl under, there is a
lever here for you to turn, it opens the next doorway, head through.

Use the lanterns in here to kill the Zealot and then take the Spinel from
the desk drawer and open the cabinet for 2500 Ptas. There are two cranks
to operate either side of the metal doors, do so and go through, take the
Red Herb from the table and then ignore the blue door for now and head
down the corridor and through the door there. Take the Green Herb from
the desk in here and then go to the table next to the door and crawl under
it, press the switch on the wall and head to the fireplace and take the
Stone Tablet from it. Now push the switch on the left to open a gate, go
back to the entrance of the room and push the bookcase aside to reveal
another switch to press, do so. This makes a path through the gates to
the door you need to go through, head over there and take the 1800 Ptas
from the cabinet and the Velvet Blue from the table and go through the
door. 

Follow this rather dark and foreboding corridor and go round the corner
and down the stairs to the basement, there is a puzzle in the centre, it
is one of thos mismatched picture puzzles. I do not have the solution for
this puzzle at the moment, so solve it and then use the Stone Tablet on
it to open the door, go through and open the chest for a Gold Bangle, then
take the Salazar Family Insignia, a chest flips round, open it for the
Serpent Ornament. Now you need to run from here and fast, you will notice
that the suits of armour have Plagas in them so they come alive, these are
called Armaduras and are rather irritating to say the least. Run past and
up the stairs, as you run past the suits of armour here they will try to
strike you, you get a quick dodge prompt so press the buttons fast or
Ashley will most likely die in one hit.

Once out of this area head down the corridor and through the blue door
ahead. Read the memo on the desk in this room and then check all the
drawers and cabinets for Handgun Ammo, Spinel, Blue Velvet and take the
Green Herb from the table. Now go and examine the strange pedestal thing
and use the family Insignia on it and then rotate the dais. This creates
a ladder, climb up and follow the path and go through the door to meet
up with Leon and the chapter ends.

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 ####   ##  Resident Evil:  Chapter 4 - 1
####  ####~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##  ## #####                        THE CASTLE
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   __ 
  /  `
 /--  
(___,xit the room via the western exit and go back through the cage room,
now head down the corridor near you and through the door, kick the lock
of the door in this room and then make your way to the fountain, head to
the right and give Ashley a Piggyback to unlock the door. Head through
and take the Elegant Perfume Bottle, 5000 Ptas, Red Herb and the Broken
Butterfly Magnum. Now backtrack to the hall where the chapter started and
that you freed Ashley from and go through the northern most door on your
map. Save your game here and break the pots for items and take the Handgun
Ammo and then ride the curious contraption across the gap, Ashley will
wait for you, enter the room across. 

This room is spectacular and really shows of the Gamecube's muscle, there
is a large expanse of lava and fire as well as these huge Dragon Statues
piloted by Zealots, use your rifle upon entry and aim to the right and
take out the pilot of the first statue. Now head down the stairs and open
the chest that appeared for 5000 Ptas. The next platform has a spinning
fence, stand near it and constantly tap A to when the gap appears Leon
will jump, do the same the other side and descend the stairs. Two more
Dragon Statues will appear, one to the left and one straight ahead. Some
Zealots will also arrive, take them out. Head back towards the platform
with the spinning gate and aim to the left and take out the Dragon Rider
there, now head towards the other statue and hide behind the stone wall.
To take this guy out, head to the opening and he will breathe fire, 
now quickly run to the right and aim with the Rifle and shoot the Zealot
to destroy the statue. If you cannot get him with the Rifle, use the
Shotgun.

Now head up and take the Lion Ornament from the chest that appears and 
then take the Illuminados Pendant from the chest on the way back, exit 
this room and meet up with Ashley once more. Head left and you will find
a little cart, ride it round and break the pot once you get off for an
item and then go into the next room. This place is familiar, it is the
room where you first met Salazar, examine the door to the north and place
the Goat, Serpent and Lion ornaments on it and it will open, head through.
Head down the stairs and ride the cart down here. Break the two pots in
this area and then head to the room on the right and take the Handgun
Ammo from the cabinet and speak to the Merchant if you want. There is also
another shooting range here. Leave and then head down to the room with
the Yellow Herb on the table, take it and then open the cabinet for a
Spinel and head through the double doors.

Take the Handgun Ammo from the Lion Statue, go down the corridor, but you
must be ready to dodge the armour that attacks. Head through to the large
circular room and take the Green herb and Shotgun Shells from the sides
and then grab the King's Grail from the middle. Upon doing this the
door closes and three Armaduras emerge, keep away from them and shoot at
their helmets with the Shotgun and eventually a Las Plaga will break
out, do this to all three and throw a Flash Grenade to kill them. After
this three more emerge, do the same thing, it is tricky though, keep
running and take pot shots at them then be ready with the Flash Grenade.
Now leave with your King's Grail and head all the way back. Now enter
the room to the west of this main hallway, there are four panels that
you need to push down, use the two statues on two of them and have Ashley
wait on another and stand on the last one yourself and head through the
door that opens.

Watch the scene, the roof is now descending, this is easy though, aim with
the Handgun and shoot the glowing red orbs to stop the roof, continue 
through the next opening. Follow the corridor and the door slams trapping
Ashley, some Zealots are driving a hufe spiky death machine down as well.
Shoot the Zealots driving it and Ashley will escape through the gate that
will open. Break all the crates and barrels in here and take the 
Elegant Chessboard from the desk and then the Queen's Grail from the
chest. Kick down the door and you are back in the original hallway. Head
through the path ahead and down the corridor with the open windows some
purple robed monks approach, I recommend grenading them, or you can use
the suplex tactic but they have nasty scythes. After killing them shoot
the shiny bits on the statues for Spinels and an Elegant Mask. Use the
Queen's Grail on the left statue at the end here and the King's Grail
on the right and go through the door that opens in between them.

Break the pots in here and then jump through the windows on the left and
then ascend the ladder and walk to the end of the walkway and open the
chest for a Butterfly Lamp. Go back to the corridor and head through the
door there. There is a scene here and some more Novistadors, get your
back to a wall and then try to shoot them in midair because they die one
hit, use the Shotgun on the ones that land to kill them fast. Take they
Eye gems from them and use them on the Butterfly Lamp to increase the
value. Now head across and turn left and pull the lever, the drawbridge
will try and lower but it cannot, shoot the chains away and head across
and through the door.

There is a merchant here with new upgrades, so upgrade your arsenal of
weapons and save your game at the Typewriter. Grab the Handgun Ammo from
the chair and then go through the door ahead. You will now be outside the
castle on a huge bridge facing a large tower, watch the quick scene and
then head across the bridge, over to your right our some catapults that
will start firing, ignore them for now and head towards the tower. Turn
left and go up the stairs to bump into a lot of enemies, shoot them in
the legs and suplex them, follow the walkway carefully because the 
catapults will still be firing. If you stand near the corner of the wall
on your right you should be able to aim out with the rifle and shoot the
Zealots manning the catapults. Take them down and head round and go 
through the door you will see on the right.

You are confronted by a large set of complex gears and mechanisms, climb
the ladder near you and search the upper level for Handgun Ammo and a
crate, climb up to the next level and take the Green Herb and read the
letter on the table which explains that the gears have been jammed with
something. If you look carefully you should be able to see a piece of
wood, shoot it and then go to the edge and aim below and shoot the next
one away. Now jump down to the previous level and shoot the final one
away and climb back up, pull the lever to start the mechanims again, this
also results in Zealots breaking in to the tower. Descend down to the
next level and be careful of the crossbows and jump down again, now head
down once more, just ignore the enemies. Once on the bottom level some
one will start throwing dynamite down so be careful, break the crates
around here and take out any pursuing enemies, the door is close by so
go through it.

Now this part can be nasty, there are many purple robed Zealots ahead and
some behind. Now I often cheat this method and throw a Flash Grenade and
then run through the door ahead, so do that if you want. But if you must
make a stand then I still recommend grenades, use an incendiary or a
regular Hand Grenade, the horned leader drops a Gold Bangle if you are
interested. After this tough battle head through the door opposite.
Blimey, they just cannot give you a break can they? You recieve a warm
welcoming from some Zealots and two Garradors which like to fight close
together making life extra difficult. I recommend taking out the ganados
first using suplexes and then shoot the bells at the far end of the room
to distract the Garradors and get some cheap shots off at the parasites
on their backs.

Walk around a lot and pray they don't decide to charge, pick them both
off, now about four or five skull helmeted monks arrive on the scene
to help the Garrador, this is tough. If you have a Grenade, then use it
to waste these pests, either way, take them down fast, despite the
helmets about two suplexes will kill each one. Now finish the last
Garrador if you havent already done so. Take 15,000 Ptas from each
Garrador and take the Green Herb and Incendiary Grenade from this room
and go through the opened door. Take the Spinels from the statues and then
head up the stairs to the next room and watch a scene, be ready with the
dodge prompts and the scene ends.

You are now in an underground area, examine the corpses on the spikes to
find a Crown and a Velvet Blue. Take the TMP ammo, Magnum Ammo and the
Yellow Herb near the merchant and then speak to the Merchant. I would now
advise selling up your Riot Gun and purchasing the Striker, this is a
small and compact Shotgun and it completely owns. You will now want to
Save your game and head through the door, examine the pipes on the way
to get a Spinel, Red Herb near the gate and the Velvet Blue from another
pipe. Looks like someone is following you... Head through the door up
ahead.

You will hear something moving around above you, occasionally a dodge
prompt will appear, press it to dodge an attack. Head into the first room
on the right and take the First Aid Spray and Handgun Ammo and go over
to the elevator to discover the power is out. Now leave this room, still
dodging your mysterious assailant and enter the next room along. There
is some TMP ammo in here, leave and enter the room at the far end. In here
is a power switch that you need to press to activate power, there is also
a Green Herb and some Shotgun Shells in here. At this point the attacker,
known as Verdugo, one of Salazar's personal guards decides to show up
at last. This fight is optional, but if you kept the Rocket Launcher you
found earlier in the castle then it is a piece of cake, before you can
hurt him you need to find the Liquid Nitrogen canister and knock it over
and then blast him with the Rocket Launcher to kill him. Take the Crown
Jewel from his body and you can combine it with the crown. The elevator
will automatically descend, go back to the room and enter it. And so ends
this long and rather difficult chapter. 
     

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 ####   ##  Resident Evil:  Chapter 4 - 2
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##  ## #####                         THE CASTLE
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' )  )
 /--' 
/  \_ight from the bat, take the Green herb near you and head down the
stairs, there is a Merchant here with some new tune ups as well as a
typewriter to save if you are so inclined and a box of Handgun Ammo on
the desk. There is also another shooting range where you can play game
C. Head through the door and you will be reunited with the Los Ganados
originally from the village! Whoo, rather than having a group hug, slash
them in the face and kick them to the floor and finish them. Head into
the mining area, there are some barrels to smash a Velvet blue to obtain,
get them and drop down the ladder, attract the attention of the villagers
and then climb the ladder again and wait for them to climb up so you can
slash them down much like we did in chapter 2 - 1 remember?

After killing them, jump down the ladder and head forwards and over to the
switch near the mine cart track, pull the lever and a mine cart containing
some dynamite rolls down but the Circuit Breaker stops it. Now behind you
there is a small hill with some Ganados at the top, run up the pathway
there and kill him and then head over to the lever of the Circuit Breaker
and pull it. Now head back down and a Dr. Salvador will show up along with
a few Ganados, I recommend Grenading him and then whipping out your
Shotgun and shooting him in the head repeatedly until he dies because they
are nasty if they get in close so be ruthless. Now go back to the switch
and pull it to lower the cart with the dynamite you need, also take the
Velvet Blue from the cart near you and then collect the Dynamite, to the
right of the mine cart switch is a rock, use the dynamite at it to blow
it away and then there are a further three Ganados to take down, do so and
then head into the door behind.

Watch the scenes here and then prepare for...

                       _________________________________
                      | BOSS FIGHT FOUR: Los Gigantes   |
                       ���������������������������������

There are two El Gigantes to fight this time, hence "Los" rather than 
"El." Luckily there is an instant kill method for one of them, you will
notice a ladder near you that you should climb up, wait for one of the
Gigantes to start shaking the platform you are on and then zipline down
to the other side, ahead of you is a switch which activates a trapdoor
in the centre, press A to operate and wait for a Gigante to stand on the
metal circle in the centre and then press A to drop it into the larva and
kill it, do not go near it yet because it grabs you which is not very 
nice. Use the same method as when you first fought one, use Flash Grenades
and Hand Grenades to either blind or inflict massive damage on him
respectively. Aim for his face with your Shotgun and when the parasite
shows jump up and tap A or B like hell. Keep doing this, take pot shots
at him and then run, to get a good distance between him and you, use the
zipline and then fire at him, eventually he will drop and yield a lovely
15,000 Ptas for your troubles. 

NOTE: In the NTSC version you can leave the room and then return to find
another 15,000 Ptas from the one you killed automatically, in the PAL
version which this guide is written to this does not work.
��������������������������������������������������������������������������

Search this room for some Shotgun Shells a First Aid Spray and a Flash
Grenade and then leave through the doors across the room. Follow this
tunnel and you arrive in a cave with some Novistadors, oh joy. Stand on
the platform overlooking the abyss and remember this good tip, Novistadors
die one hit if they are flying, shoot the flying ones fast and then take
out the ones that land if any get a chance to, now take the Green Herb
nearby and then head up the path to Leon's right and some more Novistadors
join the party at the top, nearby here there is a tunnel, head down it
and take the Green Herb and press the light switch, you will be ambushed
by more Novistadors down here, they are hard to fight in close quarters
so attempt to get back to open ground. Now head across the walkway and
take the TMP ammo on the left and fight some more Novistadors and then
head into the cave, grab the Green herb and press the switch and prepare
for another annoying ambush from these bastard insects.

Now leave and head over to the door that was revealed by the light and go
through. There are huge pillars that stomp here, so be careful going past
them, pull the lever on the left when you see it and head on past the
last pillars and into a chamber, take the Royal Insignia and then 
ride the lift thing up to end the chapter.

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' )  / 
 /  /  
(__/_  
 //  ou will start this chapter off in an outside area, break the barrels
(/nearby and then go to the shack to meet the merchant, tune up your 
weapons and then take Ada's Letter from the doorpost and then continue
on down the path. On the left and right will be two torch bearing Ganados
so take them out as silently as possible and then creep further forward
and you will see a large bonfire with several Ganados around it. There is
a ladder nearby to climb up so do so and then throw a Grenade into
their midst and blow them all to smithereens. Jump down and take whatever
they have dropped. Head over to the right and you will see a wooden shack,
go behind and take the Velvet Blue from the well and turn around and
collect the box of 1800 Ptas, now jump through the window space of the
shack and smash the crate for an item and then operate the crank to
reveal a ladder, climb down.

Follow the path and break the crates on either side of you and then you
will emerge in a large open room, there are several Ganados in this semi
maze like area as well as some Bear Traps, there is also a Dr. Salvador
at the top window on the large room. Use your rifle to pick off the
Ganados to the left, ahead to the right and in the far left corner near
the big building structure. Now head down and look up at the Dr. Salvador,
he will continually run into the wall so pick him off at your leisure.
Turn around here and you can find a tunnel leading downstairs, take out
the Ganado at the end and open the Sarcophagus for the Staff of Royalty,
a nice valuable treasure.

Now climb the ladder and enter the top level, take the Key to the Mine
and then wait as some more Ganados will follow you up the ladder, slash
them down off the edge to kill them. Take the 10,000 Ptas from the Dr.
Salvador and then head downstairs to meet another Salvador, throw some
Grenades if you possess any and then shoot him with a powerful gun.
Take 10,000 Ptas from him and exit and then head up the stairs to the
right and use the Key to the Mine on the door and open it. In here the
spiked ceiling will fall, shoot the four red bulbs and then take out the
annoying parasites from the floor. Open the tomb here for 1800, 2000
and 1500 Ptas. Now proceed on through. Smash the barrels and take the
Green Herb on the left and then climb into the mine cart, jump to the
middle one and shoot the lever on the left to start it up.

This section is a bit like Indiana Jones, basically Ganados will jump in
at several points, equip the Shotgun and stand in the back cart and shoot
them down before they can jump in at the first two points, you will then
enter an open area where the cart is stopped by a Ganado. Loads of them
will jump into the cart now so get blasting, there is also a Dr. Salvador
here which is not very nice at all to face at close range to be swift.
After this shoot the lever to continue. There are more dropping points
that are easily dealt with but eventually a Dr. Salvador jumps in, but
the cart speeds up down a hill so you can easily take him out here. Be
ready with the dodge prompts throughout this section so you can avoid the
overhanging wooden beams. When you are nearing the end be ready to hit
L + R as hard as you can to make Leon perform an awe-inspiring leap of
faith, you then need to tap A like mad to make him climb up.

Examine the pedestal through here for the Stone of Sacrifice and then
climb the nearby ladder, head forwards and then to the right and use the
Stone of Sacrifice to open the door and then take the elevator up to end
the chapter.


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##  ## #####                         THE CASTLE
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   _____
    /  '
 ,-/-,  
(_/from the start of this chapter, head forwards and take the Handgun Ammo
and then head forwards and down the stairs on to a platform. You will 
probably notice the massive statue of Salazar ahead, head up a bit and an
enemy will use a lever which makes it's hand move, but only one of them.
More enemies will jump down so be careful but you need to jump to the
hand and ride it up and then use the lever on the platform ahead to make
the next hand move then take that to the other side and go down to the
bottom level here via the ladder and pull another lever located near a
red robed Zealot. Go back to the side of the room you started on and get
to the top floor using the hand and pull the lever here, the next lever to
pull requires you to go back to the western side to the top level and use
the lever behind the head of the statue. You now will have the platforms
raised in the water as well as the statue working proper, now simply jump
all the way down and head down the path, the statue will come alive now
though so you need to tap A like mad, also pillars will fall from the left
and right, when one falls from the left, press L to dodge it and R when
they fall from the right. Slash the lock off the door and head through it.

You need to tap A and run across this bridge and then hit L + R together
to make Leon perform another super-human leap and then tap A to make him
climb up. Now enter the tower ahead. Watch a scene and now you have a
rather large battle on your hands, head right up the stairs and then you
will get to some wooden walkways, an enemy drops down the ladder ahead
so kill him and then climb up said ladder opposite where you are now.
More Zealots will enter the bottom of the tower so pull the lever next to
you to make a barrel roll down the stairs and crush them now continue up
the stairs and you will find an elevator. There is a Zealot throwing 
dynamite from the galleries above so kill him if you can and then go on to
the lift and push the crates off and activate the lift via the switch.

This part is hard, several red robed monks will drop down as the lift
ascends and you have to fight them at close quarters as well as contend
with Crossbowmen from the platforms near you, the lift is also painfully
slow. Use the shotgun on the crossbowmen as soon as you can and then I
recommend shooting the monks or slashing them with the knife and suplexing
as best you can. After a lot of healing items and red Zealots you will
arrive at the top, head on to the walkway. Check this area for some ammo
and then head up and round to the next elevator and take it up. Go up the
stairs here and grab the Shotgun, TMP and Handgun Ammo near the merchant
and speak to him to purchase a First Aid Spray unless you are holding one
already. Now you will want to save and head through the door and then go
forwards for a scene and a boss battle.

                       _________________________________
                      | BOSS FIGHT FIVE: Ramon Salazar  |
                       ���������������������������������

Wow! This guy has had a serious makeover from the irritating midget with
the short temper. This boss can seem a little overwhelming at first from
the sheer size of it but it isn't actually all that hard. Start by heading
left and right and grabbing the Yellow Herb, Shotgun Shells and Handgun
Ammo from this platform and then you can start fighting the boss. He has
some basic attacks with teh various tentacles, luckily you get a dodge
prompt which makes these attacks extremely easy to avoid, he also likes to
get the big eyeball thing and slam it down repeatedly, run to avoid this.
The nasty thing is his instant kill attack, thats right, he has a cheap
instant kill attack designed to make him seem harder than he actually is.
When the large eyeball appendage opens wide, run fast in a direction and
he should miss, if he gets you it is Game Over, try again time. Now you
know how to dodge his attacks, it is time to hurt him. Use your Striker
and aim for the eyeball, shoot it, if some green blood sprays out you
know it is hurting him. Do this enough and it will drop and the weird
protective shell thing falls from Salazar, allowing you time to equip the
Rifle or Broken Butterfly and aim at his head and let off a few rounds.
Repeat this process several times to kill him.
��������������������������������������������������������������������������

After beating him, drop down to the lower level and look around for 
barrels and smash them for items, in one of them you get a guaranteed
First Aid Spray, take it and climb the ladder and take the 50,000 Ptas 
from Salazar's remains and head through the door behind him. Break the
barrels and follow the path and abseil down the wall, then head down the
corridor for a scene and the end of the chapter as well as the end of the
disc.


DISC 2 Walkthrough

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##  ## #####                         THE ISLAND
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/  (_ead down the pathway after the scenes and turn left into the cave,
head forwards here and ignore the pathway leading right and climb the
ledges and break the crates, one of them contains an Emerald. Go back down
and take the aforementioned path. Jump across the gap and the spotlight
will see you and activate an alarm. Wait here and take out the first few
Soldier Ganados that arrive, these fellas can also be Suplexed so remember
that and take them out. Head forwards a bit past the wall and a massive
Soldier wielding a gatling gun leaps down, these are nasty and are called
J.J's, according to the bottle caps gained from the target practice
anyway. Head back behind the first wall and wait for him, throw any
grenades at him that you may have and then blast him in the head with your
Rifle and take the 30,000 Ptas that he drops.

Climb the ladder on the right and smash the boxes for the item and then
drop down, go into the hut across and take the Yellow Herb and then leave
and make for the stairs ahead, some more soldiers will be about so be
sure to make corpses of them and ascend the stairs and hit the switch on
the left to trigger a laserbeam that hits a reflector on top of another
bunker further down, go there and take the items from within and climb
the ladder and examine the reflector and align it with the one further 
over near where you killed the J.J. Go over there and climb the ladder and
move this reflector so it hits the pillar right of the door you need to
open, head up the stairs and through the door.

Take the Shotgun shells and then follow the path, some soldiers will push
a boulder down so use the dodge buttons to avoid and head through, you
will meet some enemies near a ladder so take them out and climb it. At the
top leave the tent and shoot the soldier on the left and then jump the gap
and climb through the window space on the right. Take out the electric
stick wielding soldiers and then make two lefts to find a red herb, now
head round to find a red barrel near some rocks, shoot it to blast them
and head through and grab the Golden Lynx from the chest, now exit this
cave. Head right and shoot the soldier and then head behind the rocks and
there will be a dynamite thrower and some crossbowmen on the cliff above,
shoot the red barrel near them to take them out and then shoot the other
soldiers that run down the hill.

Head up left into the cave and follow it to the end to find Shotgun Shells
and a useful Green Herb. Go back and take out any soldiers following you
and jump down from the walkway, shoot the wagon with the barrels in and
it will roll down and destroy any others, head up to the gate and press
the switch next to it to open it and head through. Go down to the Merchant
and you can see two more items to buy, the treasure map for the Island
and the Killer7 Magnum, do not waste money on this gun, you have the
Broken Butterfly which is just as good. Save if you want and then head 
further onwards, there is an electric stick Soldier and two crossbow
wielders, take them out with the rifle and enter the door on the left to
gain access to the military base proper.

Open the locker near you for 2000 Ptas and then follow the corridor and
check the metal dumpster to the right for an Incendiary Grenade. Now
follow the path to find a solitary enemy, kill him with the knife because
he is unarmed and it would be wasteful to shoot him. Take the Green Herb
from the worktop and then turn around to find some Shotgun Shells in a
suitcase. Now follow the path down and you will see an oven... Head up
to it and prepare to dodge as the infamous Oven Man bursts out! "What
was he doing in there?" wonders Leon, I have no idea personally. Check
the sink for a Hand Grenade and then go to the doorway to the right and
head through the door. Out here head round the corner to meet a huge axe 
wielding soldier that likes to charge you, equip your Shotgun and aim for 
the head and let fly to decapitate him. Now ignore the door ahead and
go down the stairs near here and kill the enemies which include a large
armoured soldier like we just met, open the suitcase for the Red Stone of
Faith which can be combined with the Golden Lynx and then go into the room
under the stairs and smash the barrels and then head up the stairs and
through the door.

Head a little into this room for a scene and Ashley's location is marked
on your map, exit this room via the north door. Grab the Shotgun Shells
from the filing draw on the left and enter the small room on the right to
meet the merchant who has some new stuff including the Tactical Vest which
costs 60,000 Ptas but reduces damage by 30%, I would recommend picking it
up if you are on your first playthrough. You can also find Shotgun Shells
and Rifle Ammo in this room as well as a target practice range where a 
new row of Bottle Caps becomes unlockable. Now go back out of this little
side room and head down the corridor and a door opens up and some dynamite
is throw at you, wait behind the barrier and when the door opens try and
shoot the dynamite from one's hands if not kill one. It will open every
so often so you have lots of chances. Once the dynamite throwers are out
of the way take out the crossbow gunners that replace them.

Grab the Emerald from the filing cabinet on the left and go through the
now permanently open door and take the TMP ammo from the red wall box. 
Follow the path round and go through the northern door to reach the next
area. Take the Green Herb near you and enter the small room to find a
Typewriter to save at and a Brass Pocket Watch in a crate next to it.
Leave this little room and follow the corridor round and go through the
double doors to the medical lab. Head forwards here and watch an ominous
scene and then go right and check the monitor for a small puzzle, you have
to rotate the coloured arrows to make a path from top right to bottom 
left, this is so pathetically easy, once you have done it head through
the door that opens.

Take Luis Memo from the table on the left and take the TMP ammo and then
examine the corpse to get the Freezer Card Key. The large monster known
as a Regenerator is now up and about, do not attempt to fight this one
and just run out of this lab, there is an Emerald in it's room if you
are desperate. You will hear the freaky breathing sound of a regenerator
in this area, ignore it and head through the gate ahead and head down the
small side alley on the left and open the case for an Emerald, then go
and open the large white freezer door. This place has some nasty looking
Regenerator corpses frozen crogenically, take the Rifle Ammo from the
left and then smash the glass cabinets in front of you for a Green Herb.
Head into the little room on the right and change the card to the Waste
Disposal Card Key and then examine the cryogenic machine on the right and
disable it.

Everything unfreezes, leave this small room and enter the next one up on
the right and open the door there for the Thermal Scope equippable on the
S-Auto Rifle. Unlucky for you the door locks and a Regenerator emerges.
Run near the entrance of the freezer room and aim with the thermal scope
at it, you will see some hot spots on it, these are Plagas parasites and
you need to shoot these out to kill it, do so and take the money it drops
and exit the room. Run away from the Regenerator out here and head right
down the red-lit corridor and enter the door at the end to reach the
Waste Disposal area. Go through the door here and grab the Hand Grenade
and then operate the controls, you can use the grabbing hand to throw two
Ganados down the disposal shaft, do so and they hit the switch disabling
it. Two soldiers also run up to the room you are in so take them out with
suplex tactics and head down into the room below and take out any 
remnants.

Take the Green Herb from this room and examine the dumpster right of the
door to find an Emerald and then go through the door to the left. You can
find some lovely Shotgun Shells and an ever useful Yellow Herb, even if
you have full health they sell for 3000 Ptas or you can upgrade Ashley's
health later. Open a locker for a Flash Grenade and head through the
door, take the Handgun Ammo from the red cupboard and head round the 
corner to meet two large armoured soldiers. Take them out with Headshots
from the Striker or Broken Butterfly. You will see Ashley in the room
at the end but you need a card key head through the door on the left.

There are electric stick users in here, so shoot them down before they
can inflict a large amount of damage on your person and then go down the
stairs and turn around get the Magnum Ammo and Shotgun Shells from the
cupboard and head through the door to the right of the stairs. Follow the
corridor all the way to the end and enter the end room for a Green herb
and a typewriter to save at. Exit this little room and head into the room
that is now to your right, go to the end and a weird looking Regenerator
enters with spikes on it's body, this is an Iron Maiden and it looks
nasty, but before you run to the hills (see what I did?) this isn't too
hard. To fight this Iron Maiden you need to act like a Trooper *snigger*
and aim with the Thermal Scope and shoot the parasites you can see,
after this take out it's leg on the upper thigh to drop it and then
quickly hit the parasite on it's back to make it explode in a fountain of
gore.

Take the storage room card key and leave this lab, there are some items
to be had if you explore, but I cannot be bothered to write detailed
explanations, so if you want go into the main lab area and get the Rifle
Ammo, Shotgun Shells and a Green Herb, now exit and head back through this
corridor. Run all the way back to Ashley's cell and unlock it and watch
the scene to end the chapter.

       #
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 ####   ##  Resident Evil:  Chapter 5 - 2
####  ####~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##  ## #####                         THE ISLAND
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 _ __ 
' )  )
 /  / 
/  (_ab the Shotgun Shells on the left and try to leave for a scene, take
the paper airplane and read what it says now leave the Storage Room. There
will be some enemies outside including a big armoured soldier, stand with
Ashley behind and blast him in the head with the shotgun or Broken 
Butterfly and then finish the remaining soldiers with your Handgun or
Shotgun depending on how good you are with aiming. Leave this room heading
back towards the waste disposal shaft and you will be ambushed, take them
all out fast with the shotgun and press the switch to open the door and
then prepare for more battles as some more Ganados come in. Leave this
room and watch the scene and you jump down to the waste disposal area.

You land near an Iron Maiden, so get up and flip the lever to open the
door, the Iron Maiden will get up at this point so close the gate to
buy some time and then aim with the Thermal Scope and take out all the
four parasites on it's front and then the one of the back to kill it. Grab
the 20,000 Ptas it leaves and the Rifle Ammo and open the next gate along,
push the large dumpster down and then head forwards and another Iron
Maiden arrives, shoot the exploding barrel near it for massive damage
and then shoot the parasite on its back and it will explode. Take the
Rifle Ammo and the Green Herb and then head through and push the large
red dumpster aside and go through to the next area.

Follow this path and take out all the enemies you find as well as smashing
the barrel and taking the Green Herb near the wall and then head through
the door to the next room. There will be a hell of a lot of enemies in
here, shoot them down as best you can and then make for the little control
room in the corner with Ashley, you should have noticed the wrecking ball
suspended in the centre of the room no? There is a lever in here to make
it smash into the wall, have Ashley Operate it whilst you stand back and
take down any enemies that try and get in to the small room from either
left or right, wait for the lever to go back to its original position and
then have Ashley operate again and then one last time to smash the wall
revealing a doorway, grab the Red Herb and Handgun Ammo and make a 
break right of the lava pool and head through the door.

Make a right and enter the room for some Rifle Ammo and an Incendiary
Grenade and then head to the first shutter and pull the leaver next to it,
this causes a normal Regenerator to come out, so take it out using the
Thermal Scope and then continue. Make a left and press the red button on
the wall and take the Green Herb and open a locker for some Shotgun Shells
then leave to face another Regenerator, kill it and take the 5000 Ptas it
drops for you. Head left and send Ashley underneath the shutter to open it
and head through. In the room on the right is a Merchant and a Yellow 
Herb, get them and go to the double doors, tell Ashley to wait near one
of the levers and operate the other one, try and do it in unison, when the
middle light lights up, head through the door. Take the Rifle ammo and
Shotgun Shells and then smash the crates, one has a First Aid Spray in it
every time, then get on to the bulldozer and Ashley drives it, at least
she can do something useful.

This isn't going to be plain sailing though, face away from Ashley and
eventually some Ganados will give chase. Blast them down from a distance
or wait for them to get on to the bulldozer and kill them for ammo and
money. Pretty soon a truck comes up behind, shoot it a couple of times in
the engine block and it goes up in flames and stalls, more Ganados come
so kill them, use Flash Grenades if Las Plagas burst forth. After a while
the truck comes for a second attack, do the same to it and it will crash
out. Now things get really annoying you get to an area with a lift and the
switch resets stopping you from progressing. Time to hop off the bulldozer
and head up the ladder on your right, take the Green Herb and shoot the
two Soldiers near you and head round and get the switch, make sure no
enemies are making for Ashley, and head back down via the other ladder as
fast as you can and climb back on and the elevator raises, you have also
reached a continue point so you start here if you die which helps.

Now through this gate, look up at the walkway above and you will spot
two Ganados, shoot them down and then face away from Ashley once more.
Some more Ganados will sprint out behind you so take these guys out, there
are some guys to the right that like to jump down as well so take them
out, if you are low on ammo, wait for them to get on the back and kill
them and grab the ammo dropped, this part can be a little taxing on the
healing items, especially on Professional. Soon you will come to a gate
that Ashley starts smashing down with the bulldozer, when you get through
look forwards and another truck comes, shoot it out with the Rifle or the
Shotgun and it crashes out and you arrive safely in another area.

Grab the Handgun Ammo and head through the door to the next room, check
the two cabinets for a Hand Grenade and 5000 Ptas, take the Green Stone
of Judgement from the case and the Shotgun Shells and buy anything you
might need from the Merchant and save your game.

       #
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 ####   ##  Resident Evil:  Chapter 5 - 3
####  ####~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##  ## #####                         THE ISLAND
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       # # ##          
         ###
   __ 
  /  )
 /--/ 
/  (_fter starting this chapter, take the item to the left of the stairs,
it is sometimes Ptas sometimes it is Shotgun Shells with me, then take
the Our Plan document from the table and head through the door to the
left. There is a scene here and when it is over, head down this path
and take the Shotgun Shells and then head down the stairs, there are some
enemies down here through the next door. Enter and take them out fast.
There is a little side room to the right at the end of this boiler room
which has 3000 Ptas in it as well as a Flash Grenade, leave and go up
the stairs to the left and take out another enemy and take the Shotgun
Shells and 1100 Ptas from the locker and then head through the door at
the bottom of the stairs.

Take the 3000 Ptas (PAL version) on the right and ride the elevator up, 
head forwards for a scene, this is not skippable and requires some swift
dodge button pressing. There is a continue point midscene if you screw
up like I did a few times. After the scene jump down the ladder and go
through the door. In this corridor there are some lasers to drop, the
first set are easy, the second set you need to wait for the horizontal
laser to go to the top and the two side lasers to make a sort of triangle
if that makes sense, wait for this and run onward, prepare to dodge as
some more lasers spring into action and then you need to perform some
more dodging moves, go forwards to the door and press the switch and turn
round and dodge the lasers, pretty acrobatic old Leon isn't he? Go through
the door.

There is a peculiar sort of throne room in here, turn round and shoot
down the Elegant Headdress from the metal beam and then head through the
door behind the chair and ride the elevator down. Go down the stairs and
take the Green Herb and Shotgun Shells and then head over to the merchant
and a Typewriter. Get the Red Herb behind the gate and then go through the
door to the next area. Take the Yellow Herb and then continue onwards for
a scene and you are plunged into a large cargo rig thingy, to make matters
worse there is a large and rather hideous beast to contend with.

Start by blasting it repeatedly in the face and it will run off, head down
the path and take the Green Herb and then you will find a door with a
green panel, shoot it and it opens, press the switch. Now head round the
other side and do the same and the monster jumps back down, run like mad
to the large red door and go through to the next one. Grab the Incendiary
Grenade and head forwards for the monster to return, blast it away and 
then head forwards along the central path and you should see three green
panels around, shoot them all and then go up and then right to find a 
Hand Grenade and then press the switch behind you and go back, now open
the map and look to the south and then east to find the second button,
press it and go through the red door before the 30 second timer runs out,
being careful of the monster of course.

Press the red button on the right and then the monster drops down ahead,
shoot it and then take the dark little corridor and blast the green panel
through the gate, now head back and go right out of this small tunnel
and press the second button, now head back to the little dark tunnel
and go through the big red door in front. Jump with A for a scene, now
on the ledge, grab the ammo and items and head forwards for a scene.

                       ______________________________
                      | BOSS FIGHT SIX: "It" or U3   |
                       ������������������������������

Grab the Shotgun Shells and the Green Herb in here and then start shooting
U3 and aim for it's head. Watch out for its pincer and keep it from coming
close. Lead it towards the red barrel and shoot it to harm it, if you
pull the lever near here and lead it through the path there is another
red barrel you can use to inflict massive damage. Eventually it will
start burrowing and popping up, you get a dodge prompt when it does so
be quick with those fingers to avoid damage and then start shooting,
repeat this strategy until it dies, a few grenades wouldn't go amiss 
either. 50,000 Ptas is the reward for beating this beast.
��������������������������������������������������������������������������

After it dies, go back through the gate that you came through to start
the battle and head through the little door to the right. Follow the
path and then go on to the lift thing to the right and use it to get a 
free Green Herb on the other side and then ride it back and climb the
ladder. Climb up a second small ladder and take the Shotgun Shells and
then go through the door. You start on a cliff here, head right a bit and
look down to see loads of Ganados conveniently placed near a red barrel,
aim and shoot it to blow them all up in a satisfying manner. Drop down
and take out the last two nearer the tent below.

Take the TMP ammo from the crates and smash all the barrels, there is a
Yellow Herb to the east as well, then head to the large tent and drop
down the ladder. Make a right and grab the Blue Stone of Treason and use
it on your Golden Lynx, head further down and make a left and break the
crates and then go over to the merchant, sell him your Golden Lynx with
the three stones for 35,000 Ptas if you want and then tune your weapons
at the Merchant and save. Take Krauser's Note from the desk and climb the
ladder to the right. Break the barrel and drop down and head forwards
along the path for a scene, Krauser fires at you and they penetrate walls
so make for the building at the end. Take the Green Herb and break the
box and examine the gate on the right to find that it has a timer.
Climb the ladder and take the Flash Grenade, Krauser will come after you
so shoot him and if you get close there is a little knife fight with
dodge prompts, keep running and doing this until the timer releases and
then go through the gate.

The first Insignia we are getting is to the east, so head forwards and
then east down a little path towards a building, you can go in here and
get items if you want but there is no point really, continue east behind
the house and take the Green herb and then go up the stairs to your
left. Watch a scene where you get Piece of the Holy Beast - Panther and
then you are faced with a long wait and a long session of dodging 
Krauser until he retreats and a statue emerges, push this on to the panel
behind the stone pillar and the gate releases on the lever, allowing you
to exit this area. Head back towards that house I mentioned earlier, to
the right of the entrance is a lever, pull it and go through the gate
that opens and then. There are weird robots down this ladder so blast
them quick and take the TMP ammo along with the Green Herb and head
forwards through the tunnel and make your way through here, blasting the
annoying robots. You reach a tower and the gate slams, grab your Yellow
herb and ascend the stairs and head right on to the wooden walkway and
take the Piece of the Holy Beast - Eagle and then watch a scene and
prepare for battle.

                       ______________________________
                      | BOSS FIGHT SEVEN: Krauser    |
                       ������������������������������

There is a time limit which is not nice, there is a Green Herb and some
Magnum Ammo at the other end. Krauser is very fast but you get a lot of
dodge prompts ready to dodge so a fast reaction player will be fine here.
Get an accurate gun and attempt to blast his knees, I used my Blacktail
upgraded with exlcusive but it is up to you. Do this enough and he will
kneel, now run up to him and knife his face repeatedly or shoot him with
the Broken Butterfly or Rifle for the most damage. He will sometimes trip
you and go to kill you with his mutated arm, watch for the dodge prompt.
Repeat this stratgy to kill him. Take the 50,000 Ptas and the Piece of
the Holy Beast - Serpent.
��������������������������������������������������������������������������

Now leg it back to the stairs you came up on and run down, you need at
least 30 seconds remaining, if not reload and try again against Krauser.
Head forward to the wooden protrusion and jump down, run to the wall and
then use all three Insignias on it as fast as you can to open the gate,
then go through the door to end the chapter.
       

       #
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 ####   ##  Resident Evil:  Chapter 5 - 4
####  ####~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##  ## #####                         THE ISLAND
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         ###
  ______
    /   
 --/    
(_/this is the penultimate chapter in Resident Evil 4 and it sure is fun
if a little ridiculous. Grab the Green Herb in front of you and you get
a Save Point here as well, head forwards for a scene, looks like you have
a Helicopter loaded with Machine Guns to help you take on Saddler's Army.
Wait for Mike (helicopter pilot) to take out the gun turret and then take
the Shotgun Shells from the tent on the left. Continue along the path and
a lot of enemies will descend the platform ahead, Mike should help but
you will need to take some out yourself as well as watch the ones to
your right. Either wait for Mike to blow down the huge lock and head
across the path, there is another gun turret so wait for your Helicopter
buddy to help you and then go to the big hut. Take the items in here and
then head through and drop down the ladder and kill the enemies, go
through the tunnel for an item and then head back, ascend the ladder and
press the switch to open the door on the right.

There is a J.J across here, equip a magnum and use the Zipline to get to
him and kick him down, now shoot him several times in the face to kill 
him. Grab the 15,000 ptas and drop down and press the switch on the left
to open the gate. Jump down and proceed through the gate. You are greeted
by two gun turrets so head left down the tunnel and break the barrel as
well as watch for enemies whilst Mike takes down the gunners, once he
has, climb the ladder and hide behind a steel wall and the remaining
gunner shoots at you, some enemies assault you here so kill them and then
run across the walkway and into the side bit and wait and Mike kills the
second gunner. Make your way forwards and the switches deactivate and 
lock the large door, kick down the gate ahead and press one switch and
then drop down and go to the ladder on the other side and press the next
switch and proceed on through. 

Run upstairs for a scene and then head left and then look to see a little
alleyway leading to a barrel containing a First Aid Spray, now continue 
left and drop down the ladder, turn round and take the Pearl Pendant and
then continue for a scene. Go through the double doors further onwards.
You are now in a dark and onimous place, grab the Flash Grenade from the
shelf and take the Magnum Ammo from the drawer at the desk, save at the
typewriter and open the green wallbox for Shotgun Shells and then head
up the dark hallway, the final Regenerator in the game will emerge now,
take it down using the usual methods and loot the cells for Rifle Ammo and
a Red Herb and take the 5000 Ptas the Regenerator leaves for you, climb
up and go through the door.

Go down the stairs for a Green Herb and then break the crate further to
the right, the next area is quite difficult with low ammo, so you may
have some problems as there are a lot of enemies. Head to the bottom of
the stairs and take out the archers with your rifle and then aim for the
one in the upper room ahead. Now use the explosive barrels to your 
advantage on the approaching enemies, a J.J will arrive now so wait in
safety at the bottom of the stairs for him to jump down and then use
your Rifle on him from a distance, hit him in the head and then hide,
rinse and repeat. Takes a while but you will not suffer damage, if he
comes near you Grenade him. He drops 15,000 Ptas, enter the area proper
and head forwards and a little to the left under the buildings and jump
the sandbags and climb the ladder, lots of enemies come now so kill them,
one of them has the Emergency Lock Card key because they seal off the
switches required to open the door.

Wait in the room at the top and shoot the ones that come and then go out
and take down the Crossbowmen on the walkways, when the music stops you
are safe. On the bottom level there is a room where you need to use the
emergency lock card key on the wall terminal to activate the switches,
loot all the rooms on three levels and press the switches on the second
level and then drop down to the bottom. Go to the northwest to find the 
door and head through, open the cabinet on the right for some Shotgun 
Shells and take down the shield bearers that you see. Go through the door 
at the end of this corridor.

There is a scene here and you will end it with Ashley in tow, head through
the only possible door. Grab the TMP ammo out here as well as the Green
Herb and read the memo, then take the thin path near the Merchant for
5000 Ptas and speak to the Merchant for final upgrades and what have you
and then head through the single door. Head down the stairs and you will
find four enemies, kill them and head left, follow the path and take the
Shotgun Shells by the computer and then head back and go right at the
previous fork and go through the large black doors for a scene and the
end of the chapter.

My apologies for the vague-ness of some parts of this chapter, I will
ammend it when I can be bothered.

       #
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 ####   ##  Resident Evil:  The Final Chapter
####  ####~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
##  ## #####                         THE ISLAND
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         ###
  ______
    /   
 --/    
(_/this is it ladies and gentleman, the final chapter and you can 
probably guess what is coming. Leave this room and take the Yellow Herb,
Shotgun Shells and the Our Mission file and then go left through the big
doors. Here is the final Merchant as well as the final Save Point, get
anything you need from the merchant as well as the Green herb nearby and
break the crates then head down the pathway to the lift and watch the
scenes and then you must face Almighty Lord Saddler!

                       __________________________________
                      | BOSS FIGHT EIGHT: Osmund Saddler |
                       ����������������������������������

It had to happen, you knew it, Saddler decides to mutate into a very
weird spider thingy with eyes on it's legs. This boss looks very nasty
and intimidating but it is so easy it is laughable, seriously. It has
a few attacks, it likes to swipe at you, throw things at you which gives
you a dodge prompt and jump in the air and slam down on you which does
hurt admittedly. Take out any gun, it doesnt really matter and aim for
the eyes on his legs, hit one and he falls down, giving you time to run
over and press A to climb and stab his main eyeball. Run back from him
down the walkway and climb the platform at the end and operate the switch,
wait for Saddler to get close and then press A to hit him with some
scaffolding to get a free stab at his eye. Couldn't be easier. Keep
blasting his eyes and then stabbing him and running away. Eventually Ada
will appear and throw down the Special Rocket Launcher, head to the walk
way leading to the scaffolding bit and run across the bridge to the
right, wait for the dodge prompt to jump over when it falls and tap A to
climb. Once on this platform Saddler will jump over and try to stand 
between you and the Rocket Launcher, get some hits in on his eye using
the method mentioned earlier and then run past and take your Specialised
Rocket Launcher, equip this baby and fire it at Saddler to defeat him,
it has infinite ammo so do not worry if you miss.
��������������������������������������������������������������������������

After this there is a scene and you recieve the Jet Ski Key, now take the
money from Saddler's dead body and run down the walkway and back to the
elevator. Meet up with Ashley and run down the corridor to the left, you
have a three minute time limit by the way, jump down the ladder and catch
Ashley and then get to the Jet-Ski and use the appropriate key. You now
have to escape, this is pretty easy though you can die a few times like
I did on my first playthrough. Head round the corner on the ski and go
through the right arch and then through the left one. Ride the jump down
the waterfall and you get a scene, a giant tidal wave is pursuing you,
hold Up to accelerate and head forwards, make the jump round the
corner without slowing down, it can be tricky and then ride to the left
side to avoid the falling rock, keep accelerating through the two even
tougher jumps and then get to the left to avoid a rock and the immediately
to the right to avoid the last two and then you are free and have 
completed Resident Evil 4!

Congratulations! Watch the ending and the slightly chilling credits and
then the bonus scene at the end, you then get your stats, mine were:

Clear Time: 6:47:09
Shot Accuracy: 89%
Enemies Killed: 846
Number of Saves: 21

Not too bad considering I wrote a guide from this file. You have now
unlocked the Assignment Ada side mission and the Mercenaries mini game.
You can also purchase the Infinite Launcher from the Merchant at a start
of a New Game+, load this completion data again to do one, you start with
all health upgrades, all the weapons, ammo and healing items you had
before etc. Now you need to complete it again on Professional Mode you
will have unlocked :D.
      
 _________________________________________________________________________
||-----------------------------------------------------------------------||
||                           04. Assignment Ada                          ||
||-----------------------------------------------------------------------||
 �������������������������������������������������������������������������
   __ 
  /  )
 /--/ 
/  (_fter completing the game you can access this cool side mission
featuring none other than Ada Wong on her quest to retrieve the Las 
Plagas sample, you need to get five in total and then meet your Evac
chopper at the comms tower. You are on the same starting point on the
Island as Leon, head down the path and turn left into the cave, there are
some soldiers in here, shoot them in the knees and kick them to conserve
ammo because Ada has no knife. Ignore the bridge to the right and go to
the cliffs, shoot open the crates and take whatever is inside and then
go back down and turn left across the little bridge, there is another
soldier here to take out so do it. Jump across the gap and take the
Handgun Ammo from the crate, then go and climb the ladder ahead, there
is a First Aid Spray up here, some enemies also come out including a
Gatling Gun wielding J.J. Shoot with the Rifle from a distance to his
head, take him out here if you can, otherwise he comes and jumps the
ladder, you need to take him down close range if he does so.

There are also regular soldiers climbing up so shoot them down until they
die and then drop down and collect whatever they may yield. Now head into
the bunker opposite for TMP ammo and then go to the large stairs and
take the Green Herb, head through the large door and hop the sandbags for
a Yellow Herb, then follow the path and watch out for any enemies, use the
TMP on their legs and kick them. Collect the Red Herb and climb the ladder
once up, head out of the tent, turn left and shoot the barrels for items,
this will probably trigger some enemies arriving so kill them and jump
the gap and go right into the cave. Take the Handgun Ammo from the table
and then find the Yellow Herb, blow the wall using the barrel like you
did on the main game with Leon and enter, open the chest for a Hand
Grenade instead of a Golden Lynx and then exit.

Head right and take out any enemies, there is a dynamite thrower on the
ground level so stand behind the crates and shoot him with your Rifle,
now aim up and get the red barrel on the ledge to deal with the archers
and then head left up the path into the little cave, go to the end and
take the Red Herb, turn round and take out any followers and jump down
and go north through the door. Take the Green Herb from the table and then
use your rifle on the enemies ahead and climb the ladder left of them and
go through the ventilation shaft.

Head down the stairs to the north and get the TMP Ammo and the item from
the crate and head back to where you entered and follow the path in a
southerly direction and take the Green herb on the way, get to the
medical labs, there are two enemies in the room where the first 
Regenerator is in the main quest, kill them and head into the room on
the right and take the Plaga Sample from the corpse and then kill the
enemies that follow and grab the Handgun Ammo on the right and leave this
area altogether. Go through the gate and into the freezer room, grab the
Green herb on the left and then open the door in the top right room for
the Plaga Sample no. 2 and then leave. Open the suitcase ahead for a
TMP ammo and then new enemies arrive, simply make a break for the door
leading to the Waste Disposal area.

Run down here and take the Handgun Ammo and then go to the next room and
kill the enemies and grab the Rifle Ammo, next go to the edge of the
ladder over the disposal shaft area and take out the J.J as well as the
other enemies with your rifle, drop down and kill the dynamite throwers
and then grab the Red Herb and go through the door to Ada's left. Grab the
Green herb and then go into the office like area and take the TMP ammo,
you are locked in and enemies swarm in so shoot them in the legs and kick
them, try not to waste ammo but if you get cornered by all means spray
TMP ammo into their faces and Fan Kick them with A. Press the switch to
unlock the door and kill the new lot of enemies that come it and head
through the next door. 

Follow the hallway and take the Handgun Ammo from the red box on the wall
and then take the Yellow Herb to the right. You will find the storage
room where Ashley was prisoner in the main game, shoot the enemies through
the door and then enter. Grab the handgun Ammo and the TMP ammo and then
take the Plaga Sample no.3 from the case, if your Attache Case is full
then rid yourself of unneeded Handgun Ammo but save your Grenades as you
will need them in a bit. Leave and head through the door to the right, 
there are five enemies here so kill them as you see fit and take the
Green Herb and the TMP Ammo and head down the stairs, kill the two 
soldiers lurking underneath and grab the Red Herb by the door and the
Handgun Ammo from the windowsill, attempt to leave via the door right of
the stairs and a J.J and some shield bearing cronies arrive, swiftly
equip a Grenade and lob it to take out the shield bearers and then run
under the stairs.

After a while the J.J comes down, throw a grenade at him and shoot him
in the head to kill him and take the First Aid Spray he drops and enter
the door to the right that is now open. Use your TMP against the many
enemies here, just blast them mercilessly, follow the path and kill the
dynamite throwers by hitting their dynamite to blow them up, enter the
room they came from for a Yellow herb and some nice TMP ammo. Now head 
left into the lab where you met the first Iron Maiden as Leon, grab the
Green Herb and then head right and jump the window space and kill the
enemies in here, get the Green, red and Yellow herbs from the opposite
end and then take the Plaga Sample from one of the pillars, break the
glass aorund here for Rifle Ammo x2, Handgun Ammo x2 and TMP ammo x2.
Enemies now jump through the broken window so kill them as best you
can using kicks etc. Jump through the window and head to the west side of
this room for a control panel that deactivates the security lock and
then open the case for Handgun Ammo.

Jump back through the window and head through the door on the left and
then the door to the next area, just ignore these enemies. Head down this
walkway and break the barrels for a First Aid Spray, there is no a
rather hard boss fight.

                            _____________________
                           | BOSS FIGHT: Krauser |
                            ���������������������

This battle is a hell of a lot tougher than when you fought him as Leon
because Ada sucks to be honest. You need to run away from him a lot and
be ready to use the dodge prompts, a proficient dodger will have no
trouble here but for the beginner he is tough. Aim for his knees with the
TMP and he kneels, equip the rifle and get a shot off at his head for the
most damage. You need to keep this up, use a few Grenades if you want and
heal on caution health status because if you slip up a dodge command then
you are dead. Do this a good few times to kill him and get the final
Plaga Sample from where he escapes.
��������������������������������������������������������������������������

Head up the elevator and enter the comms building and then use the
communications panel to call the Evacuation Chopper. You have now 
beaten the Assignment Ada quest. Now you can purchase the Chicago
Typewriter from the merchant in the main game, it costs 1,000,000 Ptas but
it is very powerful and has infinite ammo. It is a lot of fun if you can
be bothered to raise the cash.


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||                           05. Boss Guide                              ||
||-----------------------------------------------------------------------||
 �������������������������������������������������������������������������
This is a nice little section for those of you who just need help with the
bosses because some of them can be a little tricky to the Resident Evil
newcomer. Being lazy I have simply used the strategies direction from the
walkthrough but they are good enough.

                        __________________________
                       | BOSS FIGHT ONE: Del Lago |
                        ��������������������������

This boss battle is both very fun and easy. Basically it drags you along
by a rope attached to your boat. It will first take you past two lumps of
debris, steer to avoid these. You have in your possession an infinite
number of Harpoons, ready them with R and press A to throw them at the
Del Lago. Try and score a hit before it submerges, at this point do not
stay still, steer away because otherwise it will rise up and knock you 
into the water and doing a lot of damage. If you are unfortunate enough to
be knocked into the water, mash the A button like lightning to make Leon
swim back to the boat. The Del Lago will repeat this, when he is dragging
you throw harpoons at him, when he submerges, move. Pretty simple but
eventually he will seemingly swim off and vanish. Stay still in your boat
and ready a harpoon, you will eventually get little red arrows telling 
where the Del Lago is, turn in that direction and you will see it swimming
after you, wait a little and then launch a Harpoon down it's throat.
If you miss you get knocked to the water and potentially killed. Do not 
let yourself get low on health because if you have red health in the water
then the Del Lago will kill you for definite. Repeat this strategy and
you will soon claim victory against the beast from the depths.
��������������������������������������������������������������������������


                        ____________________________
                       | BOSS FIGHT TWO: El Gigante |
                        ����������������������������

This Lord of the Rings rip-off is big and clumsy, but make sure you do 
not get hit by it as it hurts. It has two close range attacks, one is to
grab you and squeeze you, the other is to hit you or stamp on you. He also
likes to grab a tree and swing it at you, this is easily avoided by using
the dodge prompts "L + R" or "A + B" he also throws rocks at you, run 
to avoid them. His most devastating attack is when he bends over and
charges at you, press L + R to dodge if you are quick enough. Now for
actually hurting him, I recommend using the shotgun and aiming for his
face. Do this a few times and run, soon you will get a scene where they
dog from the start of the game arrives and distracts him for you, use this
moment to unload as much as you can into his head. Eventually a parasite
emerges from his back, at this point go and press A to climb, you then 
have to tap either A or B to slash the parasite. Repeat this two or three
more times and then big guy is defeated, grab the 15,000 PTAS from his
body.
��������������������������������������������������������������������������


                       _________________________________
                      | BOSS FIGHT THREE: Bitores Mendez|
                       ���������������������������������

This guy is the village chief, only his body is suspended on his spine
which protrudes. Start by unloading any grenades you have to damage him
and then shoot him with the Shotgun, if you are quick you get a scene
where his legs fall off. Now climb the ladder behind and wait for him. He
will swing about, so wait for him and then shoot him with the Shotgun when
he is close, he may swipe you and it hurts so be ready to heal. This
battle is very easy from this point, just shoot with the Shotgun or any
gun until he dies.
��������������������������������������������������������������������������

                       _________________________________
                      | BOSS FIGHT FOUR: Los Gigantes   |
                       ���������������������������������

There are two El Gigantes to fight this time, hence "Los" rather than 
"El." Luckily there is an instant kill method for one of them, you will
notice a ladder near you that you should climb up, wait for one of the
Gigantes to start shaking the platform you are on and then zipline down
to the other side, ahead of you is a switch which activates a trapdoor
in the centre, press A to operate and wait for a Gigante to stand on the
metal circle in the centre and then press A to drop it into the larva and
kill it, do not go near it yet because it grabs you which is not very 
nice. Use the same method as when you first fought one, use Flash Grenades
and Hand Grenades to either blind or inflict massive damage on him
respectively. Aim for his face with your Shotgun and when the parasite
shows jump up and tap A or B like hell. Keep doing this, take pot shots
at him and then run, to get a good distance between him and you, use the
zipline and then fire at him, eventually he will drop and yield a lovely
15,000 Ptas for your troubles. 

NOTE: In the NTSC version you can leave the room and then return to find
another 15,000 Ptas from the one you killed automatically, in the PAL
version which this guide is written to this does not work.
��������������������������������������������������������������������������


                       _________________________________
                      | BOSS FIGHT FIVE: Ramon Salazar  |
                       ���������������������������������

Wow! This guy has had a serious makeover from the irritating midget with
the short temper. This boss can seem a little overwhelming at first from
the sheer size of it but it isn't actually all that hard. Start by heading
left and right and grabbing the Yellow Herb, Shotgun Shells and Handgun
Ammo from this platform and then you can start fighting the boss. He has
some basic attacks with teh various tentacles, luckily you get a dodge
prompt which makes these attacks extremely easy to avoid, he also likes to
get the big eyeball thing and slam it down repeatedly, run to avoid this.
The nasty thing is his instant kill attack, thats right, he has a cheap
instant kill attack designed to make him seem harder than he actually is.
When the large eyeball appendage opens wide, run fast in a direction and
he should miss, if he gets you it is Game Over, try again time. Now you
know how to dodge his attacks, it is time to hurt him. Use your Striker
and aim for the eyeball, shoot it, if some green blood sprays out you
know it is hurting him. Do this enough and it will drop and the weird
protective shell thing falls from Salazar, allowing you time to equip the
Rifle or Broken Butterfly and aim at his head and let off a few rounds.
Repeat this process several times to kill him.
��������������������������������������������������������������������������


                       ______________________________
                      | BOSS FIGHT SIX: "It" or U3   |
                       ������������������������������

Grab the Shotgun Shells and the Green Herb in here and then start shooting
U3 and aim for it's head. Watch out for its pincer and keep it from coming
close. Lead it towards the red barrel and shoot it to harm it, if you
pull the lever near here and lead it through the path there is another
red barrel you can use to inflict massive damage. Eventually it will
start burrowing and popping up, you get a dodge prompt when it does so
be quick with those fingers to avoid damage and then start shooting,
repeat this strategy until it dies, a few grenades wouldn't go amiss 
either. 50,000 Ptas is the reward for beating this beast.
��������������������������������������������������������������������������

                       ______________________________
                      | BOSS FIGHT SEVEN: Krauser    |
                       ������������������������������

There is a time limit which is not nice, there is a Green Herb and some
Magnum Ammo at the other end. Krauser is very fast but you get a lot of
dodge prompts ready to dodge so a fast reaction player will be fine here.
Get an accurate gun and attempt to blast his knees, I used my Blacktail
upgraded with exlcusive but it is up to you. Do this enough and he will
kneel, now run up to him and knife his face repeatedly or shoot him with
the Broken Butterfly or Rifle for the most damage. He will sometimes trip
you and go to kill you with his mutated arm, watch for the dodge prompt.
Repeat this stratgy to kill him. Take the 50,000 Ptas and the Piece of
the Holy Beast - Serpent.
��������������������������������������������������������������������������

                       __________________________________
                      | BOSS FIGHT EIGHT: Osmund Saddler |
                       ����������������������������������

It had to happen, you knew it, Saddler decides to mutate into a very
weird spider thingy with eyes on it's legs. This boss looks very nasty
and intimidating but it is so easy it is laughable, seriously. It has
a few attacks, it likes to swipe at you, throw things at you which gives
you a dodge prompt and jump in the air and slam down on you which does
hurt admittedly. Take out any gun, it doesnt really matter and aim for
the eyes on his legs, hit one and he falls down, giving you time to run
over and press A to climb and stab his main eyeball. Run back from him
down the walkway and climb the platform at the end and operate the switch,
wait for Saddler to get close and then press A to hit him with some
scaffolding to get a free stab at his eye. Couldn't be easier. Keep
blasting his eyes and then stabbing him and running away. Eventually Ada
will appear and throw down the Special Rocket Launcher, head to the walk
way leading to the scaffolding bit and run across the bridge to the
right, wait for the dodge prompt to jump over when it falls and tap A to
climb. Once on this platform Saddler will jump over and try to stand 
between you and the Rocket Launcher, get some hits in on his eye using
the method mentioned earlier and then run past and take your Specialised
Rocket Launcher, equip this baby and fire it at Saddler to defeat him,
it has infinite ammo so do not worry if you miss.
��������������������������������������������������������������������������

So there you have it, a lazy copy and paste jobby for the bosses!

 _________________________________________________________________________
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||                           06. Legal Information                       ||
||-----------------------------------------------------------------------||
 �������������������������������������������������������������������������
The guide and all of it's contents are strictly copyright � Joseph 
"Osafune2" Southgate. It may not be reproduced, sold, published in a 
magazine or book or put on CD or anything like that without prior consent 
from me, the author. This guide can be printed in part or whole, for 
personal use only, it cannot be sold for profit as I have already said, 
any infringement of these rules are breach of copyright and I will attack 
you with machetes if I find out you have plagiarised or anything like that. 
If you wish to host this walkthrough on your website then email me at 
[email protected] and link me to your site and I will judge whether 
it is a worthy place for my guide. Finally, The Legend of Zelda and all 
it's trademarks are � Nintendo 1988 - 2006.

These are the sites it can currently appear on:

- www.gamefaqs.com
- faqs.ign.com
- www.nintendo-cheats.tk


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||-----------------------------------------------------------------------||
||                           07. Credits                                 ||
||-----------------------------------------------------------------------||
 �������������������������������������������������������������������������
First and foremost, thanks goes to the geniuses at Capcom who developed 
this awesome game along with all kinds of other games including the old
Resident Evil games, MegaMan and the Gameboy Advance Zelda games which have
given me hours of delightful gameplay.

Me, because I wrote this guide so I deserve credit.

Raistlyn of the Gamefaqs RE4 board, I struggled with Pro when I was a Resi
4 n00b and his strategies on his various handicapped run throughs can be
applied to many situations and I was able to beat Professional Mode with
ease once I read his threads. I am sure he won't mind me crediting him.

I would like to thank the guys from DragonForce, who are an awesome band
of Power Metal awesome-ness and I listened to them and rocked when writing
this guide.

Blah, blah, blah thanks for reading.

THE END