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The Pit of 100 Trials hints and tips for Paper Mario 2

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The Pit of 100 Trials

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Notice how everyone only talks about the Strange Sack and Bonetail. If you want to know some other things that are in there, read this.

Level 10: Sleepy Stomp. Can put enemies to sleep.

Level 20: Fire Drive. Can burn foes.

Level 30: Zap Tap. Gives 1 damage to any enemy that directly attackes Mario.

Level 40: Pity Flower. Can get 1 fp after getting attacked.

Level 50: Strange Sack. Allows you to hold 20 items. If you're doing the bob-omb's trouble, you need Bobbery to blow up the graffiti on the right wall.

Levels 51-60: Badge Bandits may show up. Equip Zap Tap to keep your badges safe.

Level 60: Double Dip. Allows Mario to use 2 items at once. Equipping 2 lets him use 3 items. The other one is in Rogueport. You need the boat curse to get it.

Level 70: Double Dip p. Same as Double dip, but for your partner. Other one can be found on the path to Fahr Outpost. It's in an invisible block.

Level 80: Bump Attack. Destroy enemies that are weaker than Mario without battling them. Will not work in Pit of 100 Trials or Glitzville.

Level 90: Lucky Day. Makes enemy attacks frequently miss.

Levels 91-99: Elite Wizzerds and Amazee Daisies might show up. Kill them quickly.

Level 100: Bonetail and Return Postage. Gives 1/2 damage done to Mario from a direct attack to the enemy.

Have fun!

We have more cheats and tips for this game here, Paper Mario 2 cheats

Added by: amthc356
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