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Virtual training tips hints and tips for Sonic Battle

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Virtual training tips

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1. There are 20 levels on it. At first there is 5, but when you beat that, the game ends. After that, it goes to 10, then 15, and you get an ultimate card for each time you beat it.

It continues until you get to 20. At 20 you always get an ultimate card

2. If your at level 15 and you get to 16, you reliaze that you only have to fight 15 instead of 16.

3. You should use sonics combo, because if your fighting e-102 and you kill him with it, you jump backwards and you can avoid the explosion.

4. You should use shadows run and as many ultimates as you can, as they are very useful.

5. Combos are EXTREMLEY important in vt. If you don't have them, good luck getting to level 3 or 4 on vt. These combos can kill 3 people within seconds. You must enter passwords on emerl's story. In central city, and the place called SonicTeam, you can look up the passwords as well.

6. Make sure you use ground power and air traps

7. Some ultimates are not as good as others, like the ultimate trap and air trap is not as good as Creams trap.

8. Make sure you have a strength support, which increases your defenses. Other spt and attack spt are not very useful, attack spt kills enemies faster, but it leaves you vurnable to e-102's explosion

9. When using combos in vt, make sure you have as many players bunched up as possible.

I hope this will help you in the future.

This is my setup

(I don't have many ultimates)

Run skill - Shadow

Dash skill - e-102 drive mode

Jump skill - cream

Air action - ultimate air action ( like sonic ballet, but you can use infinite amounts of times)

Guard, rouge guard (very fast time to guard, so you can heal faster, and guarding isnt so useful

Heal - e-102 recovery mode

Attack

1st attack - amy, girl jab

2nd attack, amy, girl straight

3rd attack, girl upper (amy)

Heavy attack - Sonic flare

Upper attack - sonic up draft

Dash attack - secret spear

Air attack - tails, typhoon

Aim attack - Shadow eagle

Grnd shot - (not needed) grnd shot

Air shot - ultimate air shot

Grnd power - sonic combo

Air power (not needed) air power

Grnd trap (not needed) grnd trap

Air trap - air gift

Others

Fight pose - shadow

Attack support (none)

Strength spt- rouge (strength support 7)

Other spt none

Color 1, knuckles

Color 2, Shadow

Color 3 - Emerl

P.s- I only use grnd power and air trap because those are the only important ones. Ground power is for combos, and air traps are for finishing off the person if you didnt get them with the combo.

P.p.s- Rouge can be very annoying. If your doing a combo on a player, she can jump, fly, and do her Agent Eagle and ruin the combo.

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