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Follow the dark path or use the light
Final Fantasy Hub
Final Fantasy I & II: Dawn of Souls Pack Shot

Final Fantasy I & II: Dawn of Souls

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Team Members good and bad sides hint for Final Fantasy I & II: Dawn of Souls

Team Members good and bad sides

Heylo people. Dagoth here.

First off, there are (duh) six players each with their own characteristics, and here they are down below.

Warrior/Knight person--A MUST HAVE, since without this character, you might as well start over. He has the best attack power in the game, and can wield a TON of great weaponry and armor. It is also a good idea to have him at the top of your 'Formation' Category, since units in that area take more blows from enimies, and with his high defensive points, it is pretty good to have him there and to help spare your more weaker units of your team. Oh yeah, and he can use some White Magic when he upgrades to 'Knight'.

Thief/Ninja person--To put it simpily an AWESOME fighter. On the original NES version of FF1, he sucked, but here, his attack and evasion have been upgraded.
Also his multiple attacking skills are very great, as he can hit a LOT (like 8 times by level 38) in just one attack turn. He gains the ability to use Black Magic when he goes to be a Ninja.

Blackbelt/Master person--The blackbelt has a unique, yet less powerful way of attacking...with bare hands. Crappy? You bet! But his high strength allow him to actually live throughout the game...the bad thing? No Magic. Even at the magic...ish thats horrible.

White Mage/White Wizard person--Another MUST HAVE in your army, (ok, team), since even if he/she has the second to the last worst defense, they still get a wide range of magic, and healing to keep your team alive is a must. Of course, the downside is having him/her die, but if you buy some pheonix downs, they, with the White Mage/Wizard, work wonders.

Black and Red Mages/Wizard people--Have Red Mage. Black Mage /Wizards cant do a thing if their magic runs out except go and die, and they do that a lot even if they dont use up their magic. Low HP, defense and attack make him suck. On the otherhand, Red Mage/Wizard is great, and with his high defense, somewhat high attack, high magic attack power, and the ability to use both White and Black Magic, he is indeed a great player. The down side to him? He only gets certain types of Black and White Magic, and cant learn all of them.

Ok, bye all, and happy gaming!

Added by: dagoth_nabia
Dec 31st 2004, ID#3984


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