The object of the game is to rearrange panels in order to create the the proper sequence of events, with the location of characters and items in each panel playing a role contextually to what happened in previous panels.
Gameplay is the same as the original Framed except the puzzles where you had to rotate panels to solve them have now been replaced with more fun puzzles where you have to re-use panels in order to complete a sequence. This means that there are more instances of where you have to utilize the different contexts, while still finding a way to use all the panels at least once, in order to solve the puzzle and advance.
Several new features have been added to the sequel in the form of environmental elements outside of panels that you have to manipulate and new puzzles that appear at critical moments in the narrative.