Avoid Light Damage
Rayne is a dhampir which in Balklans folklore is a creature that is the result of a union between a vampire and a mortal human. As Rayne is half-vampire, the light in the stages doesn't harm her, the only time light becomes damaging to her is when she comes into direct contact with a plethora of light beams. It is therefore essential that you keep an eye out for these areas and don't enter them. It is not always easy to distinguish these areas in the outdoor sections of BloodRayne Betrayal: Fresh Bites, as the yellowish light tends to blend in with the environment. If Rayne comes into contact with these light beams, she begins to take gradual damage that will slowly deplete her lifeforce.
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