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P3: Gator Bait

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The CS for this Episode starts in the Captain's office where he briefs you on what they learned from the informant - Leo provided some good information it seems... But then he splits. After Kai leaves the Captain tries to explain the reality of your situation to you.

The Suspects you need to arrest for this Episode are MINGUEZ, Luis, BELL, Thomas, and BROWN, Nathan.

You next find yourself in the Everglades - on an air boat... In the middle of nowhere... And you and Kai start chatting about what this is really all about.

You drive the air boat to the first two markers and Kai marks the bales with tracking darts. For the third bale you actually have to pull up to a dock and go n foot to where the chute is. Naturally after you tag the bale - after YOU tag it - a gator attacks you!

Heading into the Glades in search of drugs and evidence
Heading into the Glades in search of drugs and evidence

Follow the Joystick motions prompts on screen and then wait for your partner to rescue you!

After that head towards the platform and Kai will give you a Grappling Hook that she borrowed from SWAT... Use that to get up on to the platform, where you then make your way down the ramp to the next platform and hook up.

On one of the first sets of wooden platforms that you come to that DOES NOT have the rumble of evidence you will find the Scout Elite Sniper Rifle (this is one you have to FIND). To get to it what you need to do is Grapple to the taller Tower and then Zipline to the lower one across the way. The Scout Elite is on the bench of the lower tower.

Later as you work your way through the different bases you can also Found Weapon AKM, though if you miss it they are wicked common from here on... In the final part of this Episode when you are raiding the warehouse you can pick up the UMP-45.

This will unlock the Achievement Cape and Ears Not Included (25g) Climb a total of 10 meters with the grapple gun in single-player.

At the top of this one Kai gives you the Zipline launcher that you use to get over the fence ahead. Whip out your Scanner and you detect drug thugs ahead and an Exploded Bale that is evidence you need to Scan too.

Over by the docks where the drug thugs have their air boat is a barrel you need to Scan - a Toxic Barrel - that is Trace Evidence.

Use the crowbar to open the door to the shed on the docks - there is a Tactical Box in here - and a Radio whose frequency reveals more targets for you to check out...

Among the sights of the Glades is a downed drug plane!
Among the sights of the Glades is a downed drug plane!

As you approach the boat you get the pop-up that explains the Scanner Distance Meter - then you jump in the boat and head to the first marker, which turns out to be a Logging Camp and Saw Mill. You are prompted by Kai to Scan for alarms...

To the left is a group of Narcos and a piece of Trace Evidence - A Stained Fan Boat - so go ahead nad Scan that from the distance. You can also listen in on their conversation.

What I suggest you do is head back to the boat and use the Tactical Box there to equip the R700 LTR Sniper Rifle, add the 8X Scope and Suppressor to it, then use that to take out the Alarm Box.

You can then make your way through the camp and arrest everyone if you take your time and mind the vision cones!

After you take out the targets around the main sheds use your Scanner to Scan the Water Sampling Equipment - which is Trace Evidence.

With all of the threats now eliminated, Scan for more evidence and record the Note Pinned with Switchblade (Document Evidence). Inside the shed you find an ancient cell phone and read the text, then Scan the Manilla Envelope on the desk near the Tactical Box. That is another Document Evidence.

Tactical Boxes are strategically placed for reloading and changing gear
Tactical Boxes are strategically placed for reloading and changing gear

Head back to the boat and towards the next marker, which is a dock nearby with a wooden platform. Use the grapple to get on top and you Scan a Kilo of Cocaine which is Trace Evidence.

On the way to the next marker you see a Flag Icon - head to the dock there and Scan the Chemical Barrel (Trace Evidence) then continue on to the next Flag Marker - then climb the tower there and use the Zipline to get to the one across the water - you will find a Regional Zoning Map - which is Document Evidence.

After you collect the Regional Map, get in the boat and turn around then head past the shorter stand that had the map and you will see a nearby Flag Marker. Go to that and dock the boat, then climb the tower there with the Grapple, and Zipline across to the far (and shorter) tower. THAT is where you claim the coveted M/45, a WWII era personal defense weapon...

You will have unlocked the Achievement Fast Rope Expert (25g) Travel a total of 90 meters with the zipline crossbow in single-player.

As you head towards the next Marker you encouner a Flag Marker and a dock. Kai prompts you to head up to the Windmill and Scan the area. You do that and you listen in on Nathan Brown's conversation (and tag him). Scan all of the perps across the water.

You should unlock the Achievement Watched, Dawg (20g) Identify 10 warrants with the scanner in single-player.

Each location presents a different set of challenges
Each location presents a different set of challenges

When you take down Nathan Brown search his body for another piece of Document Evidence, the Newspaper Story.

On the dock there is a Dead Gator that you need to Scam for Physical Evidence.

Inside the nearby shed is a pair of boots that have Torture Trace Physical Evidence on them that you need to Scan. That should be the last of the Evidence for this Episode - it does not complete the Evidence Set mind you, that will happen later in another Episode. But still, nice work mates!

After that just be sure you took out the rest of the thugs!

Follow the path to the marker - head inside the building and do the thing with the radio - you figure out where they are meeting, and that completes the objectives for the Gator Farm.

FYI there is a Tactical Box here so you can reload Ammunition or change your load-out if you want or need to...

Arresting these guys should unlock the Achievement Almost an Expert (25g) Reach Expert Level 10 in single-player. Well, assuming you have been following the guide.

At this point you can jump in the Air Boat and head away from the docks to trigger the next section.

It turns out that Leo never made it out of the area... Yikes!
It turns out that Leo never made it out of the area... Yikes!

From up top of the stands after you take out the guard there you should Scan all of the others - and Tag Remy so you can take him out arrested and get the bonus...

After you take out the rest of the crew Remy runs - you chase after him and break your way into the boat house, where you confront Remy and he tells you something strange before escaping...

When you reach the next location you battle your way up to the top floor only to have your previous partner come in at the last moment and kill the target! Not only that but you get all the confirmation you need that Stoddard is a bent cop! And Kai is too!

Oh man did not see that coming...

At this point you have completed the Episode and will unlock the Achievement Deal? What Deal? (20g) Complete Ep. 3: Gator bait. You may also have unlocked Damn Thing Doesn't Work (25g) Disarm 2 alarm boxes in single-player.

At this point you get the summary screen. You may also access the Tactical Gear Menu from here - you should have the following unlocked if you followed the guide above:

Pistols: 92FS / P226 / CZ-75 / G17

Heavy Pistols: 45T / M1911A1 / .40 Pro / Bald Eagle

Revolvers: .38 Snub / .357 RS / 410 Jury / 44 Magnum

Machine Pistols: MAC-10

Shotguns: 37 Stakeout / 870P Magnum

SMG/PDW: MP5K / MPX / UMP 45 / P90

Sniper Bolt Action: R700 LTR

Assault Rifle: AKM

Sniper Semi-Auto: SOCOM 16 / SR-25 ECC

 
Verdict:
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Not Useful
 

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