Its Day 1 Division Agents - Time for a patch

Tom Clancy's The Division is out and the fun has begun. Well just about. Some initial problems with the UBISoft servers meant the it was some time before eager gamers could get on and play. The permanently online persistent world setting of the game means that with no access to the servers you cant play at all.

UBI have released their patch notes for the day 1 update for the game. Not unusual, but after 2 Betas some of the updates they list sound very general and don't inspire us to believe that they have fully ironed out the bugs and glitches. We wont be surprised to find more issues as we play though.

But despite this we are looking forward to getting to grips with this new Tom clancy shooter and discovering if it does live up to the hype. The potential is there for a massive and involving experience.

Are you going to venture into the doomed city agent? Will we see you there?

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TOM CLANCY’S THE DIVISION 1.01

After the success of the Closed and Open Betas, and the overwhelming feedback we received from all of you, our team has been hard at work to fix a lot of issues and implement more improvements based on your suggestions. Take a look at some of the most notable changes that have been added since the Open Beta.

APPEARANCE MENU HAS BEEN UPDATED:

Now displays as a grid making it much easier to browse items

"Outfit Sets" option added to quickly equip all the items in a set

"Inspect" feature added

VISUAL IMPROVEMENTS:

Fixed several lights that did not cast global illumination

Fixed missing volumetric lights on traffic lights

Illuminated signs now cast actual light

Improved atmospheric haze in several time and weather combinations

Improved night time lighting and contrast

Adjusted exaggerated rim light shader on characters

Improved car window reflections

Improved Screen Space Ambient Occlusion (SSAO) to be more pronounced

MEGA MAP AND OPEN WORLD UPDATES:

New "Mission Overview" has been added to the Mega Map

Contaminated zones will now display the required filter level on the Mega Map

Field data with audio will automatically play when you pick them up

If you start listening to field data with audio from the menu, you can keep listening outside the menu

Subtitles added for all Field Data that play audio

Mission entrance menu usability has been improved

Significantly increased the number of crafting materials obtained from loot crates

The icon for landmarks in the Dark Zone has been changed and now indicates if non-player enemies are present or not

GAMEPLAY IMPROVEMENTS:

New "Help" menu is now available in the Settings menu. It stores all the loading screen and context sensitive tips

New tutorials added for certain gameplay features and mechanics (these can be switched off in the Options menu)

Added information to the in-game loot pickup UI that displays why an item can't be picked up

The deployable turret no longer targets non-rogue players and doesn't damage neutral players caught in the line of fire

Skill modifiers have been added directly to gear (previously only available on gear mods)

FIXES AND GENERAL IMPROVEMENTS:

Fixed glitches that could be exploited by players to gain an unfair advantage in the game (such as invisibility, shooting through walls, etc).

Extended server-side checks to detect any illegal actions from the game client, limit their impact in the game and track down the perpetrators.

Fixed an issue on character select screen that resulted in getting stuck with a specific combination of inputs

Fixed a progression blocking issue caused by accepting a group invite at a specific moment during the Base of Operations unlock sequence

Players will no longer return all the way back to start screen after creating or logging in to their Ubisoft Club account

Fixed remaining bugs that prevented log-in attempts when non-essential services were offline

Overall stability increased

Further backend improvements and optimizations

Localization adjustments and bug fixes

Additional minor bug fixes and polish

Posted: 8th Mar 2016 by testuser
Tags:
Tom Clancy's The Division,