Bonus Mission2: Heroin Refinery Kundang Indonesia - Tom Clancys Splinter Splinter Cell Essentials
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This is a long game... recommend when you get past some guards save... when you find ammo or do anything useful save.. when you've gone thru 6 trip wires and killed 2 or 3 guards by stealthly creeping up behind them save.
Stealth is very important.. don't go shootin' mad... you must sneak up behind someone and take them out silently so their buddies don't come running toward you. Some areas of the game you MUST avoid detection,
even if you kill the guards no good mission over.
Rendezvous with Shetland... jump into water go down stream and to the left bank.. climb up. Look for places to climb up.. take out the guards quietly,
go down a big hole rappel... you may have to drop down a level or two of wooden rails.. you'll hear a dog bark, on the last rappel turn to your right and shoot the dang dog.. sorry animal lovers but the hairy beast will kill you if you don't.. I tried to keep it alive and.. stun it..no go. Dead or nothing.
Eventually find Shetland,in army cammo's near a over head cable slide..so don't shoot that guy. Talk and then its on to the village.. try the over head I couldn't get that to work and ended up rappeling down the wall... if you're gonna kill guards do it quietly!!
The last guy to kill is the guy in the tower... you have to take him out because the way to the village is via the rope slide at the top of his tower.
Trail Sadano to identify location of his daily cell call... OKyou'll overhear a conversation, Sadano and a guard go into a hut, DO NOT FOLLOW or you will die.
Instead creep past the other guard who remains outside
and go up to the hutand along the outside and then duck under the stairs down a passage to the end of the hallway the guard and Sadano walked down. You can then make your way out into the courtyard... there are several guards and trip wires.. you'll eventually find Sadano's plane..the only place you can put explosive is on or nest to the pilot door..on the front left of the plane. Try going up the stairs to your left, then across the "barn" on a pole overhead and down a pipe on the other side. It's dark you can hide from the 2 guards. Out the back of the barn...more guards.
You must record Sadanos conversation with loading a sticky cam on the gun and firing it with L button just in time to record the conversation giving a code for his house. 1492..Columbus you know... Then you are told to meet and talk to the pilot who is a CIA plant..
he is with 2 guards, who must be killed off. So after Sadano leaves thru the door with a code... the pilot is the dude in the dark shirt. Don't kill him... only the guys in Cammo. A granade or Ring charge and bullets should do the trick.
Then the pilot will open the door for you and tell you to get to the code for pandora from Sadano not to be seen before you get it... after you get it you can kill all the guards you want. Enter house with 1492 code.. go to door on the right which is open.. shoot the sticky cam immediately or you'll miss the code.
Don't let Sadano see you though. The Sadano leaves.
The security camera must be taken out before you enter the room, it's above the door Sadano uses to leave.
Shoot that out, then use Sadano's computer then you'll
find you must go to the extraction point behind the house a helo is coming for you... there will be guards to kill out there. Have fun. ;-)