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WWE Smackdown Vs Raw 2009 Game Guide

by svr_09

                  #  WWE Smackdown Vs Raw 2009  #
                  #    Playstation 2 Guide      #
                  #        Created By:          #
                  #          SVR_09             #
                  ###############################

**********************************************************************

--------------
Introduction:
--------------
THQ and Yuke Devolpements have done it again with the lastest WWE game to come out in 2008. Yes, Smackdown Vs Raw 2009 is finally out and in stores where ever video games are sold. Smackdown Vs Raw 2009 takes the fans to the real WWE action. With over 61 Superstars, and a new tag team style matches. Plus a bonus feature which is Create Your Own Finisher. Where you can combine moves that will send your opponent to the hospital. After hours of gameplaying I've figured, what the heck I should make my own game guide. So if you are ready to play "THE GAME" then lets get started. But if your not down with that then I just got two words for you.


---------------
Match Types:
---------------

I think they've put in some good matches in this game. I mean they are some glitches but I've played each match and they seem to be pretty good. So enough said. Heres the list to all the matches on this game.

**************
Normal Match:
**************
1v1, 2v2, Triple Threat, Fatal 4-Way, 6-Man, Handicap

No gimmicks; standard match type, slightly customizable by your choice of allowing DQs, countouts, and so on.

**************
Inferno Match:
**************
1v1 only

A temperature meter in the bottom-left starts at 100 degrees. All moves will raise the temperature slightly, based on damage. At 300 degrees, ringside will flare up for about 15 seconds, at which point you must drag your opponent to the ropes. If you fail (and you probably will if your opponent doesn't have red damage), the temperature will reset back to 200 (not 100) degrees.

*************
First Blood:
*************
1v1 only

Only possible way to win is to bloody your opponent's head. Get his head in red damage, then use weapons or head-targeted offense to bust him open.

*********************
Falls Count Anywhere:
*********************
1v1, 2v2, Triple Threat, Fatal 4-Way

No DQs and no countouts means weapons are allowed and plenty of fighting can happen outside the ring. Pins and submissions are also allowed outside the ring, unlike usual.

***************
Hell in a Cell:
***************
1v1, 2v2, Triple Threat, Fatal 4-Way, 6-Man

No DQs and no countouts. You can exit the cell by going to the door in the bottom-left corner. You must pin or make your opponent submit.

*********
Ironman:
*********
1v1 only

Set for either 10, 20, or 30 minutes, this is a standard match, but a score is kept. Every time anyone wins for any reason (DQ, countout, pin, submission), a point is given. At the end of the clock, whoever has more points wins. Note that whenever anyone scores a point, the opponent gains all their health back.

********
Ladder:
********
1v1, 2v2, Triple Threat, Fatal 4-Way, 6-Man (Note 6-Man version is called "Money in the Bank")

An item hangs above the ring, and to get it, you have to set up a ladder in the middle of the ring. You then climb the ladder, and move either stick or both up to grab the item. A meter will then appear and start to empty: when it fully empties, you'll come down with the item. Problem is that your opponent(s) will be trying to knock you off in the process! Note that using two hands (both sticks) to pull the item down will empty the meter faster, but you become more susceptible to lose your balance and fall.

******************
Last Man Standing:
******************
1v1 only

Similar to Falls Count Anywhere, there are no DQs or countouts here. The only way to win is to beat your opponent senseless so he lays there and can't answer a 10-count.

******************
Normal Submission:
******************
1v1 only

Basically a standard match, but there are no DQs, and you can't leave the ring. The only way to win is by making the opponent submit; no pins here.

******
Table:
******
1v1, 2v2, Triple Threat, Fatal 4-Way

Similar to Falls Count Anywhere, you win by putting your opponent through a table. To do this, you have to build up your momentum, then either drag your opponent to a table from a strong grapple or Irish Whip them into it. Then, just hit the finisher button to put them through the table and win the match.

****
TLC:
****
1v1, 2v2, Triple Threat, Fatal 4-Way

Similar to Falls Count Anywhere. Weapons are allowed and spread out at ringside, but you can only win with a pin or submission in the ring.

***********
Steel Cage:
***********
1v1, 2v2, Triple Threat, Fatal 4-Way

Wrestlers are trapped in a cage and must escape to win. Note that you can customize the match a bit and make pins and submissions legal as well, if you choose to. You can also escape through the door by whipping an opponent to the bottom-left turnbuckle, then doing any grapple. Whether you climb out or try the door, you'll play a mini-game where you must press a button as a meter fills. If you're not fast enough, your opponent(s) can stop you by knocking you down. Note that if you play a 2v2 cage match, both of you must escape to win.

****************
Backstage Brawl:
****************
1v1 only

Wrestlers are in one of two backstage areas and fight with no rules until one is knocked out. Finishers typically will knockout opponents.

******************
ECW Extreme Rules:
******************
1v1, 2v2, Triple Threat, Fatal 4-Way

Similar to TLC, weapons are allowed here with no rules, but pins and submissions must happen in the ring. A different feature here is that you can pull out one of eight weapons from under the ring by going to the middle of the apron outside, then pressing toward the apron and pressing  X. You can pull weapons out in other game modes, of course, but here you get to select which weapons specifically. Further, you can burn a finisher by lighting a table or a barbed wire 2x4 on fire, which you can't do in other modes.

****************
Elimination Tag:
****************
2v2, 6-Man

Standard tag match, but when an opponent loses, he or she leaves the area and the match continues. The match goes on until everyone from one side has been eliminated.

*************
Battle Royal:
*************
Fatal 4-Way, 6-Man

This has one of two settings. Either it can be a standard match, or it can be an over-the-top elimination style. If it's set to a standard match, then anyone can lose for any reason, but it's elimination style, so the match will continue until one person remains. If it's set to over-the-top, you must Irish Whip your opponent toward the ropes, then grapple with them and button mash to knock them off. No matter what the rules are set to, you cannot leave the ring.

********************
Elimination Chamber:
********************
6-Man only

Two men start the match in a structure similar to Hell in a Cell, but there is no escape here. Every few seconds, another man enters the match. The match is in elimination style, so the winner is the last man standing. You can choose to play this one as a 6-man tag team match instead of a 6-man free-for-all, but the same rules apply. You can use the cage and glass chambers as weapons if you want to cause maximum damage.

*********
Handicap:
*********
1v2, 1v3, 1v3 Gauntlet, 2v3

Handicap matches have uneven teams. "One on Two" and "One on Three" means the stronger side has all their wrestlers in the ring at once. "One on Tag," "One on Trio," and "Tag on Trio" means it goes by tag rules. "Gauntlet" has the one taking on three others in succession, rather than all at once.

*************
Royal Rumble:
*************
10-Man, 20-Man, 30-Man

Match starts with two men, and every few seconds another one comes down the ramp to enter the ring. Match is strictly over-the-top elimination style, and continues until all men have entered the match and only one remains standing.


-----------------
WWE Superstars:
-----------------

Here are the updated WWE Superstars but you if you only had X Box 360 you could download more. But this guide is for Playstation 2. I listed the superstars from A-W and their finishers and signatures and abilities.


Ashley:


Signature 1 	(Hurricanrana 4): Standing from the front
Signature 2 	(Monkey Flip): Corner from the front
Finisher 1 	(Starstruck): Corner from the front
Finisher 2 	(Spear 6): Ground at the head
Abilities 	Evasive Dodge, Referee Shield


Batista:


Signature 1 	(Spear 7): Running from the front
Signature 2 	(Suplex Slam): Standing from the front
Finisher 1 	(Batista Bomb): Standing from the front
Finisher 2 	(Spinebuster 3): Standing from the front + any direction
Abilities 	Durability, Hammer Throw, K.O., Lock Pick, Resiliency


Beth Phoenix:

Signature 1 	(Sidewalk Slam 4): Standing from the back
Signature 2 	(Body Press Drop FW): Standing from the front
Finisher 1 	(Northern Lights Driver): Standing from the front
Finisher 2 	(Michinoku Driver Pin): Standing from the front + any direction
Abilities 	Dirty Pin, Durability, Hammer Throw


Big Daddy V:

Signature 1 	(Sidewalk Slam 6): Standing from the front
Signature 2 	(Big Splash Pin): Ground at the head
Finisher 1 	(Elbow Drop 11): Ground at the head
Finisher 2 	(Ghetto Drop): Standing from the front
Abilities 	Bloodshed, Hammer Throw, K.O., Lock Pick, Object

Big Show:

Signature 1 	(Showstopper): Standing from the front
Signature 2 	(Spear 7): Running from the front
Finisher 1 	(Chokeslam 8): Standing from the front
Finisher 2 	(Cobra Clutch Backbreaker): Standing from the back
Abilities 	Bloodshed, Durability, Hammer Throw, K.O., Lock Pick, Object

Boogeyman:

Signature 1 	(Neck Hanging Chokeslam): Standing from the front
Signature 2 	(Body Splash): Corner from the front
Finisher 1 	(Pumphandle Slam): Standing from the back
Finisher 2 	(Boogeyslam): Standing from the front
Abilities 	Hammer Throw, Lock Pick, Steal Taunt

Brian Kendrick:

Signature 1 	(Super Kick): Standing from the front
Signature 2 	(Running Calf Kick): Running from the front
Finisher 1 	(Sliced Bread No. 2): Standing from the front near the corner
Finisher 2 	(Ninja): Corner from the back
Abilities 	Evasive Dodge, Fan Favorite, Ladder Match, Outside Dives, Possum Pin, Springboard

Candice Michelle:

Signature 1 	(Crucifix Head Scissor): Standing from the front
Signature 2 	(Spinning Wheel Kick 2): Running from the front
Finisher 1 	(Candywrapper): Standing from the back
Finisher 2 	(Candylicious): Corner from the front
Abilities 	Evasive Dodge, Fan Favorite, Possum Pin

Carlito:

Signature 1 	(Flapjack 3): Standing from the front
Signature 2 	(Topo Atomico 2): Ground at the head
Finisher 1 	(Back Stabber): Standing from the back
Finisher 2 	(Neckbreaker 12): Standing from the back + any direction
Abilities 	Dirty Pin, Outside Dives, Springboard, Steal Taunt

Chavo Guerrero:

Signature 1 	(Suplex 3): Standing from the front
Signature 2 	(Suplex 4): Standing from the front + any direction
Finisher 1 	(Frog Splash Pin): Top rope while opponent is down
Finisher 2 	(Gory Bomb 1): Standing from the front
Abilities 	Dirty Pin, Durability, Evasive Dodge, Outside Dives, Possum Pin

Chris Jericho:

Signature 1 	(Lionsault 2): Ground at the head
Signature 2 	(Step Up Enzuigiri): Standing from the front
Finisher 1 	(SS Walls of Jericho 02): Ground at the feet
Finisher 2 	(Codebreaker): Standing from the front
Abilities 	Durability, Ladder Match, Move Theft, Outside Dives, Springboard, Steal Taunt

Chuck Palumbo:

Signature 1 	(Samoan Drop 4): Standing from the front
Signature 2 	(Big Boot 2): Running from the front
Finisher 1 	(Full Throttle): Standing from the front
Finisher 2 	(Spinning Side Slam): Standing from the front + any direction
Abilities 	Dirty Pin, K.O., Lock Pick, Hammer Throw

CM Punk:

Signature 1 	(Shining Wizard Combo 2): Corner from the front
Signature 2 	(Rope Stretch Chicken Wing): Corner from the front + any direction
Finisher 1 	(Go 2 Sleep): Standing from the front
Finisher 2 	(SS Anaconda Vise 02): Ground at the head
Abilities 	Durability, Ladder Match, Object, Outside Dives, Springboard

Cody Rhodes:

Signature 1 	(Bulldog 2): Corner from the front
Signature 2 	(Texas Jab): Standing from the front
Finisher 1 	(DDT 19): Standing from the front
Finisher 2 	(Swinging Snap DDT): Standing from the front + any direction
Abilities 	Move Theft, Outside Dives, Possum Pin, Springboard

Curt Hawkins:

Signature 1 	(Diving Cross Body): Corner from the front
Signature 2 	(Spinebuster 2): Standing from the front
Finisher 1 	(Running STO): Running from the front
Finisher 2 	(Back Suplex 7): Ground at the feet
Abilities 	Dirty Pin, Object, Referee Shield


Edge:

Signature 1 	(Edge O'Matic 1): Standing from the front
Signature 2 	(Half Nelson Face Buster): Standing from the front + any direction
Finisher 1 	(Spear 5): Ground at the head
Finisher 2 	(Edgecution): Standing from the front
Abilities 	Durability, Ladder Match, Move Theft, Object, Resiliency, Table Match

Elijah Burke:

Signature 1 	(4-Up Combo): Standing from the front
Signature 2 	(Outer Limitz Elbow Drop): Corner from the front
Finisher 1 	(Elijah Express): Corner from the front
Finisher 2 	(Elijah Experience): Standing from the back
Abilities 	Dirty Pin, Durability, Move Theft, Object

Festus:

Signature 1 	(Hanging Neck Chokeslam): Standing from the front
Signature 2 	(Chokeslam 2): Standing from the front + any direction
Finisher 1 	(Flapjack 2): Standing from the front
Finisher 2 	(Gutbuster 5): Standing from the front + any direction
Abilities 	Bloodshed, Hammer Throw, K.O., Lock Pick

Finlay:

Signature 1 	(Finlay Press): Ground at the head
Signature 2 	(Steam Roller): Standing from the front
Finisher 1 	(Celtic Cross): Standing from the front
Finisher 2 	(Celtic Knot): Ground at the feet
Abilities 	Dirty Pin, Durability, Hammer Throw, Referee Shield, Submission

Great Khali:

Signature 1 	(Brain Chop): Standing from the front
Signature 2 	(Headbutt 2): Standing from the front + any direction
Finisher 1 	(Vise Grip): Standing from the back
Finisher 2 	(Neck Hanging Chokeslam): Standing from the front
Abilities 	Hammer Throw, K.O., Lock Pick

Hardcore Holly:

Signature 1 	(SS Full Nelson): Standing from the back
Signature 2 	(Full Nelson Slam 2): Standing from the back + any direction
Finisher 1 	(Alabama Slam): Standing from the front
Finisher 2 	(Sitout Suplex Slam): Standing from the front + any direction
Abilities 	Hammer Throw, Lock Pick, Table Match

JBL:

Signature 1 	(Last Call): Standing from the front
Signature 2 	(Neckbreaker 9): Running from the front
Finisher 1 	(JBL Powerbomb): Standing from the front
Finisher 2 	(Clothesline From Hell): Running from the front
Abilities 	Dirty Pin, Durability, Hammer Throw, K.O., Lock Pick, Referee Shield

Jeff Hardy:

Signature 1 	(Whisper in the Wind): Corner from the front
Signature 2 	(Turnbuckle Dropkick 3): Corner from the front while opponent is sitting
Finisher 1 	(Swanton Bomb 1): Top rope while opponent is down
Finisher 2 	(Extreme Twist of Fate): Standing from the front
Abilities 	Fan Favorite, Ladder Match, Outside Dives, Resiliency, Springboard, Table Match


Jesse:

Signature 1 	(Monkey Flip): Corner from the front
Signature 2 	(Sunset Flip Pin 1): Running from the front
Finisher 1 	(Steam Roller): Standing from the front
Finisher 2 	(Diving Leg Drop 1): Top rope while opponent is down
Abilities 	Fan Favorite, Outside Dives, Possum Pin


Jillian:

Signature 1 	(Fender Bender): Ground at the head
Signature 2 	(Cartwheel Elbow Drop): Ground at the head + any direction
Finisher 1 	(Full Nelson Bulldog): Standing from the back
Finisher 2 	(450 Splash Pin): Top rope while opponent is down
Abilities 	Dirty Pin, Referee Shield, Steal Taunt


Jimmy Wang Yang:

Signature 1 	(Enzuigiri 2): Standing from the front
Signature 2 	(Somersault Enzuigiri): Corner from the front
Finisher 1 	(Moonsault Attack 2): Corner from the front
Finisher 2 	(Corkscrew Body Pin): Top rope while opponent is down
Abilities 	Evasive Dodge, Fan Favorite, Outside Dives, Possum Pin, Springboard

John Cena:

Signature 1 	(5-Knuckle Shuffle): Ground at the head
Signature 2 	(Diving Leg Drop 3): Corner from the front
Finisher 1 	(F-U 3): Standing from the front
Finisher 2 	(SS STF-U): Ground at the feet
Abilities 	Durability, Hammer Throw, Kip-Up, K.O., Resiliency

John Morrison:

Signature 1 	(Shooting Star Splash): Ground at the head
Signature 2 	(Facebuster 7): Standing from the back
Finisher 1 	(Moonlight Drive): Standing from the front
Finisher 2 	(Corkscrew Body Pin): Top rope while opponent is down
Abilities 	Dirty Pin, Object, Outside Dives, Referee Shield, Springboard

JTG:

Signature 1 	(Jawbreaker 2): Standing from the front
Signature 2 	(Neckbreaker 16): Standing from the front + any direction
Finisher 1 	(Neckbreaker 14): Standing from the front
Finisher 2 	(Neckbreaker 13): Standing from the front + any direction
Abilities 	Move Theft, Outside Dives, Referee Shield, Steal Taunt


Kane:

Signature 1 	(Sidewalk Slam 4): Standing from the back
Signature 2 	(Oklahoma Slam 1): Standing from the front
Finisher 1 	(Chokeslam 6): Standing from the front
Finisher 2 	(Tombstone Piledriver 3): Standing from the front + any direction
Abilities 	Durability, Hammer Throw, Kip-Up, K.O., Lock Pick

Kelly Kelly:

Signature 1 	(Hurricanrana 5): Standing from the front
Signature 2 	(Headscissor Takedown): Running from the front
Finisher 1 	(Fame Kisser): Standing from the front
Finisher 2 	(DDT 17): Standing from the front + any direction
Abilities 	Fan Favorite, Move Theft, Referee Shield

Kofi Kingston:

Signature 1 	(Double Back Chop): Standing from the front
Signature 2 	(Flying Forearm Smash 2): Running from the front
Finisher 1 	(Trouble in Paradise): Standing from the front
Finisher 2 	(Twin Leg Drop): Ground at the head
Abilities 	Fan Favorite, Object, Outside Dives, Possum Pin, Springboard

Lance Cade:

Signature 1 	(Reverse Atomic Drop 1): Standing from the front
Signature 2 	(Diving Elbow Drop Pin): Top rope while opponent is down
Finisher 1 	(Spinebuster 7): Standing from the front
Finisher 2 	(Clothesline From Hell): Running from the front
Abilities 	Dirty Pin, Hammer Throw, K.O.

Layla:

Signature 1 	(Spinning Kick 1): Standing from the front
Signature 2 	(Woman's Slap 4): Standing from the front + any direction
Finisher 1 	(Spinning Roundhouse Kick): Standing from the front
Finisher 2 	(Michinoku Driver Pin) Standing from the front + any direction
Abilities 	Dirty Pin, Referee Shield, Steal Taunt

Maria:

Signature 1 	(DDT 17): Standing from the front
Signature 2 	(Woman's Slap 4): Standing from the front + any direction
Finisher 1 	(Running Bulldog): Standing from the front
Finisher 2 	(Corner Bulldog): Corner from the back
Abilities 	Possum Pin, Referee Shield, Steal Taunt

Mark Henry:

Signature 1 	(Big Splash Pin): Ground at the head
Signature 2 	(Headbutt 2): Standing from the front
Finisher 1 	(World's Strongest Slam): Standing from the front
Finisher 2 	(SS Bearhug): Standing from the front + any direction
Abilities 	Hammer Throw, K.O., Lock Pick, Submission

Masked Man:
Signature 1 	(German Suplex Pin 2): Standing from the back
Signature 2 	(SS Figure 4 Leglock 02): Ground at the feet
Finisher 1 	(Piledriver 2): Standing from the front
Finisher 2 	(Diving Moonsault 2): Top rope while opponent is down
Abilities 	Dirty Pin, Durability, Object, Referee Shield

Matt Hardy:

Signature 1 	(Side Effect 1): Standing from the front
Signature 2 	(Diving Leg Drop 2): Corner from the front
Finisher 1 	(Twist of Fate 1): Standing from the front
Finisher 2 	(Twist of Fate 2): Corner from the front
Abilities 	Cage Match, Durability, Fan Favorite, Ladder Match, Outside Dives, Table Match

Melina:

Signature 1 	(Extreme Makeover): Standing from the front near the corner
Signature 2 	(Facecrusher 2): Running from the front
Finisher 1 	(Leg Drop Reverse DDT): Standing from the front
Finisher 2 	(California Dream): Ground at the feet
Abilities 	Dirty Pin, Move Theft, Referee Shield

Michelle McCool:

Signature 1 	(Big Boot 2): Running from the front
Signature 2 	(Spear 6): Ground at the head
Finisher 1 	(Facebuster 2): Standing from the front
Finisher 2 	(Chick Kick): Standing from the front + any direction
Abilities 	Evasive Dodge, Fan Favorite, Possum Pin

Mickie James:

Signature 1 	(Hurricanrana 10): Corner from the front
Signature 2 	(Neckbreaker 5): Standing from the front
Finisher 1 	(DDT 18): Standing from the front
Finisher 2 	(Long Kiss Goodnight): Standing from the front + any direction
Abilities 	Durability, Evasive Dodge, Fan Favorite, Possum Pin

The Miz:

Signature 1 	(Jawbreaker 1): Standing from the front
Signature 2 	(Neckbreaker 9): Running from the front
Finisher 1 	(Reality Check): Ground at the head
Finisher 2 	(Mizard of Oz): Standing from the front
Abilities 	Dirty Pin, Object, Possum Pin, Referee Shield, Steal Taunt

Mr. Kennedy:

Signature 1 	(Green Bay Plunge 1): Standing from the front
Signature 2 	(Swanton Bomb 1): Top rope while opponent is down
Finisher 1 	(Mic Check): Standing from the front
Finisher 2 	(Green Bay Plunge 2): Corner from the front
Abilities 	Durability, Ladder Match, Move Theft, Possum Pin, Steal Taunt

Mr. McMahon:

Signature 1 	(Finishing Leg Drop): Ground at the head
Signature 2 	(Low Blow 1): Standing from the front
Finisher 1 	(Facelock Jawbreaker 3): Standing from the front
Finisher 2 	(Pedigree 2): Standing from the front + any direction
Abilities 	Dirty Pin, Hammer Throw, Move Theft, Referee Shield, Steal Taunt

MVP:

Signature 1 	(Ballin' Elbow): Ground at the head
Signature 2 	(Shining Player's Boot): Standing from the front
Finisher 1 	(Playmaker): Standing from the front
Finisher 2 	(Player's Boot): Corner from the front
Abilities 	Dirty Pin, Durability, Hammer Throw, Possum Pin, Steal Taunt


Paul London:

Signature 1 	(Dropsault 2): Standing from the front
Signature 2 	(Mule Kick): Corner from the front
Finisher 1 	(450 Splash Pin): Top rope while opponent is down
Finisher 2 	(Shooting Star Press 3): Top rope while opponent is down + any direction
Abilities 	Evasive Dodge, Fan Favorite, Ladder Match, Outside Dives, Possum Pin, Springboard

Randy Orton:

Signature 1 	(Backbreaker 14): Standing from the front
Signature 2 	(Orton Stomp): Ground at the head
Finisher 1 	(Hunting RKO): Ground at the head
Finisher 2 	(Punk Kick): Ground at the head + any direction
Abilities 	Dirty Pin, Durability, K.O., Object, Resiliency, Steal Taunt

Rey Mysterio:

Signature 1 	(Bulldog 4): Running from the front
Signature 2 	(DDT 13): Standing from the back
Finisher 1 	(The 619 Senton): Standing from the front
Finisher 2 	(The 619 Body Splash Pin): Standing from the front + any direction
Abilities 	Evasive Dodge, Fan Favorite, Ladder Match, Outside Dodge, Possum Pin, Springboard

Ric Flair:

Signature 1 	(Ric Flair Knee Drop): Ground at the head
Signature 2 	(Chop Block 2): Standing from the back
Finisher 1 	(SS Figure 4 Leglock 01): Ground at the feet
Finisher 2 	(Grapefruit Claw): Standing from the front
Abilities 	Cage Match, Dirty Pin, Possum Pin, Referee Shield, Resiliency, Submission

Santino Marella:

Signature 1 	(Back Wheel Trip): Standing from the front
Signature 2 	(Diving Headbutt 3): Corner from the front
Finisher 1 	(Neckbreaker 13): Standing from the front
Finisher 2 	(Neckbreaker 16): Standing from the front + any direction
Abilities 	Dirty Pin, Move Theft, Possum Pin, Referee Shield, Steal Taunt

Shad:

Signature 1 	(Big Boot 2): Running from the front
Signature 2 	(Side Slam 3): Standing from the front
Finisher 1 	(Samoan Drop 1): Standing from the front
Finisher 2 	(Back Drop Bottom 2): Standing from the back
Abilities 	Hammer Throw, K.O., Lock Pick

Shawn Michaels:

Signature 1 	(Flying Forearm Smash 3): Running from the front
Signature 2 	(Diving Elbow Drop 3): Top rope while opponent is down
Finisher 1 	(Sweet Chin Music Pin 2): Ground at the head
Finisher 2 	(Inverted Figure-4 Leg Lock): Ground at the feet
Abilities 	Durability, Fan Favorite, Kip-Up, Outside Dives, Possum Pin, Resiliency

Shelton Benjamin:

Signature 1 	(Powerslam Pin 3): Standing from the front
Signature 2 	(Dragon Whip 2): Standing from the front + any direction
Finisher 1 	(Jumping Complete Shot): Standing from the front
Finisher 2 	(Super Kick): Standing from the front + any direction
Abilities 	Dirty Pin, Hammer Throw, Ladder Match, Outside Dives, Possum Pin, Springboard

Snitsky:

Signature 1 	(Double Underhook Lock): Standing from the front
Signature 2 	(Swing Sidewalk Slam): Standing from the front + any direction
Finisher 1 	(Big Boot 4): Running from the front
Finisher 2 	(Pumphandle Slam): Standing from the back
Abilities 	Durability, Hammer Throw, K.O., Lock Pick

Tazz:

Signature 1 	(Tazz Capture Suplex): Standing from the front
Signature 2 	(T-Bone Suplex 4): Standing from the front + any direction
Finisher 1 	(Tazzplex): Standing from the back
Finisher 2 	(Ground Tazzmission): Ground at the head
Abilities 	Bloodshed, Durability, Hammer Throw, Lock Pick, Resiliency, Submission

Tommy Dreamer:

Signature 1 	(ECW Low Dropkick): Corner from the back
Signature 2 	(DDT 5): Standing from the front
Finisher 1 	(DDT 17): Standing from the front
Finisher 2 	(Dreamer Driver): Standing from the front + any direction
Abilities 	Bloodshed, Durability, Fan Favorite, Hammer Throw, Object, Table Match

Tony:

Signature 1 	(5-Knuckle Shuffle): Ground at the head
Signature 2 	(Spin Out Powerbomb 2): Standing from the back
Finisher 1 	(F-U 3): Standing from the front
Finisher 2 	(SS STF-U): Ground at the feet
Abilities 	Durability, Hammer Throw, Kip-Up, K.O., Resiliency

Trevor Murdoch:

Signature 1 	(DDT 1): Standing from the front
Signature 2 	(Spinebuster 6): Standing from the front + any direction
Finisher 1 	(Ace of Spades): Standing from the front
Finisher 2 	(Bulldog 5): Corner from the front
Abilities 	Dirty Pin, Hammer Throw, Possum Pin

Triple H:

Signature 1 	(Spinebuster 2): Standing from the front
Signature 2 	(Facebuster 8): Running from the front
Finisher 1 	(Pedigree 2): Standing from the front
Finisher 2 	(Pedigree 1): Standing from the front + any direction
Abilities 	Cage Match, Durability, Hammer Throw, K.O., Lock Pick, Resiliency

Umaga:

Signature 1 	(Samoan Drop 4): Standing from the front
Signature 2 	(Diving Headbutt 2): Corner from the front
Finisher 1 	(Samoan Spike): Standing from the front
Finisher 2 	(Umaga Hip Attack): Corner from the front while the opponent is sitting
Abilities 	Bloodshed, Durability, Hammer Throw, K.O., Lock Pick

Undertaker:

Signature 1 	(Chokeslam 2): Standing from the front
Signature 2 	(Old School): Standing from the front near the corner + any direction
Finisher 1 	(Tombstone Piledriver Pin): Standing from the front
Finisher 2 	(Triangle Stretch): Ground at the head
Abilities 	Durability, Hammer Throw, Kip-Up, Lock Pick, Outside Dives, Resiliency

Victoria:

Signature 1 	(Slingshot Leg Drop): Ground from the head
Signature 2 	(Standing Moonsault): Ground from the feet
Finisher 1 	(Widow's Peak 1): Standing from the front
Finisher 2 	(Sidewalk Slam 3): Standing from the back
Abilities 	Dirty Pin, Durability, Hammer Throw, Referee Shield

William Regal:

Signature 1 	(Regal Stretch): Ground from the feet
Signature 2 	(Double Knee Attack): Standing from the front
Finisher 1 	(Knee Trembler): Running from the front
Finisher 2 	(Power of the Punch): Standing from the front
Abilities 	Dirty Pin, Durability, Hammer Throw, Submission

Zack Ryder:

Signature 1 	(Facebuster 3): Standing from the front
Signature 2 	(Neckbreaker 9): Running from the front
Finisher 1 	(Reverse DDT): Standing from the front
Finisher 2 	(Russian Leg Sweep 3): Standing from the front + any direction
Abilities 	Dirty Pin, Object, Referee Shield


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Road To Wrestlemania:
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I love the way the story line goes on each superstar. But my favorite one has to be Batista and Rey Mysterio. Cause its tag team story. But I ain't gonna give you walkthrough. Cause this ain't a walkthrough this is a guide. Now lets move on.


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Career Mode:
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Hold your horses..! Before you start thinking. Why is there two story modes? Well, Career Mode is not actually a story mode. Cause we already know Road To Wrestlemania is the story mode. Career mode is alot different on this years game. Its devolped for you to build your created superstars stats but you can use WWE Superstars. Plus why hold one title when you can hold all of them. Yes, thats right Diva's are included. You get to setup the matches the way you want them to be. Just don't over do your self. Cause it gets harder in awhile. So if your man enough, then feel free to bring the pain.


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Create A Finisher:
------------------

Go all out with these combonations and make the finisher you've been dieing to see a superstar do. This is only one of the features in the game.


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Create A Superstar:
-------------------

It's basically has the same items as 07 and 08. But they added a few more items just so that way you wouldn't think its a remake of 08 or something.


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Option
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Here is where you setup the game settings and also you can put in cheats. Of course I ain't gonna tell you. Cause This ain't a cheat book. This is a guide to the game. So if your looking for cheats then here are some websites you should check out.

http://www.chaptercheats.com/
http://www.ign.com/
http://www.gamespy.com/
http://www.supercheats.com/


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End Of Guide:
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Hopefully you got the whole how the game goes. So, if you aren't sure how the gameplay goes then look for me. Plus don't copy my guide and submit them on other game websites. Cause if you do then you'll be  wishing you hadn't. This guide can only be found on Supercheats. So, for now check it out.                                               
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*Copyright� 2009                                                     *
*Created by: SVR_09                                                  *
*WWE Smackdown Vs Raw 2009 Playstation 2                             *
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