------------------------------------------------------------------------------- Creatures that defy nature... ------------------------------------------------------------------------------- _______ _______ _______ _________ ______ _______ _ _________ ( ____ )( ____ \( ____ \\__ __/( __ \ ( ____ \( \ /|\__ __/ | ( )|| ( \/| ( \/ ) ( | ( \ )| ( \/| \ ( | ) ( | (____)|| (__ | (_____ | | | | ) || (__ | \ | | | | | __)| __) (_____ ) | | | | | || __) | (\ \) | | | | (\ ( | ( ) | | | | | ) || ( | | \ | | | | ) \ \__| (____/\/\____) |___) (___| (__/ )| (____/\| ) \ | | | |/ \__/(_______/\_______)\_______/(______/ (_______/|/ )_) )_( _______ _________ _ ___ ( ____ \|\ /|\__ __/( \ / ) | ( \/| ) ( | ) ( | ( / /) | | (__ | | | | | | | | / (_) (_ | __) ( ( ) ) | | | | (____ _) | ( \ \_/ / | | | | ) ( | (____/\ \ / ___) (___| (____/\ | | (_______/ \_/ \_______/(_______/ (_) ------------------------------------------------------------------------------- Are they human... or...? ------------------------------------------------------------------------------- Copyright 2005-2007 - Staley, Deuce ex Defcon. Any site that wishes to host any of my guides is free to do so, provided you contact me prior to posting the guide(s), as I like to know where they're being used. I cannot guarantee any site other than GameFAQs will always have the most current form of my guides, so if there's ever any doubt, always check GameFAQs. If you find an outdated form of any of my guides on any site, please contact me, and I will contact the site to get it updated. All questions, comments, and so forth concerning this guide can be posted on my site here: http://thebrink.us/boards Or if you're not fond of message boards, please feel free to email at deucestaley@gmail.com or try me on AIM (Deuce ex Defcon). Please try to get to the point as fast as possible, as I really, really hate having drawn out conversations over AIM. Note: This guide is just my personal advice, information, and thoughts on this game. If you have different opinions, strategies, and so forth, I will gladly listen to you. If you have some information that you think would make a good contribution to this guide, feel free to share. Second Note: No, I didn't copy DJ's ASCII for the title. It seems he just happens to use the same ASCII generator and font that I use. ----------------------------------------------------------------------------- | | | CONTENTS | | | ----------------------------------------------------------------------------- 0.00) A Few Notes Before You Get Started 0.01) Controls 0.02) Things to Know 1.00) Walkthrough 1.11) Chapter 1-1 1.12) Chapter 1-2 1.13) Chapter 1-3 1.21) Chapter 2-1 1.22) Chapter 2-2 1.23) Chapter 2-3 1.31) Chapter 3-1 1.32) Chapter 3-2 1.33) Chapter 3-3 1.34) Chapter 3-4 1.41) Chapter 4-1 1.42) Chapter 4-2 1.43) Chapter 4-3 1.44) Chapter 4-4 1.51) Chapter 5-1 1.52) Chapter 5-2 1.53) Chapter 5-3 1.54) Chapter 5-4 1.60) Final Chapter 1.70) Assignment Ada 2.00) Separate Ways Walkthrough 2.10) Chapter 1: Ring the Church Bell 2.20) Chapter 2: Rescue Luis 2.30) Chapter 3: Retrieve the Sample 2.40) Chapter 4: Stop Leon's Assassination 2.50) Chapter 5: Obtain the Sample 3.00) Other 3.01) Weapons 3.02) Equipment 3.03) Treasures 3.04) Key Items 3.05) The Merchant 4.00) End 4.01) Version History 4.02) Closing ----------------------------------------------------------------------------- | | | | | 0.00) A FEW NOTES BEFORE YOU GET STARTED | | | | | ----------------------------------------------------------------------------- --------------- 0.01) CONTROLS --------------- --------- X BUTTON: --------- - This is used to preform various actions when they appear on the screen. While holding down the R1 button, pressing the X button fires the current weapon. --------- O BUTTON: --------- - Hold this while pressing Left Analog to run. Press this and back on Left Analog to do a 180 degree turn. Press this while holding down the R1 button to reload the current weapon. ------------- START BUTTON: ------------- - This opens your item menu. ---------------- TRIANGLE BUTTON: ---------------- - This will open your map. -------------- SELECT BUTTON: -------------- - This will open your options menu. ---------- R1 BUTTON: ---------- - Hold this down to aim a weapon, and press the X button while holding the R1 button down to fire. Press the O button while holding R1 to reload. This button will also rotate items in your inventory. ---------- L1 BUTTON: ---------- - Hold this to activate your "quick knife" feature. Press the X button while holding the L1 button to swing your knife. --------------------- 0.02) THINGS TO KNOW --------------------- ----------- QUICK TURN: ----------- - Pressing back on Left Analog and the O button at the same time will cause your character to quickly turn 180 degrees in the opposite direction of where they were currently facing. This is invaluable during heated battles, or just when you need to turn around. ---------- RELOADING: ---------- - While holding R1, press the O button to reload the current weapon. You should always try to remain fully loaded at all times. --------------- CRATES/BARRELS: --------------- - Many crates, barrels, and other items can be destroyed to reveal hidden items. It's easy and free to break them with your knife, and that's what you should do most of the time. Just be careful when you break ones that have snakes in them. ------- SAVING: ------- - You can save your game at a Typewriter. Typewriters are scattered through the levels fairly generously, and I suggest you save often. The game also keeps a "retry point" save after you enter an area. You can start over from that point if you die between Typewriters. ----------------------------------------------------------------------------- | | | | | 1.00) WALKTHROUGH | | | | | ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- | | | | | 1.11) CHAPTER 1-1 | | | | | ----------------------------------------------------------------------------- ------------------------ Approaching Pueblo ------------------------ 1) Money (Crow) 2) Money (Crow) 3) Spinel (Crow) 4) Handgun Ammo (10) (Top floor of house on a table) 5) Handgun Ammo (10) (On table in first shed) 6) Green Herb (Large box in first shed) 7) Money (Small box on the right in the first shed) 8) Money (Crow) 9) Hand Grenade (Crow) 10) Red Herb (Ground near the wooden fence to the right of the sign post) 11) Money (Large box in second shed) 12) Green Herb (Shelf in second shed) 13) Handgun Ammo (10) (Table in third shed) R) Random (Crate on cart to the left of the house) R) Random (Small box on the left in first shed) R) Random (Small box in second shed) R) Random (Small box in third shed) R) Random (Small box in third shed) _______ __ / . 4 .| ____/ \ |R . .| __ / \ | ... ..|____________/ \_/ \ \ 8 _ \_ / \ _____ __9_ | \ \ . / / / / . T 5. \ / \_ \ . .R . / / _____ / / .7R 6. \ 10/ \__ \ .12. .R ./ / \/1 3/ ...... ŻŻŻŻŻŻ \ \11 R . . / __ 2 | \ . .13 / | _____| \ . . / | / \ \__ / / Ż \ \ / / | \ / / |____ \ / / \ \/ / \ / \_______/ Snipe the crows in front of you if you want, then examine them for some items. Head for the small house on your left. On the left side of the house, you'll see a wagon thing with a crate on it. Hold your L1 button to get your knife out, then press the X button to swing the knife, which will break the crate. It might drop an item, or it might not. Either way, enter the house through the front now. Head to the back of the house to chat with the villager. Once you get control of Leon again, use your R1 button to aim for the enemy's head, then press the X button to fire your handgun. You almost always have to hit enemies at least twice in the head to kill them. After the enemy's been dealt with, check him for equipment, then head up the stairs in the back of the house. Grab the ammo from the table, then jump out the window. Deal with the three enemies down here, then grab their equipment. Head for the next shack thing behind where the truck used to be. Grab all of the items from inside and save your game using the typewriter. (NOTE: You'll encounter a wolf trapped in a bear trap along the path. Will freeing him be beneficial or detrimental in future events? Don't continue reading this paragraph if you don't want to know, since my next sentence is going to tell you. And the answer is yes, freeing the wolf will prove beneficial later.) Continue down the trail. You can pick off some more crows here if you'd like. Grab the Red Herb from the bush to the right of the Pueblo sign, then continue. Stay on the path, since there are traps in the shrubs. Be especially careful not to walk into the tripwires between the trees, since they'll blast you. When you make it past the tripwires, another enemy will attack you. Deal with him, then head up the hill to continue your way down the path. When you approach the next cabin, two more enemies will appear. Take care of both of them, then enter the cabin to collect all of the items inside. Head down the path to cross the rope bridge next. There's an enemy waiting inside the cabin on the left, so don't just blindly run in there. Take care of him, then grab the items. Open the gate at the end of the path when you're done. ------------ Pueblo ------------ 1) Green Herb (Log pile) 2) Red Herb (Crate near second log pile) 3) Handgun Ammo (10) (Far upper-right structure on table) 4) Alert Order file (Wall of far upper-right structure) 5) Shotgun Shells (10) (Top of the tower) 6) Handgun Ammo (10) (Wood next to locked door) 7) Green Herb (East side of southern house in some wood) 8) Red Herb (Cart behind southern house) 9) Yellow Herb (Large box behind barn) 10) Flash Grenade (Large box in south-west shack) 11) Shotgun Shells (5) (Small crate in southern house) 12) Money (Bed in southern house) 13) Handgun Ammo (10) (Shelf in western structure) 14) Incendiary Grenade (Small box in western structure) 15) Handgun Ammo (10) (Shelf in north-east structure) 16) Money (Table in upper floor, north-east structure) 17) Shotgun Shells (5) (Bed in upper floor, north-east structure) 18) Hand Grenade (Smash glass in upper floor, north-east structure) 19) Shotgun (Wall on upper floor, north-east structure) 20) Spinel (Roof of north-east structure) 21) 10,000 Pesetas (Chainsaw guy if you enter the north-east house) 22) Ruby (Chainsaw guy if you attempt to exit out the north-east) 23) Handgun Ammo (10) (chimney on the roof of the structure) 24) Money (Barrel in north-east structure below stairs) R) Random (Crate on left side of table in north-western structure) R) Random (Barrel in north-western structure) . /23/ R) Random (Small box in south-west shack) . . / / R) Random (Barrel in southern house) . ./ . R) Random (Barrel in southern house) . . . . R) Random (Barrel in north-east structure below stairs) . 4 . R) Random (Crate in small north-eastern structure) . . 3. _______________________________..... / / . . / 2 .R . / / . / ........ ........ .. ./ / __/ . 13 23. .181915. / / / . R. .16 R24. / / / . 14. . ......... / / /\ . R... . . \ .... / / \ . . . / \. 5. /\ / / \ ...... . 17 20 . | . / \ /1 \ / ............ .. | \/ \ / /\ \ / | / \ / / \ \/ | / /\6 / | / \ ŻŻŻŻŻ ŻŻ / \/\/ | | / 21 / \ | | / / / ___| |___/ /\ / / / \ / / ______________ / \/ / / \ / / / \ | . .----... ...... | | | . . . . | | | . . .R .7 | | | . .----....... .. | | | . . 8 .R . | ___| | . . .11 . | | | . 12 . | .... | ...... / . |\ 9 | . . | \ _______________| .10R. | \__________/ ..... | | | | | ŻŻ ŻŻ Head into the town, taking a look with your binoculars if you want. You can try to sneak around the village without being seen, but it won't help you - there's no way you can leave until the villagers notice you, at which time you'll be forced to fight them off. There's no set method you have to use to accomplish this, but there are a few things you should keep in mind: 1) Trying to leave the village will result in an angry villager armed with a chainsaw attacking you. While this might seem like a bad thing, you'll get a Ruby from him if you kill him. 2) Entering the large house with the fence in front of it will also result in an attack by a chainsaw villager. This one will drop 10,000 pesetas when you kill him. Even better yet - there's a shotgun on the wall on the second floor of the house, which will make the battle much easier. If you'd like to make as much money and collect as many items as possible, you should first run through the village to get the attention of the villagers, then attempt to exit the village through the gate past the tower. Once the first chainsaw guy and the rest of the villagers are chasing you, enter the house with the fence in front of it to make the second chainsaw guy appear. A cutscene will occur when you enter the house. After it's over, make Leon shove the large shelf in front of the window to delay the villagers, then raid the house. Your first stop should be the second floor, so run up the stairs and grab the shotgun from the wall at the top. Smash the glass on the shelf to find a very helpful hand grenade, then grab the pesetas from the nearby table as well as the shotgun shells from the bed. Run back down the stairs now, then run past the large table and smash the barrels underneath the stairs to find some items (and don't forget the hand gun bullets on the shelf). Get in the far back corner behind the table to prepare for the upcoming fight. The villagers will eventually break through the window and door, so be prepared to stop them from reaching you. The best way to do this is to aim for the legs of the first group to make them fall down, then toss a hand grenade over there when a large enough group of them are there. Hopefully you can get the chainsaw guys with the grenades too, but if not, you'll need to knock them down with the shotgun. Make absolutely sure you kill the chainsaw guys first if you want to get their treasures, since the battle will end after a while and any enemies that aren't dead yet will just vanish. If you find yourself having trouble fighting off such a large hoard inside the house, you can always avoid entering it and making the chainsaw men appear. You won't get as much booty after the fight, but it should be considerably easier for you. Instead of fighting from that house, simply enter a different structure and use the same strategy. The house across from the large one is particularly good, since you can get in the bedroom and defend the single door. After the battle, make sure to scour the village for items (refer to the picture for item locations). Once you're sure you've collected all the items you can, head through the gate near the tower. ---------- Farm ---------- B = Blue Medallion 1) Pearl Pendant (Above well, shoot support stick first, then shoot pendant) 2) Incendiary Grenade (Barrel behind north-western shack) 3) Spinel (Crate in north-eastern shack) 4) Spinel (Cabinet in south-western shed) 5) Money (Cabinet in south-western shed) 6) Money (Barrel in far south-east corner of south-western shed) 7) Handgun Ammo (10) (Cabinet on upper level of south-western shed) 8) Beerstein (Crate in south-eastern shed, reached from shed's roof) 9) About the Blue Medallions file (Tree to the west of south-western shed) R) Random (Barrel in far-western shed by typewriter) R) Random (Barrel in western-central shed) R) Random (Barrel in north-eastern shack) R) Random (Small crate on table) R) Random (Small crate on shelf in south-western shed) R) Random (Barrel in south-western shed) R) Random (Barrel in south-western shed) B) Above and to the left of north-east exit gates B) Dangling from windmill near north-east exit gates B) Dangling from northern window of south-western shed B) Dangling from top of the roof on the south side of the south-western shed B) Dangling from a tree branch near the About the Blue Medallions file B) Dangling from southern window in western-central shed B) Dangling from a tree branch east of north-western shed _______________ / 2 | / .... | B / . . |_________________________________/ / . . B | / R / / | | / \ | | / \ ... ... | / \ . . | \ ....B \__________. ._____| \ 3R. / . R. \_______.... | ... ... | | B B | |1 .... .... \ ..... . R.----- \ .R . ______ ____.4 . | \ .T / . . | \ ..... / . .. ... \ / | 9 . . 8 . | / ______|___B .R R.......________ | / / \ .5 7 6. \ \ / / \ .... .... \ \ / / \ B | \ \ / / ŻŻ\ | ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ There's a typewriter in the hut on the left, so use it immediately. There are only a few villagers here, so don't worry too much about causing a scene. Next to the shack the typewriter is in, you'll see a well, and there's a necklace dangling above it. Shoot the poll holding the wooden slab up, then shoot the necklace where it's hanging from the wood to knock it down. (If you fail to shoot the stick first, the necklace will fall into the water, causing a significant reduction in its sale price.) Grab the necklace, then turn around to deal with the villagers that will attack you for making noise. There are items scattered throughout the farm, so start scouring the area. Don't miss the grenade in a barrel behind one of the shacks, and don't miss the "beerstein" item (you need to jump out the window in the hayloft, then fall to the lower level on the right side of the walkway to reach the crate where the beerstein is). You'll also want to take the blue poster attached to a tree near the entrance. Take the poster, then use your map to track down the seven blue jewels in the farm area. Shoot them all, then save at the typewriter and exit the area through the next gate. ---------------- Boobytraps ---------------- B = Bear Trap E = Explosives (Tripwire bombs) 1) Spinel (Roof of tunnel) 2) Spinel (Roof of tunnel) 3) Spinel (Left box in north-west shack) 4) Hand Grenade (Table in middle structure) 5) Red Catseye (Bird's nest in tree) 6) Money (Cabinet in typewriter room) 7) Handgun Ammo (10) (Table near typewriter) 8) Green Herb (Cabinet in east house) _________________................ 9) Money (Table in east house) / | . T . . R) Random (Crate on ground past bird nest) / . . . . R) Random (Crate in western shack) ..... E | 7 .E. .... R) Random (Barrel in middle structure) .3R B | . 6. . . R) Random (Barrel in middle structure)/. E . ....... .. . _/ . .. ....... R .E . _________________________| .4 . | 5 .8 9 . / 1 2 .... . | ....... / _______________________ B . . ---- ---| / / |___ B . . / / / \ B .RR / / / \ ....... ____/ | | \ ___/ | | \_____________/ \ | | \ | | \ / | \ \/ / \ / \___/ Start to run down the hill, and some villagers will have an interesting surprise for you. Start jamming your X button as fast as possible, and when the notice pops up on the screen, jam those buttons (either R1+L1 or X+Square) to dodge the rock. Head through the tunnel at the bottom of the hill, shooting the two shiny spots in the ceiling to get two Spinels. At the end of the tunnel, you'll see another red sign with skulls attached to it. That means there are traps in the area. In this instance, the traps are bear traps, tripwires, and villagers armed with dynamite. Pick off the villager standing in the open first, then pick off the one inside the house in front of you. Look at the ground and shoot the bear traps to set them off, then set off the tripwire inside the small shed. Deal with the villager on the far side of that shed, then deal with the explosive-throwing villager inside the house on that end. Enter the first house through the window in the back, then take all of the items you can find in it. Jump back out through the window, then shoot the nest in the tree between the two houses to collect a Red Catseye. There's a crate on the right side of the large house, so go grab its contents, then kick the locked door to get inside the large house. (You can use your knife or a bullet to break the lock instantly if you'd prefer.) Grab the ammo from the table and the money from the cabinet, then save your game. Enter the small hallway, stand back, and shoot one of the explosives. Shoot one of the explosives in the next room too, then grab the money from the table and the Green Herb from the cabinet. Push the bookshelf away from the next doorway, then enter the next area and open the cabinet. ----------------------------------------------------------------------------- | | | | | 1.12) CHAPTER 1-2 | | | | | ----------------------------------------------------------------------------- ----------------- Valley Camp ----------------- 1) Handgun Ammo (10) (Shelf in western structure) 2) Rifle Ammo (5) (Table near the typewriter in western structure) 3) Red Herb (Barrel south of western structure) 4) Green Herb (Barrel on east side of western structure) 5) Emblem - Left Half (Treasure chest at top of south-east hill) 6) Rifle Ammo (5) (Barrel on top of south-east hill) 7) Shotgun Shells (5) (Shelf in southern part of central structure) 8) Handgun Ammo (10) (On a box in northern part of central structure) 9) Flash Genade (Locker in north-west corner central structure) 10) Emblem - Right Half (Treasure chest on top of central structure) 11) Money (Locker in eastern structure) 12) Yellow Herb (Locker in eastern structure) 13) Shotgun Shells (5) (Barrel high above eastern structure) R) Random (Barrel south of western structure) R) Random (Barrel north of central structure) R) Random (Barrel on east side of central structure) R) Random (Barrel on roof of central structure) R) Random (Barrel on top of south-east hill) R) Random (Barrel on west side of eastern scructure) R) Random (Barrel on west side of eastern scructure) ______________________ /R \_______ |.. ....... _ R......\ |.9 R / | __ R.1112. \ |. . | / / \ . ....13\_ |. 8 .... | / / \ |. R | | | \ _ |. 10 . | | | \ | |..... . | | | \ / _______________ |. 7 . _/ / / \ / | _ | |.. .... | / / \ / | ....... | | | |_ ____/ / / \ / | . 2T | | | | | / / /ŻŻ\ | . .... | | | | | / / ____/ \ | M. .4 | | | | | | | / 6R5/ | . .... | | | __| |_____| | ___/ /ŻŻŻŻŻŻŻŻ | . . | | | / __| / ___/ | . 1 . / | |_/ /ŻŻŻŻŻŻ | / / | ......./ | /| ŻŻŻŻŻŻŻŻŻŻŻŻŻ / | 3R/ ŻŻŻŻ ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻŻ Press the buttons shown on the screen to avoid the villager's axe. Grab the ammo from the nearby shelf once you get control of Leon, then head around the corner, grab the ammo, and use the typewriter to save. Exit the house and take a left, working your way behind the building to where the weapons guy is. What you buy/upgrade is really just a matter of how you like to play. Here's a list of items you should have right now that you should go ahead and sell: Spinel [7]....................14000 Pearl Pendant.................10000 Ruby..........................10000 (if you killed first Pueblo chainsaw guy) Don't sell the Red Catseye or the Beerstein, as they can be combined with other items later to increase their sale price. I suggest you upgrade your handgun and shotgun as much as possible, and hold off on the Rifle for now. You can go without it until you get the chance to get a better one later. If you're going to buy a new weapon (such as the rifle or TMP), you'll also want the Attache Case M. If not, you can probably do just fine without it. [MERCHANT] [UPGRADES] Attache Case M................24000 Handgun: Firepower 2 (1.2)...........7000 Treasure Map (Village).........3000 Firing Speed 2 (0.40).......5000 Handgun........................8000 Reload Speed 2 (1.47).......4000 Shotgun.......................20000 Capacity 2 (13).............4000 Rifle.........................12000 Shotgun: Firepower 2 (4.5)..........15000 TMP...........................10000 Reload Speed 2 (2.43).......7000 Rocket Launcher...............30000 Capacity 2 (8)..............8000 Scope (Rifle)..................7000 Rifle: Firepower 2 (5.0)..........10000 First Aid Spray............... 5000 Reload Speed 2 (3.23).......8000 Capacity 2 (7)..............6000 Once you're done shopping, continue down the path behind the weapon seller to find some crates, smash them, and take their items. Head back around the buidling to the doors leading to the main camp. Get your shotgun out and prepare to waste a ton of enemies. Stay where you are at first, blasting them as they come up the ramp. When you get an openning, run down the ramp, then head up the next ramp on the right. Kill the guy up here, then open the chest and get the items from the barrels. Turn to face the ramp again, since there's likely to be a hoard of enemies coming up it. Blast them until they all stop coming, grab their items, and go back down the ramp. Enter the shack across the bridge and grab the ammo, then open the next door. There're three guys in there, so kill them all. Take the ladder to the roof and grab the item from the treasure box, then jump down. Finish scouring the area for guys and items, then head for the gate leading out of the area. (Make sure you don't miss the Yellow Herb in the cabinet inside the shack close to the gate.) Approach the gate and press X. You'll find yourself inside your items menu. Select one of the two artifact pieces you just picked up, then select the Combine option in its submenu. Combine it with the other half of the artifact, then select the completed artifact and chose the Use option. You'll be able to open the gate, so go ahead. ----------------- Water Works ----------------- 1) Handgun Ammo (10) (Inside southern furnace) 2) Spinel (Inside northern furnace) 3) Elegant Mask (Shelf in small center room, smash boards to enter window) 4) Green Herb (Barrel in central area) 5) Handgun Ammo (10) (In water near exit) 6) Flash Grenade (In water near exit) 7) Money (In water near exit) R) Random (Barrel in western area) R) Random (Barrel in western area) R) Random (Barrel in western area) R) Random (Barrel in entry room) R) Random (Barrel in front of first window) R) Random (Barrel in central area) R) Random (Barrel in north-east area) R) Random (Barrel in north-east area) There are also fish in the water near the exit. ________________________ __ | | | R| |_ _________________ | | | | | R| | | R| |________ ____| | |4 | R| | 5 | / | R | |_______ _| | | 6 | / | ŻŻŻ|_| R| 3|------- 2| | 7 | / |__| | |___ ___| / _ |R | ------ 1| / | R| |___ _| |ŻŻ|___________ / /ŻŻŻŻŻŻŻŻŻ | | |________| / _/ | |________ | / / | | / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Destroy the three barrels in this area and grab their items before openning the double doors. There's another barrel in the first room of the structure, so take its item as well. When you go through the next door, you'll be spotted by several enemies. Eliminate them, take their items, and work your way around to the other end of the path. Smash the crate and grab anything that it happened to contain, then jump through one of the windows next to it. There will be several enemies behind a sandbag wall, two of which are armed with explosives. Blast them before they get the chance to throw, but if they do, run behind the brown dumpster and press the X button to use the crouch option. Once the guards are dealt with, use your handgun to disarm those pesky bear traps, then raid the barrels and furnaces for some items. Make your way to the door behind the sandbags, making sure to avoid the bear traps. Two more enemies will come out of the door, so make sure you don't let your guard down. The next room contains a boarded-up window. Break the boards with your knife and jump through, grab the Mask from the wall, and return to the hallway. Check the barrels here for items, then head out the next door and down the ramp. There're two more guards down here, then you can climb the ladder to safety. But first, jump down into the water on the left. There are some items in it, and you can also kill the fish if you need some quick energy (or you can keep the large ones in your inventory and sell them, assuming you have room to spare). ------------------- Chief's House ------------------- 1) Money (First Crow) 2) Money (Second Crow) 3) Money (Third Crow) 4) Brass Pocket Watch (Break stick holding well open, then shoot the item) 5) Money (Closet in Chief's room) 6) Chief's Note (Bed in Chief's room) 7) Insignia Key (Table in Chief's room) 8) Handgun Ammo (10) (Desk drawer in Chief's room) R) Random (Barrel in first shed) R) Random (Crate in first shed ____________ | ..... \__ ______________ | 4 .R R. \___________________/ _______ | | .. . 2 | _____| | | 3 ___________________ | |5 | | 1 ____/ \ | | 6 | |__________/ \___| | 8| | 7 | ŻŻŻŻŻŻŻŻŻ Use your handgun to kill the first crow, then use another shot to set off the bomb on the trees ahead. That will kill the other two crows, so shoot the three bear traps on the ground, then collect the crows' items. Near the hole you just crawled out of, you'll find a pocket watch dangling over a well. Shoot the stick holding the lid up, then shoot the watch down to retrieve it. Destroy the crate and barrel in the small shack to look for items, then run to the door of the house. The door on the upper level has a blue orb on it. Rotate it once up, then once left to open the door. Grab the key from the table in front of you, the money from the cabinet between the two doors, the handgun ammo from the desk drawer, and the note off of the bed, then open the next door. ----------------------------------------------------------------------------- | | | | | 1.13) CHAPTER 1-3 | | | | | ----------------------------------------------------------------------------- ------------------- Chief's House ------------------- . _____________/ / . . / 8 / . ./ ______________/ 1) Green Herb (Cabinet at top of stairs). 7 / 2) Money (Cabinet on west side) . / 3) Incendiary Grenade (Glass shelf) . / 4) Brown Chicken Egg (Oven) / 6 / 5) Ruby (Chainsaw guy) / / 6) Spinel (Nest in tree) / / 7) Red Herb (Crate in shed) / / 8) TMP Ammo (50) (Nest in tree) / / / / / | / 5| / | ______________ _______/ | | |Stairs |4 | | | |--- | | | | | | / |ŻŻŻ|ŻŻŻŻ | | / | 2| | | / | | / | | | _/ |3 T| / ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ ŻŻŻŻŻŻŻ If you want to see an interesting scene, step back into the previous room. When you're done, open the cabinet at the end of this hallway to find an herb, then head downstairs. You can blast the guy in the bathroom under the stairs if you'd like, then search the rest of this area for items and use the typewriter. Head out the next door when you're ready. You'll immediately attract the attention of a villager armed with a chainsaw, and at least two other villagers in the area. Use the shotgun to deal with them, but keep in mind that it takes a minimum of six shells to the head to kill the chainsaw dude. Continue down the path once you've collected all their items, and slaugher any other villagers you encounter along the way. There's a crate in the small shack, and there are two bird nests along the path. Make sure you destroy them all to collect their items. Unlock the double doors at the end of the path to enter Pueblo again. ------------ Pueblo ------------ . / / X) The locked entrance to the tunnel area. . . / / . ./ . . . . . . . . . . _______________________________..... / / . . / . . / / . / ........ ....... .. ./ / __/ . . . . / / / . . . . / / / . ... . .......... / / /\ .. . . . \ .... / / \ . . . . / \. . /\ / / \ . . . | . / \ / \ / .. ............ .. | \/ \ / /\ \ / | / \ / / \ \/ | / /\ / | / \ ŻŻŻŻŻ ŻŻ X \/\/ | | / / \ | | / / / ___| |___/ /\ / / / \ / / ______________ / \/ / / \ / / / \ | . .----... ...... | | | . . . . | | | . . . . | | | . .----....... .. | | | . . . . | ___| | . . . . | | | . . | .... | ...... / . |\ | . . | \ _______________| . . | \__________/ ..... | | | | | ŻŻ ŻŻ You'll start right next to the hut I suggested you use to defend against the villagers the first time you were here. It will work well again this time, so I suggest you duck in there quickly and waste the enemies as they walk in. Grab their items, then head to the main part of town. Enter any buildings you might've missed earlier, but keep your eyes peeled for villagers on the rooftops. They'll throw hatchets at you, but you can usually knock them down with a handgun shot or two. When you're ready, approach the door on the building where the villagers all vanished earlier. You can use the key in your inventory to open it. ------------ Tunnel ------------ /\ 1) Handgun Ammo (10) (Shelf) \ 2) TMP Ammo (50) (Barrel) / \ 3) Spinel (Lantern on ceiling) /R \ 4) Spinel (Ceiling, shoot lantern to see it better) \1 T \ 5) Spinel (Ceiling, shoot lantern to see it better) \ / \ 6) Elegant Headdress (Ceiling, shoot lantern to see better) \ / 2\ R) Random (Box to the right of the entrance) \/ / R) Random (Box in alcove) / 3 / / / \ / / / / /\/ / / \ \ [MERCHANT] \ \ \ \ Attache Case M.................24000 \ \ Treasure Map (Village)..........3000 \ \ Handgun.........................8000 \ \ Shotgun........................20000 \ \______ Rifle..........................12000 | 6 \ TMP............................10000 \ R\ Rocket Launcher................30000 \ | *Stock (TMP).....................4000 \ 4| Scope (Rifle)...................7000 \ | First Aid Spray.................5000 \ 5| \ | | | [UPGRADES] / / / / TMP: Firepower 2 (0.5)........7000 / / Reload Speed 2 (1.93)....5000 / / Capacity 2 (50)..........7000 ____/ / | | |M | | | ŻŻ| |Ż \ \ \ \ \ \ \ \ \ \ \ \ Grab the ammo from the shelf, then use the typewriter to save your game. Open the next door, stand back, and shoot the lantern on the ceiling to get a Spinel from it. Open the hatch on the ground and jump down. When you get to an open area in the tunnel, shoot the lantern, then shoot the three shining areas on the ceiling to find two Spinels and an Elegant Headdress. Continue down the tunnel, and you will eventually find yourself in front of a merchant. You should have the following items to sell to him right now: Spinel [5]................10000 Ruby......................10000 Brass Pocket Watch........10000 Elegant Headdress.........10000 DO NOT sell your Red Catseye, Beerstein, or Elegant Mask. There isn't much new here at this time, so take a quick look to see if anything interests you, then head out the nearby door and exit the area. -------------- Cemetary -------------- ________________________ __| B | B\ __________ __ / 4 | | |B | /2/Ż\ 3 | | | 9| / / \ 5 | | | | / / | | |__________| | /1/ ....| ------| 8 \ | | ...... . . \ / \ / | . 10. .6 \ B/ \__/ | . 11. .7R. | | . ..._ .... B | _______| / _____B\ \________________|__________ | _ / / \ \ \ \______/ \ / / \ \ 1) Hand Grenade (Nest in tree) \ \ / / \ \ 2) Rifle Ammo (10) (Nest in tree) \________/\ \___/ /B | | 3) Money (Crow) \_____/ B| | 4) Money (Crow) | | 5) Handgun Ammo (10) (Crow) | \_____ 6) Handgun Ammo (10) (Crate on shelf) \ | 7) Handgun Ammo (10) (Table) \ | 8) Incendiary Grenade (Nest in tree) \______| 9) Green Catseye (Puzzle behind church) 10) Snake (Box on table) 11) Closure of the Church (Table) R) Random (Crate on table) R) Random (Crate on shelf) Head up the trail, blasting a nest on a tree branch along the way. When you reach the cemetary, take a right. One enemy will attack from the shack, and another will attack from the cemetary. Eliminate them both, raid the shack, then start picking off the crows nearby for some items. Start searching the area for the rest of the blue pendants, three of which are in the main cemetary area. There's another one on the left side of the church, and one behind the church. While you're behind the church, rotate the thing on the pedestal seven times using the 3 option, then another five times with the 4 option, then one more time with the 3 option to collect the Green Catseye. Head for the wooden plank area along the water next. There are a few more enemies around here, and there are also three more blue medallions, so keep your eyes peeled and destroy them. Take the document from the small shack, and smash both boxes. The one on the table has a snake in it, so be careful when you open it. Head to the end of the planks when you're ready, kill the last enemy, and open the door. ------------------ Storage Area ------------------ ___ | \___ |2 \___ 1) Flash Grenade (Crow) | \_ 2) Spinel (On cart) | \ 3) Spinel (Table in shack) | \ 4) Handgun Ammo (10) (Table in shack) | \ 5) Handgun Ammo (10) (Table in shack) | \________ R) Random (Barrel) | CCCCC R R R) Random (Barrel) ___ | CC1CC R) Random (Barrel) | | CCCCC ____ C) Money (14 of them) (Crows) |__| 5 | | | \ R 4 _| | | \____ 3 _/ | / ŻŻŻŻŻŻŻŻŻŻŻŻ Approach the gathering of crows and toss a grenade at them, then collect their items. If you missed some of them, exit the room and use another grenade to get the rest of them. Search the shacks and the rest of the area for some items, including two Spinels. Head for the lower set of double doors when you're ready. -------------- Waterway -------------- 1) Handgun Ammo (10) (On boxes) | | R) Random (Barrel behind merchant) | | R) Random (Barrel on right side of Typewriter) | | | | | | [MERCHANT] | | | | Attache Case M....................24000 | | Treasure Map (Village).............3000 _______________| | Handgun............................8000 | T R | Shotgun...........................20000 | 1| Rifle.............................12000 | ___ ___| TMP...............................10000 | | | | | Rocket Launcher...................30000 | M | | | | Stock (TMP)........................4000 | | | | | Scope (Rifle)......................7000 |____| | | | First Aid Spray....................5000 | R | |__| |_______| [UPGRADES] Punisher: Firepower 2 (1.1).........10000 Firing Speed 2 (0.40).....10000 Reload Speed 2 (1.47)......8000 Capacity 2 (13)............8000 Note: The Punisher will be sold here for free if you've destroyed at least ten of the blue medallions. If you've destroyed all fifteen, it will be sold for free and it will come with the level two firepower upgrade. Grab the ammo down here and destroy the barrels, then talk to the merhcant. He'll offer to sell you the Punisher, a handgun that has piercing bullets. Whether you use the weapon or not is up to you, but definitely buy it while it's free. If you use it for a while and don't like it, sell it. At least you'll get some money out of it that way. You should have the following items to sell to the merchant right now: Spinel [2]...........4000 DO NOT SELL your Green Catseye, Red Catseye, Beerstein, or Elegant Mask. Head back to the previous area when you're done. ------------------ Storage Area ------------------ Take a right at the top of the stairs and head through the double doors. ---------- Dock ---------- 1) Handgun Ammo (10) (Table in hut) 2) Spinel (High on cliff wall) 3) Hand Grenade (In the water) 4) Shotgun Shells (10) (West box in shed) 5) TMP Ammo (50) (Barrel in shed) ____________ 6) Antique Pipe (Nest in tree) . / 7) Incendiary Grenade (Bench) . . / __________ 8) Handgun Ammo (10) (Table in second shack) . ./ / S) Snake in a crate .8 . / __________________________ .S / / . / _. ...____________ / ___/ / .R 1. \2 / / / ..... \ \ __ / . ./ \ \ / \_______________/ . ./ \ \/3 . . | \ . ... . . . . \ \ . . .4S5. . . . | | . . ... . .... .. | | . . . . | | . .... . ... . | | . . ...6.7. . | \__ . . .... / | | \_________________________/ Grab the items from the shack near your position, then start down the hill. You'll have to avoid another rolling rock, so get ready to press whatever buttons pop up on your screen. When you're safely at the bottom, turn around (press the O button and Back on the left analog stick to do a quick-turn). You should be able to see a shiny spot on the cliff, so shoot it, then collect the Spinel that drops. Continue down to the docks. The place will soon be swarming with enemies, so I suggest getting your shotgun out. Enter the first shack you come to, but be careful of the crate on the shelf, since it contains a snake. Jump into the water on the right side and work your way to the other end of the area, blasting enemies as you go. Watch out for tripwires and snakes in the water. When you get to the ramp leading back onto the second part of the dock, look in the nearby tree for a nest and shoot it. Grab the Antique Pipe that comes out of it, then head up the ramp. Grab the grenade from the bench, then run to the end of the wood area to find a second shack. Eliminate the two enemies near it, then kill the snake inside the crate in the shack. Head up the path and go through the door when you're ready. ---- Lake ---- Items in this area include: Red Herb (near the big tree at the top of the hill) Gold Bangle w/Pearls (nest in a tree near the first shack) Handgun Ammo (10) (Table in first shack) Yellow Herb (Crate in first shack) Green Herb (Table in second shack) Random (Barrel in second shack) Fish (in the water, kill them and pick them up with the boat) Head all the way up the hill and approach the cliff to the right to witness a rather interesting scene. When it's done, grab the Red Herb from the ground near the large tree, then head back down the path. Take a left when you can, and knock the nest out of the large tree on the left just before the first shack to get the Gold Bangle w/Pearls item. Grab the items from both shacks, then use the typewriter in the second shack. Head for the Lake and enter the motor boat. Steer the boat towards the other side of the lake until a scene occurs, then be prepared for a fun little fight. As you're dragged along, avoid the debris in the water. When you get an opportunity, hold your R1 button, aim, and press the X button to throw a harpoon. If you score a hit, immediately hold left or right on the controller to avoid ramming the thing. When the boat stands still, it means you're going to get rushed. Keep your eyes peeled, and when it approaches, hit it in the face with a harpoon. Even though it's still charging towards you, it'll submerge at the last second, and the process will repeat. Continue this process until it runs away. When it does, press the button displayed on the screen as fast as you can until you accomplish your task. If you get knocked out of the boat at any time, press the X button as fast as possible to get back in. Note that it does hurt you to get knocked out of the boat, so make sure you heal yourself if necessary. ----------------------------------------------------------------------------- | | | | | 1.21) CHAPTER 2-1 | | | | | ----------------------------------------------------------------------------- ---- Lake ---- Items in this area include: Anonymous Letter (Bed in large shack) Handgun Ammo (10) (Table in large shack) Flash Grenade (Table in large shack) Handgun Ammo (10) (Table in second shack [respawned]) Random (Crate in first shack [respawned]) Randm (Barrel in second shack [respawned]) Random (Crate in large shack) Fish (in the water, kill them and pick them up with the boat) Raid the cabin for items, including a letter on the bed. Use the typewriter, then exit the cabin. If necessary, you can fish for some Bass to use as recovery items. Get in the boat when you're ready and head back to the dock where you were earlier. The items in those two sheds will have regenerated, so grab them again, then get back on the boat. Head for the cave on the left side of the Lake. (You can also backtrack all the way to Pueblo and collect new items if you'd like, but you will eventually have to head for the path near the cabin where Leon woke up.) --------------- Merchant's Cave --------------- Items in this area include: Spinel (Lantern on right side of merchant's shack) Green Gem (Barrel on roof of shack) Rifle Ammo (10) (Inside shack, drop down from the roof) Random (Eight barrels, three on each side of the shack and two on the roof) Explore the area thoroughly before you do anything else. A large crate on the left platform can by pushed out of your way, which reveals a ladder heading to the roof of the hut. Get up there, push the rest of the boxes, and collect any items you find along the way, including a Green Gem. The lantern on the right side of the shack also has a Spinel stuck to the bottom. [MERCHANT] [UPGRADES] Attache Case M..............24000 Handgun: Firepower 3 (1.4)..........10000 Treasure Map (Village).......3000 Capacity 3 (16).............6000 Handgun......................8000 Shotgun: Firepower 3 (5.0)..........20000 Shotgun.....................20000 Capacity 3 (10)............10000 Rifle.......................12000 Rifle: Firepower 3 (6.0)..........12000 TMP.........................10000 Capacity 3 (9)..............8000 Rocket Launcher.............30000 Stock (TMP)..................4000 Scope (Rifle)................7000 First Aid Spray.............10000 Jump down and talk to the merchant. You should have the following items to sell to the merchant right now: Spinel [2]...................4000 Antique Pipe................10000 Gold Bangle w/Pearls........10000 DO NOT SELL your Green Catseye, Red Catseye, Beerstein, Elegant Mask, or Green Gem. You'll want to combine those with some items later to sell them for a higher price. Upgrade any weapons you'd like upgraded, then get back on the boat. Drive back to the cabin on the far side of the lake and use the typewriter if you want. After that, head through the gate near the cabin to enter the Waterfall area. --------- Waterfall --------- Kill both of the enemies, grab their items (including a whopping five thousand pesetas from one guy), then jump across the dam to the other side of the river. Head for the next set of jumps, jump across, then use the rope to go down the cliff. There's a guy on a high platform near you, so take care of him first. There's a Spinel on the wall by the rope, and there's handgun ammo and a barrel on the platform where you shot the guy. Next on the agenda is shooting the chains on thee crates above the water. This will make a series of platforms for you to jump across, so go ahead and do so. Don't bother heading right yet, since you'll have to do that later anyway. Climb the ladder and use the lever up there, then head back to the boxes on the water. When you get to the middle, you'll be in for a bad surprise. Jump back the way you came as fast as possible, or you're pretty much guaranteed to get hit from one side or the other (or both). Deal with all of the townspeople, then head for the waterfall. Blast all of the torches and barrels in the area, and don't miss the shiny spot between the two torches for an Amber Ring. Head through the waterfall when you're ready. At the end of the tunnel, you'll find a large set of doors. Take the Round Insignia off of it, then head out the next set of doors. -------- Waterway -------- Turn around and destroy the torch near the door for a Spinel, then destroy any barrels you can find. Get on the boat, then exit it. [MERCHANT] [UPGRADES] Attache Case M..............24000 (No new ones are offered at this time.) Treasure Map (Village).......3000 Handgun......................8000 Shotgun.....................20000 Rifle.......................12000 TMP.........................10000 Rocket Launcher.............30000 Scope (Rifle)................7000 First Aid Spray..............5000 You should have the following items to sell to the merchant right now: Spinel [2]...................4000 Amber Ring..................10000 DO NOT SELL your Green Catseye, Red Catseye, Beerstein, Elegant Mask, or Green Gem. You'll want to combine those with some items later to sell them for a higher price. Use the typewriter if necessary, then head out of the area using the ladder. ------------ Storage Area ------------ Smash the two barrels and take their items, then head to the left where the main part of the room is. You're in for another surprise, and this one's even better than the last one. I suggest getting whatever weapon you're most comfortable with (I used my trusty shotgun, obviously) and blasting the thing in the face as fast as possible. When you do enough damage, it'll fall down. Run to it and press the X button, then continue pressing the button displayed on the screen as fast as possible. You have to do this pattern a minimum of three times before the battle will finish. If he tries any special attacks on you, press the appropriate buttons displayed on the screen to avoid them. (NOTE: Want to make this a really easy fight? Use Flash grenades. It'll stun the thing just long enough for you to dump the appropriate amount of shotgun shells into it. If you have three Flash grenades, this will be an extremely easy fight.) After the battle, search the area for items. There's a lot of ammo, a red and a yellow herb, a Spinel, and a pile of pesetas from the monster, among other things. Head through the gate to return to the Cemetary. -------- Cemetary -------- Take the items from the shack on the right side of the path, then head into the main part of the cemetary. Three wolves will greet you right in front of the church. Blast them quickly with a grenade or your shotgun, then take their items. Raid the shack in the main part of the cemetary for items, and take the items from the two nests in the trees on the far side of the cemetary. Open the main door of the church when you're ready. ------ Church ------ Take the money off of the table on the left side of the alter, then smash the barrel in the hallway on the right. Take the ladder to the upper level, then swing across the chandelier. Smash the barrels up here for some more items, then head for the console thing to control the lights. Rotate red twice, green three times, blue once, then choose Combine. The gates on the side of the room will go up, so head over there and open the door. Smash all of the barrels in here to get items, then open the door to leave. Head for the ladder on the right side of the area and jump down, then approach the ladder and press the X button to have Ashley jump. Enter the main part of the church to finish this section of the chapter. ----------------------------------------------------------------------------- | | | | | 1.22) CHAPTER 2-2 | | | | | ----------------------------------------------------------------------------- -------- Cemetary -------- Destroy all of the barrels and take their items, then open the door to exit. Run towards the main part of the cemetary, then take Ashley's advice and shoot the barrels on the wagon. Take care of any survivors, then take all of the items they dropped. Head down the trail to the shack with the tunnel entrance in it and head down. ------ Tunnel ------ [MERCHANT] [UPGRADES] Attache Case M..............24000 TMP: Firepower 3 (0.6).........14000 Treasure Map (Village).......3000 Capacity 3 (100)..........15000 Handgun......................8000 Punisher: Firepower 3 (1.3).........15000 *Red9........................14000 Capacity 3 (16)...........10000 Shotgun.....................20000 Red9: Firepower 2 (1.7).........15000 Rifle.......................12000 Firing Speed 2 (0.47).....10000 TMP.........................10000 Reload Speed 2 (2.20)......6000 Rocket Launcher.............30000 Capacity 2 (10)............6000 *Stock (Red9).................4000 Scope (Rifle)................7000 First Aid Spray..............5000 You should have the following items to sell to the merchant right now: Spinel [3]...................6000 DO NOT SELL your Green Catseye, Red Catseye, Beerstein, Elegant Mask, or Green Gem. You'll want to combine those with some items later to sell them for a higher price. Head up the tunnel and exit it at the end. Make sure you destroy the barrel and crate in the house, and don't forget to shoot the lantern for another Spinel. Save your game with the typewriter, then exit the house. ------ Pueblo ------ There are at least eight villagers around the town, so keep your eyes open at all times. Grab all of the new items around town, including a Spinel on the top of the tower. Make your way to the doors leading to the Farm, but watch out for villagers and bear traps on the ground. Head through the doors as soon as you're ready. ---- Farm ---- Run to the dumpster on the right and use your X button to have Ashley hide in it. Enter the small shack on the left to grab some items, including a file. Save with the typewriter, then enter the main part of the Farm. There are at least another eight villagers scattered around here, so start hunting them down and eliminating them. Search the structures thoroughly, since many of them have new items. The two-story barn is especially full of items, so make sure you raid it. Just be careful of the bear traps on the floor. Climb the ladder in there, take a left, and run straight forward to the ladder. Jump down and remove the bear traps in the area, then press X to whistle for Ashley (only do that if you're sure you've cleared the Farm of villagers). Approach the double doors here with Ashley following you, then press the A button to initiate the Piggyback option. --------------- Fortified House --------------- There's a merchant in front of the bridge, but he doesn't have much to offer at this point in time. [MERCHANT] [UPGRADES] Attache Case M..............24000 (No new upgrades are offered here.) Treasure Map (Village).......3000 Handgun......................8000 Red9........................14000 Shotgun.....................20000 Rifle.......................12000 TMP.........................10000 Rocket Launcher.............30000 Stock (Red9).................4000 Scope (Rifle)................7000 First Aid Spray..............5000 You should have the following items to sell to the merchant right now: Spinel [2]...................4000 DO NOT SELL your Green Catseye, Red Catseye, Beerstein, Elegant Mask, or Green Gem. You'll want to combine those with some items later to sell them for a higher price. Cross the bridge when you're ready. Grab the ammo and the yellow and red herbs from the lower level, then start shoving shelves in front of the windows. Once you've got them in place, go stand on the stairs and wait for enemies. Simply blast anything and everything that approaches, and don't worry about Luis. Remember to try and avoid hitting villagers in the head, since that causes the parasites to appear. After a while, enemies will start coming in from the windows on the second floor. Luis will join you up there, so let him fire at the enemies comind up the stairs. Concentrate your own efforts on the windows, knocking down ladders whenever possible. Help Luis every time you get a break, and try to collect as many items as you can durring the fight before they vanish. After a while, the villagers will cease their attack. ----------------------------------------------------------------------------- | | | | | 1.23) CHAPTER 2-3 | | | | | ----------------------------------------------------------------------------- --------------- Fortified House --------------- Make another qick sweep of the house for items, then head outside. Pick up any items you see out here, then enter the small shack to find a document and a typewriter. The merchant is just outside the shack, so talk to him if you want to. You should not have any items to sell to him at this time. DO NOT SELL your Green Catseye, Red Catseye, Beerstein, Elegant Mask, or Green Gem. You'll want to combine those with some items later to sell them for a higher price. [MERCHANT] [UPGRADES] Attache Case M..............24000 (No new upgrades are offered here.) Treasure Map (Village).......3000 Handgun......................8000 Red9........................14000 *Punisher....................20000 Shotgun.....................20000 Rifle.......................12000 TMP.........................10000 Rocket Launcher.............30000 Stock (Red9).................4000 Scope (Rifle)................7000 First Aid Spray..............5000 When you read the document (Two Routes), you can decide which path you wish to take. Head for the lever near the merchant and open whichever path you want. Head out of the little spot where the level is and enter the gates of the path you chose. I will give directions for the Left path first, then I will include directions for the Right path in the indented section after the Left path. If you take the Right path, scroll down to the indented text below. If you take the Left path, skip the indented section when you encounter it. [NOTE: I suggest backtracking through the Camp to the Fortified House, then taking the Right path after you're done with the Left path. There are lots of good things to get on the Right path, and it's not too hard to do. If you take the Right path first, be sure to double back and take the Left path when you're done. Of course, you can still opt to only take one path if you're in a hury to finish the game or just don't feel like doing it.] - - - Left Path - - - ---- Camp ---- Use your handgun to shoot one of the barrels in the wagon in front of you, which should eliminate several villagers. Finish off the survivors, then work your way around the path to the ladder on the right. Climb it, deal with the first villager, and then hide Ashley in the dumpster here. Eliminate the other three villagers on the upper level, then look around the area for items. Don't jump down into the middle pit area until you've jumped down to the small area on the side of the fort. Look down before you jump, and if you don't see a cart full of coal, don't jump. Grab the ammo and the items in the barrels, then climb back up. Get your shotgun out if it's not already, THEN jump down into the middle pit area to start a fight. You'll have to fire quickly. Concentrate on the two chainsaw ladies first, keeping them knoecked down at all times. You'll probably kill the other guys just from the spread of the shotgun while you're firing at the chainsaw ladies. If not, finish them off. Take every item they dropped, including a key and a Ruby. Use your handgun to pick off the two axe-throwing guys up on the platforms, then whistel for Ashley when it's clear. Use the Camp Key to open the door down here. Turn right, break the crate on the ground in front of the sandbags, then open the door to the right of the crate. Take a left as soon as you get inside. Use your knife to smash the boards on the window there, jump over, and smash both barrels at the end of the path, one of which contains a Red Gem. Head back into the shack now. Drop down to the lower level, grab the ammo and grenade, then exit the small hut thing. Proceed down the path to the right. Quickly hide Ashley in the next dumpster, then concentrate on the fort area. Tons of villagers are going to pour our of it. Use some grenades at first (NOT your flash grenades, you'll want those later), then switch to shotgun when you run out of grenades or an enemy gets too close. Gather all the items when the fight is finished, then head for the door on the other side of the fort area. Smash the barrels nearby, whistle for Ashley, and head through the gate. - - - Right Path - - - ----------------- El Gigante's Path ----------------- There are so many easy ways to beat this guy, it's not even funny. By far the easiest way is with Flash grenades, so if you have a few, equip them right now. Run to the opposite side of the area, making sure Ashley follows you. A scene will occur, and after that, you can start fighting El Gigante. Toss Flash grenades at him, then blast him with your shotgun until he falls down. Run to him and press A to climb up, then press the button displayed on the screen as fast as possible to damage the parasite. Repeat this process with additional grenades and shotgun rounds until he dies. Don't forget to dodge his falling body, either. You can also wait for him to walk under that large boulder Ashley points out, then shoot the poll holding the platform up to make the boulder fall. If you leave Ashley alone, and El Gigante gets close to her, he'll grab her. Don't let that happen, since it hurts her quite badly. Kick down the gate when the battle is over (after you pick up the money from El Gigante's corpse). The next area has two shacks, both of which are filled with good items, including Spinels, ammo, money, and grenades. A few more items can be found along the edge of the canyon, and don't miss the Purple Gem that you can shoot down from the bucket high above the two shacks. Other than that, head for the second chained door, break the chains, then use the old key (found in one of the sheds) to open the gate. ------- Gondola ------- Search in and around the house on the right for a few items, including a file. Use the typewriter, then talk to the merchant if necessary and smash the barrel near him for an item. Open your inventory and combine the Green Gem, Red Gem, Purple Gem, and Elegant Mask. You should then have the following items to sell to the merchant at this time: Spinel.......................6000 Ruby........................10000 Elegant Mask w/(R,G,P)......20000 DO NOT SELL the Green Catseye, the Red Catseye, or the Beerstein. You'll want to combine them with something later to increase their sale price. [MERCHANT] [UPGRADES] Attache Case M..............24000 (No new upgrades are offered here.) Treasure Map (Village).......3000 Handgun......................8000 Red9........................14000 Punisher....................20000 Shotgun.....................20000 Rifle.......................12000 TMP.........................10000 Rocket Launcher.............30000 Stock (Red9).................4000 Scope (Rifle)................7000 First Aid Spray..............5000 Head to up the hill on the other side of the area to find the Gondola. Smash the barrel on the right side of it for an item, then get on it. Use your hand gun to pick off the enemies in the gondola cars heading up the wires. Also make sure you take care of the two guys on the wooden platforms to the left, or they'll jump on the top of your gondola and cut it down. When you reach the bottom, run around and jump through the open window of the small control room. Open the lockers for some items, then head down the stairs near the gondola. Take the left path and have Ashley wait there. Peek around the corner into the cave to deal with two villagers standing behind the sandbags. Jump the bags and take the ladder up, kill the last villager, and open the large treasure chest to get the Yellow Catseye. Run back to Ashley and take the path down. The merchant has nothing new to offer, but you can now combine your Green, Red, and Yellow Catseyes with the Beerstein and sell it to him: Beerstein w/(G,R,Y).........20000 That is the only thing you should have to sell to him right now. [MERCHANT] [UPGRADES] Attache Case M..............24000 (No new upgrades are offered here.) Treasure Map (Village).......3000 Handgun......................8000 Red9........................14000 Punisher....................20000 Shotgun.....................20000 Rifle.......................12000 TMP.........................10000 Rocket Launcher.............30000 Stock (Red9).................4000 Scope (Rifle)................7000 First Aid Spray..............5000 --------------------- Shed of Enlightenment --------------------- Approach the structure at the end of the path. Watch the scene that occurs, and be prepared to press the buttons displayed on the screen to dodge an attack. When the battle starts, shoot the center of the creature as it walks towards you. When it makes it to your part of the room, quickly run around it to the center of the back part of the shed where the ladder is. Turn around and continue shooting the thing, but when it gets to the middle part of the area, turn a little to your right and shoot the red barrel on the ground. The explosion will be enough to break the creature in half if you've been hitting it a lot already. If not, finish shooting it in the middle of its body until it breaks in half. Now that the upper-body is swinging from the rafters, climb up one of the ladders in the room. Get to one side of the upper area and take a few shots at the enemy, but when it gets fairly close to you, run to the other side of the rafters. Keep shooting it and running, shooting it and running, and so forth until it dies. The upper level is littered with items, including some all-important Herbs. Grab all of the items in the upper area, then jump down below. There's more ammo and another herb spread around the lower part of the shed, so grab it all. There will also be a Spinel if you destroyed the red barrel, and a large pile of money where the enemy's corpse is sitting. Grab all that stuff as well as the False Eye, then examine the new hole in the shed to exit. Run up the hill and go through the double doors again to leave. ------- Gondola ------- Save at the typewriter, then head back to the gondola and hop on it. Continue to the large double doors near the bridge, then use the Village Chief's eye to open the gate. ---------- Drawbridge ---------- Grab the ammo to your right, then head up the road. I truck will approach, and you need to pick off the driver before it gets close to you. Immediately run up the hill after that, then turn around and fight off the hoard of villagers. Grab all of their items and proceed up the hill. There's an alcove on the left side of the road with two barrels. Break them both and take the items (including a Velvet Blue), then go all the way to the end of the road. ----------------------------------------------------------------------------- | | | | | 1.31) CHAPTER 3-1 | | | | | ----------------------------------------------------------------------------- --------------- Castle Entrance --------------- [MERCHANT] [UPGRADES] *Attache Case L.............40000 Handgun: Firepower 4 (1.6)............15000 Attache Case M.............24000 Firing Speed 3 (0.33)........12000 *Treasure Map (Castle).......3000 Reload Speed 3 (0.87)........10000 Handgun.....................8000 Capacity 4 (19)...............8000 Red9.......................14000 Shotgun: Firepower 4 (6.0)............25000 Punisher...................20000 Reload Speed 3 (1.50)........15000 *Blacktail..................24000 Capacity 4 (12)..............12000 *Broken Butterfly...........38000 Rifle: Firepower 4 (8.0)............20000 Shotgun....................20000 Reload Speed 3 (2.33)........18000 *Riot Gun...................32000 Capacity 4 (12)..............12000 Rifle......................12000 TMP: Firepower 4 (0.8)............18000 *Rifle (semi-auto)..........35000 Red9: Firepower 3 (2.0)............20000 TMP........................10000 Capacity 3 (12)...............8000 *Mine Thrower...............28000 Blacktail: Rocket Launcher............30000 Firepower 2 (1.8)............15000 Stock (Red9)................4000 Firing Speed 2 (0.40)........10000 Stock (TMP).................4000 Reload Speed 2 (1.47).........8000 Scope (Rifle)...............7000 Capacity 2 (18)...............8000 *Scope (semi-auto rifle)....10000 Broken Butterfly: *Scope (Mine Thrower)........8000 Firepower 2 (15.0)...........25000 First Aid Spray.............5000 Capacity 2 (8)...............15000 Rifle (semi-auto): Firepower 2 (8.0)............15000 Reload Speed 2 (1.90).........9000 Capacity 2 (12)..............10000 Riot Gun: Firepower 2 (5.5)............20000 Mine Thrower: Capacity 2 (7)...............25000 Explore the area and destroy the barrels/crates, taking all of the items from them. Don't miss the treasure box full of money, either. Open your menu and choose the Combine option on each of the three Catseye gems with the Beerstein. Head for the merchant and choose the Sell option. Sell any Spinels you have, sell the Ruby you got from the chainsaw lady, sell the fully-upgraded Beerstein (for a whopping 20000), and sell the Velvet Blue you just picked up outside. Sell your standard Handgun and the Punisher now too, as well as your shotgun. Buy the Blacktail and the Riot Gun. I also suggest you purchase the next size of Attache Case. The Semi-Automatic Rifle and its scope are also a good idea right now, so grab both of them as well. Definitely make sure you purchase every upgrade for the Riot Gun, Blacktail, and the Semi-Automatic Rifle. Once you're done with the merchant, save with the typewriter, then exit the door at the top of the stairs. ------------------- Castle - Front Gate ------------------- Grab the rifle ammo from the crate you encounter around the first corner, then use your new Rifle to kill both of the guys on the ledge in front of you. Run up the stairs, and a scene will eventually stop you from going any farter. The first two shots will miss you as long as you stand still, so wait for that to happen, then sprint to the left and down the next set of stairs. Raid the barrels in the cannon's room for some items, then head back up the stairs and take a left. Stop under the bridge and look up to snipe a barrel near that catapult. Continue up the stairs, turning to the right when you get to the small crevice in the castle wall. Use that hole to snipe the next red barrel by another catapult, then step up to the top of the area. Use your scope to see across to the small shed with a door and a window. Snipe the guy in there, then make a mad dash for the entrance. Look out the large window to snipe another red barrel by a third catapult, then leave Ashley in this room. Exit the room and sprint across the small bridge thing to the tower on the other side. Use the window in the tower to snipe the castle dweller that's manning the fourth (and last) catapult. There's a crank on the wall by the circular hole in the ground outside the tower you're in, so use the crank to raise the cannon, then fire it. Run back to the shack where Ashley is waiting and check the left side of it for a Gold Bangle in a treasure chest. Take the Herb and other items from the shack, then have Ashley follow you through the newly-destroyed castle gate. [MERCHANT] [UPGRADES] Attache Case L.............40000 Riot Gun: Firepower 3 (6.0)............24000 Attache Case M.............24000 Treasure Map (Castle).......3000 Handgun.....................8000 Red9.......................14000 Punisher...................20000 Blacktail..................24000 Broken Butterfly...........38000 Shotgun....................20000 Riot Gun...................32000 Rifle......................12000 Rifle (semi-auto)..........35000 TMP........................10000 Mine Thrower...............28000 Rocket Launcher............30000 Stock (Red9)................4000 Stock (TMP).................4000 Scope (Rifle)...............7000 Scope (semi-auto rifle)....10000 Scope (Mine Thrower)........8000 First Aid Spray.............5000 Nothing much new with the merchant, so just head through the next door unless you're using the Riot Gun and want to upgrade it. -------------- Castle - Foyer -------------- Take the ammo off of the table, then take the Platinum Sword off of the wall. Head up the stairs just far enough to get the three dudes to notice you, then go back down. Use your Blacktail to kill them, then run up the stairs. Raid the shelves, table, and cabinet for items, and take the Golden Sword from the wall. Tons of cult guys are going to come up the stairs, so be prepared to deal with them. Once they're all dead, sweep the room one more time to make sure you didn't miss any items, then make sure the red cult guy is dead in the lower area. Stick the Gold sword back on the lower wall and stick the Platinum sword in the upper wall. Head through that door that opens to continue. ------------------ Castle - Main Gate ------------------ Go around the next corner and deal with the clueless guy there, then head forward and open the next door. When you shoot the visible guy, several more will approach, so don't look away. Have your shotgun ready and start blasting them all. Enter the door and take a right when you're ready. Kill the solitary guy inside the next door, then raid the room. Take a look out the window for a guy on the ledge above. He's got a flaming crossbow, so take him down before he tags you. Run out and to the next door. Grab all of the items here, openning the treasure chest last. A large group of castle guys will rush in through the door, so make sure your shotgun is still ready. Once you've killed them all and taken their items, head all the way back to the beginning of this area and unlock the gate with your new key. --------------- Castle - Prison --------------- Run to the stairs to start a little scene. Smash all of the pots in the area to collect some items, shoot a shiny spot high on the archway to get a Green Gem, then use the typewriter to save your game. Open the door to the right of the typewriter. Head down it along the right side, picking up the ammo from the chair and moving the painting to find some money. Continue through the smaller hallway, destroy the barrels for some items, and read the note on the wall. Examine the painting in the next area to get the Prison key, then head all the way back to the door right before the typewriter. Turn right and unlock the prison door. Leave Ashley at the top of the stairs, then head down. Shoot the Shotgun ammo off of the rafters and collect it, then pick up the Green Herb from the ground near the bell on the left of the cell. Approach the cell and kick down the gate. There's a reason they showed you a close-up of this creature's eyes; The thing is blind, so if you walk around quitely, it won't be able to do much to you. As soon as you open the gate, run to one of the bells, do a quick 180 degree turn, and shoot the other bell. The enemy will turn towards it and prepare to attack it. Shoot the parasite on it's back when it does so, and then walk away from the area. Keep using the bells to distract the enemy, but he will destroy them if he gets too close. If that happens, just keep quietly walking around the area and hitting his parasite when you get the chance. Once he's down, take his money and flip the switch in his cell. Go collect Ashley and take a left to where the horse things were. You'll have to stop several more castle dwellers, but you will eventually come to another set of red doors. Take the ammo from the thing in the middle of the room, then get your shotgun ready and enter the next area. ------------------------- Castle - Reflecting Pools ------------------------- CULT GUYS. THOUSANDS OF 'EM. >_> Start blasting them as soon as you enter the room. Try to keep your shotgun shells for the shielded ones, and switch to the Blacktail for the others. Collect as many items from the guys and from around the room as possible. A second wave will arive after you kill most of the first one, so deal with them too. Head down the stairs next, and several more guys will attack. Deal with all of them, smash the pots in the area, then enter the small room through the door down here. Grab both items, then leave Ashley on one of the two yellow platforms. Run Leon to the second one, then immediately order Ashley to follow you again. Quickly exit this area and make it back to the main upper part of the room, where it's more open to finish of the rest of the cult guys. Use the thing that raised in the middle of the room to drop the stairs, then head up. Enter both small rooms for some items, then break the two pots near the water for some shotgun and rifle shells. Approach either of the two murals and use the piggyback option to send Ashley up. She'll crank the two wheels for you, but you have to defend her. More importantly, you have to defend yourself. Keep your shotgun ready and blast the guys that attack Leon. When Ashley screams, it means a guy is trying to steal her. If he makes it to a door, you lose. Use your rifle to pick their feet off as they try to run, which kills them instantly. Ashley doesn't take damage from being picked up, so your priority should always be Leon. Only turn to defend Ashley if she's screaming or if you're totally sure there aren't any guys anywhere near Leon. Once both cranks are turned, run to the edge and catch Ashley, then jump over the platforms and head through the large doors. --------------------- Castle - Balcony Area --------------------- There's a box of handgun ammo on a shelf on the left, a grenade in the treasure box on the right, several pots to destroy, and two Spinels; one on the back eye of the first upside down statue and one in the cabinet on the same side of the room as the treasure chest. Grab all that stuff, then talk to the merchant on the left. [MERCHANT] [UPGRADES] Attache Case L.............40000 Handgun: Firepower 5 (1.8)............18000 Attache Case M.............24000 Capacity 5 (22)..............10000 Treasure Map (Castle).......3000 Rifle: Firepower 5 (10.0)...........25000 Handgun.....................8000 Capacity 5 (15)..............18000 Red9.......................14000 TMP: Firepower 5 (1.0)............24000 Punisher...................20000 Reload Speed 3 (1.17)........15000 Blacktail..................24000 Punisher: Firepower 4 (1.5)............20000 Broken Butterfly...........38000 Firing Speed 3 (0.33)........20000 Shotgun....................20000 Reload Speed 3 (0.83)........18000 Riot Gun...................32000 Capacity 4 (20)..............15000 Rifle......................12000 Red9: Firepower 4 (2.4)............24000 Rifle (semi-auto)..........35000 Firing Speed 3 (0.40)........15000 TMP........................10000 Reload Speed 3 (1.67)........10000 Mine Thrower...............28000 Capacity 4 (15)..............12000 Rocket Launcher............30000 Rifle (semi-auto): Stock (Red9)................4000 Firepower 3 (9.0)............18000 Stock (TMP).................4000 Capacity 3 (14)..............12000 Scope (Rifle)...............7000 Riot Gun: Reload Speed 2 (2.43).........7000 Scope (semi-auto rifle)....10000 Capacity 2 (9)...............10000 Scope (Mine Thrower)........8000 First Aid Spray.............5000 Sell any Spinels you have, any Velvet Blue you have, and the Gold Bangle you found a few rooms back. Upgrade both parts of your Semi-Automatic Rifle and both parts of your Riot Gun, then use the typewriter to save. Head down the central hallway to complete this section of Chapter Three. NOTE: The door near the merchant leads to the shooting range area. Grab the file from the desk to read about the game, and complete it to earn six bottle caps. You'll be rewarded with fifteen thousand pesetas if you earn all six caps. More informaion can be found in the shooting range section of this guide. [Yet to be completed.] ----------------------------------------------------------------------------- | | | | | 1.32) CHAPTER 3-2 | | | | | ----------------------------------------------------------------------------- -------------- Castle - Sewer -------------- Turn around and take the door on your left to enter the sewer area. Take the items from the barrels on the right, then head down the hallway. You're about to meet the things you heard about in your last radio conversation, so have your rifle ready. When you turn right and see a long hallway, use your scope to see down it. You'll notice some odd steam and some dangling goo. Blast the source of that with your rifle, and you'll kill a nasty little bug. Grab the item it dropped and proceed down the hallway. When you get to an area full of water, don't jump in. Use your scope first to see the steam and goo coming out of the middle of the water. There are two more of those bug-like enemies in there, so snipe them both. Jump in the water, take the items, and head out the next door. Open the next door and turn to the right. Two more bugs will attack, so have the shotgun ready. Explore the cells nearby for some items, then continue down the other open hallway. Kill the bug that's stuck in the cell, then enter it, grab its item, and proceed to the water control room. Drain the water, then raid the room for items, including the Butterfly Lamp and an herb. When you exit the water control room, two more bugs will be waiting for you. Kill them both and take their items, then head back to the main part of the sewer where the cells are. Another bug will come out of one of the jammed cell doors, and another one will come from the drained area to the left. Blast them both, take their items, and jump down to the newly drained area. As soon as you kick the grate down, run forward and turn around. A bug will appear behind you, so blast it, take its item, then search the corner by the drain for some Velvet Blue. Smash the barrels up the stairs, then open the door to reach the pendulum room. This isn't as hard to get through as it may look. You can see the shadow of each pendulum on the platform as you approach it, so just don't get too close. After one swings in front of you, run past it, then wait for a chance to jump or run between the next ones. Grab the shiny Velvet Blue to the right on the other side, then turn to the left and take the ladder up. Smash the barrels for some items, then open the door. --------------------- Castle - Balcony Area --------------------- Take a right and get close to the edge to observe the gathering of cult guys. Ready a Flash grenade and toss it into the middle of the pile, then immediately toss two handgrenades down there to wipe out as many of them as you can. All survivors will exit out of the room. If you failed to kill the red guy, you might want to try again, since he has a valuable Illuminados Pendant on him. Raid the lower area for all the items dropped by the grenade victims, then climb the ladder to get back to the balcony. Use the first chandelier to jump across, then turn left and smash some barrels for a few items. Use the second chandelier to get back to the other side, and turn left again to find a treasure chest with an Elegant Mask in it. Pull the lever at the end of this side of the balcony to raise the gates, then use the typewriter in the middle of the lower area if you want. Climb the stairs and talk to the merchant if necessary (he doesn't have anything new), then leave through the door he's next to. [MERCHANT] [UPGRADES] Attache Case L.............40000 (No NEW upgrades are offered at this time, Attache Case M.............24000 although the upgrades from the first time Treasure Map (Castle).......3000 you were in this room will still show up Handgun.....................8000 as being new.) Red9.......................14000 Punisher...................20000 Blacktail..................24000 Broken Butterfly...........38000 Shotgun....................20000 Riot Gun...................32000 Rifle......................12000 Rifle (semi-auto)..........35000 TMP........................10000 Mine Thrower...............28000 Rocket Launcher............30000 Stock (Red9)................4000 Stock (TMP).................4000 Scope (Rifle)...............7000 Scope (semi-auto rifle)....10000 Scope (Mine Thrower)........8000 First Aid Spray.............5000 ---------------- Castle - Gallery ---------------- Take the Red Herb from the corner across from you, then head up the stairs. Take the file on the middle table and the handgun ammo on the chair, then open the next door and immediately run to the left. Take cover in the corner so the crossbow guys can't hit you, then blast the two guys on the lower level with your shotgun. Use the window nearby to snipe the two crossbow guys, then walk around the corner and open the door. Turn to the left and smash the barrels, then kill the guy at the top of the stairs. Open the next door and turn left to grab some rifle ammo off of the table, then work your way around to the other end of the balcony. When you reach the large steel door, and the red carpet area is below you to the left, snipe the two guards in black robes until they die or run out of your view, then jump down to the red carpet. Finish off the two guys in black if necessary, then run into the small room and grab the shotgun shells and money. Follow the guy in red around the balcony. [NOTE: You can shoot the guy in red to knock him down, then catch up to him and finish him off. This is the faster and safer route, but there's something fun to see if you let him escape, so I suggest doing that. If you don't have a rifle, just kill him now, since you'll have a hell of a time killing him if you wait to see what happens when he escapes.] When you get to the door, don't run through it. There's a guy on the other side with a shield, so open the door slowly, let him see you, then blast him. Run all the way down and open the door at the bottom of the room. The guy in red will man a machine gun in the middle of the Gallery. Retreat back into the room you're in immediately and head for the top door again. Just barely open it and peer down to the middle. You can line up a rifle shot to where you can just barely see the guy in red, and his machine gun bullets won't be able to hit you. Shoot him in the head a few times to down him, then run to the gap in the balcony and jump down. Grab the Gallery Key that the machine gunner dropped, then raid the lower area for items hidden inside the pots. Head back up to the balcony and unlock the door in the red carpet area when you're ready. Shoot the shiny eye of the animal head for a piece of Velvet Blue, then break the pots in the room. Operate the controls for the paintings when you're ready. There are tons of combinations that make this thing work. Choose 1, 2, 3, 4, and OK in that order, or 4, 3, 2, 1, and OK. It doesn't really matter, as long as the paintings are lined up with one death, two deaths, one death, and two deaths. Exit the door when it opens. Turn right and go through the door before the cult guys get the chance to attack you. Blast them as they come through the lower door, then turn to take care of the second wave that comes through the upper door. Grab the Yellow Herb in the corner of the stairwell, then exit to the top of the area. Chase down the crossbow enemies and deal with any other survivors. When two dudes pop out with rocket launchers, get behind a wall as quickly as possible. Once you've cleared the area of enemies, drop down to the lower area and break all of the pots for some items, then go back to the upper area and press the red switch by one of the barred doors. Enter the other door in this area now and press the switch under the pot. Two idiots with rocket launchers will appear outside the door, but luckily, they only take one hit each to kill. Once they're dead, grab the Goat Ornament from the treasure chest and go through the newly-unbarred door on the upper level. (Make sure you've searched the upper level for items first.) ------------- Castle - Roof ------------- Use the typewriter, then follow the hallway to a pot. Smash it for some handgun ammo, then exit through the left door. Look up to the top of the wall across from you and shoot the shiny thing, then shoot any crows you can while making your way to the door. Open the door, then head around the outside area until you see a fountain on the left. Pick off the crows with your handgun from far away, then grab the loads of items around the fountain. Proceed down the path, destroying the barrels as you go, and enter the next set if double doors. ------------------- Castle - Hedge Maze ------------------- Walk along this path until you get to the stairs, then enter the hedge maze through the main gate. Smash the barrels, then carefully move forward up the left side of the maze. A wolf thing will attack, so blast it twice with the shotgun to kill it. Head behind the stone thing in front of you and get the Green Herb from the barrel, then open the gate on the right. Turn right at the next split and follow it to the end to find a Spinel. Head back the way you came, and snipe the wolf thing in the cage in front of you. Take its item if it drops one, then smash the nearby barrel for another item. Take the Second path on the left first to find a can of First Aid Spray, then take the other path. When you see the stone bridge thing, be careful. Another wolf is going to jump out of the bush in front of you, so be ready to blast it with the shotgun. Turn around the corner, then take the first left to find a Red Gem. Skip the second path on the left for now, and instead, take the path to the right at the end of the maze. Head up the stairs and take the Moonstone chunk from the fountain, then turn around and head back down. Two more wolves will attack you on the way to the next path to the right (the second path to the left you just skipped a few seconds ago.) Go down that path, and another wolf will attack you. Continue forward to find a cage with several of them locked in. Toss a grenade in the cage to kill them all, then take their stuff. Head all the way down the path and take the last left. Open the treasure chest at the end for some shotgun shells, then immediately do a 180 degree turn to face the direction you came from. One wolf thing will come from the path on the right, and then a second one will jump over the bushes in front of you. Kill them both, then exit that part of the hedges and take a right as soon as you get the chance to cross a bridge. Take a right at the end of the bridge and grab the second half of the Moonstone on the fountain. Turn around to go back to the bridge, but be prepared to deal with three more wolves at the front of the bridge. Take the little gap to the right of the bridge to find a treasure chest with some ammo, then go get on the bridge again. Jump off of the left side, go through the double gates, climb the stairs on the right, and open the locked door on the left using the (combined) Moonstone pieces. ----------------------------------------------------------------------------- | | | | | 1.33) CHAPTER 3-3 | | | | | ----------------------------------------------------------------------------- ------------------- Castle - Hedge Maze ------------------- [MERCHANT] [UPGRADES] Attache Case L.............40000 Blacktail: Attache Case M.............24000 Firepower 3 (2.0)............18000 Treasure Map (Castle).......3000 Capacity 3 (21)..............10000 Handgun.....................8000 Broken Butterfly: Red9.......................14000 Firepower 3 (17.0)...........30000 Punisher...................20000 Reload Speed 2 (3.00)........15000 Blacktail..................24000 Riot Gun: Firepower 4 (6.5)............28000 Broken Butterfly...........38000 Capacity 3 (11)..............12000 Shotgun....................20000 Mine Thrower: Riot Gun...................32000 Firepower 2 (4.0)............25000 Rifle......................12000 Rifle (semi-auto)..........35000 TMP........................10000 Mine Thrower...............28000 Rocket Launcher............30000 Stock (Red9)................4000 Stock (TMP).................4000 Scope (Rifle)...............7000 Scope (semi-auto rifle)....10000 Scope (Mine Thrower)........8000 First Aid Spray.............5000 Raid the various shelves, pots, and cabinets in the room for a grenade, some ammo, a Spinel, and the Mirror. Grab the file off of the table in the room with the merchant, then sell your Spinels, Velvet Blues, Mirror with Pearls and Rubies, and your Illuminados Pendant to the merchant. Buy all available upgrades on the Blacktail and Riot Gun if you'd like, then use the typewriter to save. Open the door near the typewriter when you're ready to continue. -------------------- Castle - Dining Hall -------------------- Raid the place for items, taking everything you find. Head to the small bell in the corner to the right of the barred door and ring it. Use your rifle to shoot the wine bottle. The bars will go up, but don't go through there quite yet. Instead, go down the hallway nearby, break the pots to get some items, and go through the door there. ------------- Castle - Roof ------------- This is the other side of the locked door you went passed a few minutes ago right before entering the Hedge Maze. Search the place for all items, and be careful with one of the boxes, since it contains a snake. Smash the lock off of the door for later, then head back into the Dining Hall. -------------------- Castle - Dining Hall -------------------- Run to the door you unbarred a few minutes ago and enter the room. Make sure you have your shotgun ready, and as soon as you get control of Leon, blow the lock off of the nearest door and exit the cage. Kill all of the cult guys around the outside of the cage, then kill the big guy. Collect all items, including the hourglass from the treausre box, the flash grenade from the shelf, and the magnum ammo from the area behind the bell, which you can reach by going through the middle door in the cage room. Head out the closed door in the cage room to continue. ------------------- Castle - Mural Room ------------------- Turn left and smash the pot for some rifle ammo, then kill all of the cult guys in this area. Jump down to the lower part, collect all the items from the dead guys and the pots, then use the lever. Climb the ladder and walk to the middle of the new bridge. Turn around immediately after guys show up in front of you and blast the guy trying to attack you from behind, then turn back to the door and blast the rest of them. Head to the left at the end of the bridge. Take care of the crossbow guy before he hits you, then grab the money from the table. Deal with any cult guys still in the area, then jump down. The center thing is loaded with items, and you won't (or shouldn't, anyway) be able to fit all of it in your attache case. Leave it all sitting here for now. Run up the stairs and break the lock off of the door, then run to the left over the bridge and go through that door. Break both pots in the large hallway, then turn right at the end and talk to the merchant. [MERCHANT] [UPGRADES] *Attache Case XL............73000 (No new ones are offered at this time.) Attache Case L.............40000 Attache Case M.............24000 Treasure Map (Castle).......3000 Handgun.....................8000 Red9.......................14000 Punisher...................20000 Blacktail..................24000 Broken Butterfly...........38000 Shotgun....................20000 Riot Gun...................32000 Rifle......................12000 Rifle (semi-auto)..........35000 TMP........................10000 Mine Thrower...............28000 Rocket Launcher............30000 Stock (Red9)................4000 Stock (TMP).................4000 Scope (Rifle)...............7000 Scope (semi-auto rifle)....10000 Scope (Mine Thrower)........8000 First Aid Spray.............5000 Sell your Spinels, Velvet Blues, and the Hourglass, then buy the new Attache Case XL. Head back to that pedestal with all the items and take them, including the Rocket Launcher. Then head back to the door next to the merchant and head through. ----------------------------------------------------------------------------- | | | | | 1.34) CHAPTER 3-4 | | | | | ----------------------------------------------------------------------------- ---------------------- Castle - Ashley's Cell ---------------------- Run around the room collecting items from the shelves and pots, and don't miss the money behind the painting directly above Ashley. Once you're ready, stand on the little platform across from Ashley and use your rifle to shoot the three strap shackles holding her in. When she's free, kill the three guys that enter the room. She'll try to leave, only to find out that she can't. More guys will enter the room. Deal with the ones that have crossbows first, then take care of the rest of them. Once the guy in red goes down, Ashley will be able to use the key to escape. -------------------------- Castle - Butler's Quarters -------------------------- Turn left to grab a Spinel off of the ground, then continue farther to the left to find a Yellow Herb on the ground. Use the Typewriter, then head down the hall. Ashley doesn't have any weapons to defend herself with, so you either have to run from all encounters or toss the yellow lanterns scattered around the rooms at the enemies. Problem is, it takes three lanterns to kill a cult guy, and there are only three lanterns in each room, so if you miss, you're pretty well screwed. Run to the right past the first guy, stopping in the middle of the table to grab the Green Herb. Crawl under the table in the back-right, then crawl through the hole in the wall to get to the next room. Open the drawer right in front of you for a Spinel, then grab the first lantern a little farther in front of you to toss it at the cult guy. Turn left and run to the corner, then turn to face the cult guy. Wait until he gets up, then toss this lantern at him. Run to the back of the room and crawl under the table there to find a third lantern, but wait until the cult guy is pacing around aimlessly by the fireplace before you throw it to make sure you don't miss. Crawl out from under the table and open the hutch for some money, then use both of the cranks to open the gates to the hallway, then go down it. Grab the Red Herb from the table on the right and go through the door. Turn right to open a drawer for some Velvet Blue, then continue to the back-right corner for another Spinel. Grab the ammo from the cabinet on the right of the lower level and the Butler's Memo from the table on the left. Head back out the door and take the hallway to the next door. ---------------------- Castle - Armor Storage ---------------------- Take the Green Herb from the table in the back of the room, then crawl under the table near the door. Press the red switch on the far wall, then grab the Stone Tablet from the fireplace. Press the next switch to raise the gate on the right of the fireplace, then push the bookshelf to find a third switch. Press it and head for the back door, grabbing the money and Velvet Blue on each side of the door. Continue down the dark hallway and grab the Spinel from the corner along the way. Eventually, you'll find yourself in a room with some old armor and a pedestal in the middle. If you examine the door in this area, you'll note that it has a picture on it. You must rearrange the tiles on that center pedestal to form the picture on that door in order to continue. This puzzle is pretty easy, but here's the fastest method I've found to complete it if you don't want to do it yourself or if you're having trouble: [The "XX" represents the center box being empty, since it's hard to illustrate. Read the boxes from left to right, then move down to the next column, just like reading a line of text.] __ __ __ __ __ __ __ __ __ __ __ __ __ __ __ __ __ __ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |ŻŻ|ŻŻ|ŻŻ| ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ | |XX| | | | | | | | | | | | | | | | | | | | |ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ |ŻŻ|ŻŻ|ŻŻ| | | | | | | | | | | | | | | | | | | | | | | ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ __ __ __ __ __ __ __ __ __ __ __ __ __ __ __ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| | | | | | | | | | | | | | | | | | | | | | | | |ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| ŻŻ|ŻŻ|ŻŻ| |ŻŻ|ŻŻ|ŻŻ| | | | | | | | | | | | | | | | | | | | | | | | ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ ŻŻ __ __ __ | | | | | | | | |ŻŻ|ŻŻ|ŻŻ| If pictures just aren't your thing, you can use the text | | | | directions given below: |ŻŻ|ŻŻ|ŻŻ | | | ŻŻ ŻŻ Middle-left tile to the right. Lower-left tile up. Middle-bottom tile to the left. Lower-right tile left. Middle-right tile down. Upper-right tile down. Top-middle tile to the right. Top-left tile to the right. Middle-left tile up. Lower-left tile up. Middle-bottom tile to the left. Lower-right tile to the left. Finally, insert the Stone Tablet you got a few minutes ago to open the sealed door. Head through it, grab the Gold Bangle from the treasure box and the Spinel from the cabinet, then grab the Salazar Family Insignia from the middle of the wall. The wall will rotate to reveal a treasure box. Take the Serpent Ornament from it. Immediately turn around. Four suits of armor will rush through the door. Get on the right side of the table and wait for them to work their way around, then quickly sprint around the right side and out the door to avoid them. Run through the hallways back the way you came, and be prepared to press the buttons displayed on the screen to dodge the attacking armor. Break through the next door and enter the place with all the old furniture and bars. Press the first switch you get to so the bars drop, sealing the attacking armor in the back. One more suit will attack you as you approach the exit, so be ready to dodge it. Exit through the door after that. -------------------------- Castle - Butler's Quarters -------------------------- Turn right and enter the door at the turn in the hallway. Run down to the thing in the middle of the room and use the Salazar Family Insignia to open a path to a ladder. Climb the ladder, grab the money to the right, then head down the corridor until you reach the door. ----------------------------------------------------------------------------- | | | | | 1.41) CHAPTER 4-1 | | | | | ----------------------------------------------------------------------------- ---------------------- Castle - Ashley's Cell ---------------------- Time to collect a few free items. Exit the room through the only open small door, not the large doors down the hallway. ------------------- Castle - Mural Room ------------------- Run down the hallway past the merchant, open the door, cross the bridge, and exit through the door on the other side. -------------------- Castle - Dining Hall -------------------- There will be several cult guys near the cage, so deal with them first. Two more are waiting in the main part of the dining room, and a third is by the door leading to the roof. Take care of all three of them, then exit the door near the bell that leads to the roof area. ------------- Castle - Roof ------------- The storage room has two of those invisible bug things in it, so be prepared to blast them with your shotgun. Open the door on the other side of the room, take a right, and head through the next area. When you get outside, take another right and head for the door by the fountain. Examine the door if you didn't do so earlier, then examine the area to the left of it for the piggyback option to appear. Have Ashley unlock the door, then enter that room. Open all four treasure chests in there for a Broken Butterfly, Elegant Perfume Bottle, Gold Bangle, and a Red Herb. Backtrack the way you came through the storage room and re-enter the Dining Hall. -------------------- Castle - Dining Hall -------------------- There shouldn't be anything new here for you to deal with. Take a right and go through the door at the end of the cage room. ------------------- Castle - Mural Room ------------------- Cross the bridge, go through the door, and follow the hallway to the merchant. Don't bother saving unless you're extra paranoid, since there will be another typewriter closer to your next destination anyway. ---------------------- Castle - Ashley's Cell ---------------------- Take a left and go down the short hallway to enter the double doors. ------------------------- Castle - Transport Room 1 ------------------------- Grab the ammo from the right, then smash the pots on the left. Use the typewriter, then have Leon board the thing on the upper level. Go through the doors on the other side. --------------------- Castle - Hall of Fire --------------------- Walk towards the stairs to cause a guy to get in one of the dragon tanks. Pick him off with your rifle before he gets to use that thing, then run down the stairs. Grab the money from the treasure chest, then jump into the rotating circle cage. Snipe two guys on the walkway on the other side, then jump through the next gap. Run all the way to the far side of the area on the left, and stay behind the wall there so you don't catch flames. Turn around and watch to your right for the next dragon tank to approach. When it gets close to you, run back to the metal cage, then snipe the dragon tank's operator. Now stand where you are and slaughter the hoard of cult guys coming out of that tower until no more come out of it. Grab the Illuminados Pendant from the treasure chest. Run to one of the far corners by the last dragon tank, and right before it fires at you, run across to the other corner. Snipe the driver, grab the Lion Ornament from the treasure chest, and go back to Ashley. ------------------------- Castle - Transport Room 1 ------------------------- Use the typewriter, then go down and board the little cart thing down the stairs. When you reach the other side of the track, smash the pots for some items, the exit the room. --------------- Castle - Prison --------------- You've been here before, but this time, you can use your three Ornament items to open a passage through the wall. Head up the stairs on the right side to find a painting with some money behind it and a pot, then go back down the stairs and go through the next set of doors. ------------------------- Castle - Transport Room 2 ------------------------- Jump over the gates on each side of the room to reach some pots with items in them. Get on the cart after that. Smash the pots on the other side when you get out, and open the painting on the left to find some money. Go through the door to continue. ----------------- Castle - Corridor ----------------- Turn to the right and enter the door right next to the one you just came from to see the merchant. Grab the money and ammo from the room, then use the typewriter. [MERCHANT]