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Walkthrough for Jak II: Renegade. 01

by Matti. k

                 
                            

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          ----------------------------------------------               
             Walkthrough
          ----------------------------------------------
              Created by: Matti. k ([email protected])
          ---------------------------------------------- 


      //////////////////
     //////////////////  
      Table of Contents:
     /////////////////
    ///////////////// 


    ---------------------------------------------------
    01. Updates
    ---------------------------------------------------
    02. Controls           
    ---------------------------------------------------
    03. Walkthrough
    ---------------------------------------------------
    04. Precursor Orbs
    ---------------------------------------------------
    05. Precursor Orbs Rewards
    ---------------------------------------------------
    06. Copyright - about
    ---------------------------------------------------

   
  
    ----------------------------------------------------------------
                01.           Updates
    ----------------------------------------------------------------

    Date:   21/02/04
   I have:
     
   *completed the Controls section 100%
   *completed the Precursor Orbs section 20%

    Date:   22/02/04
   I have:

   *completed the Precursor Orbs Rewards section 100%
   *completed the Walkthrough section 2%
   *completed the Precursor Orbs section 15%

    Date:   23/02/04
   I have:

   *completed the Precursor Orbs section 20%

-----------------------------------------------------------
             02.            Controls (100% completed)
----------------------------------------------------------- 



  -------------------------------------------------------------------------------
On Foot Controls
-------------------------------------------------------------------------------

L1:              If moving - roll/if not moving - crouch/with X - high jump/X
                 when roling - roll jump
L2:              Activate Dark Jak, X2 activate Dark Giant
R1:              Fire weapon/with Circle - rapid fire/with X and Circle - rapid
                 fire whilst jumping
R2:              Get on Jet-Board
Up:              Bring out / put away Scatter Gun
Left:            Bring out / put away Vulcan Barrel
Right:           Bring out / put away Peacemaker
Down:            Bring out / put away Blaster
Start:           Bring up options
Select:          Pause game
Left Analogue:   Move/HUD
Right Analogue:  Change Camera
Triangle:        Get into vehicle/skip cutscenes
Square:          Punch attack/turn subtitles off


-------------------------------------------------------------------------------
Vehicle Controls
-------------------------------------------------------------------------------
L1:              Jump(depending on what Vehicle you use.)
L2:              N/A
R1:              Fire weapon
R2:              Toggle flying zone
Up:              Bring out / put away Scatter Gun
Left:            Bring out /  put away Vulcan Barrel
Right:           Bring out /  put away Peacemaker
Down:            Bring out /  put away Blaster
Start:           Bring up options
Select:          Pause game
Left Analogue:   Steer
Right Analogue:  Change camera
Triangle:        Get in/ out of a vehicle
Square:          Brake/Reverse
Circle:          Turbo (when you drive Stadium-races.)
Cross:           Accelerate



-------------------------------------------------------------------------------
Titan Mech Suit Controls
-------------------------------------------------------------------------------
L1:              N/A
L2:              N/A
R1:              Pick up / put down an object
R2:              N/A
Up:              N/A
Left:            N/A
Right:           N/A
Down:            N/A
Start:           Bring up options
Select:          Pause game
Left Analogue:   Move/with R1 - push/pull
Right Analogue:  Change camera
Triangle:        N/A
Square:          Punch/throw
Circle:          Punch/throw
Cross:           Jump



-------------------------------------------------------------------------------
Jet-Board Controls
-------------------------------------------------------------------------------
L1:              With X - duck jump/With X and Left Analogue - trick
L2:              N/A
R1:              With X and Left Analogue - spin (Left/Right) or flip (Up/Down)
R2:              Get on/ off the Jet-Board
Up:              N/A
Left:            N/A
Right:           N/A
Down:            N/A
Start:           Bring up options
Select:          Pause game
Left Analogue:   Steer, change grind direction
Right Analogue:  Change Camera
Triangle:        N/A
Square:          Grind
Circle:          N/A
Cross:           Jump/After hitting ground - do a boost jump




--------------------------------------------------------------------------------
        03.              Walkthrough (2% completed)
--------------------------------------------------------------------------------


-----------------------------------------------------------------------------------------------------
      Mission 1: Escape From Fortress

-----------------------------------------------------------------------------------------------------
 
After the Intro-Movie you will start play in Jak�s prisoner-cell, and you will see some
boxes. Jump up to them and you will come to a tunnel, and run to the right. Now you 
come to a new room with new boxes to the left. Jump up to them. Now you come to
another room, and there are some moving platforms. Jump up to them and when you
come to the last platform, wait until it has it�s lowest position, so you not fall down.
After the platforms, you see a high ledge, so crouch and press L1 so you come up.
Now you see a Krimzon-guard. Just punch him, jump up to the moving platform, and
punch the second guard. Now you see a pole, jump up to it and will hang on it, and
press x to jump up to the platform. Now, you see another Moving platform. Jump to
it when it is close to you. Look back, and you see a new platform, with two new 
Krimzon-guards; punch them, and after that you come to a gap, do the roll-jump
(roll and press x). Okey, now keep moving until you reach a area with holes on the
floor. Follow that way, but run because Krimzon-guards are under you and trying
to shoot you! When you have reach the end, you see two new guards and a new grate
you have smash. Punch the guards, smash the grate and jump down. Now, you will
slide down to another room with water. You will see boxes on the rigth side; jump
up to them, and you see a gate that will open, and jump out. Now you come to 
Haven City.



-----------------------------------------------------------------------------------------------------
      Mission 2: Protect Kor and Kid

-----------------------------------------------------------------------------------------------------

Just walk forward in the city and you will meet Kor and Kid. Kor start to explain
about Haven City and Baron Praxis. Soon, some Krimzon-guards will show up,
and they want to arrest everybody in that sector for assisting Underground fugitives.
Kor want you to protect him and the Kid. Now the mission start. Run to the Krimzon-
guards, and you will soon automatically transform to Dark Jak, after that just punch
the guards, and you have soon take them all out. Now, Jak will transform back again.
Now, Kor will tell you about Torn and the Underground. Now you have completed the
mission.


-----------------------------------------------------------------------------------------------------
      Mission 3: Retrieve Banner From Dead Town

-----------------------------------------------------------------------------------------------------


Start to take a vehicle, look on the map and you see a \"\"Sword\"\" icon. Drive to that that
place and you meet Torn and Tess. Torn tell you that you have to steal Baron Praxis
flag in Dead Town. After that, take a vehicle and look on the map; you see a new
icon. Drive to that icon, and you will see a gate, go to it, and it will open.
Inside Dead Town follow the path and jump across to the island, go right and
jump on the platforms to take you to the next island. On the next island jump
onto the ledge at the right hand side of the island, follow the path on the
wall and jump up the stone ledges one by one until you reach the next large
ledge and on that go left. Follow the path on the ledge to the bridge that
leads to the tower, jump up the rocks here one by one, some of these ledges
will collapse after you step on them so be quick. Once you reach the top go up
the stairs and get the banner, watch the cinematics and Torn will recognise
your worth.


-----------------------------------------------------------------------------------------------------
                                      Precursor Orbs   (20% completed)
-----------------------------------------------------------------------------------------------------


   -------------------------------------------------------------------------------
Fortress Orbs
-------------------------------------------------------------------------------
Precursor Orb 001:
In the starting room go up the boxes and across the platforms, you\'ll find the
orb on the far left platform.

Precursor Orb 002:
After you have sounded the alarm by entering the third room, you\'ll find an orb
on top of one of the cabinets.

Precursor Orb 003:
On top of the computer near the second guard in the room with the moving
platforms.

Precursor Orb 004:
In the first pit you are supposed to roll jump over, fall down instead and
you\'ll find the orb.

Precursor Orb 005:
When the Krimzon Guards are shooting at you from below, search behind the
computers, behind one there is an orb.

Precursor Orb 006:
In the room you land in after smashing the first vent, behind the pillar on the
right hand side.

Precursor Orb 007:
High in the final room find the crates near the alcove then double jump and
spin to reach the orb.

Precursor Orb 008:
In the same room as the last Precursor Orb but near the health crates by the
water.

-------------------------------------------------------------------------------
Pumping Station Orbs
-------------------------------------------------------------------------------
Precursor Orb 009:
In the shallow water at the start of the level, to the left of the first set of
moving pistons.

Precursor Orb 010:
Beetween the two pipes near the moving pistons straight in front of you at the
start of the level.

Precursor Orb 011:
In a large pipe around the corner from the set of moving pistons at the start
of the level.

Precursor Orb 012:
Jump from the pipe where the last orb was and follow the wall by the water. On
a small ledge by the water is the orb.

Precursor Orb 013:
Swim out to the windmill in the east of the level and search around it to find
this orb.

Precursor Orb 014:
In a rock pool in the west of the level, near the very large set of moving
pistons.

Precursor Orb 015:
In a secluded area of water underneath a ledge with two Metal-Heads near it, in
the west of the level.

-------------------------------------------------------------------------------
Sewers Orbs
-------------------------------------------------------------------------------
Precursor Orb 016:
Go up the stairs near the statue of Mar and drop from the ledge, in the left
hand corner is the orb.

-------------------------------------------------------------------------------
Dead Town Orbs
-------------------------------------------------------------------------------
Precursor Orb 017:
Jet-Board over the water to the north east and you\'ll find this under a
platform in an alcove.

Precursor Orb 018:
Jet-Board again over the water to the north east and you\'ll find this under a
platform in the alcove next to the previous

Precursor Orb 019:
Jet-Board over the water to the north east and you\'ll find this under a
platform in the alcove with the previous

Precursor Orb 020:
Jet-Board over the water to the north east and you\'ll find this under a
platform in the alcove with the previous.

Precursor Orb 021:
Jet-Board over the water to the north east and you\'ll find this under a
platform in the alcove with the previous

Precursor Orb 022:
Jet-Board over the water to the north east and you\'ll find this in the doorway
of the alcove containing the last three.

Precursor Orb 023:
Near the first block when you must smash the wall with the Titan suit, this orb is on top of a
platform.

Precursor Orb 024:
After the second wall you must smash with the Titan suit, this orb is on top of a
platform.

-------------------------------------------------------------------------------
Strip Mine Orbs
-------------------------------------------------------------------------------
Precursor Orb 025:
After the first conveyer belt you ride up on the way to Vin, the orb is behind
a pillar.

Precursor Orb 026:
Supporting the giant crates are lots of posts, the orb is behind the most
northern one.

Precursor Orb 027:
Where you find Vin there is a room behind him, behind this room is the orb.

Precursor Orb 028:
There are several quarter pipes in the level, the orb is behind one in the
south west side.

Precursor Orb 029:
Close to the top of the mine there are more quarter pipes, the is behind one
of them.

Precursor Orb 030:
Close to the top of the mine there are more quarter pipes, the is behind one
of them, close to the previous orb.

Precursor Orb 031:
Near to the top of the mine, behind some boxes and pipes is the orb.



 -----------------------------------------------------------
                 Precursor Orbs Rewards
 -----------------------------------------------------------


-------------------------------------------------------------------------------
Normal Mode Precusor Orb Rewards
-------------------------------------------------------------------------------
Toggle Jak\'s Goatee        005 Orbs
Mirror World               015 Orbs
Big Head Mode              030 Orbs
Small Head Mode            045 Orbs
Scrap Book                 055 Orbs
Scene Player Act 1         065 Orbs
Vulcan Barrel Gun Course   075 Orbs
Scene Player Act 2         095 Orbs
Peacemaker Gun Course      105 Orbs
Scene Player Act 3         125 Orbs
Reverse Races              135 Orbs
Level Select               145 Orbs
Unlimited Ammo             155 Orbs
Unlimited Dark Jak         165 Orbs
Invunerability             175 Orbs
Hero Mode                  200 Orbs

-------------------------------------------------------------------------------
Hero Mode Precursor Orb Rewards
-------------------------------------------------------------------------------
Toggle Jak\'s Goatee        005 Orbs
Mirror World               015 Orbs
Unlimited Ammo             020 Orbs
Unlimited Dark Jak         025 Orbs
Invulnerability            030 Orbs
Big Head Mode              035 Orbs
Small Head Mode            040 Orbs
Scrap Book                 055 Orbs
Scene Player Act 1         065 Orbs
Vulcan Barrel Gun Course   075 Orbs
Scene Player Act 2         095 Orbs
Peacemaker Gun Course      105 Orbs
Scene Player Act 3         125 Orbs
Reverse Races              135 Orbs
Level Select               145 Orbs
Mega Scrap Book            200 Orbs





-------------------------------------------------------------------------------
                       Copyright-about
-------------------------------------------------------------------------------

This Walkthrough is copyright 2004.It is not to be reproduced in any way, shape, or form,
without my permission, so please e-mail me ([email protected])