############################################################################ FINAL FANTASY X INTERNATIONAL ############################################################################ Final Fantasy X International FAQ/Walkthrough Final Version By: Mogg 13-42 (Kathlynn Tan) Submitted: May 28, 2002 Last Updated: December 8, 2002 Mail me at: ffx_international@yahoo.com ========== Disclaimer ========== This FAQ is for personal use only. You are not allowed to use it for profit. (eg: selling it) Please DO NOT rip off any part of this guide, and you are not allowed to use it as a basis for making your own. You are allowed however, to post this FAQ/Walkthrough on your non-commercial/non-profit website provided that the entire content of this document remains as is. And lastly, if you wish to post this guide on your site please inform me. ============ Introduction ============ Greetings everyone! This is my first guide so I welcome any comments / suggestions / contributions concerning the guide. ========== Contents ========== I. E-mail Policy II. FAQ/Walkthrough Updates/Revisions III. Game Information i. Game Controls ii. Game Menus 1. main menu screen 2. config menu iii. Game Basics 1. character navigation 2. battle system 3. element system 4. character customization 5. equipment customization 6. save spheres iv. Character Stats IV. Walkthrough i. Walkthrough - Zanarkand Stadium - Ruins - Salvage Ship - Underwater Ruins - Besaid - Cloister of Trials (Besaid) - S.S. Liki - Kilika - Kilika Woods - Kilika Temple - Cloister of Trials (Kilika) - S.S. Winno - Luca - Highroad - Mushroom Rock - Djose Temple - Cloister of Trials (Djose) - Djose Pilgrimage Road - Moonflow - Guadosalam - Thunder Plains - Macalania Woods - Macalania Temple - Cloister of Trials (Macalania) - Lake Macalania - Sanubia Desert (Bikanel Island) - Al Bhed Home - Airship - Bevelle - Cloister of Trials (Bevelle) - Via Purifico - Calm Lands - Mount Gagazet - Gagazet Mountain Cave - Zanarkand - Zanarkand Dome - Cloister of Trials (Zanarkand) - Within Sin ii. Extra Ending V. Sidequests i. Airship Coordinates / Passwords ii. Luca Sphere Theater iii. Chamber of Fayth Treasures iv. Remiem Temple (Chocobo Racing) v. Hidden Aeons 1. Yojimbo 2. Anima 3. Magus Sisters vi. Celestial Weapons 1. Tidus 2. Yuna 3. Auron 4. Wakka 5. Lulu 6. Rikku 7. Kimahri vii. Dark Aeons 1. Dark Valefor 2. Dark Ifrit 3. Dark Ixion 4. Dark Shiva 5. Dark Bahamut 6. Dark Yojimbo 7. Dark Anima 8. Dark Magus Sisters 9. Penance VI. Overdrives i. Overdrive Modes ii. Overdrive List VII. Aeons i. Aeon Information ii. Aeon Abilities iii. Aeon Attributes VIII. The Sphere Grid i. Sphere Grid Basics 1. Moving 2. Activating Nodes ii. Sphere List iii. Character Ability List 1. Skills 2. Special 3. White Magic 4. Black Magic iv. The International Sphere Grid IX. Equipment Customization i. Weapon Abilities 1. Ability Description ii. Armor Abilities 1. Ability Description X. Monster Arena i. Fiend List ii. Prize List 1. Area Conquest 2. Species Conquest 3. Original Monster Conquest iii. Area Conquest iv. Species Conquest v. Original Monster Conquest XI. Jecht's Spheres XII. Al Bhed Primers XIII. Blitz Ball i. Blitz Ball Basics 1. Game Modes 2. Character Stats 3. Action Commands 4. Encounters / Breakthroughs 5. Techcopy 6. Status Ailments ii. Blitz Ball Techniques XIV. Frequently Asked Questions (FAQs) XV. Credits ================= I. E-MAIL POLICY ================= Due to the amount of mails I've been receiving lately, I decided to impose some guidelines on what you should and should not do if you are to send me mail. Well, I felt like I had to do this since some of the mails are really beginning to annoy me. Here are the guidelines: 1. Only send me questions that are not yet answered in the guide. I'll be more than happy to help you out. 2. Please be specific. How am I suppose to reply to your mail if I don't even understand what you want to know? 3. Please read the FAQ section first before sending me mail. 4. Lastly, PLEASE DON'T SEND ME VIRUSES! ===================== II. Updates/Revisions ===================== Version 1.01 (May 29, 2002) --------------------------- - Corrected some spelling and grammar errors - Added info and strategy on Penance Version 1.02 (May 31, 2002) --------------------------- - Added guide for Zanarkand Destruction Sphere Puzzle - Added new section: Aeon Information - Added new section: Blitz Ball Version 1.03 (June 1, 2002) --------------------------- - Added new section: Al Bhed Primers - Added new section: Jecht's Spheres Version 1.04 (June 3, 2002) --------------------------- - Added new section: Luca Sphere Theater - Completed Overdrive List Section - New strategy on Blitzball match against Luca Goers - Added and updated Credits Section Version 1.05 (June 7, 2002) --------------------------- I apologize for the late update, since I've had some problems with my ISP. - Added new section: Monster Arena - Completed most parts of the Monster Arena section Version 1.06 (June 11, 2002) ---------------------------- - Completed Monster Arena section Version 1.07 (June 13, 2002) ---------------------------- - Added new section: Frequently Asked Questions (FAQs) - Added new section: E-mail Policy Version 1.08 (June 20, 2002) ---------------------------- Again, I'm sorry to have kept you guys waiting. I've been real busy these past few days. Please bear with me. ^_^ - Added and completed new section: Character Ability List - Added descriptions of all equipment abilities - FAQ section updated Version 1.09 (June 25 & 26, 2002) --------------------------------- I've been planning to finalize the guide since I believe that I already managed to cover all the important aspects of the game. If you want an item list, mix list or anything like that, just check some other guides. But feel free to send me questions / contributions. - Added additional information regarding the Dark Aeons. - Added and completed new section: Extra Ending - Added an alternate strategy against Evrae Version 1.10 (June 29, 2002) ---------------------------- I've received several mails from people that are asking me to make a mix list... well, perhaps you guys can tell me if you really want one so that I can decide whether or not I should make it. ^_^ - Completed most parts of the sphere grid section. - Added an illustration of the config menu. Version 1.11 (July 4, 2002) --------------------------- This is pretty much a small update. Well, I guess I lied about my plans on finalizing the guide ^_^ Anyways, keep those e-mails coming. - Corrected some spelling errors - Added new section: Chamber of Fayth Treasures - Made some minor corrections on the Dark Aeons section - Added some new Overdrive Modes Final Version (July 6, 2002) ---------------------------- Well... I guess I ended up keeping my word. I decided to finalize this since I think its complete enough. But I will keep adding small updates if necessary. Feel free to ask questions and send contributions. - Added and corrected some information regarding the Dark Aeons. Final Version (July 12, 2002) ----------------------------- I would like to remind everyone that regardless of any updates I'll be adding to this guide from this point onwards, it will still be in its Final Version. I still accept questions and cotributions, so keep 'em coming. - Added the full translation of the extra ending. - Added a new overdrive mode. - Corrected some drop items of some monsters in the monster arena section. - FAQ section updated - Credits section updated Final Version (August 24, 2002) ------------------------------- - Added the URLs of the sites I gave permission to post my FAQ. Final Version (November 11, 2002) --------------------------------- First off I'd like to apologize to all those who contributed to this FAQ, since it took me this long to include your contributions. But anyway here's what's new in this update. - Added a new tip on getting rid of Seymour's guardians in Macalania Temple battle. - Added a new strategy for defeating Anima in Macalania Temple. - Added steal info for Biran & Yenke battle. - Added a pretty neat trick in beating Braska's Final Aeon. - Added an ultra-detailed strategy in beating Penance. - Corrected an error in the location of the Al Bhed Primer Vol. 3. - Added some URLs of the sites I gave permission to post my FAQ. - Credits section updated Final Version (December 8, 2002) -------------------------------- - Language selection issue fixed. - FAQ section updated ===================== III. Game Information ===================== ---------------- i. Game Controls ---------------- ---------------------------------------------------------- Circle |Confirm/Talk/Examine | ------------------------|---------------------------------| X |Cancel/Hold down to walk/Dive | ------------------------|---------------------------------| Triangle |Go to Menu Screen/Show character | |status window in sphere grid | |menu/Defend in battle(skip turn) | ------------------------|---------------------------------| Square |Scout Blitzball players | ------------------------|---------------------------------| Directional Buttons/ |Move character/Move cursor in | Left Analog Stick |battle | ------------------------|---------------------------------| Right Analog Stick |Used during Lulu's overdrive | |(rotate clockwise) | ------------------------|---------------------------------| L1 |Change characters in menu screen/| |Display switch window in battle | ------------------------|---------------------------------| L2 |Scroll menus back/Scroll down | |switch window in battle | ------------------------|---------------------------------| R1 |Change characters in menu screen/| |Scroll CTB window up | ------------------------|---------------------------------| R2 |Scroll menus forward/Scroll CTB | |window down | ------------------------|---------------------------------| L1+R1+L2+R2+Select+Start|Soft Reset(Press the buttons | |simultaneously) | ------------------------|---------------------------------| -------------- ii. Game Menus -------------- 1. The main menu screen ------------------------ ----------------------------------------------------- |HP ???/??? / \ | Sphere Grid | Lulu |MP ??/?? S|LvL. 2 ||--------------| -----------------------------\ / | Item | |HP ???/??? / \ |--------------| Tidus |MP ??/?? S|LvL. 1 || Ability | -----------------------------\ / |--------------| |HP ???/??? / \ | Overdrive | Rikku |MP ??/?? S|LvL. 0 ||--------------| -----------------------------\ / | Equip | |--------------| | Status | |--------------| | Aeons | |--------------| | Formation | |--------------| | Customize | |--------------| | Config | |--------------| | Help | |--------------| -------------------------------------| Playing Time ?????? Gil ----------------------------------------------------- Current Location ----------------------------------------------------- 2. Config Menu --------------- ----------------------------------------------------------- Sound | Stereo Mono | -----------------------------------------------------------| Subtitles | On Off | -----------------------------------------------------------| Names | On Off | -----------------------------------------------------------| Cursor | Default Memory | -----------------------------------------------------------| Help | On Off | -----------------------------------------------------------| Aeons | Default Short | -----------------------------------------------------------| Map | On Off | -----------------------------------------------------------| Language | English Japanese | -----------------------------------------------------------| Loading | HDD DVD-ROM | ----------------------------------------------------------- ---------------- iii. Game Basics ---------------- 1. Character Navigation ----------------------- This is in fact no different from the previous installments of the series. Except that now, there will be an overhead map located at the top left corner of your screen. The RED ARROW indicates the path you must take to proceed. The YELLOW ARROW indicates where you are. GREEN SQUARES are doors/rooms, while WHITE SQUARES are save spheres. 2. Battle System ----------------- This game features a totally turn-based battle system, since the ATB is gone. Meaning, your opponents will not move until you have finished taking your turn. There will be something called CTB on the right side of your screen indicating the order of turns to be taken during battle. Your turns come either faster or slower depending on several factors, such as: time magics (haste or slow) and what a party member did during his/her turn. 3. Element System ----------------- As usual elements are used. There are 4 elements namely: Fire, Ice, Water and Lightning. Fiends of a certain element are weak against opposing elements. Fire fiends are weak against ice while lightning fiends are weak against water and vice versa. 4. Character Customization -------------------------- Characters are customized via the sphere grid. You receive AP after every battles won. When enough AP has been accumulated then, you gain sphere levels (S.LVL) which permits you to move around the sphere grid and activate nodes. 5. Equipment Customization -------------------------- Equiments, that is weapons and armors can be customized by adding different abilities to them. But you must have all the necessary items required to add an ability you want a weapon or armor to have. 6. Save Spheres --------------- There are 3 types of save sphere in this game: - Traveler's Save Sphere Level 1: Allows you to save your game. - Traveler's Save Sphere Level 2: Allows you to save your game and play blitzball. - Traveler's Save Sphere Level 3: Allows you to save your game, play blitzball and board the airship. ///////////////////////////////////////////////////////////////////// Note: Touching the save sphere fully restores your party's HP and MP. ///////////////////////////////////////////////////////////////////// ------------------- iv. Character Stats ------------------- Strength Determines the overall power of your physical attacks. The higher the value, the stronger your attacks. Defense - Determines your character's resistance to physical attacks. Magic - Determines the strength of the character's magic. This seems to affect the strength of your aeons as well. Magic Defense - Determines your character's resistance against magical attacks. Agility - Determines the speed of the character's CTB. The higher the value, the character is more likely to have more turns during battle. Luck - Determines the amount of items stolen. Evade - Determines the character's ability to evade physical attacks. Accuracy - Determines the character's chances in successfully hitting an opponent with physical attacks. ================ IV. Walkthrough ================ +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ i. WALKTHROUGH +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ First of all, when you choose NEW GAME on the main menu screen, you'll be given several options, which you should confirm to proceed with the game. Here are the choices: First set of options -------------------- You'll be asked about which sphere grid you want to use. -> Original Sphere Grid -> International Sphere Grid Second set of options --------------------- You'll be asked to confirm whether or not you're sure about the choice you've made above. -> Yes -> No Third set of options -------------------- Your choice here, affects the language in which the subtitles, game menus, etc, will be in. (The voiceovers are in English only.) -> Japanese -> English With that done, let's move on to the guide! //////////////////////////////////////////////////////////////////////////// Note: Press Ctrl+F and check match case, then type the keyword in CAPITAL letters to jump to a specific part of the walkthrough. Look at the table of contents for the keywords :) //////////////////////////////////////////////////////////////////////////// ================= ZANARKAND STADIUM ================= After the FMV, you'll be controlling Tidus. Just go south and talk to the 2 girls or the 3 children. You can rename him if you want. Afterwards the game will begin and Tidus will leave. When you regain control, just keep going east. On the next screen head north into the building. You'll watch the blitzball game, then Sin will attack Zanarkand. When you regain control, head south towards the screen and you'll meet up with Auron. After their short talk about Sin, you'll have to fight some sinscales. These are easy, just attack. After that there will be a boss. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= BOSS: SINSPAWN AMMES +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= HP: 2400 AP: 0 Gil: 0 Items: none Equip: none Steal: N/A This one is very easy. First, you'll be taught about how to use overdrives. Auron's Dragon Fang will get rid of all the sinscales. As for the Ammes, just attack it and unleash your Overdrive when available. It can't kill you even at 1 HP so don't worry. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= There will be a save sphere here, so save your game if you want. You'll fight those sinscales again. Just keep attacking them until Auron tells you to destroy the machine on the right. After a few scenes you'll see an FMV of Tidus being absorbed into Sin with Auron. ===== RUINS ===== Treasures: Hi-Potion x2, Ether, Potion x2, 200 Gil Key Items: Withered Bouquet, Flint Head to the circular platform with a boy on it. Hold X to dive. You'll be in the ruins. Head west for a chest with 2 Potions. Go back into the water then head east for a chest with 200 Gil. Head back into the water again, this time go north. There's a save sphere here, take the west path to the end for a chest with a Hi-Potion. Go back, then head north. You'll fight a group of Sahagins. Kill two of them and a big fish will come. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= BOSS: GEOSGAENO +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= HP: ? AP: 0 Gil: 0 Items: none Equip: none Steal: N/A This is another easy one. Just attack it, for about three to four times and heal when you need to. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= After some scenes, go north and up the stairs. You'll be at the main hall and you'll need fire. Now, head north into the room, then inside head a little bit south for a chest with an Ether. Still in the same room, head north and up the stairs to get the Withered Bouquet, keep going until the end of the path for a chest with a Hi-Potion. Head back to the main hall, then into the room southwest. There will be a save sphere here, you can save your game here if you want before going in. In the room, take the Flint. Head back out to the main hall and examine the wood at the center. There will be some more scenes, then Tidus will be attacked. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= BOSS: KLIKK +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= HP: 1500+ AP: 5 Gil: 100 Items: Ability Sphere x2 Equip: none Steal: Grenades x3 This is another easy one. Have Rikku use her grenades to deal about 300+ damage every turn. If you happen to run out of grenades, just steal. Have Tidus attack it or use Potions if necessary. You'll win eventually. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= You'll be taken to their ship afterwards. ============ SALVAGE SHIP ============ Treasures: Potion x3 Key Item: Al Bhed Primer Vol. 1 The people here will be speaking the Al Bhed language. Tidus will be asked to work. When you regain control, save your game. Then head to the right side of the upper deck to get the Al Bhed Primer Vol. 1. Then talk to one of the guys and he'll give you 3 Potions. Talk to Rikku and you'll learn how to use the sphere grid. Talk to Rikku again. You'll be swimming now, dive and move towards the red indicator at the end. Keep going until after the next screen. ================ UNDERWATER RUINS ================ There will be a save sphere behind you, save if you want. Examine the blue panel up ahead. This will open a new path. Go in. You'll be fighting a group of Piranhas here, I suggest that you steal some grenades from them, you'll need it later. After the battle, examine the machine at the center. Then head back out. You'll have to fight another boss. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= BOSS: TROS +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= HP: 2,100+ AP: 5 Gil: 100 Items: none Equip: none Steal: Grenades x2 This is also quite easy. He'll be hiding behind the pillar, thus Tidus won't be able attack him. So, have Tidus cast Cheer or on Standby using the Trigger Command. As for the Rikku use her grenades, you'll be able to hit him even from that distance. Tros will attack you and hide again. With Tidus, open the Trigger Command menu again then choose Pincer Attack. They will now attack Tros from both sides, and this time he can't escape so just pummel him until he dies. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= After the battle follow Rikku towards the exit. You'll be back on the ship. There will be another scene with Tidus talking to Rikku about Zanarkand and other things. Sin will come and attack the ship. You'll be asked if you wish to save your game afterwards. ====== BESAID ====== Treasures: Potion x5, Hi-Potion x2, Pheonix Down x5, Antidote x4, 600 Gil, Ether, Seeker's Ring, Remedy Key Items: Moon Crest, Al Bhed Primer Vol. 2 You'll have to watch some scenes again. When you regain control, head ashore then go west for a chest with 2 Antidotes. Go back into the water, this time head east for a chest with a Moon Crest. Head to where the Besaid Aurochs are. then you'll see more scenes. When you regain control, talk to the Blitball players several times and you'll receive some items. Just follow Wakka to the valley, and he'll push Tidus off the cliff and into the water. In the water you should notice a chest, dive to get a Pheonix Down. Head towards the red indicator at the end, dive along the way for a chest with a Hi-Potion. There will be another chest farther ahead with 2 Antidotes. After a short talk between Wakka and Tidus, you'll be at Besaid Village. Here, you'll have to look around. Proceed to the shop(the first house to your left) there will be a chest with a Pheonix Down. Head for the Crusader's Lodge. Get the Al Bhed Primer Vol. 2 by the entrance. With that done, head for the temple up ahead. You'll see another scene here, about Braska. After that, head back out and find Wakka. After the scene, go all the way back to the temple. Some more scenes will take place and you'll end up in the Cloister of Trials. =========================== CLOISTER OF TRIALS (BESAID) =========================== Treasures: Rod of Wisdom Examine the glyph to the north, then touch the one to the right. Take the Glyph Sphere in the next room, then head down the next flight of stairs. Insert it into the recess you see on the door. Now, in the next room, go west and you'll see a pedestal. Now, examine the symbols on the wall on the opposite side of the pedestal. The wall will open, take the Besaid Sphere inside and insert it into the pedestal. Now, head back to the door where you inserted the Glyph Sphere. Remove the sphere. Insert it into the recess on the left wall, take the Destruction Sphere. Insert it into the recess where you found the Besaid Sphere. This will reveal a treasure with the Rod of Wisdom. Head back to where the pedestal is and push it towards the shining glyph on the floor. Wakka will come in. You will see some scenes, then an FMV. After that, head out of the temple and proceed to where Wakka is. There will be another scene and you will receive your first aeon, Valefor. Later, you'll see some scenes again. Just talk to Wakka afterwards. The next morning, Wakka will give you a new sword. When you regain control, you'll now have Yuna and Lulu in your party. Just follow the path to the end, you'll also have some tutorials on battling basics. Keep going towards the red indicator and Tidus will be ambushed by a Ronso. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= BATTLE: KIMAHRI +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= HP: 750 AP: 3 Gil: 100 Items: Ability Sphere x2 Equip: Metal Shield/Metal Armguard (varies) Steal: N/A This is an ordinary battle, not a boss. Just use normal attacks against him. He's quite easy, the only move you have to watch out for is his Jump which deals considerable damage. Heal when you run low on HP. Unleash your Overdrive when available. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= Wakka will interrupt the fight. Keep following the path, you'll have a tutorial on using Aeons, and on using status attacks along the way. You'll be at the beach. Save your game. Talk to the people here and receive some items. Board the ship afterwards. ========= S.S. LIKI ========= Treasures: None After the scene talk to Wakka, then to Yuna. There will be more scenes. Then Sin will come and attack the ship. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= BOSS: SIN/SINSCALES +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= HP: 2,000/200 each AP: 0 Gil: 0 Items: none Equip: none Steal: N/A This is another easy one. First, have Tidus cast Cheer and/or Haste (if you have it) As for Wakka and Lulu, have them to focus on the fin. Have Yuna in as the main healer. Then have Tidus and Kimahri attack the sincales. Don't kill all three though, just leave one. You should be fine. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= After the battle, there will be a scene. Then another boss. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= BOSS: SINSPAWN ECHUILLES +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= HP: 2,268 AP: 10 Gil: 573 Items: Power Sphere, Ability Sphere x3, Mana Sphere x4 Equip: Red Ring, Blue Armguard/Liquid Steel, Ice Ball (varies) Steal: N/A This fight is easy but long. First, have Wakka use Dark Attack on Echuilles, so that his Drain Touch won't hurt you. Have Tidus attack, and cast Cheer preferably every other turn. As for Wakka, have him concentrate on the boss as well. Ignore the little fishies, even though they can get pretty annoying. What are those potions for anyway, right? Once the boss uses Blender, heal at once. When your Overdrives become available use it. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= There will be an FMV of Sin obliterating Kilika. ====== KILIKA ====== Treasures: Potion x3, Ether Key Item: Al Bhed Primer Vol. 4 When you regain control after some scenes, save your game first. Head east then west. There'll be more scenes about the "sending" and an FMV. The next morning, leave the inn. Datto will tell you to go see Wakka. Head for the house to the west first to get 3 Potions from the chest there. Go east to the next screen and into the Tavern to get the Al Bhed Primer Vol. 4. Go back to the previous screen and head west, save the kid there. Now go back to the Tavern, and grab the chest with an Ether. Go back to the previous screen again and head east to find Wakka. Head all the way west to get to the woods. ============ KILIKA WOODS ============ Treasures: Remedy, Elixir, Hi-Potion, NulBlaze Shield, Scout, Mana Sphere x2, Luck Sphere, Antidote x4 I suggest you get all the treasures here first before fighting Lord Ochu. When you regain control after the short scene, save your game first. Now, from the save sphere head east to the end for a chest with 2 Mana Spheres. Go back to the save sphere and this time head west, then north for a chest with a Scout. Follow the path and talk to the Crusader to receive a Remedy. Keep following the same path and talk to another Crusader for a Hi-Potion. From there, go north then west for a Luck Sphere. Now go all the way back to the save sphere and head north, talk to Luzzu several times and you'll receive 4 Antidotes. Its time to fight Lord Ochu. But before you do that save first, just in case :) +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= BATTLE: LORD OCHU +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= HP: 4,649 AP: 40 Gil: 420 Items: HP Sphere/MP Sphere (varies) Equip: Variable Mog/Bright Bangle (varies) Steal: N/A Just have Lulu use Fire magic against this guy. That should deal about 400+ damage every turn. Have Tidus and Kimahri attack and Yuna heal or use Esuna when you get poisoned. As for Wakka, have him use his Silence Attack to prevent it from casting Water magic. Once you have dealt sufficient damage, Lord Ochu will sleep. When this happens, summon Valefor and wake it up. Its Earthquake won't hurt you now. Keep casting Fire and that should do it. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= ///////////////////////////////////////////////////////////////////////////// Note: You can avoid fighting Lord Ochu by going around it through the back. Also, never try to distill anything from him, because if you do, you won't receive any HP Sphere or MP Sphere. ///////////////////////////////////////////////////////////////////////////// Talk to Luzzu after you win to receive an Elixir. Continue north. Once you regain control after the short scene, go up and save your game. You'll be fighting another boss. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= BOSS: SINSPAWN GENEAUX/TENTACLES +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= HP: 3,000/450 each AP: 82 Gil: 350 Items: Speed Sphere x2, Power Sphere x6 Equip: Bright Armlet/Bright Bangle (varies) Steal: N/A Kill its tentacles first. Once they're out, use magic (Fire especially) on Geneaux. It'll reveal itself. Now just attack or use Fire magic on it. You can also summon Valefor here and use Sonic Wings to delay its turn several times. Just heal when you need to. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= After the battle, continue up into the temple. ============= KILIKA TEMPLE ============= Here, go north and you'll see some scenes. Proceed to the temple afterwards. Wakka will be praying, you can choose to pray too if you like. Then there will some more scenes, this time with Dona. Once you regain control, go north into the door. After the short scene, wait for the elevator to come back up. Dona and Barthello will come in and play a little game with Tidus just as she said. You'll be taken down to another Cloister of Trials. =========================== CLOISTER OF TRIALS (KILIKA) =========================== Treasures: Red Armlet Take the Kilika Sphere from the pedestal on the left and insert it into the door. This will burn the door down. Take the sphere back out and go through the door. In the next room, insert the Kilika Sphere into the slot on the northern wall. A glyph will appear. Take the Kilika Sphere out and insert it into the recess on either side. Now examine the glyph on the wall, a new path will open. In the next area, take the Kilika Sphere from the right wall and insert it into any empty slot outside. Take the Glyph Sphere from the pedstal and insert it into the recess in the next room. A new path will open. Go in and take the Destruction Sphere. Now step on the shining panel on the floor to make the pedestal appear near you. Go back to the previous room, take one Kilika Sphere and insert it into the pedestal. Push the pedestal onto the shining panel on the floor. It will reveal another Kilika Sphere below. Take the Kilika Sphere and insert it into the recess in the room where you got the Destruction Sphere. Now, insert the Destruction Sphere into the recess below. This will destroy the wall and reveal a chest with the Red Armlet. Head back up and take the Kilika Sphere. Insert it into recess at the door up ahead, then take it back out. Go through the door. In the next room, talk to Wakka. Then try to leave and Yuna will come out. You now have Ifrit. Leave the temple and you'll see some scenes. When you regain control once more, go all the way back to the village and board the ship (head south from the Tavern). ========== S.S. WINNO ========== Treasures: Hi-Potion Key Item: Al Bhed Primer Vol. 5 When you regain control of Tidus in the Cabin go a little bit north and check along the left side for a chest with a Hi-Potion. Then head east into the door. You'll meet O'aka here, you can lend him some gil. Note that the more gil you lend him, the cheaper his stuffs will be later on. Go up the stairs to the deck, head to the bridge (the door to your left) and get the Al Bhed Primer Vol. 5. Go up the stairs listen to the dialogue between Wakka and Lulu. Keep going back up to hear the entire story. When that's done, head back down and head north to the front deck (where the blitzball is) Its time for the Jecht Shot Challenge. Here, you have to press the corresponding directional buttons plus circle simultaneously depending on where the text appears on your screen. For example, if the text appears at the TOP LEFT corner of your screen, then you would have to press UP+LEFT+ CIRCLE simultaneosly. Just press CIRCLE if it appears at the CENTER though. /////////////////////////////////////////////////////////////////////////// Tip: I recommend using the LEFT ANALOG STICK in executing the directional button commands since its easier that way. /////////////////////////////////////////////////////////////////////////// If you manage to execute all the commands correctly, Tidus will hit the ball. If not, he will miss. Also, if you manage to successfully perform it you'll be able to use the technique in all your Blitzball games once you reach level 3. After that you'll see some scenes, then you'll be asked if you wish to save your game. ==== LUCA ==== Treasures: Hi-Potion x2, Pheonix Down x2, Tidal Spear, 1600 Gil, HP Sphere, Magic Sphere, Strength Sphere Key Items: Al Bhed Primer Vol. 6, Al Bhed Primer Vol. 7 There will be an FMV, and some scenes where Yuna will suggest that you go see Mika. When you regain control just go south, there will be more scenes. Then you'll be asked to save your game again. After that, Yuna will ask Tidus to accompany her and find Auron. //////////////////////////////////////////////////////////////////////////// Note: I won't be giving directions on where to find the treasures here, since it can become extremely confusing if I did. So, I'll just give the locations instead. //////////////////////////////////////////////////////////////////////////// When you regain control once more, find the treasures. Here are the locations: Stadium Basement B: Hi-Potion x2, Al Bhed Primer Vol. 6 Number 1 Dock: Tidal Spear, 600 Gil Number 2 Dock: Pheonix Down x2 Number 5 Dock: HP Sphere, Magic Sphere Sphere Theater: Al Bhed Primer Vol. 7 City Limits: 1000 Gil When you're done, go all the way back to the save sphere (main gate) and go south. After the scene head east towards the red indicator. Again, there will be a short scene. When you regain control, head north into the bar. Yuna will be kidnapped by the Al Bhed Psyches. Proceed to Dock 4, just follow the red indicator. You'll be fighting some Al Bhed machinas along the way. After the scenes, save your game and head east. Another boss fight. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= BOSS: OBLITZERATOR +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= HP: 6,000 AP: 36 Gil: 58 Items: Elixir Equip: Metal Armlet/Thunder Moomba (varies) Steal: N/A Another easy one. First, have Tidus cast Haste on Lulu. Then have Lulu cast Thunder on the crane (3 times) to activate it. Once activated, have Tidus operate it using the Trigger Command. Doing this will damage the boss for 5200+ HP. Now just attack it with Tidus and Lulu cast one last Thunder magic to kill it. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= After a long scene. Go all the way back to the Auroch's locker room. More scenes. Talk to Wakka afterwards. Its time for your first Blitzball match. This one will be tough. The Goers have very good shooters, so its highly unlikely that Keepa will be able to stop their shots. But its possible to win even without the Jecht Shot ability. I won after 4 overtimes! :) You'll receive a Strength Sphere if you win. //////////////////////////////////////////////////////////////////////////// Here are some tips: Try to pass the ball around to enable your shooter to have a clear path towards the goal. Secondly, if you see 1 opposing player behind you, press square immediately so that you'll have an easier time breaking through. And lastly, once you score just pass the ball around to waste the clock, this one is risky but it works. //////////////////////////////////////////////////////////////////////////// Strategy from: Ulrich Unterbrunner (ulrichunterbrunner@msn.com) --------------------------------------------------------------- In Luca it is also possible to win the Blitzball-match without overtime using the sphere shot. In the first half you have to play around within your team, so that Tidus gets enought experience for lvl 3 and the Luca guys don't score. In the second half (at least I did it that way - and it cost me about 25 tries) by using Tidus' sphere-technique I scored first. Then Luca scored. Wakka came in at 1-1. Using his Venom Shot. I scored, 2-1 at 4:50. No time for Luca to hit me another time. Repeated it twice and it worked out properly. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= After the match, fiends will pop out of nowhere. Just fight your way through. Outside, you'll be controlling Auron against a cheap fiend (one attack and it dies) Wakka and Tidus will meet up with him. You'll battle a bird this time. There will be an FMV of Seymour showing off Anima. You'll be asked to save your game again afterwards. Watch a long scene between Tidus and Auron. Once you regain control, follow Auron to the City Limits. You'll see more scenes. Now off to Djose. ======== HIGHROAD ======== Treasures: Hi-Potion x3, Antidote x6, Hunter Spear, Ice Brand, Red Ring, Echo Ring/Seeker's Ring, Remedy, 2000 Gil, Soft x3, Ether, Eye Drops x3, Lv. 1 Key Sphere x2, Mega Potion x2 Key Items: Al Bhed Primer Vol. 8, Saturn Crest Save Spheres from this point onwards are at level 2. Meaning, you can now play Blitzball at every save sphere anytime. Make sure to talk to every person you see along the way, as most of them give you items. Alright, now go north. You'll meet Maechan, the scholar. Continue north, then west and around the structure for an Ice Brand. Proceed to the next screen, then go east. You'll meet Belgemine, she'll challenge Yuna to a one-on-one Aeon battle. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= BATTLE: BELGEMINE (IFRIT) +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= She will be using Ifrit. Her Aeon's pattern will be ATTACK-METEORSTRIKE- ATTACK-METEORSTRIKE, just like that. So, use Blizzard on him, then Shield. Keep repeating the process. You can also try boosting Valefor. Once your Aeon's Overdrive gauge is full use it. You shouldn't have any problem winning. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= You'll receive an Echo Ring if you win, or a Seeker's Ring otherwise. Proceed to the next screen, go east then north for a Remedy. There will be a short scene here. When you regain control, continue east to the next screen. Here, go north then east for a chest with 2000 Gil. Keep going north then a little bit west, talk to the soldier for an Ether. Continue north. You'll see some scenes with Shelinda. Just follow the path to the end, get the chest with 3 Eye Drops. You'll be at the Inn/Agency, save your game then leave. Watch the long scene between Tidus and Yuna. Once you regain control again, you'll receive a Lv. 1 Key Sphere. Try to leave the Inn, Rin will come in and you'll receive the Al Bhed Primer Vol. 8. Somebody will then be screaming for help about the chocobos. You'll receive 2 Mega Potions from Rin. Save your game then leave. Outside, just go a little bit north. A boss fight once more. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= BOSS: CHOCOBO EATER +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= HP: 10,000 AP: 90 Gil: 970 Items: none Equip: White Ring Steal: N/A First, have Tidus cast Haste on everyone, and Wakka use Dark Attack. Now just attack it or use magic on it (Fire especially) to make it fall on its back. Once this happens keep attacking to push it back. You can use Aeons here if you want. Also, Delay Attack works very well here, I recommend that you use it if you have it. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+= ///////////////////////////////////////////////////////////////////////////// Note: It won't be Game Over if you get pushed off the cliff. You'll be near the chest with the Saturn Crest. But you'll miss out on the AP though. ///////////////////////////////////////////////////////////////////////////// If you did defeat it, you'll be given the priveledge of a free chocobo ride, which is a good thing if you don't want any random encounters. Alright, lets assume you defeated it. Continue north. When you reach the north end of the Highroad, get the chest with 2 Hi-Potions. Take the path to the right and follow it to the end to get the Saturn Crest. Go back up and head north. Talk to the guy on the right and you'll be asked to donate. Any amount will do, but the higher your donation the better the item you will receive in return. Here's the list: 100 Gil - Scout 1,000 Gil - Ice Lance 10,000 Gil - Moon Ring Try to go through the gate, the guard will not let you pass. So, go back then Seymour will come. After the short scene, go through the gate. On the next screen, just go west. ============= MUSHROOM ROCK ============= Treasures: Hi-Potion, 1000 Gil, Potion x10, Remedy, X-Potion, Serene Armlet, Mega Potion x2 There's a save sphere here, you can save if you like. Talk to the man and receive a Hi-Potion. Take the platform up and follow the path east. Talk to the soldier and receive 10 Potions, get the chest here with 1000 Gil. Turn back and go north, get the chest for a Remedy. Follow the red indicator to the end and take the platform up. Here, talk to the soldier for an X-Potion. Go north then east and take the platform down to get the chest with a Serene Armlet. Head north and take the platform up. Talk to the guard for a Mega Potion. Save your game. Don't go up yet, head south first to watch an interesting scene between Luzzu, Wakka and Lulu, about Chappu. After the scene go up. Here, just head south. When you regain control after the scenes, head east to the command center. You can buy some items from Oaka if you like (Pheonix Downs especially) Go east a bit and get the chest with a Mega Potion. Talk to the guard, choose yes. There will be some scenes, then a boss fight. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: SINSPAWN GUI +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 12,000 (Head: 4,000/Arms: 800 each) AP: 0 Gil: 0 Items: none Equip: none Steal: N/A This can be tough. First, if you have your Aeons at Overdrive use it. I suggest you use Valefor and save Ifrit for later. This will eliminate the arms. Now, have Lulu and Wakka focus on the head, since it can deal severe damage on a character with its Venom attack. Once the arms regenerate, summon Ifrit. There's not much strategy after that, so just unload on it with all you got and heal whenever anyone takes serious damage. Of course, once your party's Overdrives are full use it. You'll win after a while. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ There will be an FMV of the Crusaders and the Al Bhed fighting Sin, then some scenes. You'll be fighting Gui again. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: SINSPAWN GUI +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 6,000 (Head: 1,000/Arms: 800 each) AP: 850 Gil: 4,500 Items: Lv. 1 Key Sphere x6 Equip: Alert Armguard Steal: N/A This one is easy. Just use Seymour's level 2 magics and you'll win no time. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ After the battle, you'll see another FMV and some more scenes. When you regain control of Tidus, go to the northmost end of the map and talk to Gattta. There will be an FMV and a long scene afterwards. When you regain control once more go south and save your game. Head southwest from the save sphere for a Hi-Potion. Talk to Auron. Continue east to the red indicator afterwards. You'll be at Djose Highroad, just follow the path, get the chest with 2 Pheonix Downs. Talk to the people along the way for some items. ============ DJOSE TEMPLE ============ Treasures: 4,000 Gil, Ability Sphere x4, Mega Pheonix, Remedy Outside the temple, go northeast for a chest with 4 Ability Spheres. Get a chest with 4,000 Gil on the other side. Proceed into the temple. You'll meet Isaaru. When you regain control after the scene, go into the northeast room and get the chest with a Mega Pheonix. Leave the room, and into the one northwest for a Remedy. Head into the room at the center. Maroda will warn about a rumor he heard. Proceed into the Cloister of Trials. ========================== CLOISTER OF TRIALS (DJOSE) ========================== Treasures: Magic Sphere Take the 2 Djose Spheres and insert it into the slots at the door. In the next room take the 2 Djose Spheres from the side and insert it into the slots at the right wall. This will light up the pillar above. Now push the pedestal with a Djose Sphere to right. Take the the charged Djose Sphere and insert it into the right slot at the north wall. The wall will open. Take the 2 Djose Spheres (those at the right recesses) and insert them into the pedestal. Now, push the pedestal north until it falls into the pit. It will stay afloat. Step on it to get to the other side. Here, press O to push the pedestal. This will activate a part of the symbol outside. Go back to the previous room and take the charged Djose Sphere and insert it into the left slot on the same wall. In this same room, go left and step on the shining panel on the floor to get the pedestal back at the center. Take the 2 Djose Spheres and insert it into the slots in the first room. This will complete the symbol. A platform will appear at the center. Ride it up to the next area. Push the 5 pedestals here. Once done, another pedestal will appear. Go back down to the previous area and head left. Examine the glowing glyph on the wall. This will reveal a Destruction Sphere. Take it and go up to the next area. Here, insert the Destruction Sphere into the lone pedestal to reveal a chest with a Magic Sphere. Go up the stairs to the next area. Here, talk to Lulu. Dona will come and insult Auron, calling him a riffraff. Then you'll see a scene between Barthello and Auron. Try to leave the room and Yuna will come out, you'll then receive your 3rd Aeon, Ixion. ===================== DJOSE PILGRIMAGE ROAD ===================== Treasures: Switch Hitter, Halberd, Hi-Potion x2, Potion x10 Go back inside the inn once you regain control to get the chest with a Switch Hitter. Talk to Wakka afterwards and go back into the temple. Go to the northeast room and talk to the woman beside the bed. Just go south after some scenes and talk to the people along the way for some items. Continue towards Moonflow. ======== MOONFLOW ======== Treasures: X-Potion, Lv. 1 Key Sphere x3, Dragon Scale x2, Pheonix Down x2, 5000 Gil Key Item: Summoner's Soul Here, just keep going north. Biran and Yenke will warn your party about the disappearance of Summoners. Continue on afterwards. Get the chest with an X-Potion here. There will be a chest with 3 Lv. 1 Key Spheres a little bit west farther ahead. Keep going and you'll meet Belgemine again. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BATTLE: BELGEMINE (IXION) +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ This is a lot easier compared to the first one. His pattern is the same as Ifrit's, ATTACK-AEROSPARK-ATTACK. But he'll cast Haste on himself after a few turns, so make sure you kill him quickly after he does that. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ You'll receive 2 Dragon Scales if you win and a Summoner's Soul which allows your Aeons to learn abilities. Keep going north. You'll be at the south shoopuf wharf. Get the chest with 2 Pheonix Downs. Continue west and you'll see some scenes between the Chocobo Knights and the Shoopuf driver. Go into the tent and get the chest with 5000 Gil afterwards. Go back to the previous area and talk to the Shoopuf driver. You'll see some scenes aboard the Shoopuf. Yuna will be kidnapped by the Al Bhed again. Another boss fight. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: EXTRACTOR +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 4,000 AP: 600 Gil: 2,400 Items: Mega Pheonix x4 Equip: Ice Lance Steal: N/A If you have any weapon with the Lightningstrike ability it'll be wise to equip it here. Have Tidus cast Haste and Cheer on himself and Wakka. Then use Delay Attack to give you an advantage. Once it pulls up, keep attacking it until it comes back down to prevent it from unleashing its Depth Charges. Another thing, don't be adventurous enough to try and Provoke it. Believe me, you'll regret it. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ You'll be at the North Bank now, save your game and go west 2 screens. Get the chest with an Ether. Continue west once more and you'll find Rikku. There will be an FMV and some scenes. Continue north afterwards. You'll have a tutorial on Stealing and Mixing here. Keep going north and get the chest with 4 Antidotes. There's a chest with a Mega Potion farther ahead. ========== GUADOSALAM ========== Treasures: Mega Potion, Elixir, Hi-Potion x2, 3000 Gil Tromell will greet you upon arrival, telling you to go see Seymour. When you regain control, go into the Inn and save your game. From here go north for a Mega Potion. Then go south and into the house for a chest with 3,000 Gil. Continue to the end of the path for an Elixir. Now go into Seymour's manor. Here, go upstairs and check around the area for a chest with 2 Hi-Potions. Head back down and into the door. Talk to everyone. There will be some scenes and you'll be shown an FMV of Zanarkand. When you regain control once more, leave the manor and go south. Yuna wants to go to the Farplane, so go south then east to get there. Here, you'll see more scenes. Continue on afterwards. Talk to everyone except Kimahri, since he won't say anything anyway. Go back to the manor once you regain control and keep talking to Lulu. Head back to the Inn and take the other path to find Shelinda. She will tell Tidus that Seymour left for the Temple of Macalania. Go back to the manor. Head to the Farplane first to hear Oaka's story, then proceed to the Thunder Plains afterwards. ============== THUNDER PLAINS ============== Treasures: Pheonix Down x2, Water Ball, Yellow Shield, Remedy Rikku will be scared stiff. When you regain control after the funny scene, go north and get a chest with 2 Pheonix Downs. Keep going north, then look for an L-shaped indention on the map to the east for a Water Ball, then continue east to the end. You'll be at the Inn, save your game and talk to Rikku, now she'll tell you why she is very scared of lightning. Proceed north into the room after that. There will be some scenes. Talk to Rikku and leave the Inn, pick up the Yellow Shield outside. Keep going north to the next area. There will be more scenes. When you regain control again, continue north and get the chest with a Remedy along the way. =============== MACALANIA WOODS =============== Treasures: 2000 Gil You'll have to listen to a short conversation between Tidus and Auron. When you regain control, save your game and follow the path north. Get the chest with 2,000 Gil at the end. At the next area, follow the path again and Barthello will come. Dona is missing. Continue along the path, and you'll be able to catch some butterflies here. Keep going towards the red indicator. In the next area, save your game and go north. There will be a short scene, then a boss fight once more. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: SPHERIMORPH +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 11,800 AP: 3,000 Gil: 3,800 Items: Power Sphere, Lv. 2 Key Sphere Equip: White Bracer Steal: Ether This is a pretty simple battle. Just use magic with an element opposite to what he is using. So, have Lulu, Yuna and Auron manage this fight. Whenever you damage him with magic of the opposing element, his element will shift. So, have Auron attack to find out what his element is and simply use the opposite. That's about it. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Watch the Jecht Sphere. You are now allowed to find all the Jecht Spheres. When you regain control, just follow the path to the next area. Here, go into the inn and save your game. You can buy some items from Oaka if you like. Go south afterwards. Continue south once more after the short scene. You'll have to fight another machina. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: CRAWLER/NEGATOR +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 16,000/1,000 AP: 6,820 Gil: 6,800 Items: Potion x2, Power Sphere x2 Equip: Blue Armlet/Survivor (varies) Steal: Lunar Curtain You have 2 options here, either kill the Negator which prevents you from using any type of magic or keep it there and attack Crawler normally instead. I prefer that you use the first option since this can finish the battle pretty quickly. Use Wakka to attack the Negator. Once it is dead, bring Lulu in and just use Thundara and equip a weapon with the Lightning strike ability on your attacking characters to speed up the process. But take note that the Negator also prevents Crawler from unleashing Mana Beam which deals about 900+ damage on a character, this comes slowly though. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Wakka will be furious about Rikku being Al Bhed. You'll see more scenes with either Rikku or Lulu aboard the snowmobile afterwards. (I think this depends on who you use more often.) ================ MACALANIA TEMPLE ================ Treasures: Mega Potion, 400 Gil, Shell Targe, Elixir, Ether, Pheonix Down x3, Remedy x2, Hi-Potion x2 When you regain control after those scenes, get the chest with a Mega Potion. Go north down the stairs and follow the path to the temple. Talk to the man by the entrance to receive 400 Gil. In the temple, talk to Tromell for a Shell Targe, then go to the northwest room first for 3 Pheonix Downs, be sure to talk to the people here too for an Ether and Elixir. Go back out and this this time head into the northeast room to watch Jyscal's Sphere. Get the chest with 2 Remedies and talk to one of the guys here for 2 Hi-Potions afterwards. Go back to the main hall and SAVE your game. Proceed into the room at the center. You'll find Seymour here, after some scenes you will have to fight him. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: SEYMOUR/2 GUADO GUARDS/ANIMA +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 6,000/2,000 each/18,000 AP: 7,620 Gil: 8,600 Items: Ability Sphere x4, Blk Magic Sphere x2 Equip: Hunter's Blade, Alert Shield, Echo Shield, Double Penalty Steal - 1st Seymour: Elixir; Anima: Silence Grenade x3; 2nd Seymour: Turbo Ether He is tough and annoying. Your primary concern will be to get rid of the 2 Guado Guards. You have 2 options in acheiving this, either steal their Hi- Potions to prevent them from healing themselves or have Auron use Threaten to stop them from moving. Once they are frozen just focus your attacks on Seymour, since if he dies so will the Guado Guards and vice versa. He will summon Anima now. If you talked to Seymour earlier, it will make this battle a bit easier. Have Tidus cast Haste on everyone, then attack normally. Bring Lulu in and keep casting ice magics (preferably Blizzara). Another problem is Anima's Pain which causes instant death on a character, and it comes every other turn. So it is recommended, though not required to have at least 2 characters with Life magic. Auron deals a decent amount of damage against Anima as well, so be sure to have him in. Now once Anima has about 9000+ HP left, summon Shiva and use her Overdrive to finish it off. Also, if Anima does Oblivion its game over, so make sure you kill him before this happens. Seymour will reappear. Have Yuna cast all 4 Nuls on your party to protect against his Multi Level 2 magic attacks. Then just attack normally after that. ///////////////////////////////////////////////////////////////////////////// Note: You can also summon an aeon to block Anima's overdrive. Thanks to David Curran (djcooran@homail.com) for telling me this. ///////////////////////////////////////////////////////////////////////////// Strategy vs. Guado Guardians from Rhys Hughes ----------------------------------------------------------------------- Add the ability 'stonetouch' to either Tidus or Auron on one of their weapons. This, with luck, will shatter the guards in one hit. Strategy vs. Anima from Charles Thio ------------------------------------ When Seymour summons Anima, have Yuna summon Shiva immediately. Now on your next succeeding turns, keep using Heavenly Strike. When Shiva's HP is below 500 cast Blizzara on her to heal. Keep doing this and Anima will be gone before she gets her chance to use her overdrive. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ After the battle, you'll be given a chance to rename Shiva. The party will be branded as traitors now. Once you regain control after the scenes save your game and proceed into the west door. ============================== CLIOSTER OF TRIALS (MACALANIA) ============================== Treasure: Luck Sphere This one is a bit tricky. First push the pedestal east, this will break the ice. Then take the Macalania Sphere from the slot at the RIGHT wall and insert it into the pedestal. Now, push the pedestal north, this will reveal a passage that leads below. Remove the Glyph Sphere from the CENTER pillar and go down to the next area. Here, insert the Glyph sphere into the LEFT recess on the north wall. This will reveal another Macalania Sphere. Push the pedestal with a Macalania Sphere east into the gap on the pillar to form a part of the ice bridge above. Go back up, take the new Macalania Sphere and head back down. Insert it into the recess on the LEFT pillar to form another part of the bridge. Now go back up, take the last Macalania Sphere and insert it into the recess on the CENTER pillar to complete the bridge. Go up but don't cross the bridge just yet, instead step on the shining panel on the floor to make the pedestal appear near you. Then take the Macalania Sphere and push the pedestal down. It will embed itself to the ice on the other side. Go down and insert the Macalania Sphere into any slot below. Head back up and step on the shining panel again. The pedestal will be beside you once more, but this time with the Destruction Sphere. Take it and go down to the basement area. Here, insert the Destruction Sphere into the RIGHT recess at the north wall. This will reveal a treasure chest with the Luck Sphere. With that done, rebulid the bridge and proceed to the next area. ============== LAKE MACALANIA ============== Treasures: Lv. 1 Key Sphere, Lv. 2 Key Sphere There will be some scenes, then Tromell will send guards to go after you. Once you regain control save your game, Oaka will be here so you can buy his pricey items if you want. Continue south and keep running. Take the right path first and go south to the end for a chest with a Lv. 1 Key Sphere. Continue following the path towards the red indicator. In the next area, save your game and prepare for another boss fight. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: WENDIGO/2 GUADO GUARDS +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 18,000/1,200 each AP: 3,160 Gil: 3,800 Items: Ability Sphere x4, Power Sphere x2 Equip: Seeker's Bangle Steal: Hi-Potion Wendigo is powerful especially when Berserked. First, it is important that you get rid of the 2 Guado Guards quickly. Steal their Hi-Potions to prevent them from healing themselves. They also cast Protect and Shell on Wendigo before they die, so it is recommended that you have Dispel by now. Once the 2 cronies are dead cure Wendigo of Berserk and start attacking and using Fira. Have Yuna ready since healing and reviving will be quite often. You can also have her summon Ifrit to deal massive damage on Wendigo with Hellfire. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ The party will fall all the way down the bottom of the lake. Here, save your game and talk to everyone. Get the chest with a Lv. 2 Key Sphere beside Kimahri. There will be some scenes, you'll at the Oasis afterwards. =============================== SANUBIA DESERT (BIKANEL ISLAND) =============================== Treasures: Remedy x4, Al Bhed Potion x36, Hi-Potion x16, Ether x2, X-Potion x2, Mega Potion x2, Lv. 2 Key Sphere, Megalixir x3, 10,000 Gil Key Item: Venus Crest Tidus will be alone here, in the water get the chest with 4 Remedies. Save your game. Go north. You'll battle a Zuu and meet up with Auron and Lulu during that same battle. Continue north afterwards to find Wakka, get the chest with 8 Al Bhed Potions here. In the next area, head east for Kimahri. Follow the path to the next area and you'll find Rikku, get the 2 chests for 8 Al Bhed Potions and 2 Ethers. Continue along the path and go west for 4 Hi-Potions, keep going to get the chest with another 4 Hi-Potions. At the end, go west for 2 Mega Potions proceed north afterwards. From the save sphere head west to for 8 Al Bhed Potions, keep going west and around the structure for 2 chests with a Lv. 2 Key Sphere and 10,000 Gil. Continue north to the next area. Here, go north then west for 8 Hi-Potions. Keep going west and into the whirlpool to get the Venus Crest. Continue north, there is another chest near the whirlpool here but you have to fight a Sandragora to get it, the chest contains 3 Megalixirs. Go a little bit northwest for 2 X-Potions afterwards. Continue towards the Al Bhed home but before you get there, you'll have to fight another Sandragora. ============ AL BHED HOME ============ Treasures: Hi-Potion x2, Al Bhed Potion x6, Special Sphere, Friend Sphere, Skill Sphere, Lv. 2 Key Sphere, Lv, 4 Key Sphere, 10,000 Gil The Home will be under attack, you'll see Cid here for the first time too. When you regain control, search one of the bodies here for 2 Hi-Potions. Save your game and go in, then go north. Follow the others into the room. Cid will tell Rikku to go underground, just follow her to the Summoner's Sanctum. Here, there will be an intersection with 3 split roads. Proceed to the center to get a chest with 6 Al Bhed Potions. Then go northeast and into the room at the end. Examine the chest here, the code is 5633 to get the Special Sphere, there's another chest here and when you examine it you'll be prompted to answer several questions: - Are you Al Bhed? --> Yes - Name the son of the Al Bhed leader --> Brother - Name the island where the Al Bhed live --> Bikanel - What is Al Bhed in Al Bhed? --> Al Bhed Get a Skill Sphere from the chest. Leave the the room and go all the way back south and into the room on the left. Here, there will be 2 more chests. One with a Friend Sphere, and the other one depends on what you choose: - The treasure chest of dreams asks: What do I contain? Bomb Elixir Hi-Potion Mega Potion Soft Chimera Potion Remedy Evil Eye Once done proceed to the northwest room. Save your game first then go in. When you regain control after some scenes, go down and check around the area for 2 chests with a Lv. 2 Key Sphere and a Lv. 4 Key Sphere. Proceed into room afterwards. You'll see some scenes here, Tidus will be very upset. Then some flashbacks follow. Once you regain control, check around the area for a chest with 10,000 Gil. Leave the room and follow the path to the airship. ======= AIRSHIP ======= Here, save your game after the scenes. Leave and take a tour around the ship. Talk to the Summoners here to listen to their story, you can buy some stuffs from Rin too if you like. Go back to the bridge. There will be some more scenes. After that proceed to the Cabin and you'll see Evrae, the protector of Bevelle. Cid will tell you to fight it, so save your game and head for the deck. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: EVRAE +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 32,000 AP: 8,100 Gil: 2,500 Items: Blk Magic Sphere x2 Equip: Fossil Cait Sith Steal: Water Gem This can get very annoying if you don't know what to do. Before you fight make sure that at least one of your characters has an armor that protects against Poison equipped (Poison Ward will do) just in case Evrae manages to unleash Poison Breath before Cid takes his turn. First, have Tidus cast Slow on him then Haste on your party. Now bring Rikku in to cast Reflect on him. Just keep attacking until he inhales, once this happens pull back immediately with either Rikku or Tidus. After his Poison Breath fails move in again and continue attacking. Alright, now Evrae will cast Haste on himself. But with Reflect, he won't be able to. He'll be repeating the same move every turn so you shouldn't worry. Just do whatever you please to finish him off. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ///////////////////////////////////////////////////////////////////////////// Alternate Strategy Against Evrae: --------------------------------- This is a strategy for those who don't have Reflect. Your first move should be to cast Slow on him, then Haste on your party. It is IMPORTANT that you have Shell or Protect with you as this reduces the damage from Poison Breath by 1/2. (if you fail to pull back) Now once he uses Haste, don't panic just attack him with all you got and heal your party using Al Bhed Potions. ///////////////////////////////////////////////////////////////////////////// ======= BEVELLE ======= You'll see an FMV where the party infiltrates Bevelle using the airship. When you regain control, fight your way through the sea of guards. There will be some scenes at the end, and another FMV where Seymour will kiss Yuna. There will more of those afterwards. When you regain control once more proceed into the temple and save your game. ============================ CLOISTER OF TRIALS (BEVELLE) ============================ Treasures: HP Sphere, Knight Lance This is the most confusing cloister in the game. But I'll try my best to explain this clearly. First, there will be glyphs with arrows on the floor indicating the directions you could go to. Press O to go to that direction. -At the first intersection, go right. Follow the path down to the end. -Take the Bevelle Sphere here and insert it into the pedestal. -Push the pedestal and ride it back up to the previous area. -Here, ignore the 1st intersection and go right at the 2nd. -Take 1 sphere from the pedestal and insert it into the slot here. This will reveal a new section of the cloister. -Ride the pedestal all the way north to return to the starting point. -Ignore the 1st intersection once more then go left at the 2nd. Take the sphere here and insert it into the pedestal. -Ride the pedestal all the way north once more to return to the starting point. -At the 1st intersection head right to get to the lower area. At the glyph here go left. -Ignore the 1st and and 2nd intersection then go right at the 3rd. -Take 1 sphere from the pedestal and insert it into the slot here. This will unlock a new path with a purple glyph. -Push the pedestal back on track and ride it south to return to the starting point. -Ignore the 1st intersection and go right at the 2nd. Take the Glyph Sphere here and put it into the pedestal. Ride the pedestal again all the way north to return to the starting point. -Ignore the 1st and 2nd intersection then go right at the 3rd. -Take the Glyph Sphere from the pedestal and insert it into the slot far north to obtain the Destruction Sphere. -Push the pedestal and ride it again north to return to the starting point once more. -Ignore the 1st intersection and turn right at the 2nd. Insert the Destruction Sphere into the slot where you first got the Glyph Sphere. This will open a new path. -Ride the pedestal all the way north to return to the starting point. -Ignore the 1st and 2nd intersection and turn right at the 3rd. -Take the Bevelle Sphere here and insert it into the pedestal. -Ride the pedestal north once more to return to the starting point. -Now turn right at the 1st intersection. Push the pedestal south to proceed to the new area. Here, go up and get the chest east for an HP Sphere. This will reveal a shining panel on the floor, step on it to make the pedestal appear near you. Take 1 sphere from the pedestal and insert it into the slot on the right. Push the pedestal west and ride it to get the chest with a Knight Lance at the other side. Go back and up the stairs to the right. You'll reach the Chamber of the Fayth. Tidus will force his way in. Yuna will be praying here. Kinoc and his cronies will then ambush the party outside. Watch the entire trial. You'll be controlling Yuna in Via Purifico afterwards. ============ VIA PURIFICO ============ Treasures: Elixir, Mega Potion, Blk Magic Sphere, Wht Magic Sphere Save your game here, then go east to the end for a Mega Potion. Kimahri will be here too. Go back to the save sphere and this time go west, follow the path into the room for an Elixir. Proceed into the next room for a chest with a Blk Magic Sphere. From here go north then east to find Lulu and a chest with a Wht Magic Sphere. Head for the red indicator, you'll find Auron here. Save your game and continue north. Isaaru will not let you pass so you'll have to fight his Aeons. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: GROTHIA/PTERYA/SPATHI (IFRIT/VALEFOR/BAHAMUT) +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 7,800+/11,800+/20,600+ AP: none Gil: none Items: none Equip: none Steal: N/A Yuna will be alone in this battle. Just use whichever Aeon you want, preferably those with elements (Shiva, Ifrit, Ixion) so that you can heal whenever your Aeons take serious damage. Also note that Grothia starts with a full Overdrive gauge, so Shield on your first turn. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ You'll regain control of Tidus now. There will be a treasure chest that sells items behind you, you can buy here if you want. Save your game. Keep going until you reach the second save sphere. Another boss will show up. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: EVRAE ALTANA +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 16,000 AP: 5,700 Gil: 3,000 Items: Blk Magic Sphere x4 Equip: Soft Armguard Steal: Water Gem x2 Don't fight him just yet. Instead open the 2 locks using the Trigger Command. This will give you a chance to escape. Now, at the next area you'll notice 2 treasure chests. Once the battle begins again, fight him. Evrae Altana will be inflicted with the Zombie status from the very beginning which means that any curative magic or items will damage him. Now, just use 2 Pheonix Downs to finish him off. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Go back south after the battle to get the chest with an Avenger. (*I couldn't find the other treasure chest so I don't know whats in there :)*) Continue north to the next area. There will some scenes here, once you regain control save your game and go back to Kimahri. You'll battle Seymour once more. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: SEYMOUR NATUS/MORTIBODY +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 36,000/? AP: 9,450 Gil: 3,500 Items: Lv. 2 Key Sphere x4 Equip: Shocking Fist/Shell Bangle (varies) Steal: Tetra Elemental x2 First utilize all Trigger Commands. Forget about Seymour and just concentrate all your attacks on Mortibody. Have Yuna cast all 4 Nuls on your party. Once Mortibody is low on HP, it'll drain 4,000 HP from Seymour! (note that the amount of HP it drains decreases everytime you defeat it) That will provide some help. If you think Mortibody's drain is no longer enough, go for Seymour. Don't bother using your Aeons here unless they are at Overdrive since Seymour will simply Banish them anyway. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ The party will be running once more. You'll be at Macalania Woods again afterwards. Once you regain control here, save your game and go south then east. There will be a long scene between Yuna and Tidus then a very nice FMV follows. When regain control once more, go back to the Campsite and get the chest with a Lucid Ring there. Follow the others east afterwards. ========== CALM LANDS ========== Treasures: Lv. 2 Key Sphere, 15,000 Gil This place is huge, so you'll probably get annoyed with all the random encounters if you are cover the entire area on foot. Anyway, just go north towards the central area. There will be a save sphere here, you'll also see some scenes with Father Zuke. When you regain control go around to the back and get the chest with a Lv. 2 Key Sphere. Continue northwest to find the Chocobo Trainer, talk to her to train your chocobo. (I recommend riding a chocobo here since it will make your exploring a lot easier.) Now go all the way back southeast to get the 2 chests with 10,000 and 5,000 Gil. You'll also find the Training Arena here. (its the green square on the map) Continue towards the red indicator. In the next area, save your game then go north. A boss fight once more. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: DEFENDER X +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 64,000 AP: 9,900 Gil: 3,500 Items: Lv. 2 Key Sphere x2 Equip: none Steal: Lunar Curtain x4 First of all you must know that he is made of stone not steel. Use Auron's Armor and Mental Breaks, then have Tidus Provoke him. This way, he'll only use Blast Punch which works like Demi so it won't kill you even at 1 HP. Now bring Lulu in and use Water magic (preferably Waterga) since this deals no less than 4,000 damage. Use your Aeons only if they are at Overdrive. Another thing, he'll cast Mighty Guard on himself when his HP is low. So, make sure you Dispel him immediately after that. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Head down the valley to get to the Cavern of Stolen Fayth. From here, go south then east for the Rusty Sword. Head back up and go north across the bridge to Mt. Gagazet. ============= MOUNT GAGAZET ============= Treasures: Mega Potion x2, Defending Bracer, HP Sphere, Lv 4 Key Sphere Key Item: Jupiter Crest Here, you'll see some scenes. When you regain control, save your game there's a Ronso here that sells weapons so buy from him if you like. Continue to the next area. Biran and Yenke will stop you once more, after some scenes you'll have to fight both of them with Kimahri alone. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: BIRAN & YENKE +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: (depends on Kimahri's strength) AP: 8,000 Gil: 3,000 Items: Return Sphere x2/Friend Sphere x2 Equip: Sorcery Bangle/Sorcery Armlet Steal: Lv. 3 Key Sphere x2 You can learn a lot of skills from them, so use Lancet as much as possible. First, if Kimahri has his Overdrive available use Doom on Yenke and leave him to die on his own (you can learn that skill from Biran) With that, just concentrate on attacking Biran. When Biran's HP is low, he'll use Mighty Guard but only if both of them are alive. That's why I recommended that you use Doom, since the countdown starts at 20. Yenke on the other hand will use White Wind under the same situation. But since White Wind is a much more common skill compared to Mighty Guard, I suggest that you learn Mighty Guard instead. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ After the battle go back down and save your game once more. Continue on. There will be more scenes here. Go north then west for 2 Mega Potions. Keep going then head northwest to the end for the Braska's Sphere. After the scene keep going until tou see a path that leads up, go there to get the Defending Bracer. Head back down and follow the path north, you'll see Wantz here, buy some Holy Waters from him. Go back south then west to reach the area below. Get the 2 chests with an HP Sphere and a Lv. 4 Key Sphere. Head towards the red indicator and save your game. In the next area just go north, there will be some scenes. You'll fight Seymour again. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: SEYMOUR FLUX/MORTIORCHIS +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 70,000/? AP: 15,000 Gil: 6,000 Items: Lv. 4 Key Sphere x2 Equip: Jammer Steal: Elixir I suggest having your characters with the highest Agility in first, so that once he does Lance of Atrophy you'll still get at least one turn before Mortiorchis follows with Full-Life. Thus, giving you a chance to remove the Zombie status. Its even better if you enter this battle with at least Bahamut at Overdrive. Use Auron's various Breaks on Seymour, Tidus cast Hastega, then just attack. Seymour will cast Reflect on himself after some time. Make sure you Dispel him once this happens since he will most likely REFLECT FLARE on his next turn. If you manage to remove his Reflect, his counterstrike will fail and damage himself instead for 6,000+ HP. When he has about 24,000 HP left, summon Bahamut and unleash Mega Flare for the kill. Also, note that Cross Cleave can be quite powerful too so having Protect should help. If he does Total Annihilation, you will most likely die. Just make sure you kill him before he gets his chance to do it. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ After the battle you'll see some more scenes. When you regain control go north and save your game. Check behind the pillars on the left for a chest with the Jupiter Crest. There will be some more scenes here, then you'll regain control of Tidus in his dream. Here, just go east then north into the door. You'll see the kid (Bahamut's Fayth) follow him once he runs out. He'll reveal one of the few major twist in this game. Tidus will wake up afterwards. When you regain control continue to the next area. ===================== GAGAZET MOUNTAIN CAVE ===================== Treasures: Lv. 1 Key Sphere, Fortune Sphere, Return Sphere, Recovery Ring, Pep Talk //////////////////////////////////////////////////////////////////////////// Note: Solving the Trials of Gagazet opens the way to some treasures. //////////////////////////////////////////////////////////////////////////// Keep going towards the red indicator. You'll be swimming once more, just proceed to the next area. Here, go north. You'll encounter the First Trial of Gagazet, simply hit the center using Wakka's blitz ball. Get the chest with a Lv. 1 Key Sphere. Go all the way back to the previous screen and go south to the next area. There's a save sphere here, you can save if you like. Climb the stairs and keep going north. You'll see the Second Trial of Gagazet, here send Rikku into the GREEN hole, Tidus into the BLUE hole and Wakka into the RED hole. You should see a chest underwater, dive to get a Fortune Sphere. Swim back to the previous area then go northwest and up the stone steps. In the next area, save your game and head out. Another boss will show up. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: SANCTUARY KEEPER +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 40,000 AP: 16,500 Gil: 6,500 Items: Return Sphere x2 Equip: Arc Sword/Magic Armguard (varies) Steal: Turbo Ether He isn't hard, in fact it is possible to defeat him even before he takes his first turn. Alright, have your 3 characters with the highest Agility at the beginning of the battle. Now, switch any of the 2 characters (except Tidus) with Auron then have him use Threaten. Sanctuary Keeper will freeze! Have Tidus cast Hastega on your party to make the boss' turn drop way down below (you'll see it on the CTB) Just do whatever you want afterwards. Once it starts moving, recast Threaten (you will most likely miss the 3rd time. But remember, its miss NOT immune so just try again.) You can keep repeating this as many times as you want until it dies. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Afterwards, there will be more scenes. When you regain control just keep going until you reach the end. The party will now see Zanarkand. Examine Yuna's sphere. You'll hear her last words to everyone. Continue on to Zanarkand. The FMV from the beginning replays. ========= ZANARKAND ========= Treasures: Fortune Sphere, Spiritual Targe, Friend Sphere, Lv. 3 Key Sphere, Luck Sphere Key Item: Sun Crest Save your game and keep going to the end, get the 2 chests with a Fortune Sphere and Spiritual Targe along the way. You'll reach the Dome now. Here, someone will tell the party to go see Yunalesca. Go in. ============== ZANARKAND DOME ============== Inside, you'll see the memories of the other summoners and their guardians. When you regain control, just follow the path until you reach the save sphere. From here go north then east for a Friend Sphere, go back and continue north. Look at the map and you'll notice a narrow path that leads below, go there to get the chest with a Lv. 3 Key Sphere. Go back up and continue towards the red indicator. In the next area, just go north and get the chest with a Luck Sphere to the right. You'll see a scene between Braska, Jecht and Auron. Once you regain control save your game and proceed to the next area. ============================== CLOISTER OF TRIALS (ZANARKAND) ============================== Here, examine the pattern at the north wall, then just step on the shiny squares on the floor that correspond to a particular block. Once done, the door will open and 6 pedestals will appear. Just push a pedestal (Except the 2 at the center) to reveal another puzzle at the next room. You need to complete all 4. In order to move the 2 center pedestals, take 1 sphere fom the recess at the north wall of the 2nd room and insert it into the pedestal. Once completed, a platform will appear at the center as well as a save sphere. Save and go to the next room. You'll have to battle another boss. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: SPECTRAL KEEPER +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 52,000 AP: 12,000 Gil: 7,000 Items: Lv. 4 Key Sphere Equip: Red Shield/Elemental Bracer (varies) Steal: Ether Before you fight, give Tidus an armor that protects against Berserk. Once the battle begins, have Tidus cast Hastega and move your 2 other characters, pre- ferably Auron and Yuna behind the boss. Now, have Tidus Provoke Spectral Keeper and Yuna cast Protect on Tidus. On your next succeeding turns keep Tidus IN FRONT of the boss ALL THE TIME. This will give your other 2 characters freedom to pummel him from behind without being disturbed. You may use your Aeons here too, but only if they are at Overdrive since Keeper will kill them at once with Glyph Mines anyway. If you use the strategy above, Keeper will only use Berserk Tail and nothing else as long as Tidus remains alive. So have Yuna heal him as often as possible. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ///////////////////////////////////////////////////////////////////////////// ZANARKAND DESTRUCTION SPHERE PUZZLE Go back to Zanarkand Dome after you kill Sin. Your goal is to step on all the SQUARE blocks. (7 of them) If you make a mistake you'll have to start over. Once done, the wall will open and reveal the final Destruction Sphere. Take it and proceed to the other room. Insert the sphere into the right pedestal to the north. This will destroy a part of the wall, get the chest there with a Magistral Rod. ///////////////////////////////////////////////////////////////////////////// After the scenes continue on and save your game. You'll meet Yunalesca, she will tell you the whole truth about the final aeon and stuff. When you regain control go back out and save your game once more. Follow Yunalesca afterwards. There will be some more scenes here, then you'll have to fight her. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: YUNALESCA +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 1ST FORM: 24,000/2ND FORM: 48,000/3RD FORM: 60,000 AP: 19,000 Gil: 9,000 Items: Lv. 3 Key Sphere Equip: Blessed Targe Steal: Stamina Tablet x2 Her first form should be easy. Have Tidus cast Hastega, then Yuna cast Reflect on your attackers. Now, just attack her until she dies. For her second form, Dispel your Reflect and start attacking her. She will use Hellbiter, which will inflict Zombie on everyone, feel free to remove this status with Holy Water for now. But once she uses Hellbiter when she's dying, keep your Zombie status don't remove it. Also, her physical attacks are quite weak but it Dispels all good status effects. It will really help if you have Holy here since it does 9,999 damage against her. For her third and final form she will use Mega Death on her first turn, so it will be game over if all your characters are not Zombies. Now is the time to use your Overdriven Aeons, that should get the job done. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Climb the broken ladder to the left, this will reveal a hidden area. Get the Sun Crest here. (DON'T FORGET THIS OR ELSE YOU WON'T BE ABLE TO GET IT LATER UNLESS YOU KILL DARK BAHAMUT!) Leave the room afterwards. Outside, Auron will talk to Tidus about himself. He will also show Tidus his memories. When you regain control again, go all the way out the Dome. Later, the airship will come and pick you up. ======= AIRSHIP ======= You'll see some scenes here, save your game afterwards. Go to the Cabin and talk to Yuna twice. She will tell you to go to Bevelle. Go back to the bridge and talk to Cid. Choose Highbridge from the destination list. ======= BEVELLE ======= Here, you'll find out that Shelinda has become the new captain of the guards. Tidus will tell her that the party wishes to see Mika. She'll leave. Then Mika will appear, after the talk he'll go away. Yuna and Tidus will go see the fayth. He'll ask you if you've found a way to defeat Sin. Its up to you what to choose. You'll see more scenes with Shelinda afterwards. When you get back to the airship, talk to Cid and head straight for Sin. When you regain control after some scenes go to the Cabin and save your game. Continue to the deck. There will be a short scene between Yuna and Tidus. The battle with Sin commences. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: LEFT FIN +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 65,000 AP: 17,000(normal) 24,000(overkill) Gil: 10,000 Items: HP Sphere x2 Equip: Venomous Blade/Sidewinder Steal: Mega Potion This is easy. Just move in and attack with all you got. If you try to cast any positive status effects on your party, Sin will simply dispel that with Negation. Once you see its core begin to energize pull back immediately since Gravija will most likely follow. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ There will be some scenes, then you'll have to battle the other fin. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: RIGHT FIN +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 65,000 AP: 17,000(normal) 24,000(overkill) Gil: 10,000 Items: Lv. 3 Key Sphere Equip: Stone Cold Steal: X-Potion x2 Same as the other Fin. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ You'll see some more scenes where Brother fires the main gun which will severe Sin's other Fin. The main gun will be broken. Just as Cid tells everyone to go back inside the ship, the party decides to jump. You'll battle another boss below. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: SINSPAWN GENAIS/SIN +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 20,000/36,000 AP: 27,000 (overkill) Gil: 20,000 Items: Return Sphere x2, MP Sphere x2 Equip: Baroque Sword, Light Ring Steal - Genais: Shining Gem; Sin: Stamina Spring x9 The battle against Genais is easy. First, it is weak against Fire attacks so Firaga will deal a decent amount of damage. Once you've dealt sufficient damage, it returns into its shell, if you attack at this state it recovers with Cura. So if you have any weapon with the Zombiestrike ability, equip it and attack Genais until it becomes a Zombie. Once this happens, its Cura will damage it instead of heal it. When you defeat Genais, Sin will emerge. Sin's moves will be pretty much the same as the Fins, only this time there will be nothing to pull you back from its Gravija. So just heal if this happens. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Sin will crash and you'll be back in the airship, when you regain control go to the deck then talk to Yuna. There will be some scenes, then something will happen to Sin. You'll be back on the bridge once more, save your game and proceed to the deck. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: SIN +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 140,000 AP: 20,000(normal) 30,000(overkill) Gil: 10,000 Items: Lv. 3 Key Sphere x2 Equip: Echo Targe Steal: Ether x2 This is quite hard. First have Tidus cast Hastega, then Yuna Grand Summon Anima. This will deal incredible damage especially if Yuna's magic is high. On Yuna's next turn, summon Bahamut and unleash Mega Flare. Sin will now have only about 60,000 HP left. When he gets close enough, use Auron's Armor and Mental Breaks on him and Tidus use Quick Hit. Attack as normal afterwards. Make sure you kill him before his Overdrive gauge is full or else he'll use Giga-Graviton and its instant Game Over for you. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ========== WITHIN SIN ========== You'll find yourself inside Sin afterwards. Here, save your game and continue on. In the next area, just find your way towards the red indicator. There will be a save sphere at the end. Save and continue up. You'll see Seymour again. He'll brag about having been chosen by Sin and all. You'll fight him again for the last time after that. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: SEYMOUR OMNIS +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 80,000 AP: 32,000 (overkill) Gil: 13,000 Items: Lv. 3 Key Sphere x4 Equip: Flexible Arm Steal: Shining Gem x2 He isn't that hard especially when you know how to counter the elements he is using. First let me explain how his wheels work. Whenever you attack a wheel with magic it spins to the right, if you attack it physically it'll spin to the left. Now, if 3 orbs of the same color are facing Seymour, he'll use Lv. 3 magic with that element 4 times. If only 2 orbs of the same color are facing him, then he'll use Lv. 2 magic with that element twice. If no colors are the same, then he'll use Lv. 2 magic of the 4 elements only once. With that in mind, have Yuna cast NulBlaze on your party, since he uses Fire as his element by default. Then have Tidus cast Hastega, Auron use Armor and Mental Breaks and Lulu cast Blizzaga. When he has only about 25,000-30,000 HP left, summon Bahamut at overdrive to get it over with. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Yuna finally succeeds in sending him. After that, go back down and save your game once more. Head back up and continue on. Here, just keep going towards the red indicator at the end. Press O while stepping on the blue panels you see along the way, this will lead to hidden treasures around the area. Continue on until you reach your last save sphere. Once you're ready continue north. A large pillar will drop from the sky, approach the large pink circle to get to the next area. Here, you have to collect the white crystals that appear. (10 of them) If you happen to get hit by the crystal shards that protrude from the ground, you'll fight fiends. Once you've collected all 10 crystals you'll automatically be taken to the next area. The party will see Jecht here, just go towards where he is and you'll see a long scene between him and Tidus. The toughest battle of the game will commence after that. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: BRASKA'S FINAL AEON +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 1ST FORM: 60,000/2ND FORM: 120,000 AP: Nothing Gil: Nothing Items: Nothing Equip: Nothing Steal: Turbo Ether x2 Your first move here should be Hastega then Auron's various Breaks (Full Break recommended) You should also have a Stoneproof or Stone Ward armor equipped as Jecht Beam causes Petrify. If you have a weapon with the Zombiestrike ability it will be a very good idea to equip it in this battle since Jecht is NOT immune to Zombie. Start attacking him after that. Once Jecht turns green (zombie) repeatedly cast Curaga on him as this deals massive damage especially if Yuna has a weapon with Break Damage Limit. (22,000-25,000 damage per Curaga) He'll also take damage from the Yu Pagoda's Power Wave (1,500 HP) If the zombie status wears off, reinflict it again. Also have Tidus talk to him only when his Overdrive gauge is 3/4 full, since you are only allowed to use the Trigger Command twice. Just use the same strategy for his second form. Good Luck! Strategy from Martin Lindell ---------------------------------------------------- There's an easy way to beat Braska's Final Aeon. Just have Yuna Grand Summon Yojimbo then pay him 200,000 gil, and hope for Zanmato. This will result to an instant kill. //////////////////////////////////////////////////////////////////////////// Note: The odds of having Yojimbo perform Zanmato are completely random. But then it's worth a try. since Martin's tip will save you a lot of time in fighting Jecht. Besides you're at the end of the game, so you don't have to worry about money. :) //////////////////////////////////////////////////////////////////////////// +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ The game is practically over now. You'll see more scenes between Tidus and Jecht after that. Then Yu Yevon will come. The final battle of the game will begin. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ FINAL BOSS: AEONS & YU YEVON +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: varies/99,999 AP: Nothing Gil: Nothing Items: Nothing Equip: Nothing Steal: Nothing The Aeons will have the same amount of HP as they did when they are still with Yuna. This should be very easy, since you won't lose here even if you wanted to. You have infinite Auto-Life! Just do whatever you think is best, trust me you'll be fine! +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Sit back and watch the ending (such a tear jerker =)) Congratulations! you're finished! +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ii. EXTRA ENDING +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ****************************SPOILER WARNING********************************** IF YOU HAVEN'T FINISHED THE GAME YET I STRONGLY SUGGEST THAT YOU SKIP THIS SECTION AND CONTINUE ON TO THE SIDEQUEST. THIS PART WILL CONTAIN NOTHING BUT SPOILERS! YOU'VE BEEN WARNED! ****************************SPOILER WARNING********************************** //////////////////////////////////////////////////////////////////////////// Foreword: Here's the full translation of the extra ending, as contributed to me by Evan Panahi He told me that he got this from The GIA so credit goes to them too. //////////////////////////////////////////////////////////////////////////// ---------------------------------------------------------------------------- The Eternal Calm: Final Fantasy X Another Story ---------------------------------------------------------------------------- ---------------------- Scene 1: Besaid Beach ---------------------- Yuna (thinking): 37, 38, 39, 40, 41... (Sound of surfacing, gasp of breath) Yuna (thinking): --two minutes, forty one seconds--a new high! (Wakka runs onto Besaid beach and yells to Yuna) Wakka: Yuna! C'mon! Yuna: Be right there! (Close up on Wakka. He crosses his hands and sighs contentedly.) Wakka: Pretty good at holding your breath now, ya? Yuna (laughing): Not as good as you! Wakka: Yeah, well, I haven't even practiced recently. Yuna (jokingly): You sure look it. (Embarassed by his spare tire, Wakka brings his hand to his forehead.) Wakka: Eh--ah... Yuna: It's not like you're the one having a baby! (Wakka turns, sighs, and runs off, leaving Yuna alone on the beach.) (Yuna turns towards the beach and thinks to herself.) Yuna (thinking): It's been two years since then. I can hold my breath underwater for two whole minutes now. It takes more than just physical strength, there's a few tricks to it that you need to figure out--I didn't understand when it was explained in words, but after a lot of practice I finally got it. Yuna (thinking): I'd never thought there was any kind of trick to it--I couldn't afford to think about anything back then. Yuna (thinking): The Eternal Calm. It's my two minutes and forty one seconds and Wakka's pudgy stomach. It's not much--just a quiet kind of happiness. ----------------------- Scene 2: Besaid Temple ----------------------- (Yuna stands at the door and looks around before entering the dimly lit temple. She walks over to where Wakka is talking with a man. The pair walk towards her and the man begins to speak.) Tasgio: I saw you from a distance at the stadium two years ago... but I never thought I'd get to see you in person. You're as beautiful as ever... Yuna: Thank you. Tasgio: I have a favor to ask about my grandson. He's joined up with the Young Persons' Alliance. Tasgio: Now, not to say the Alliance is bad in and of itself... but me and the missus are both with New Yevon--my son and daughter-in- law too. My grandson used to come to our meetings, too, but one day he just... Tasgio: There's a lot of young folks in the Alliance, so I'm sure it's exciting for him, but still-- Yuna (thinking): A number of groups have formed across Spira since then. How should we build this new world? What should Spira be like in the future? Everyone is looking for their own path. Tasgio: I feel that ... my grandson and his companions are moving too quickly. Yuna (thinking): With so many different ways of thinking, at times conflict is inevitable. Some people are uncomfortable with the new way of things. Honestly, I am too, sometimes... But this is good enough for now. That's what I keep telling myself. Yuna: I understand your feelings. But try talking over with your grandson. His actions may appear reckless to you, but his feelings for Spira are the same as your own. ----------------------- Scene 3: Besaid Island ----------------------- (Yuna is walking along an island path when Wakka runs in from off screen.) Wakka: He-ey! Yuna: Who is it? A visitor? Wakka: Ya, you know how it is - the village geezers are shooting their mouths off about that again... Yuna: Who is it this time? Wakka: The son of the head of New Yevon. Yuna: No way. I'd probably just end up being used by him. Wakka: Man... sorry, Yuna. Yuna: I'll go turn them down. Wakka: No problem, I got it. I mean, you don't wanna hafta see their frowning faces, do ya? Yuna: ...right. (A messenger runs on screen.) ???: Lady Yuna! Yeivel: Lady Yuna! I am Yeivel of the Young Persons' Alliance! I have come today to deliver a message from our leader Nurge! Wakka: She's not joining the Alliance. Yeivel: But-- Yuna: Is that why you came? Yeivel: ...yes, it is. Yuna: I'm not going to join with any group. Yeivel: Are you perhaps going to form your own group? Yuna: Please leave. (Rikku runs on screen, screaming and out of breath.) Rikku: Yuna! Wakka! (Close up on Rikku, fade to black. Fade in on:) ---------------------- Scene 4: Salvage Ship ---------------------- Yuna (thinking): Rikku sometimes comes by Besaid Island. She travels about Spira, teaching people how to use machines, excavating old machines from undeground or underwater... She's awfully busy--but she seems to be enjoying herself. (Rikku pokes Wakka's stomach, making little poking noises.) Wakka: Stop that! Rikku: Quite the tummy you've got now! So how's Lulu? Wakka: She's in the village. Go say "hi" later, ya? Rikku: Of course! And Yunie--same as always, huh? Yuna (cheerfully): That's right. Same as always. (A seagull flies overhead.) Wakka: So Kimahri's still at Mt. Gagazet? Rikku: You betcha! He's teaching the Ronso children tons of stuff-- he's really quite the teacher! Rikku: Anyway, I got something from Kimahri for you--he said he found it up in the mountain. Yuna: A Sphere? Wakka: Weird shape, huh? (Rikku activates the Sphere and holds it out for Yuna.) Rikku: Look closely, Yunie. ---------------- Scene 5: A Cage ---------------- (This scene is difficult to see and hear; the screen is awash in colored noise, and the sound is distorted and strung out. The cage may be underwater, though it's difficult to tell. Though the location of the cage is uncertain, it is clearly Tidus trapped inside.) Tidus: What the hell do I get arrested for? Let me go already! Tidus: You hear me, don't you? What'd you think if she was your girl? Tidus: Who cares if I used the enemy's machina? It was the only way to save the Summoner! Tidus: What would you have done instead?! Tidus: Let me out of here! Let me see her! ---------------------- Scene 6: Salvage Ship ---------------------- Yuna (thinking): A voice... a voice that had been close by for what seemed like forever... Wakka: What's this about? What's he doing there? Is that really him? What's this all about? Rikku: I don't really know... but you want to find out, don't you? Wakka: Well, yeah! Yuna: Yes. Rikku: Then let's go! Yuna: Where to? Rikku: No idea! Let's go talk to Kimahri first and think about it then, okay? Wakka: But we don't know anything! Shouldn't we look into it a little first? Rikku: And just who's gonna find it out for us? (Yeivel appears suddenly on the bridge.) Yeivel: Leave it to us! Yeivel: Our leader Nurge should agree as well! I'll convince him myself! Wakka: Get outta here! Yeivel: Y-yessir! I'll return as soon as something has been learned! (Yeivel runs off.) Rikku: I think that Yunie ought to go herself. Wakka: That's impossible. Rikku: Why's that? Wakka: The next three months are completely booked. Everyone wants to meet Yuna. Rikku: And what about what Yunie wants! Wakka: Well, y'know...someday, when the world's settled down and all... (Rikku is furious at Wakka.) Rikku: Whaddya mean, someday? What someday? What's the matter with you, Wakka? Yunie always worked so hard, she should only have to worry about herself now--so why!? Everytime I come here, I always think about how everyone's busy finding their own happiness... except for Yuna. Wakka: Well, that's-- (Rikku runs over and shouts in Wakka's face.) Rikku: Has your head gone as soft as your belly?! Rikku: Yunie! Yuna (thinking): I... I want to go. But--if I leave, I may disappoint people. Yuna: I... [Ed. Note: The following line is a direct quotation from Final Fantasy X; however, since we couldn't find the exact wording of the English version we have gone ahead and retranslated it.] Tidus (voiceover): Well, if acting grown up means not being able to say what I want, then screw it! Nothing'll change that way! Yuna: I'll go. Wakka: Yuna!! (Rikku sighs with relief.) Yuna: After all... this is my story. Rikku: Ha! I knew you'd say that, so I went ahead and brought some stuff for you. Wakka: Oh, no... Rikku: First off, we gotta get you into some new clothes! You're famous, after all, so you'd better go undercover! Wakka: J--just a sec, ya? Lemme go get Lu. Yuna (thinking): The Eternal Calm. It's my two minutes and forty one seconds and Wakka's pudgy stomach. It's a small and quiet kind of happiness ... but, I guess I can ask for a little more, can't I? Yuna: Rikku, let's get going! ~~~~~~~~~~ The End... ~~~~~~~~~~ ---------------------------------------------------------------------------- =============== V. SIDE QUESTS =============== +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ i. AIRSHIP COORDINATES / PASSWORDS +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ =========== COORDINATES =========== SEARCH MODE ----------- -------------------------------------------------------------- LOCATION | COORDINATES | TREASURES | -------------------------------------------------------------- Omega Ruins | x = 74.101, y = 36.099 | - | Sanubia Sands | x = 15.028, y = 41.836 | Ascalon | Baaj Temple | x = 16.726, y = 57.986 | - | Besaid Falls | x = 29.688, y = 73.073 | Dragoon Lance | Battle Site | x = 39.676, y = 57.985 | Phantom Bangle | Mi'ihen Ruins | x = 33.938, y = 57.135 | Sonar | -------------------------------------------------------------- ========= PASSWORDS ========= INPUT MODE ---------- ------------------------------------------------- LOCATION | PASSWORDS | TREASURES | ------------------------------------------------- Mushroom Rock | GODHAND | God Hand | Besiad Ruins 1 | VICTORIOUS | Victorious | Besaid Ruins 2 | MURASAME | Murasame | ------------------------------------------------- +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ii. LUCA SPHERE THEATER +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ You can watch some movies and listen to some music here. But you will need a lot of gil to purchase the entire collection of spheres that they have, since a movie sphere costs 5,000 each and a music sphere for 2,000 each. There's a total of 50 movie spheres and 71 music spheres. Here's the list. ----------------------------------------------------------------------------- MOVIE SPHERES ----------------------------------------------------------------------------- #1: Zanarkand #26: Otherworld #2: We Call It "Sin" #27: Sin Sleeps #3: Sinspawn #28: Homecoming #4: This Is It #29: Dry Dock #5: Blitzball! #30: Nayto Du Ku #6: A Summoner Is Born #31: Leaving Home #7: Lulu's Contempt #32: The Glory of Yevon #8: Kimahri's Challenge #33: The Red Carpet #9: Fear On The Sea #34: False Vows #10: Sin Arises #35: Believe #11: Sin's Threat #36: The Spring #12: Futile Resistance #37: The Summit #13: Failure #38: The Last Chapter #14: Kilika Dusk #39: Sinrise #15: The Dance #40: Departure #16: Luca Harbor #41: The Approach #17: Let The Games Begin #42: Terra Graviton #18: The Legend Lives #43: Gravity Sucks #19: The Dark Aeon #44: Heaven's Fall #20: No Better Plan #45: Vena! #21: Judgement #46: Machina Redux #22: Ex Machina #47: Sinfall #23: Sin's Wake #48: Evenfall #24: Reunion #49: Face Off #25: Metropolis #50: Breaking Through ----------------------------------------------------------------------------- ----------------------------------------------------------------------------- MUSIC SPHERES ----------------------------------------------------------------------------- #M01: Zanarkand #M37: Moment Of Truth #M02: Prelude #M38: Djose Temple #M03: Tidus' Theme #M39: Ridess The Shoopuf? #M04: Run!! #M40: Rikku's Theme #M05: Creep #M41: Oui Are Al Bhed #M06: Battle Theme #M42: Guadosalam #M07: Enemy Attack #M43: Thunder Plains #M08: Game Over #M44: Jecht's Theme #M09: Out Of The Frying Pan #M45: The Burning Sands #M10: Victory Fanfare #M46: The Wedding #M11: Leap In The Dark #M47: Assault #M12: Underwater Ruins #M48: Tragedy #M13: The Blitzers #M49: Believe #M14: Wandering #M50: Servants Of The Mountain #M15: Besaid #M51: Macalania Woods #M16: Spira Unplugged #M52: Via Purifico #M17: Phantoms #M53: Bravely Forward #M18: The Trials #M54: The Unsent Laugh #M19: The Summoning #M55: Seymour's Ambition #M20: Braska's Daughter #M56: Illusion #M21: Yuna's Theme #M57: Yuna's Decision #M22: Good Night #M58: Nostalgia #M23: Decision On The Deck #M59: Peril #M24: Movement In Green #M60: Launch #M25: A Fleeting Dream #M61: Challenge #M26: Calm Before The Storm #M62: Beyond The Darkness #M27: Face Off #M63: The Void #M28: Grand Maester Mika #M64: The Truth Revealed #M29: Luca #M65: Pursuit #M30: The Splendid Performance #M66: Gloom #M31: Auron's Theme #M67: Patricide #M32: Blitz Off! #M68: The Temple Players #M33: Mi'ihen Highroad #M69: Hum Of The Fayth #M34: Chocobo Jam #M70: Lulu's Theme #M35: The Travel Agency #M71: Wakka's Theme #M36: Seymour's Theme ----------------------------------------------------------------------------- Tracks 69 to 71 are part of the special music sphere set which can be bought for 40,000 Gil once you've completed the collection from Tracks 1 to 68. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ iii. CHAMBER OF FAYTH TREASURES +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ You can only revisit the temples after you defeat Sin and the dark aeons that are blocking the entrance to some of them. You have to solve the puzzles again to gain access to the Chamber of the Fayth. Here, the Fayth will tell a part of the story about Sin, Jecht and their dream. You'll receive some treasures too, which are mostly rare spheres. --------------------------------------------------------------------------| LOCATION | TREASURES | --------------------------------------------------------------------------| Besaid Temple | Evasion Sphere, Potion x2, Wht Magic Sphere, | | Hi-Potion, Elixir | --------------------------------------------------------------------------| Kilika Temple | Luck Sphere, Defense Sphere, Agility Sphere, | | Accuracy Sphere | --------------------------------------------------------------------------| Djose Temple | Luck Sphere, Magic Defense Sphere, Agility | | Sphere | --------------------------------------------------------------------------| Macalania Temple | Magic Sphere, Accuracy Sphere, Magic Defense | | Sphere | --------------------------------------------------------------------------| Cavern of Stolen Fayth | Strength Sphere | --------------------------------------------------------------------------| Remiem Temple | Defense Sphere | --------------------------------------------------------------------------| +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ iv. REMIEM TEMPLE (CHOCOBO RACING) +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ ============= REMIEM TEMPLE ============= Key Item: Cloudy Mirror In order to get to this area, go to the southwest part of Calm Lands on a chocobo. Press O on the feather and the chocobo will fly down below. Here, there will be an intersection. Go left and examine the sphere, you'll also see the champion chocobo. Now, go right at the intersection and ride the chocobo. The race will start, your goal is to get to the central platform ahead of the champion chocobo. You'll receive the Cloudy Mirror if you win. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ v. HIDDEN AEONS +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ 1. Anima -------- You have to go to Baaj Temple, enter the coordinates at the airship to access this area. =========== BAAJ TEMPLE =========== Treasures: Megalixir, Mega Pheonix x4 Save your game first then go north, Tidus will automatically jump at the end. When you regain control after the short scene, head for the entrance. You'll meet the big fish once more. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: GEOSGAENO +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 32,767 AP: 4,200 Gil: 1,000 Items: Ability Sphere x4 Equip: Reflect Shield/Variable Mog Steal: Water Gem Make sure your party has a Stone Ward armor equipped since his Stone Punch causes Petrification. Cast Hastega on yourself first then attack. Use Bomb Core on him if you have it. After a few turns he'll swallow one of your characters, use the Trigger Command: Struggle to deal twice as much damage. But take note that if one of your characters are still inside him the moment he dies, he'll spit that character out dealing 9,999 damage on everyone! So just make sure his stomach is empty before you kill him. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ After that, dive and go south. Check around the area to find the chest with the Onion Knight, you'll need the Celestial Mirror to open it though. (more on that later) Proceed into the temple. Inside, you'll see 6 statues. Approch each one to activate it. If you managed to GET ALL THE DESTRUCTION SPHERE TREASURES FROM EACH TEMPLE INCLUDING THE ONE IN ZANARKAND the door will open. After some scenes, you'll receive Anima. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ 2. Yojimbo ---------- He is inside the Cavern of the Stolen Fayth. It is located below the valley where you fought Defender X. Get down there and proceed to the next area. ========================== CAVERN OF THE STOLEN FAYTH ========================== Treasures: Megalixir, Lv. 2 Key Sphere, Fortune Sphere, Mega-Potion x2, Flexible Arm, X-Potion x2, Teleport Sphere x2, MP Sphere Here, check every corner of the cavern for some treasures. Then keep going towards the end, there will be a save sphere here. Save first and continue on. There will be some scenes, you'll battle Yojimbo afterwards. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ BOSS: LADY GINNEM/YOJIMBO +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ HP: 33,000 AP: 0 Gil: 0 Items: none Equip: none Steal: nothing Just unload on him with all you got and use your aeons here as much as possible to kill him quickly. Once his overdrive gauge is full, he'll do Zanmato so summon an aeon immediately to shield yourself. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ Step on the teleport panel and go to the areas which are indicated with ??? for some treasures. Proceed to the Chamber of Fayth afterwards. Inside, you'll see some scenes. Yojimbo will ask you to pay him 250,000 Gil. Its up to you how much you'll offer, the higher the price the better the items he'll give you in return. Yojimbo will join you after that. +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+ 3. Magus Sisters ---------------- To get this aeon you need 2 items: - Flower Scepter - defeat Belgemine's Bahamut aeon in Remiem Temple - Blossom Crown - You'll receive this from the monster trainer at the Calm Lands training arena once you've captured all the monsters in Mt. Gagazet and Gagazet Mountain Cave. Once you have both items, go back to Remiem Temple and examine the glowing glyph on the door to the north and use the 2 items there. ///////////////////////////////////////////////////////////////////////////// Reminder: You must have both Anima and Yojimbo before going to the Remiem Temple to get the Magus Sisters. ///////////////////////////////////////////////////////////////////////////// +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+