Google+  
 

Question for Lego Star Wars: The Video Game

 
 
khk00 asks: Added May 9th 2005, ID #27712

Question for Lego Star Wars: The Video Game

How do you collect all 10 minikets in Episode 2 Chapter 2 ''Droid Factory''?
 
 
Ask.com and get
 
 

Add your answer

Answers for this Question

 
Dodgerfan241695 answered: Added 22nd Jun 2005, ID #59938
MMMM XMMMMMMM MMMMMMM MMMMMMM:
XMMMB0MM; MMMMWMMWMMMMMMMWMMMWMMMM2MMMMWMMWMMM
MM MMMM MM MMM,. MM
MM iMMM .M MMa 0M
MM MMM MMBSMM MM MM MM MM
MM, MMM MMMMMMr MMMMMM7MM MMM 0M
MMX SMMM MS 7M MMMr MM MM
MM MMB M M S MM XM
MMM MMM SMMaMMM WMM MM WMM ,MM
MM M@MM 8MMWMM. MMM: M MM MM:
MM M M MM 0M0
MM M M8 .MMM ,MM
MM :;MMMMS; i7MMMMX 22MMW MMM 2MMM0
MMMMMMMM: BMMMMMMMMM MMMMMMMM rMMMMMMMM

:MMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMMZ
MMMMMWWWWWWWWWWWWWWWWXMM@ MMMMM; MMMMM
MMMr MM :MMMM: MMM
MM2 MM8S7SM 7@S7r.M@ M0 MMMMX MMMMM MMM
,., ;MMM 7MMMMMM XMMMMMM, MM .MMMS 2W8Wr MMMM8M:
MMMMMMMMMMMM :MMMM :MMMMMM 0MMM MMM2 MMMMMMMMMM
MMM ,i, ..iSM: MMMM :MMMMM MMZ MM 2MMi
MMM ;MMMM MMMMZ iMMMMB SMr rMM WMMM
@MMi0M@B80WMM@BWMMMMMM;Z0MMMMMW SXMMMMMMMMWMMMXX;2MMMMMMMMMMMM0MMM;
.MM0aMMMMMBMMMMMMi2,;BMMX: MMMMMM .i7ri.BMMMMMMM.:::,,,. 0MMMM
MM@ MM MM XWMW MMMMM 8MMM, 2MMM
MMM8 M M7 MWM XM MMMMM 0MMMMZ MMM rMMMMMMMMM
MMM BMMM MM .MMMM X7S; 8MMMM aMMMMMM;
MMM0 M M@M MMM 0MMM .MMMMMMMM .MMM
MMM WM ZMMM MWM 7MS WMMr
@MM MBS MWW MMMMa :8B MMM .MMM
MMMS0ZMMMMS0ZWMMMSZZ0MMMMM8MMM@MMMMMMMMMMMMMMMMMMMMMMMMMM
MMMMMMMMMMMMMMMMMMMMMM0MMMMMMMMMMMMMMBMMMMMMMMMMMMMMMM







This is step by step , play by play how to get the minikits.If you want any more info in how to pass ask me I'm the best.
-----------------------------------------------------------------------------
8.J - Episode II - Chapter 2 - Droid Factory
-----------------------------------------------------------------------------

Required Characters: Force User, Astromech, High Jumper, Grappler
Vehicle Unlocked: Droideka

~~~~~~~~~~~
Minikit #1
~~~~~~~~~~~

From the start of the level, head south (facing the camera). At the end of The corridor is a canister.

~~~~~~~~~~~
Minikit #2
~~~~~~~~~~~

Requires: High Jumper or Small Character

You begin the second section (with the conveyor belt) on a ledge. There are Some platforms off to the left at the end of the conveyor belt. From the Doorway, you can run out and double jump on to the bottom platform.

The ledge You start on will contract. If it does so all of the way, you will need to Use a high jumper to get back to the doorway and vault across.

Once on the lower platform, you can either use a high jumper and some fancy Jumping to get to the platform above, or you can just use a small character And the crawlspace. Either way, the canister is sitting on that upper Platform.

~~~~~~~~~~~
Minikit #3
~~~~~~~~~~~

Requires: Force User, Grappler, Astromech

In the second section (with the conveyor belt), go all of the way to the far Right. Along the north wall will be three round circles on the ground (which Become fans if you pull the blades of the wall). There is a walkway extending South from the middle circle. Follow it to the end and you will find a knob To Force pull. This will move it into position. Force it again to rotate part Of the walkway. Head right to the grapple marker. Switch to a grappler and Zip up.

Shoot the target on the wall. Beneath is an astromech panel to open
The door. Open and enter.

This next room has a simple puzzle. There is a tube on the right holding the Canister. You need to unlock it. Along the north wall are four tubes. They Are colored red, yellow, blue and black from left to right.

The leftmost Three have astromech access panels in the front of them. The fourth on has a Colored circle on the front of it instead. You need to mix colors to match The colored panel on the four tube.

The first color is green, so use your Astromech to access the blue and yellow tubes (in any order). After a small Animation, the target color becomes orange. That's red and yellow for all of You out there who have yet to pass kindergarten.

The third color is, quite Predictably, purple. Turn on the red and blue and the canister will unlock.
You will need a double jumper to reach it.

~~~~~~~~~~~
Minikit #4
~~~~~~~~~~~

In the third section of the level (with the targets and smelting pots), you
Will activate a smelting pot that travels up and to the right. It is the
First one (you activate it but grappling and shooting targets on either
Side). Hop in the pot and after it goes up and starts moving right, there
Will be a ledge to the north.

The canister is visible on the left side of
This ledge. Hop off the pot and on to the ledge. You can also hover over.

Yet Another way to get it is to use a high jumper. Grapple up on the right side Of the pot and stand in front of the right target. A high jumper should be Able to leap up and to the right and make the ledge.

~~~~~~~~~~~
Minikit #5
~~~~~~~~~~~

Requires: Astromech

In the third section of the level (with the targets and smelting pots), you
Will activate a smelting pot that travels up and to the right. It's the first
One (you activate it but grappling and shooting targets on either side). Hop In the pot and after it goes up and starts moving right, there will be a Ledge to the north.

Hop or hover across to this ledge and continue right. You Can also reach the ledge with a high jumper by jumping from in front of the Right target up to the ledge. Either way, once you're up there continue to The right.

You will reach a door guarded by a droideka. An astromech access
Panel locks the door. Open and enter.

Inside there will be a bunch of moving platforms. The canister is way off to The right. You will have to cross the moving platforms. You can do so with Pretty much anyone. I prefer hovering with an astromech, as it is the most Forgiving. Cross the five platforms, grab the canister and head back the way
You came.


~~~~~~~~~~~
Minikit #6
~~~~~~~~~~~

Requires: Grappler

The fourth section is the one with a large magma pit and some rotating
Platforms that you used to get Threepio across in story mode. From the
Entrance, jump to the ledge to the north and follow it right to the
Grappler marker. Grapple up and the canister will be directly above you.

~~~~~~~~~~~
Minikit #7
~~~~~~~~~~~

Requires: Force User, High Jumper

In the fifth section with terminate caves, follow the caves to the right. You Will eventually come to a hole on the wall covered by Lego brick grating.

Destroy the grating (it has three sections, I think you only technically need To destroy the left) and it will leave a pile of bricks off to the left. Use The Force on them to create a step. Hop onto it and use a high jumper to Vault up and into a cave directly above. The canister is just sitting in the Alcove.

~~~~~~~~~~~
Minikit #8
~~~~~~~~~~~

Requires: Astromech

In the fifth section with terminate caves, follow the caves to the right. You Will eventually come to a hole on the wall covered by Lego brick grating.

Destroy all three sections of the grating. You can then enter the opening
Behind.

Inside is simple maze puzzle. The room has a bunch of red force fields that You need to shut off in order to get to the canister. From the entrance, go Right and use the astromech panel. Go back left and round a corner.

Continue All of the way until the wall, where you will hang a left. At the end of this Path is another astromech panel to unlock. Next, head through the small gap Behind you and follow the path the only way that it goes.

You will pass a Dead end to the right and a small gap to the left, leading to another Astromech panel. Unlock it and you've got just one more. Go right (around the
Canister) and unlock the panel on the wall. The canister is now unlocked.
Head back left to get it.


~~~~~~~~~~~
Minikit #9
~~~~~~~~~~~

In the fifth section (with the termite caves), you will exit on the far right
Through a door guarded by two droidekas and locked by a protocol panel. From
This door, go south and around the corner to the right to find a canister.

~~~~~~~~~~~~
Minikit #10
~~~~~~~~~~~~

Requires: Force User, Astromech, High Jumper

In the sixth section, near the two conveyor belts (one gives you a bomb to Blow open a force field to the right) there is a canister suspend way up in Midair.

Use an astromech on the left access panel. The left conveyor will
Give you some gears and bricks. Use the Force on them (there are two piles on The belt) to create a lift and a switch.

Hop on the left and your partner Will Force the switch. Once you're up in the air, use a high jumper to jump Straight up and snag the last canister.
 
 
 
 
 

Add your answer

Please be as detailed as you can when making an answer. Answers that are too short or not descriptive are usually rejected.

Please do not use this box to ask a question, it will be rejected - this box is for answers ONLY. If you want to ask a question for this game, please use the ask a question box which is above on the right.


BB Codes Guide

Accept submission terms View Terms

You are not registered / logged in.
If you would like to ne notified if/when we have added this answer to the site please enter your email address.
We will only use this address to email the confirmation for this answer.

 

 
Who's Playing
Questions?
Forum
 
Game Talk
LINKS FROM THE WEB..
 
 

More Questions
 
Have a question?