I would just like to correct a cheat put on here by Goojoy called "Dont delete your sims". You can delete your sims without loosing all your skill points. The trick to it is to save your game first then delete your sim, your skill points will remain intact. Now you can delete your whole family and get their moods looking fantastic. Just remember to save it again if anyone in the family gains a skill point before you delete them again.
Hold CTRL + SHIFT + C while playing to call up a code entry screen.
You can actuall enter a number of the following cheats in the same command by seperating each code with a semi-colon (;) an exclamation mark (!) will duplicate the last cheat you entered.
So for example you could enter interests;map_editor_on at the code entry screen to display all Sims interests and turn on the map editor in one hit.
You could also get loads of money (patched versions of Makin Magic ony) by entering rosebud;!;!;!;!;!;!
rosebud - adds $1000 for the patched Makin' Magic only hist_add - adds family history stat write_destlist - creates Sim path routing to file AllRoutes.txt auto_level - tools are levelled automatically import - imports and loads specified FAM file house - loads specified house prepare_lot - autofixes all lot objects flush - WINNT flushes application to VM file crash - crashes current session water_tool - calls up water edit cursor debug_social - shows debug interactions between Sims shrink_text - creates files shrunk_test_#.bmp edit_char - enter create character mode interests - displays all Sims' interests, et al. draw_floorable_off - disables grid draw_floorable_on - enables grid draw_frames_off - disables drawing all animations draw_frames-on - enables drawing all animations draw_origins - marks all Sims' original positions core_dump - dump memory to file core_dump_[timestamp].txt dump_happy - records selected Sim's recent interations dump_mc - records selected Sim's contribution curve sim_log begin - starts logging sim_log end - ends logging cht - runs file.cht (you can place these cheats in that file) assert - force testing log_animations - log animations in developer prompt map_edit_off - disables map editor map_editor_on - enables map editor move_objects_on - click and drag any object tutorial_off - no tutorial messages in training restore_tutorial - enables tutorial messages in training browser-failsafe - reduces web browser crashes title_info - display stats quit - exits game #import - reads behaviour constatns from file tuning.txt rebuild_cp - refreshes control panel reload_people - refreshes all Sims and actors in session refresh_faces - refreshes all Sims' graphic resources refresh_textures - refreshes all bitmaps for Sims. preview_anims_off - disable animation previews preview_anims_on - enables animation previews rotation <0 ... 3> - rotates camera to preset angle(s) lot_border - sets lot border (requires rotation cheat) fam_test - run random actions on homeless Sims save - saves current house layout history - displays family history draw_routes_on - display Sim's visual routing draw_routes_off - disable Sim's visual routing log_mask - set-up event logging autonomy <1 ... 100> - sets AI sim_speed <-1000 ... 1000> - set game speed edit_grass <0 ... 150> - sets grass growth lot-size - sets lot size sim_limit - set max time for simulator set_hour <1 ... 24> - sets hour of day (unpatched Makin Magic only) bubble_tweak - z-axis off-set for thought bubbles - determines neighbourhood directory allow_inuse - sets items for use as objects memview - shows memory usage in developer prompt swap_houses sweep off - disable ticks sweep on - enable ticks tile_info on - display tile information tile_info off - disable tile information visitor_control - toggles control of visitting Sims using keyboard report_assets - shows/hides assets auto_reset - automatically resets objects sim_peek - shows/hide Peek Message cam_mode - toggles camera mode all_menus - toggles unavailable interactions music - music on/off sound - sound on/off obj_comp - object compression on/off during save quats - quaternation transformation on/off sound_log - shows/hides sound log window html - toggles webpage creation soundevent - triggers set sound event write_routes - records routing to RTE file for each route found #export - records behaviour to file tuning.txt plugh - causes Sim to utter word porntipsguzzardo - causes Sim to speak word xyzzy - causes Sim to speak word
You don't have to do much to get magicoins. You can get magicoins from just performing, whether you did it right or not.
To get lots of magicoins, your sim needs to be in a good mood and you need to buy a checkerboard or chess game to raise your sims logic level. The higher the logic, the better the tricks. Get your sims logic up to three or 4 bars...if you want to go over 4, thats even better.
Take you sim to a place in magic town where there is a stage to do the mummy trick, and the ghost trick, and the water trick. Perform a few times, it doesn't matter what trick, and you should be getting 15 magicoins for each performance. Come on, thats easy magicoins, for just going up and making a fool of yourself.