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Part 47: Space Missions

The Space Missions are probably the most misunderstood of all of the missions in the game because most players accidentally do some of them without realizing that they were doing a mission at all.  The space in between the two faction hubs is the space in which these missions take place -- if you were traveling between them and you started and completed one of the missions there, then you have done a Space Mission!

Usually this becomes an issue when a gamer has reached the point where there are only 15 or so Gold Bricks left to obtain and they cannot figure out what they did not do -- chances are high that what you did not do was the rest of the Space Missions!

So, here is how this works.  Using the main console on either of the Hub ships in their Hanger Deck, you select from the System selection from the Main Menu -- that is in the middle of the top row.  If you go there now and look at a system, you will see that there is information about what has been completed for that system -- the display has three boxes in it that show check marks for what you have done and includes the Republic and Separatist Ground Attack Missions, and the Space Missions.  The latter is the box on the bottom. 

To move the hubs to a new system and do that planet's Space Mission, simply select it in this menu and hit the action button.  A short count-down and alarm will sound, and the ships will move to the system you just selected.  All you need to do then is pick a ship, go outside, and complete whatever the mission is.  There is a special object in space for you to shoot to begin the mission, and each mission has a brief description you are shown when you begin it!

(1) Christophsis
Ship Load: Missiles on a Separatist Ship.
Mission: Hit Lego objects for Studs on a 02:00 Timer.

(2) Coruscant
Ship Load: Any (Missiles work well)  on a Separatist Ship.
Mission: Hit Lego objects for Studs on a 01:30 Timer.

(3) Dead Moon of Antar
Ship Load: Any (Missiles work very well) on a Separatist Ship.
Mission: Hit Lego objects for Studs on a 02:00 Timer.

(4) Florrum
Ship Load: Any  on a Separatist Ship.
Mission: Hit Lego objects for Studs on a 01:00 Timer.

(5) Geonosis
Ship Load: Rapid Fire Bolts (to damage Gold objects) on a Separatist Ship.
Mission: Hit Lego objects for Studs on a 01:30 Timer.

(6)  Malastare
Ship Load: Must be a Separatist Ship with Torpedoes on a Separatist Ship.
Mission: Hit Lego objects for Studs on a 02:00 Timer.

(7) Maridun
Ship Load: Any
Mission: Hit Lego objects for Studs on a 02:30 Timer.

Note: When you enter the space sector on this mission initially you see nothing but debris but, if you look closely there is a wrecked Republic Gunship floating alongside the Separatist Battleship.  There is also no Gold Brick Icon floating in space for you to start the mission with.  To get the mission unlocked, go to the Turret Control Compartment and, using the Turrets, shoot the wrecked Republic ship until you get the message that the mission is unlocked.  Then return to the Hanger and start the mission as you usually would.

(8) Naboo
Ship Load: Must have Torpedoes on a Separatist Ship.
Mission: Hit Lego objects for Studs on a 02:00 Timer.

(9) Quell
Ship Load: Any on a Separatist Ship.
Mission: Hit Lego objects for Studs on a 01:00 Timer.

(10) Rishi Moon
Ship Load: Rapid Fire
Mission: Hit Lego objects for Studs on a 03:00 Timer.

(11) Rugosa
Ship Load: Missiles
Mission: Hit Lego objects for Studs on a 02:30 Timer.

(12) Ruusam Moon
Ship Load: Any
Mission: Hit Lego objects for Studs on a 01:30 Timer.

(13) Ryloth
Ship Load: Any
Mission: Hit Lego objects for Studs on a 02:30 Timer.

Note: The initial environment when you move to this system is a debris-filled sector with no Gold Brick Icon to start the mission.  To activate that you need to go to the Turret Control Compartment on the Republic Battleship (Hub) and shoot debris with the turret gun until you receive the message that the mission has been unlocked.  After that you can return to the Hanger, launch, and do the mission.

(14) Saleucami
Ship Load: Must have Torpedoes.
Mission: Hit Lego objects for Studs on a 02:00 Timer.

(15) Tatooine
Ship Load: Any but Missiles work really well with this one.
Mission: Hit Lego objects for Studs on a 02:30 Timer.

(16) Vassek
Ship Load: Any
Mission: Hit Lego objects for Studs on a 02:00 Timer.


Completing the last Space Mission unlocks the Achievement "Stealth wealth" (70 GP), the second to last Achievement for the game.  All that is left is the 100% Achievement, which you will unlock in just a moment! 



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