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Resident Evil 2 - Monsters Guide

by Outbreak

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------------------------------------------------------------------------------
Title:       BIOHAZARD 2
             RESIDENT EVIL 2
             �o�C�I�n�U�|�h 2
System:      Nintendo Gamecube
Version:     0.7
Last Update: 28 Jun 2004
Author:      Outbreak
Type of FAQ: Monsters Guide
Email:       [email protected]
------------------------------------------------------------------------------
                                    !NOTE!                                    
------------------------------------------------------------------------------

This FAQ is unauthorised and unofficial. Any resemblance in terms of contents, 
and FAQ formats, with the official publications like Official strategy guides 
are purely coincidence. 

==============================================================================
This FAQ is best view on 

1)Internet Explorer
- View -> Text Size -> Smaller
2)Notepad
- Format -> Word Wrap
- Format -> Font... -> Font      : Lucida Console
                    -> Font Size : 10
==============================================================================
                 BIOHAZARD 2 UNOFFICIAL ONLINE MONSTERS GUIDE              
               RESIDENT EVIL 2 UNOFFICIAL ONLINE MONSTERS GUIDE               
==============================================================================
------------------------------------------------------------------------------
##############################################################################
==============================================================================


                              1)TABLE OF CONTENT                              


==============================================================================
##############################################################################

It is recommended that you use the "Find" function to search for the thing you
need. For example, you can type in "Bug" in the "Find" function(ctrl+F)if you
are looking for information for the bug in the game. Use it to search through
the entire FAQ and if you do not get the result you desire, email me.

------------------------------------------------------------------------------
1)TABLE OF CONTENT
2)AUTHOR'S NOTE
3)GAME INFORMATION
4)MONSTERS / WEAPONS RELATIONSHIP
5)MONSTERS INFORMATION
6)MONSTERS APPEARANCE LIST(LEON A)
7)MONSTERS APPEARANCE LIST(CLAIRE A)
8)MONSTERS APPEARANCE LIST(LEON B)
9)MONSTERS APPEARANCE LIST(CLAIRE B)
10)VERSION UPDATE
11)CREDIT & SOURCES
12)CONTACT
13)LEGAL & COPYRIGHT ISSUES
##############################################################################
==============================================================================


                                2)AUTHOR'S NOTE                               


==============================================================================
##############################################################################


Its been a great ride writing the FAQs for Biohazard Outbreak/Resident Evil
Outbreak. I've spent countless hours on both the NTSC/J and the NTSC/NA of the
game, and I am proud to say I've accomplished totally 100% of the game. 

God know how long Capcom will take to release File 2, but meanwhile I will
spend some time writing one more FAQ for the saga. I guess I'll do up this
Monsters Guide for the best Biohazard/Resident Evil game ever.

This FAQ was written for both NTSC/J and NTSC/NA, Nintendo Gamecube of 
Resident Evil 2/Biohazard 2. However, it will also work for the countless 
ports and versions. Lets say this is a tribute to one of the best Playstation 
games of all time ;)


##############################################################################
==============================================================================


                               3)GAME INFORMATION                             


==============================================================================
##############################################################################


Game Title: 
- Biohazard 2 (NTSC/J)
- Resident Evil 2
(AKA)
- Biohazard 2 : Dual Shock Edition (NTSC/J)
- Resident Evil 2 : Dual Shock Edition

System:
- Nintendo Gamecube
- Sony Playstation
- Nintendo 64
- Dreamcast
- PC

Genre: Survival Horror

Optional Peripheral:
- PS Memory Card

Number Of Player
- 1


##############################################################################
==============================================================================


                       4)MONSTERS / WEAPONS RELATIONSHIP


==============================================================================
##############################################################################


The distance where you fire at the monsters will often determine how many
bullet it is required to kill a monster. Also, blasting high or low might give
more or less damage than usual too, sometime.

Some monsters are exceptionally weak against certain powerarm, hence the same
weapon will not inflict the same amount of damage to the different type of
monsters.

In here is a chart showing the most effective weapon of the monsters.

===================================
| MONSTER NAME | WEAPON           |
===================================
| Zombie       | Handgun          |
|              | Shotgun          |
|              | Grenade Rounds   |
|              | Bowgun           |
-----------------------------------
| Zombie Dog   | Knife            |
|              | Handgun          |
|              | Shotgun          |
-----------------------------------
| Licker       | Acid Rounds      |
|              | Flame Rounds     |
|              | Shotgun          |
|              | Magnum           |
-----------------------------------
| Crow         | Bowgun           |
|              | Handgun          |
-----------------------------------
| Spider       | Magnum           |
|              | Flame Rounds     |
|              | Shotgun          |
-----------------------------------
| Large Roach  | (Foot steps)     |
-----------------------------------
| Tentacles    | Flame Thrower    |
|              | Flame Rounds     |
-----------------------------------
| Ivy          | Flame Thrower    |
|              | Flame Rounds     |
-----------------------------------
| Alligator    | (Canister)       |
-----------------------------------
| Giant Moth   | Flame Rounds     |
|              | Shotgun          |
|              | Sparkshot        |
-----------------------------------
| Larva        | Handgun          |
|              | Flame Thrower    |
|              | Machine Gun      |
-----------------------------------
| G-Imago      | Magnum           |
|              | Acid Rounds      |
|              | Shotgun          |
-----------------------------------
| Tyrant       | Grenade Rounds   |
|              | Magnum           |
|              | Flame Rounds     |
-----------------------------------
| Super Tyrant | Rocket Launcher  |
|              | Enhanced Magnum  |
|              | Enhanced Shotgun |
|              | Sparkshot        |
-----------------------------------
| G-I          | Acid Rounds      |
|              | Flame Rounds     |
|              | Magnum           |
-----------------------------------
| G-II         | Acid Rounds      |
|              | Flame Rounds     |
|              | Shotgun          |
|              | Magnum           |
-----------------------------------
| G-III        | Shotgun          |
|              | Flame Rounds     |
|              | Acid Rounds      |
-----------------------------------
| G-IV         | Enhanced Magnum  |
|              | Enhanced Shotgun |
|              | Flame Rounds     |
|              | Acid Rounds      |
-----------------------------------
| G-V          | Rocket Launcher  |
|              | Flame Rounds     |
|              | Acid Rounds      |
|              | Enhanced Magnum  |
|              | Enhanced Shotgun |
-----------------------------------

------------------------------------------------------------------------------
##############################################################################
==============================================================================


                            5)MONSTERS INFORMATION                            


==============================================================================
##############################################################################


Note that the information from this chart is taken from Biohazard 2 Kodansho.
Some unavailable weapons have been listed, I know, but still I don't have any
idea on how to solve this error.


------------------------------------------------------------------------------
ZOMBIE �]���r
------------------------------------------------------------------------------
Vitality      : 40 ~ 118
Attack Power  : 3/10
Agility       : 3/10
Poison?       : No
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Shotgun            | 200  | 60     | 40    |
----------------------------------------------
| Grenade Rounds     | 200  | 50     | 0     |
----------------------------------------------
| Bowgun             | 30   | 30     | 30    |
----------------------------------------------

Type: 
1)�m�[�}���^�C�v Standing
2)�]���r���^�C�v Modified
3)���������^�C�v Crawling
4)�Q�΂��^�C�v Ground
5)�]���r�̎� Hand

1)The first is the most common type. They will stand upright and go after you
if they sees you.
2)The modified version have higher vitality than the standing type. They are
naked, and can be found in the laboratory area only.
3)Their lower torso have been degenerated so badly that they cannot even
stand upright anymore. They will crawl towards you and then bite at your
ankle
4)They will be on the ground, idle. If you got too near they will suddenly 
bite at your ankle.
5)You will see only their hands. You can struggle off or fire at them.

The 'T-virus' is a deadly virus invented by the Umbrella Corporation, which
can comtaminate human and mutate them into a living dead known as the
'zombie'. They have lost their sense of consciousness, and wonder mindlessly
searching for human flesh to survive. Due to the decomposition of their body,
they cannot move very fast, and is weak against most firearm. However when
they can get very dangerous when gather together. A decapitation can get rid
of them easily. They can appear and attack in various forms. If you were to
aim up at the head of the zombie with the shotgun and fire, you can kill it
in one shot. 

Zombie attack by lunging onto your character and then he will start to bite at
your neck. Mash on the D-pad and the buttons to shake him off before so as to
minimise the damage. The zombie can also vomit acid. If you encounter a 
crawling zombie or a ground zombie, he/she will chew on your ankle if you gets
to near to their head. 

The real strategy here is to fire at them from afar. Several shots will be
required to kill them from the basic Handgun. Stronger weapons like the 
Shotgun or the Grenade Launcher have better effect. Do aim for the upper torso
in order to inflict bigger damage. A pool of blood will form when they are
totally dead.

There are 2 other variations of the zombies too. One of them is the zombie
hands, a variation on their full-bodied version. The zombie hands will appear
from the crack of the boarded-up windows to grab you. 

There is also the Brad Vicker zombie, formerly a S.T.A.R.S player who also
appeared in the first Biohazard/Resident Evil game. Due to his kelvar vest,
he have higher resistance than an average zombie. However, his weakness is
the head, similar to the rest of the zombies. To verify their death, look for
the pool of blood that will form upon their defeat.

------------------------------------------------------------------------------
ZOMBIE DOG �]���r��
------------------------------------------------------------------------------
Vitality      : 59 ~ 119
Attack Power  : 2/10
Agility       : 8/10
Poison?       : No
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Shotgun            | 300  | 75     | 65    |
----------------------------------------------
| Grenade Rounds     | 300  | 50     | 0     |
----------------------------------------------
| Machine-Gun        | 10   | 10     | 10    |
----------------------------------------------

Zombie Dog is a mutation created after the T-virus have contaminated a dog. 
They have grown aggressive, and now attack any human they come across. This 
agile monster will first run around to confuse its prey before it attempt to 
leap and bite at its victim. It can be easily kill by most weapon.

Zombie will be knock down by one attack from any weapon. As the Zombie Dog 
usually attack in a pair, the best tactic in this situation is to switch your
aim between them, knocking them alternatively until they fall. Do not focus
on killing one, as the rest will be able to attack you easily. Like a zombie,
they will die only when a pool of blood have form under their body.

------------------------------------------------------------------------------
LICKER ���b�J�[
------------------------------------------------------------------------------
Vitality      : 75 ~ 119
Attack Power  : 4/10
Agility       : 6/10
Poison?       : No
One Hit Kill? : Yes (HP below 80)

Type:
- Licker
- Super Licker

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Acid Rounds        | 130  | 60     | 0     |
----------------------------------------------
| Magnum             | 200  | 200    | 200   |
----------------------------------------------
| Flame Rounds       | 85   | 60     | 5     |
----------------------------------------------

Licker is formed when a zombie is contaminated with the T-virus. They look
like a skinless human with enlarged-brain. Licker attacks by swiping its
claws and its elongated tongue, capable of tearing a human torso apart easily.
Licker is a very dangerous monster, but thankfully, they are blind. Should
your character move very silently (eg shuffle their feet) they might be able
to get past this monster with no damage. When far, they can leap across the
room and do an air claw swipe. When upclose, they will do a closeup claw
swipe and a tongue swipe. 

Evasion is recommended. Alternatively, use a powerful weapon like the Shotgun
or the Grenade Launcher to kill them quickly before they get to you. To detect
a Licker presence, open your ear up and hear for a hissing sound, and the
click-clack of their claws. They can move on wall and ceiling too.

------------------------------------------------------------------------------
CROW �J���X
------------------------------------------------------------------------------
Vitality      : 10
Attack Power  : 1/10
Agility       : 10/10
Poison?       : No
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Shotgun            | 60   | 20     | 15    |
----------------------------------------------
| Bowgun             | 15   | 15     | 15    |
----------------------------------------------
| Flame Rounds       | 85   | 60     | 15    |
----------------------------------------------

The T-virus spill have affected the crows and have turned them into a very
vicious and violent animal. The crow will not strike only, and instead they
will only attack in a very large group. These aerial monsters will fly around
the head of its victim, confusing it before they steal a peck every now and
then. Due to their agility, they are often hard to kill. 

The crows are more of a nuisance than a threat. They can be easily be taken
down with a singular attack attempt from every weapon. The best weapon to use
for crow-hunting is the Handgun. However, as they are hard to hit, and couple
with the fact that they only attack in groups, the most effective tactic when
facing them is to run to the destination and ignore them. If you are standing
still, you will become an easy target for them. Try to run and fire at them.
Most of the time, watch out when crossing a quiet hallway with windows, as the
windows is often the entrance of their invasion. When using a Bowgun, if you
score a hit, the bowgun arrow will pin the crow onto the wall.


------------------------------------------------------------------------------
SPIDER �O��
------------------------------------------------------------------------------
Vitality      : 89 ~ 119
Attack Power  : 2/10
Agility       : 4/10
Poison?       : Yes (Acid Spit)
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Magnum             | 130  | 130    | 130   |
----------------------------------------------
| Flame Rounds       | 130  | 130    | 5     |
----------------------------------------------
| Shotgun            | 55   | 45     | 40    |
----------------------------------------------

The Spider has been mutated due to the contamination of the spilled T-virus.
The Giant Spider is a very annoying monster, due to the fact that it is one of
the monsters that is capable of inflicting the poisonous status to your
character. The monster do so by spitting an acid at your character, which has
a 25% of inflicting the poion status. The Giant Spider is big as well, but due
to this reason, they have quite slow, and have difficulty in moving. Hence you
can easily defeat a spider by running around it and attack down when facing
the spider from its behind. The Spider can also attack by using its tentacle
when upclose.

A strong weapon is strongly recommended for killing this monster. You might
want to consider using a Shotgun, or even a Grenade Launcher. The Spider is
exceptionally weak against the Flame Rounds, because a singular flame round
is more than enough to kill the Spider when fire in medium range.

As they exist mostly in underground areas, you might want to carry a Blue Herb
before going down a sewer. They can move on ceiling and wall too. You can
identify their presence by the 'thump-thump' sound they make.

------------------------------------------------------------------------------
LARGE ROACH ���[�W���[�`
------------------------------------------------------------------------------
Vitality      : 1
Attack Power  : 1/10
Agility       : 10/10
Poison?       : No
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Shotgun            | 300  | 40     | 20    |
----------------------------------------------
| Handgun            | 16   | 15     | 14    |
----------------------------------------------
| (Foot Step)        | *    | -      | -     |
----------------------------------------------

The Large Roaches only exist in the Fan Tunnel area near the Underground sewer
area. There are literally hundred of them. All of them will swarm to your
character and then attempt a bite, which inflict a small amount of damage. But
if your character got swarmed by many roaches then your character will die
instantly. The recommended tactic is to run away. If combat is needed, a fast
firing weapon or a wide-radius weapon like the Shotgun will be recommended.
The Large Roaches can also be defeated by running over them.

------------------------------------------------------------------------------
TENTACLES �G��
------------------------------------------------------------------------------
Vitality      : N/A
Attack Power  : N/A
Agility       : N/A
Poison?       : No
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Flamethrower       | *    | *      | *     |
----------------------------------------------
| Flame Rounds       | *    | *      | *     |
----------------------------------------------
| (Lighter)          | *    | -      | -     |
----------------------------------------------

The tentacles are a part of a giant plant that is breeding in the Umbrella
Laboratory. They can't damage you unless you get too close to them, as they
are always anchored to a wall. Like other plant element monsters, they are
weak against fire-base weapon. You can easily remove them by spraying the
Flamethrower or firing a Flame Rounds at them. Alternatively you can converse
bullet by using a Lighter. The tentacles are immune to any other weapon.

------------------------------------------------------------------------------
IVY �C�r�[
------------------------------------------------------------------------------
Vitality      : 59 ~ 99
Attack Power  : 3/10
Agility       : 3/10
Poison?       : Yes (Acid Mist)
One Hit Kill? : No

Type:
- Ivy
- Poison Ivy

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Flamethrower       | 15   | 15     | 15    |
----------------------------------------------
| Flame Rounds       | 300  | 110    | 10    |
----------------------------------------------
| Magnum             | 50   | 48     | 45    |
----------------------------------------------

William Birkin and his team have managed to create a new plant-base BOW from
the experiment of the Plant 42 in the Spencer Mansion. This new invention can
easily be created by plants, and the advantage is that it is able to spray
acidic mist, which has a 25% of inflicting the poisonous status to its prey.
When near, the Ivy can attack using its hand-like vine, as well as to chew and
swallow the head of its prey by its mouth-like petals.

Fire-base weapons can be used to defeat this monster with ease. A single shot
from the Flame Round at medium range is enough to kill the monster. They have
exceptionally high resistance against other weapons. As they are the creation
of William Birkin, Ivies can only be found in William's laboratory. If the
"Anti-BOW Sprinkler System" is activated in Scenario A, then a more power
variation of the Ivy, known as the "Poison Ivy", will appear in Scenario B.
You can indentity its new variation by its color. An 'normal' version of the
Ivy has in green while the enhanced version have most of its 'body' in red.

------------------------------------------------------------------------------
ALLIGATOR �A���Q�[�^�[
------------------------------------------------------------------------------
Vitality      : 800
Attack Power  : 5/10
Agility       : 4/10
Poison?       : No
One Hit Kill? : Yes (Time Expire)

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| (Canister)         | *    | *      | *     |
----------------------------------------------
| Magnum             | 31   | 31     | 31    |
----------------------------------------------
| Machine Gun        | 10   | 10     | 10    |
----------------------------------------------

An Alligator is a very strong monster that is far more dangerous than most of
the monsters you have encounter so far. The large, stunning alligator will
make it way towards you, and if you get too close to its mouth, it will chew
you up. Also, if you didn't defeat it within a set amount of time limit, then
you will be cornered and get killed by it too, regardless of your vitality.

There are 2 methods to defeat this Alligator. The first is widely favoured due
to its ease of execution. By releasing the canistor on the left wall somewhere
in the battle area, the Alligator will goes to pick it up using its mouth when
it got to the canistor. Then you can fire at the canistor to blow it up and
kill the Alligator easily. 

Alternatively you can kill it with brute force, by throwing everything at this
monster. There is a risk that you might be kill, and further more using this
method means that it will return again in Scenario B. The only award for using
this method to kill the Alligator is that you will be able to obtain some
additional ammunition a while later.

------------------------------------------------------------------------------
GIANT MOTH ��
------------------------------------------------------------------------------
Vitality      : 150
Attack Power  : 2/10
Agility       : 3/10
Poison?       : No
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Flame Rounds       | 101  | 101    | 5     |
----------------------------------------------
| Shotgun            | 40   | 38     | 35    |
----------------------------------------------
| Sparkshot          | 40   | 40     | 40    |
----------------------------------------------

A Giant Moth has been hibernating deep in the laboratory of William Birkin,
capturing and cacooning any invaders that dare to step into its territory. The
Moth is gigantic, and it reproduces itself by laying Larva. The Giant Moth can
only be found in the Computer Room. A warning of this monster is depicted by
the constantly dropping of the larvae in the hallway outside the room.

The Moth will not move until it got attacked. It will execute a headbutt to
attack its prey, or even spray mist. Both of these attacks are weak though, so
you should counter attack with powerful weapons. Flame Rounds from the Grenade
Launcher work best against the Moth. 

------------------------------------------------------------------------------
LARVA ��c��
------------------------------------------------------------------------------
Vitality      : N/A
Attack Power  : 2/10
Agility       : 1/10
Poison?       : No
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Flamethrower       | *    | *      | *     |
----------------------------------------------
| Machine Gun        | *    | *      | *     |
----------------------------------------------
| Handgun            | *    | *      | *     |
----------------------------------------------

The larvae are laid by the Giant Moth that is hibernating in the Computer Room
of the laboratory. The larvae will drop itself down from the ceiling to try to
stop any person that attempts to get into the Computer Room. However, they are
very weak, and can be easily defeated by any weapon. Do not bother them. They
shouldn't be a concern to you at all. Instead run straight to the destination
and ignore them.

------------------------------------------------------------------------------
G-IMAGO G�ψّ�
------------------------------------------------------------------------------
Vitality      : 600
Attack Power  : 4/10
Agility       : 4/10
Poison?       : No
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Magnum             | 105  | 100    | 95    |
----------------------------------------------
| Acid Rounds        | 121  | 121    | 121   |
----------------------------------------------
| Shotgun            | 65   | 60     | 55    |
----------------------------------------------

William Birkin's "G" reproduces by planting parasitic "G" into a human host
through the mouth. At this moment, the parasitic embryo will stay in the body
and it will attempt to rewrite the body organisation in order to turn the host
into a G-type monster. The body code rewriting will only be successful if the
DNA of the human host is the same as the original "G" who plants the embryo,
and this is a big weakness of Birkin's "G" specimen. Should the code rewriting
fails (all these takes a short while), the embryo will force its way out of 
the host, that is, if the "DEVIL" vaccine is not taken.

The 'adult' version of the failure "G" is known as the "G-Imago". Though it
is a failure, the "G-Imago" still pack a punch though. The reject in its
larva form alone can burrow through steel, and is capable of reproducing more
G-larvae. G-Imago is best identified by the giant-eyeball on its body. The
"G-Imago" have exceptionally high resistance against most weapons too. As it
can spawn G-larvae, your best bet is to focus on killing it only and ignore
the G-larvae. The G-larvae serves as a distraction while you battle the G-
Imago.

------------------------------------------------------------------------------
TYRANT �^�C�����g
------------------------------------------------------------------------------
Vitality      : 200 ~ 400
Attack Power  : 6/10
Agility       : 4/10
Poison?       : No
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Rocket Launcher    | 500  | 500    | 500   |
----------------------------------------------
| Enhanced Magnum    | 100  | 100    | 100   |
----------------------------------------------
| Sparkshot          | 70   | 70     | 70    |
----------------------------------------------

Umbrella Inc have decided to send in a Tyrant to retrieve the G-virus from
their top elite scientist William Birkin. However, by the time the Tyrant
was dropped in, the only person to have the G-virus is William's daughter,
Sherry Birkin. The group, unknowingly that she have the G-virus, were have to
constantly shake the giant stalker throughout their journey.

The Tyrant wore green think suit, which serves as a protective armor to
provide higher resistance to weaponary for the Tyrant. The down side is that
the Tyrant moves much slower than usual.

The Tyrant attacks by many ways. The most basic of all is to execute a 
clothesline when near. One of the most deadly attack is the double overhead
fist attack, which is almost capable of killing the human character. The sign
of things to come is when the Tyrant high both of its fists high up overhead
where it will then smash forward down onto the skull of the character. 
Luckily, this attack move can be easily dodged by running away. You can dodge
him and avoid the fight and he will appear numerous times. However if you 
defeated it, the award comes in the form of a pack of ammunition that you can
obtain from its fallen body. The ammunition gets better as it progresses.
You are recommended to use powerful weapons like the Shotgun or the Grenade
Launcher to defeat it. First use weak weapon like the Handgun when it is far.
Then switch to the Shotgun or the Grenade Launcher when it got to the medium
range.

------------------------------------------------------------------------------
SUPER TYRANT �X�[�p�[�^�C�����g
------------------------------------------------------------------------------
Vitality      : 250
Attack Power  : 4/10
Agility       : 7/10
Poison?       : No
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Rocket Launcher    | 500  | 500    | 500   |
----------------------------------------------
| Enhanced Magnum    | 100  | 100    | 100   |
----------------------------------------------
| Sparkshot          | 70   | 70     | 70    |
----------------------------------------------

After a certain event in the game, the green protective suit on the Tyrant
will be melted off. The Tyrant have lesser vitality now, but in exchange the
Tyrant gain speed and power. The Tyrant can also execute new attack moves in
this naked form. 

You will only encounter this monster once. He is very fast, and can run at
you. He is harder to dodge unlike most other monsters, and can knock you 
down easily by any attack moves. You have to defeat it to proceed the game.

The Tyrant has to be taken down by powerful weapons. Use the strongest weapon
you have and attack it. The Enhanced Magnum work well against this monster,
as do the Grenade Launcher. After a certain period, a Rocket Launcher will be
available. Go take it, take aim and fire. One rocket from the Rocket Launcher
should be enough to kill the Tyrant once and for all.

------------------------------------------------------------------------------
G-I G���`��
------------------------------------------------------------------------------
Vitality      : N/A
Attack Power  : 7/10
Agility       : 5/10
Poison?       : No
One Hit Kill? : Yes (Pipe Bash)

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Enhanced Magnum    | ?    | ?      | ?     |
----------------------------------------------
| Acid Rounds        | ?    | ?      | ?     |
----------------------------------------------
| Flame Rounds       | ?    | ?      | ?     |
----------------------------------------------

William Birkin have injected the G-virus into his body, turning him into a
huge monster known as "G".

"G" is what William Birkin has been hoping to create all the while. It is a
very strong BOW that can withstand powerful firearms. In this initial stage,
"G" attacks by swinging or bashing a pipe at the human character. It is quite
slow, and if you were to use powerful weapons, most of the time you should 
be able to defeat it easily. Close combat is not recommended. The best tactic
is to equip the Magnum and then attack from afar. By doing so, you can defeat
it before it can get to you most of the time.

------------------------------------------------------------------------------
G-II G���`��
------------------------------------------------------------------------------
Vitality      : N/A
Attack Power  : 4/10
Agility       : 5/10
Poison?       : No
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Enhanced Magnum    | ?    | ?      | ?     |
----------------------------------------------
| Acid Rounds        | ?    | ?      | ?     |
----------------------------------------------
| Flame Rounds       | ?    | ?      | ?     |
----------------------------------------------

The second mutation form of the "G" is slightly more dangerous than the first.
He have decided to resort to physical combat, as he will no longer uses any
weapon. G-II can jump high, and he will have 2 full mutated arms which he uses
to attack you. He can inflict lesser damage, but he compensate with better
range of attack. 

You should use the most powerful weapons and fire at it at medium range. If
you are too far, he will make a big jump, whereby he will land in front of 
you. Keep the pressure, and make use of the large area to your advantage. Run
around fire whenever you are at a safe area.

------------------------------------------------------------------------------
G-III G��O�`��
------------------------------------------------------------------------------
Vitality      : N/A
Attack Power  : 6/10
Agility       : 5/10
Poison?       : No
One Hit Kill? : Yes (Danger status)

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Enhanced Magnum    | ?    | ?      | ?     |
----------------------------------------------
| Acid Rounds        | ?    | ?      | ?     |
----------------------------------------------
| Flame Rounds       | ?    | ?      | ?     |
----------------------------------------------

G-III has 4 arms, a very lethal set which enables the G-III to trap the enemy
easily. G-III can jump high up onto the tram, and then jump in front of you.
His 4 arms can prevent you from running away easily, and he have several
nasty attacks, each one more inflict more damage the the other. Most of them
involve a multiply attack combos with his 4 arms. Should your vitality status
drop the Danger, you should be heal yourself immediately or be extremely
careful, because he has a finishing attack which can kill you in an instant.
Be careful not to get too near it, especially when you see that its 2 back
arms are raised. It is a signal that something dangerous is coming.

------------------------------------------------------------------------------
G-IV G��l�`��
------------------------------------------------------------------------------
Vitality      : N/A
Attack Power  : 10/10
Agility       : 7/10
Poison?       : No
One Hit Kill? : Yes (HP below 70)

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Enhanced Magnum    | ?    | ?      | ?     |
----------------------------------------------
| Acid Rounds        | ?    | ?      | ?     |
----------------------------------------------
| Flame Rounds       | ?    | ?      | ?     |
----------------------------------------------

This is the stage where the "G" is at its most powerful and dangerous. There
are 2 'parts' in this stage. G-IV appear at the last area of the Scenario A
for both human characters. The battle take place in a large area with narrow
passage. At both parts, it is equally dangerous, so you will have to kill it
with the strongest weapon available. Use the Enhanced Magnum. After it have
sustain a certain amount of damage, it will be transferred to the second form.

In this stage, the G moves like a dog. It is very fast, and is able to leap
onto the canisters and strike you down. On ground level, the G can go against
the firearm power and charge at its prey, cornering it. With nowhere to go,
the G will then bite down at the victim, which inflict a very large amount of
damage. If the human character doesn't escape in time, the G might even goes
to kill its prey straightaway.

To defeat it, your best bet is to stock up on healing items and ammunition.
Run around and fire it once in a while, be careful not to stay too long in a
corner so that it cannot trap you. Use a healing item whenever your vitality
ECG drop a level. Do not let your vitality ECG level fall below cautious
orange at all time during the battle.

------------------------------------------------------------------------------
G-V G��܌`��
------------------------------------------------------------------------------
Vitality      : N/A
Attack Power  : 5/10
Agility       : 3/10
Poison?       : No
One Hit Kill? : No

----------------------------------------------
| Effective Weapon Damage Count              |
==============================================
| Weapon             | Near | Medium | Far   |
----------------------------------------------
| Enhanced Magnum    | ?    | ?      | ?     |
----------------------------------------------
| Acid Rounds        | ?    | ?      | ?     |
----------------------------------------------
| Flame Rounds       | ?    | ?      | ?     |
----------------------------------------------

The last form of the "G" is also the easiest form of all. You will only
encounter it at the very last area of the scenario B. "G" will slowly glide
towards you with its gigantic mess. When close, the G attacks by biting you.

The best tactic here is to run to the back of the area, and then equip the
most powerful weapons and fire at it. At this moment, the Rocket Launcher are
highly recommended. Spend the remaining rockets, then switch to the next most
powerful weapon (like the Grenade Launcher or the Enhanced Magnum) and 
continue the pressure.


------------------------------------------------------------------------------
##############################################################################
==============================================================================


                      6)MONSTERS APPEARANCE LIST(LEON A)                      


==============================================================================
##############################################################################


======
STREET
======

In front of Kendo Gun Shop
zombie - 7 (8 in USA vers)

Kendo Gun Shop
zombie - 4

Behind Kendo Gun Shop
zombie - 4

Back Alley
zombie - 3 (4 in USA vers)

In front of Bus
zombie - 4

Bus
zombie - 2

Behind Bus
zombie - 6

R.P.D front pouch
zombie - 3 (1 as Brad Zombie)

=========================
RACCOON POLICE DEPARTMENT
=========================

R.P.D Main lobby

1F West Wing office

1F West Wing Reception

1F East Wing Waiting Area
zombie - 6 (4 near door, USA vers)
zombie - 6 (4 near vending machine, JPN vers)

1F East Wing office
zombie - 5

1F West Wing Passage
licker - 1

1F Meeting Room Corridor

1F Meeting Room

1F Dark Room Corridor
zombie - 4

1F Dark Room

2F Statues Passage

2F West Wing Passage

2F S.T.A.R.S Office

1F Document Room

2F Waiting Area
zombie - 4 (5 in USA vers)

2F Library

2F Lobby
zombie - 3 (4 in USA vers)
licker - 1 (after you obtain Club Key)

2F East Wing Waiting Room

Art Gallery Passage
zombie - 2

2F East Corridor
crow - 2 (4 more from windows)

Rooftop

1F Northeast Courtyard
zombie - 4

1F Storage Room
zombie - 2 (if you open the door)

Art Gallery

East Wing Stairs

1F "n" shape Passage
zombie - 4

Interrogation Room
licker - 1 (after taking Rook Plug)

Observation Room

1F Evidence Room
zombie - 6

1F West Wing Office
zombie - 1 (zombie Marvin Branagh)

1F East Corridor

=================
B1 POLICE STATION
=================

B1 East Passage
zombie dog - 2 (3 in USA vers)
licker - 1 (2 in USA vers, After you obtain Club Key)

Power Supply Room

Construction Site Passage
zombie dog - 2

Construction Site

Construction Site Save Room

Parking Lot

B1 West Passage

Cell

Dog Cell
zombie dog - 2

Sewer Tunnel
Spider - 2

Septic Pool

Storeroom L

Cesspool

Catwalk

Water Work Management Area

Autopsy Room
zombie - 4 (5 in USA ver.)

Weapon Storage

Watchmen Living Quarter

Press Conference Room

3F Passage

Gear Room

"H" shape Passage
G-Imago - 1

======================
UNDERGROUND SEWER AREA
======================

North Sewer

Management Control Room

Underground Warehouse

Control Room Connecting Passage

Right Underground Sewer
Spider - 2

Fan Tunnel
large roach - 24

2F Bridge Room

Right Underground Sewer

Left Underground Sewer
Spider - 2

1F Bridge Room

Unloading Passage
Alligator - 1

Garbage Area

Right Underground Sewer
zombie - 3

Wooden Bridge Passage

Sky Tram boarding Area 1

Sky Tram
G-Claw - 1

Sky Tram boarding Area 2

==============
VACANT FACTORY
==============

Factory Left Passage
zombie - 4

Factory Right Passage
zombie - 4

Vacant Factory Save Room

Marshaling Yard

Locomotive Engine Room

Tram Turntable
G-II - 1

B4F Turntable

===================
UMBRELLA LABORATORY
===================

B4F Security Room

Main Shaft

B4F West Area Passage

B4F Low Temperature Laboratory

B4F East Area Passage
Ivy - 2 (2 more behind doors)
Ivy - 2 (reactive again after obtaining Lab Card Key)

B4F Researchers Living Quarter
Tentacles - 1

B4F Break Room
licker - 2 (Super Licker)

Duct
Ivy - 1

B5F Evacuation Passage
licker - 4 (Super Licker)

B5F Save Room

B5F Area B Passage
Larva - (Infinite)

B5F P-4 Laboratory
zombie - 5

B5F Computer Room
Moth - 1
Larva - 6

B4F Laboratory operating Room
zombie - 5

B5F Evacuation Passage
zombie - 5

B5F Elevator

B8F Platform
G-V - 1

Train Platform

------------------------------------------------------------------------------
##############################################################################
==============================================================================


                     7)MONSTERS APPEARANCE LIST(CLAIRE A)                      


==============================================================================
##############################################################################

======
STREET
======

In front of Kendo Gun Shop
zombie - 7 (8 in USA vers)

Kendo Gun Shop
zombie - 4

Behind Kendo Gun Shop
zombie - 4

Back Alley
zombie - 3 (4 in USA vers)

In front of Bus
zombie - 4

Bus
zombie - 2

Behind Bus
zombie - 6

R.P.D front pouch
zombie - 3 (1 as Brad Zombie)

=========================
RACCOON POLICE DEPARTMENT
=========================

R.P.D Main lobby

1F West Wing office

1F West Wing Reception

1F East Wing Waiting Area
zombie - 6 (4 near door, USA vers)
zombie - 6 (4 near vending machine, JPN vers)

1F East Wing office
zombie - 5

1F West Wing Passage
licker - 1

1F Meeting Room Corridor

1F Meeting Room

1F Dark Room Corridor
zombie - 4

1F Dark Room

2F Statues Passage

2F West Wing Passage
zombie - 1 (After coming out from S.T.A.R.S Office)

2F S.T.A.R.S Office

1F Document Room

2F Waiting Area
zombie - 4 (5 in USA vers)

2F Library

2F Lobby
zombie - 3 (4 in USA vers)
licker - 1 (after you obtain Club Key)

2F East Wing Waiting Room

Art Gallery Passage
zombie - 2

2F East Corridor
crow - 2 (4 more from windows)

Rooftop

1F Northeast Courtyard
zombie - 4

1F Storage Room
zombie - 2 (if you open the door)

Art Gallery

East Wing Stairs

1F "n" shape Passage
zombie - 4

Interrogation Room
licker - 1 (after taking Rook Plug)

Observation Room

1F Evidence Room
zombie - 6

1F West Wing Office
zombie - 1 (zombie Marvin Branagh)

2F Chief's office

2F Chief's office passage

2F Chief's storage room

1F East Corridor

=================
B1 POLICE STATION
=================

B1 East Passage
zombie dog - 2 (3 in USA vers)
licker - 1 (2 in USA vers, After you obtain Club Key)

Power Supply Room

Construction Site Passage
zombie dog - 2

Construction Site

Construction Site Save Room

Parking Lot

B1 West Passage

Cell

Dog Cell
zombie dog - 2

Sewer Tunnel
Spider - 2

Septic Pool

Storeroom L

Cesspool

Catwalk

Water Work Management Area

Autopsy Room
zombie - 4 (5 in USA ver.)

Weapon Storage

Watchmen Living Quarter

Press Conference Room

3F Passage
Licker - 1

Gear Room

Chief's Secret Passage

Chief's Secret Lair

Metal Bridge
G-Imago - 1

Metal Bridge Exit Passage

======================
UNDERGROUND SEWER AREA
======================

Underground Sewer Passage

Management Control Room 2

Management Control Room

Underground Warehouse

Control Room Connecting Passage

Secret Storage Room
zombie - 1

Right Underground Sewer
Spider - 2

Fan Tunnel
large roach - 24

2F Bridge Room

Right Underground Sewer

Left Underground Sewer
Spider - 2

1F Bridge Room

Unloading Passage
Alligator - 1 (if not killed in Leon A)

Garbage Area

Right Underground Sewer
zombie - 3

Wooden Bridge Passage

Sky Tram boarding Area 1

Sky Tram

Sky Tram boarding Area 2

==============
VACANT FACTORY
==============

Factory Left Passage
zombie - 4

Factory Right Passage
zombie - 4

Vacant Factory Save Room

Marshaling Yard

Locomotive Engine Room

Tram Turntable
G-II - 1

B4F Turntable
- 5 (later in the game)

===================
UMBRELLA LABORATORY
===================

B4F Security Room

Main Shaft

B4F West Area Passage

B4F Low Temperature Laboratory

B4F East Area Passage
Ivy - 2 (2 more behind doors)
Ivy - 2 (reactive again after obtaining Lab Card Key)

B4F Researchers Living Quarter
Tentacles - 1

B4F Break Room
licker - 2 (Super Licker)

Duct
Ivy - 1

B5F Evacuation Passage
licker - 4 (Super Licker)

B5F Save Room

B5F Area B Passage
Larva - (Infinite)

B5F P-4 Laboratory
zombie - 5

B5F Computer Room
Moth - 1
Larva - 6

B4F Laboratory operating Room
zombie - 5

B5F Evacuation Passage
zombie - 5

B5F Elevator

B8F Platform
G-V - 1

Train Platform

------------------------------------------------------------------------------
##############################################################################
==============================================================================


                     8)MONSTERS APPEARANCE LIST(LEON B)                       


==============================================================================
##############################################################################
------------------------------------------------------------------------------

======
STREET
======

Back Street
zombie - 8

Back Parking Lot
zombie - 3

R.P.D front pouch
zombie - 3 (1 as Brad Zombie)

=========================
RACCOON POLICE DEPARTMENT
=========================

1F Storage Room
zombie - 2 (if you open the door)

1F Northeast Courtyard
zombie - 4

Rooftop

2F East Corridor
crow - 8
tyrant - 1 (after pulling out the fire)

East Wing Stairs

1F East Wing office
zombie - 5

Art Gallery Passage
licker - 2

Art Gallery
licker - 1

2F East Wing Waiting Room

2F Lobby
zombie - 3 (4 in USA vers)
licker - 1 (return trip)

R.P.D Main lobby

1F West Wing office

1F West Wing Reception
zombie - 3

1F West Wing Passage

1F Meeting Room Corridor
zombie - 2

1F Meeting Room

1F Dark Room Corridor

1F Dark Room

2F Statues Passage

2F West Wing Passage
zombie - 5

2F S.T.A.R.S Office

2F Waiting Area

2F Library

1F Evidence Room

1F West Wing Office
zombie - 5

1F East Wing Waiting Area
zombie - 6 

1F "n" shape Passage
tyrant - 1 (after taking the Gold Cog)

Interrogation Room
licker - 1 (after taking Rog Plug)

Observation Room
licker - 1

1F East Corridor
zombie dog - 1

2F Chief's office

2F Chief's office passage
tyrant - 1

2F Chief's storage room

=================
B1 POLICE STATION
=================

B1 East Passage

Power Supply Room

Construction Site Passage
zombie dog - 2

Construction Site

Construction Site Save Room

Parking Lot
zombie dog - 2

B1 West Passage

Cell

Dog Cell
zombie dog - 2

Sewer Tunnel
Spider - 2

Septic Pool

Storeroom L

Cesspool

Catwalk
zombie - 4

Water Work Management Area

Autopsy Room
licker - 2

Weapon Storage

Watchmen Living Quarter

Press Conference Room
tyrant - 1

3F Passage
tyrant - 1

Gear Room

"H" shape Passage
G1 - 1

Construction Site Passage
zombie dog - 2

Construction Site

Construction Site Save Room

======================
UNDERGROUND SEWER AREA
======================

North Sewer

Management Control Room

Underground Warehouse

Control Room Connecting Passage

Right Underground Sewer
Spider - 2

Fan Tunnel
large roach - 24

2F Bridge Room

Right Underground Sewer

Left Underground Sewer
Spider - 2

1F Bridge Room

Unloading Passage
Alligator - 1

Garbage Area

Right Underground Sewer
zombie - 3

Wooden Bridge Passage

Sky Tram boarding Area 1

Sky Tram
G-Claw - 1

Sky Tram boarding Area 2

==============
VACANT FACTORY
==============

Factory Left Passage
zombie - 4

Factory Right Passage
zombie - 4

Vacant Factory Save Room

Marshaling Yard

Monitor Room
tyrant - 1

Locomotive Engine Room

Tram Turntable
G-III - 1

===================
UMBRELLA LABORATORY
===================
B1 Passage
tyrant - 1 (after obtaining Power Room Key)

Passage To Smelting Pool

Smelting Pool
Licker - 2

Lift

B4F Turntable
zombie - 5

B4F Security Room

Main Shaft

B4F West Area Passage

B4F Low Temperature Laboratory

B4F East Area Passage
Ivy - 2 (2 more behind doors)
Ivy - 2 (reactive again after obtaining Lab Card Key)

B4F Researchers Living Quarter
Tentacles - 1
zombie - 3

B4F Break Room
licker - 2 (Super Licker)

Duct
Ivy - 1

B5F Evacuation Passage
licker - 4 (Super Licker)

B5F Save Room

B5F Area B Passage
Larva - (Infinite)

B5F P-4 Laboratory
zombie - 5

B5F Computer Room
Moth - 1
Larva - 6

B4F Culture Room
licker - 4 (Super Licker)

Power Room

Train Platform
zombie - 5 (after defeating Super Tyrant)

Cargo Train Front

Cargo Train Back
G-V - 1 (after defeating Super Tyrant)

Footbridge

Power Management Area
Super Tyrant - 1

B4F Laboratory operating Room
Licker - 2

------------------------------------------------------------------------------
##############################################################################
==============================================================================


                    9)MONSTERS APPEARANCE LIST(CLAIRE B)                       


==============================================================================
##############################################################################
------------------------------------------------------------------------------

======
STREET
======

Back Street
zombie - 8

Back Parking Lot
zombie - 3

R.P.D front pouch
zombie - 3 (1 as Brad Zombie)

=========================
RACCOON POLICE DEPARTMENT
=========================

1F Storage Room
zombie - 2 (if you open the door)

1F Northeast Courtyard
zombie - 4

Rooftop

2F East Corridor
crow - 8
tyrant - 1 (after pulling out the fire)

East Wing Stairs

1F East Wing office
zombie - 5

Art Gallery Passage
licker - 2

Art Gallery
licker - 1

2F East Wing Waiting Room

2F Lobby
zombie - 3 (4 in USA vers)
licker - 1 (return trip)

R.P.D Main lobby

1F West Wing office

1F West Wing Reception
zombie - 3

1F West Wing Passage

1F Meeting Room Corridor
zombie - 2

1F Meeting Room

1F Dark Room Corridor

1F Dark Room

2F Statues Passage

2F West Wing Passage
zombie - 1 (After coming out from S.T.A.R.S Office)

2F S.T.A.R.S Office

2F Waiting Area
zombie - 5

2F Library

1F Evidence Room

1F West Wing Office
zombie - 5

1F East Wing Waiting Area
zombie - 6 

1F "n" shape Passage
tyrant - 1 (after taking the Gold Cog)

Interrogation Room
licker - 1 (after taking Rog Plug)

Observation Room
licker - 1

1F East Corridor
zombie dog - 1

2F Chief's office

2F Chief's office passage

2F Chief's storage room

1F East Corridor
zombie dog - 1

=================
B1 POLICE STATION
=================

B1 East Passage

Power Supply Room

Construction Site Passage
zombie dog - 2

Construction Site

Construction Site Save Room

Parking Lot
zombie dog - 2

B1 West Passage
zombie dog - 2

Cell

Dog Cell
zombie dog - 2

Sewer Tunnel
Spider - 2

Septic Pool

Storeroom L

Cesspool

Catwalk
zombie - 3

Water Work Management Area

Autopsy Room
licker - 2

Weapon Storage

Watchmen Living Quarter

Press Conference Room
tyrant - 1

3F Passage
tyrant - 1

Gear Room

"H" shape Passage
G1 - 1

Construction Site Passage
zombie dog - 2

Construction Site

Construction Site Save Room

Chief's Secret Passage

Chief's Secret Lair

Metal Bridge
GI - 1

Metal Bridge Exit Passage

======================
UNDERGROUND SEWER AREA
======================

North Sewer

Management Control Room

Underground Warehouse

Control Room Connecting Passage

Secret Storage Room
zombie - 1

Right Underground Sewer
Spider - 2

Fan Tunnel
large roach - 24

2F Bridge Room

Right Underground Sewer

Left Underground Sewer
Spider - 2

1F Bridge Room

Unloading Passage
Alligator - 1

Garbage Area

Right Underground Sewer
zombie - 3

Wooden Bridge Passage

Sky Tram boarding Area 1

Sky Tram
G-Claw - 1

Sky Tram boarding Area 2

==============
VACANT FACTORY
==============

Factory Left Passage
zombie - 4

Factory Right Passage
zombie - 4

Vacant Factory Save Room

Marshaling Yard

Monitor Room
tyrant - 1

Locomotive Engine Room

Tram Turntable
G-III - 1

===================
UMBRELLA LABORATORY
===================
B1 Passage
tyrant - 1 (after obtaining Power Room Key)

Passage To Smelting Pool

Smelting Pool
Licker - 2

Lift

B4F Turntable
zombie - 5

B4F Security Room

Main Shaft

B4F West Area Passage

B4F Low Temperature Laboratory

B4F East Area Passage
Ivy - 2 (2 more behind doors)
Ivy - 2 (reactive again after obtaining Lab Card Key)

B4F Researchers Living Quarter
Tentacles - 1
zombie - 3

B4F Break Room
licker - 2 (Super Licker)

Duct
Ivy - 1

B5F Evacuation Passage
licker - 4 (Super Licker)

B5F Save Room

B5F Area B Passage
Larva - (Infinite)

B5F P-4 Laboratory
zombie - 5

B5F Computer Room
Moth - 1
Larva - 6

B4F Culture Room
licker - 4 (Super Licker)

Power Room

Train Platform
zombie - 5 (after defeating Super Tyrant)

Cargo Train Front

Cargo Train Back
G-V - 1 (after defeating Super Tyrant)

Footbridge

Power Management Area
Super Tyrant - 1

B4F Laboratory operating Room
Licker - 2

------------------------------------------------------------------------------
##############################################################################
==============================================================================


                              10)VERSION UPDATE                               


==============================================================================
##############################################################################

------------------------------------------------------------------------------
 ----------
| MAY 2004 |
 ----------
------------------------------------------------------------------------------

21 May 2004 - 0.1
- Created the FAQ, and done up the chart for most monsters.

22 May 2004 - 0.2
- Updated the bios for Tyrant, Alligator, G-Imago and Larva

23 May 2004 - 0.3
- Completed the monsters information section.
- Completed Monsters Appearance List (Leon A)

24 May 2004 - 0.4
- Completed Monsters Appearance List (Claire A)

------------------------------------------------------------------------------
 ----------
| JUN 2004 |
 ----------
------------------------------------------------------------------------------


25 Jun 2004 - 0.5
- Completed Monsters Appearance List (Leon B)
- Completed Monsters Appearance List (Claire B)

28 Jun 2004 - 0.6
- Updated content format


------------------------------------------------------------------------------
 ----------
| JUL 2004 |
 ----------
------------------------------------------------------------------------------


8th July 2004 - 0.7
Corrected some errors


------------------------------------------------------------------------------
##############################################################################
==============================================================================


                             11)CREDIT & SOURCES                              


==============================================================================
##############################################################################
------------------------------------------------------------------------------


<http://www.gamefaqs.com>
- CJayC, who is in charge of the web site and for hosting this FAQ.

<http://www.capcom.com>
- The guys who created this game. Mainly the producers & directors

<Biohazard 2 Kodansho>
- The people who wrote this book.

------------------------------------------------------------------------------
##############################################################################
==============================================================================


                                  12)CONTACT                                  


==============================================================================
##############################################################################
------------------------------------------------------------------------------


To contact the author of this FAQ, please send email to this address:
[email protected]

Note that flaming mails, virus mails, blank mails, information covered in 
the FAQ will be ignored. Suggestions, tips and information are welcome, and 
will be credited when due.

However, before you press the 'Send' button, please make sure that you have
done the following:

1)Search through the FAQ thoroughly and make sure that I have not answered 
your question yet. I don't like to repeat myself when you can find the answer
in the FAQ.

2)Please only send email in English, Japanese or Chinese. These are the only
languages that I understand. I doubt so, but if you are having difficulty in
English, please at least use a babelfish or any other online translator.

3)Though I believe most of my audiences are of good readers, I've noticed some
exceptions, who were probably jealous of my FAQ. Please, idiots. Just because
you can't write a better FAQ doesn't give you a reason to send hate mails.

4)Please write the word "Resident Evil Outbreak FAQ" or anything similar on
your email, so I won't delete them without reading them. I've been getting
virus mails. If you don't want your mail to be mistaken as one, then write the
heading of your mail.

5)Speaking of virus mails, please, use a virus scanner to scan through your
computer/laptop. 


------------------------------------------------------------------------------
##############################################################################
==============================================================================


                          13)LEGAL & COPYRIGHT ISSUES                         


==============================================================================
##############################################################################
------------------------------------------------------------------------------
 ------------
| FAQ POLICY |
 ------------
------------------------------------------------------------------------------


Update: 25 Feb

Note that before you can host this FAQ on your site, do make sure that you 
have the following requirements:

1)You are not using this FAQ for profit-purpose

2)After I gave my permission

- This FAQ is for private and personal use. No permission is granted to
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Translating this walkthrough to another language does not automatically make
this walkthrough yours.

-Do not rip off anything from this FAQ either. Extracts are alright as long
as you had obtained my permission, and give credit when due.

- Please do NOT use this FAQ on your walkthrough, magazine, website or
anything. Nor is it granted for this document to be used as any type of
"source material" for-profit magazines to use in any way, be it basing their
own articles from, reading prior to get ideas, or outright copying. I also
forbid this or any of my walkthroughs to be used as, or turned into issues,
mailings for RPG or other newsletters, be they free or for profit. In no way
do I wish this FAQ to be cut up into sections or altered in any way. 

Copyright Xfactor 2003-2004


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| SITES PERMITTED FOR HOSTING |
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Note that this FAQ will only be available at the following sites:
[Please check GameFAQs for the most update version of this FAQ]

<GameFAQs>
- http://www.gamefaqs.com 

<CHEAT HAPPENS>
- http://www.cheathappens.com

<IGN>
- http://www.ign.com

<Cheats.de>
- http://www.cheats.de

<NeoSeeker>
- http://www.neoseeker.com

<Gamespot>
- http://www.gamespot.com


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| COPYRIGHT ISSUE |
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Capcom and Resident Evil are registered trademarks of Capcom Co.LTD. Resident 
Evil is a registered trademark of Capcom Co., LTD. "Nintendo" and the 
"Gamecube" are trademarks of Nintendo Entertainment Inc.