Top 10 Games of E3 2015

03. Forza 6

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Developed by racing game bastion Turn 10 Studios, and published by Microsoft Studios as a platform-exclusive title, Forza Motorsport 6 is created for the current gen Xbox One, and will be released on 15 September 2015 in North America.

The rest of the world will get it slightly later, with Japan on 17 September, and Europe, the Middle East and Africa - basically the rest of the world - a day later on 18 September.

This sixth installment in the main game series was first revealed at the North American International Auto Show in Detroit, Michigan in January of 2015, which makes sense when you consider that this time around most of the American auto manufacturers are more closely involved than ever before.

Not for nothing but when the game was presented to us at the Microsoft pre-E3 press briefing by Turn 10's Creative Director Dan Greenawalt, he was joined on stage by Ford's Henry Ford III and a real 2016 Ford GT40 that dropped down from the ceiling on a platform!

We were then offered a selection of in-game driving scenes that largely focused upon the supercar class of cars in the game - of which the GT40 numbers - and then they got down to demonstrating why - and how - Forza 6 is doubtlessly the most impressive, most realistic game in the series to date.

Considering the very nature of the game, you might not think that there would be much that needs saying about it, but there you would be wrong.

First, there are more than 450 cars in the Forza 6 stable, spanning the eras from pre-World War II to the modern era, organized by league for multi-player play as well as a massive collection of new features the details for which were largely included in the on-floor demo briefing at the show.

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Among these features are 26 tracks, of which 10 are new to the series. The track selection includes four new locations - Brands Hatch, Daytona Beach, Rio de Janeiro, and Watkins Glen. The iconic track at Indianapolis has been revamped in-game to encompass the 2014 renovations it received in real life.

Among the weather changes to the game series are rain effects.

Rain is no longer purely a cosmetic effect, as water on the track and the windscreen have decided effects on the car and game. Each track has been extensively studied so that water accumulation in the form of puddles and run-off occur in the correct places.

Story mode in the game, which is taken up by the single-player racing experience, has been renamed "Stories of Motorsport" and features some 70-plus hours of game play, with commentary supplied by a number of personalities drawn from the automotive and racing communities.

The AI-based "Drivatars" return in career/story mode, but has been expanded to offer two different configurations. The first is the standard driveatar complete with its unpredictable actions on the part of the AI drivers, while the second offers the player a more consistent set of behavior.

The maximum number of drivers in the game for a race has been increased to 24, though not all races and tracks support that number.

Following the “fracas heard 'round the world” while the Top Gear participation in Forza 6 has been retained, it includes commentary by only presenters James May and Richard Hammond, with Jeremy Clarkson noticeably absent.

The continuing agreement and partnership between Turn 10 and the BBCs Top Gear also ensures that the iconic Top Gear Test Track and its infamous King of Digital Racers, AJA the Stig's Digital Cousin are present in the game.

As realistic as Forza 5 is, the game play, cars, and racing physics of Forza 6 is definitely an improvement and that says pretty much everything in terms of explaining why Forza 6 scored the Number 3 slot in our Top 10 Games of E3 2015!

Posted: 22nd Jun 2015 by CMBF
Tags:
Xbox One, Xbox 360, PlayStation 4, PlayStation 3, PC,