------------------------------------------------------------------------------ XBOX 360 ACHIEVEMENT GUIDE V. 1.05 _______.___________..______ _______ _______ .___________. / | || _ \ | ____|| ____|| | | (----`---| |----`| |_) | | |__ | |__ `---| |----` \ \ | | | / | __| | __| | | .----) | | | | |\ \----.| |____ | |____ | | |_______/ |__| | _| `._____||_______||_______| |__| _______ __ _______ __ __ .___________. _______ .______ | ____|| | / _____|| | | | | || ____|| _ \ | |__ | | | | __ | |__| | `---| |----`| |__ | |_) | | __| | | | | |_ | | __ | | | | __| | / | | | | | |__| | | | | | | | | |____ | |\ \----. |__| |__| \______| |__| |__| |__| |_______|| _| `._____| __ ____ ____ | | \ \ / / | | \ \/ / | | \ / | | \ / |__| \__/ By: neeker Gamertag: Optimus Neeker ------------------------------------------------------------------------------ DISCLAIMER AND LEGAL STUFF ------------------------------------------------------------------------------ This FAQ can be posted on: - GameFAQs.com - Neoseeker.com - 1UP.com - SuperCheats.com and their associates only. Please do not ask whether you can post this on your site if you are not from the above. It's getting too difficult to keep track. If you happen to see anyone other than the above hosting this, please let me know so that I can feed them to the sharks, torture their feet with a feather and throw them into a mall infested with zombies. Also, please note that, as with most gaming guides: + + + THIS GUIDE CONTAINS SPOILERS! + + + If you can get offended by spoilers, please don't use a guide. ------------------------------------------------------------------------------ CONTENTS ------------------------------------------------------------------------------ 1. Contact Information 2. Introduction 3. Getting Started 4. Achievements: Moves & Combos 5. Achievements: Arcade Mode 6. Achievements: Challenge Mode 7. Achievements: Multiplayer Mode 8. Achievements: Miscellaneous Conclusion Version history Credits ------------------------------------------------------------------------------ 1. CONTACT INFORMATION ------------------------------------------------------------------------------ Hi, I'm Lestor Wong. I post on GameFAQ.com/ GameSpot.com by the username "neeker". Feedback for this document can be directed to lestor underscore wong at yahoo dot com. You may check out my other works here: http://www.gamefaqs.com/features/recognition/52881.html ------------------------------------------------------------------------------ 2. INTRODUCTION ------------------------------------------------------------------------------ Street Fighter IV is a difficult game for achievement-hunting. The CPU is unforgiving, and the person you fight online always seem to be that one second faster than you, chaining you all over the place before you could react. This guide is made from the viewpoint of a Street Fighter newbie, so that even a player who's not that skilful can also unlock some of the achievements in the game. I reckon you'd need to be extremely skilful to unlock the whole lot, but if this guide can help people to unlock at least 50% of the points, I'd consider it to be a great achievement itself. Personally, I'm aiming to unlock 700G for this game before I call it quits. I know I'm not skilful enough to do the rest. Nevertheless, I'll list the requirements and tips from various sources that I've gathered to help you in your quest. ------------------------------------------------------------------------------ 3. GETTING STARTED ------------------------------------------------------------------------------ Before we start, there are a few things that you need to know. FIGHT STICK ----------- I'd strongly recommend getting a fight stick to play this game. It's not essential, as I've played with some very skilful players who chain attacks for fun with the Xbox 360 controller, but if you aren't particularly strong in the game, a fight stick will help you tremendously, if only to perform those pesky super/ ultra combos. Personally, I use a Hori EX2 (unbadged) stick. It's not a "pro" stick and it's certainly not the best out there, but it's cheap and it works. Check out Gamespot.com's Arcade Stick Comparison if you want to have a read on what's available: http://www.gamespot.com/features/6204592/index.html DIRECTIONS ---------- Take a look on your computer's keyboard. Note that numbers pad that's usually on the right of the keyboard, which is displayed as below: 7 8 9 4 5 6 1 2 3 Imagine these numbers around your joystick/ left analog stick/ d-pad. I'll use them to depict the direction of some moves. For example, to perform Ryu's Hadouken (fireball), you'd need to execute 236 + any punch. By 236, I mean down, down right, right. BUTTONS ------- I'll use short form througout the guide for button commands. The following are the list: L - Light M - Medium H - Heavy P - Punch K - Kick + - One action following another / - Buttons must be pressed together So, a HK basically means "heavy kick". A 236 + HP means the above direction followed by a heavy punch. LP/MP/HP means you need to press all three punch buttons together. CHEAP MOVES ----------- I don't suggest you play this way when you're online, but when fighting the CPU, you may consider using the following characters to gain an upper hand. Dhalsim: His HP, HK and MK have good range, so you can simply spam these buttons and most of the time, you should hit your opponent before they could respond on the easier difficulty levels. Zangief: His Double Lariat (LP/MP/HP) move is the cheapest of the lot. In fact, you'll use this move a lot as it quickens the process of unlocking several achievements. Blanka: Rapidly pressing the MP button will execute his Electric Thunder move. When an enemy jump towards you, he/ she will be toasted. E-Honda: Rapidly pressing any punch button will execute his hundred slaps move. It's the perfect stress reliever as you get to slap your opponent repeatedly while shouting "yeah yeah yeah yeah yeah"! Chun-Li: Works similarly to E-Honda's move, but instead of pressing punch, rapidly press any kick button. ------------------------------------------------------------------------------ 4. ACHIEVEMENTS: MOVES & COMBOS ------------------------------------------------------------------------------ The Street Fighter series emphasizes a lot on moves and combos. It's therefore not a surprise that there are several achievements relating to using these moves. SPECIAL MOVE MASTER (10) ------------------------ Description: Perform 100 Special Moves A special move is, well, a special move that's signature to the character you're using. Ryu and his fireball, Sagat with his uppercut and E. Honda with his flying headbutt are some examples. You'd need to perform such moves 100 times, cumulatively with any character, to unlock this achievement. You do not need to hit an opponent successfully with the move to add towards the count. You should get this after about 30 minutes of playing normally. If you find it difficult to execute these moves, consider using Zangief and his Double Lariat (LP/MP/HP), or Blanka with his Electric Thunder (rapidly tap MP). These two are the easiest special moves in the game. EX-CELLENT MASTER (20) ---------------------- Description: Perform 100 EX Special Moves When fighting, when you land a hit on an opponent, and when you're hit, the four-square meter underneath the screen (in light blue) will begin to fill. This is the EX bar. Once a square is filled, it starts flashing, meaning you can execute an EX special move. Not all special moves has an EX-factor. You may want to check the command list of the character you're using to find out which are the ones has an EX-effect. They're highlighted by a blue asterisk in the command list within the game. To perform a EX move, do a special move normally. Instead of pressing just one button (either a punch or a kick), press two buttons (either punch or kick). For example, when executing Ryu's fireball, do a 236 + MP/HP. The fireball that shoots out won't be in the normal flashing white/ blue color. Instead, it'll be in red/ orange. It also does more damage than a normal special move. Once this is executed, the flashing light blue square in the EX bar will be emptied. There's a way to get this achievement easily without worrying about yout EX bar though. In Challenge Mode, play Normal Survival Level 1. There are eight fights in this challenge, and all the enemies are rather slow. The key here, however, is that this level gives you an unlimited EX bar. Meaning, you can keep spamming EX attacks without the light blue square being emptied. You can therefore keep replaying the level (click "Retry" once you've completed it) while spamming EX moves until you unlock this achievement. FOCUS MASTER (10) ----------------- Description: Perform 100 Successful Focus Attacks To execute a focus attack, hold MP+MK until your character does a slow-motion, powerful attack. When this attack connects successfully, the character graphics will change to the very cool brush-styled drawings. The achievement requires "successful" attacks, so you must actually hit the opponent with the attack. One good way to continuously chain this is to stand near to the an opponent, do the move, and then immediately do it again when the opponent is standing up again. SUPER COMBO MASTER (10) ----------------------- Description: Perform 1000 Super Combo Moves I'd suggest using Ryu for this achievement. His super and ultra combo moves are very easy to connect. To do the super combo with Ryu, execute a 236 + 236 + P (any punch). However, in order to do this, your EX bar must be fully filled up. You'll see the word "SUPER" by the side of the bar, indicating that you can do a super combo move. As with "EX-cellent Master", you can do this in Normal Survival Level 1 due to the unlimited EX bar. Simply keep spamming the move until the achievement pops up. SUPER COMBO CHAMPION (10) ------------------------- Description: Perform 50 Super Combo Finishes A super combo finish means that you actually KO an opponent with a super combo move. When this happens, the background will flash and the screen will show the words "SUPER COMBO FINISH!". You should be getting these finishes when spamming the super combo move in Normal Survival Level 1. ULTRA COMBO MASTER (10) ----------------------- Description: Perform 100 Ultra Combo Moves To do the ultra combo with Ryu, execute a execute a 236 + 236 + LP/MP/HP (all three punch buttons). When successfully done, an animation will show up. For Ryu, it'd be a close-up of him charging up an extremely powerful fireball, and he'll shout "Metsu! Hadouken!". This move is insanely powerful, and will reduce your opponent's health by at least 40%. To use it, however, you must be hit by an opponent until the circular meter (the "revenge", ultra meter) beside your EX bar begin to flash in red and yellow. Nevertheless, you can do this in Normal Survival Level 1, again! This is because apart from the unlimited EX bar, this level also has an unlimited ultra meter. Talk about convenience. Simply keep repeating this move until the achievement unlocks. ULTRA COMBO CHAMPION (10) ------------------------- Description: Perform 50 Ultra Combo Finishes An ultra combo finish means that you actually KO an opponent with an ultra combo move. When this happens, the background will flash and the screen will show the words "ULTRA COMBO FINISH!". You should be getting these finishes when spamming the ultra combo move in Normal Survival Level 1. SUNNY DAZE (40) --------------- Description: Perform 365 Flashy Background Finishes A "flashy background finish" refers to either super combo or ultra combo finish. The background flashes when you KO an opponent with either moves. Do 365 of such KOs, and you'll unlock this achievement. Without sounding like a broken record, do this in Normal Survival Level 1. I managed to do all 365 in three evenings (about 100+ a night), for the record. SIMPLY PERFECT (10) ------------------- Description: Achieve 10 Perfect Victories This is not exactly a move and combo, but when doing the super/ ultra combos in Normal Survival Level 1, you should achieve perfect victories (i.e., you're not being hit even once by the opponent) easily by just spamming the combos. If you want to get it fast, you can also boost with a friend and get him to stand there for 10 games for your punching pleasure. CROWD PLEASING MASTER (10) -------------------------- Description: Perform 10 Personal Actions A personal action works like a taunt. You execute it by holding HP+HK. Either do this in Normal Survival Level 1 (duh!), or do it with a friend. You can taunt 10 times in one round of 30 seconds to unlock it. ------------------------------------------------------------------------------ 5. ACHIEVEMENTS: ARCADE MODE ------------------------------------------------------------------------------ Arcade is the story mode of Street Fighter IV. There are a number of achieve- ments that you can unlock when playing this mode. ARCADE RAT (20) --------------- Description: Clear Arcade Mode with one character on medium or higher difficulty Complete Arcade Mode without switching character on the required difficulty. You can lose a fight and use continue to replay, but you must stick with the same character. See "World Champion" for an easy tip to get this. SAVE YOUR QUARTERS (30) ----------------------- Description: Clear Arcade Mode without using a continue on medium or higher difficulty Since you can't use a continue, it basically means you can switch character too. See "World Champion" for an easy tip to get this. WORLD CHAMPION (20) ----------------------- Description: Clear Arcade Mode on the Hardest difficulty. You can lose a fight, use continues, and switch character. This will unlock as long as you beat the game on the "hardest" difficulty. After fighting Seth, you'll usually have to fight Akuma to end the campaign. Now, an easy way to unlock all the above three achievements in ONE PLAY- THROUGH. Remember Zangief and his Double Lariat? It's your key to victory here. Even on hardest, the CPU seems to have no clue about handling this move. To make things easier, use the following settings: Rounds: 1 Time: 30 Seconds From here, just engage and spam LP/MP/HP all the way through. You'd probably get some perfects along the way. If you happen to meet a Zangief-killer (like, Cammy), just land a couple of hits and block all the way so that you get a judgment (time-out victory). With only 30 seconds on the clock, each round ends in a breeze anyway. Seth, the usual "boss" character, may prove to be a slight problem. You can try jumping and kicking, but it's really just easier to just duck and spam Double Lariat as usual. Once his health is low enough, block until time is out for the judgment victory. If he sucks you towards you, jump and do a HK. This usually allows you to get out of his "sucking range". Seth teleports a lot too, so be careful and stand alert on his whereabouts. Some of his attacks are unblockable, so just bear with it and hope for the time-out win. It shouldn't be a big problem to beat him in one attempt. After Seth, you should face Akuma (unless you're so good that Gouken appears, but that's another achievement altogether). Akuma is just another regular dude that falls to the might of the Double Lariat. Once Akuma is defeated, you'd have completed hardest difficulty without using a single continuing, and without switching character. All the three achieve- ments will unlock concurrently, hooray. THE WORLD WARRIOR (20) ---------------------- Description: Unlock all Characters This is an extremely time-consuming achievement. There are 25 characters in the game, 16 are unlocked at the beginning, six are unlocked by completing Arcade with specific characters, and three are boss freaks that require very specific circumstances to unlock. These characters can be unlocked on any difficulty. I'd suggest doing it on "Easiest". The requirements stated below are for this easiest difficulty. First off, the 16 starting roster: Dhalsim Blanka Chun-Li Ryu E.Honda Zangief Guile Ken M.Bison Sagat Vega Balrog Abel Crimson Viper Rufus El Fuerte Next, the six additional characters: Feilong -> Complete Arcade with Abel Cammy -> Complete Arcade with Crimson Viper Sakura -> Complete Arcade with Ryu Rose -> Complete Arcade with M.Bison Dan -> Complete Arcade with Sakura Gen -> Complete Arcade with Chun-Li Now, the three bosses: Akuma -> - The six additional characters must be unlocked - Complete Arcade with any character - Replay Arcade with this character - Get at least one perfect victory during replay - Do not use a single continue during replay - Defeat Akuma (who *should* appears after Seth) Gouken -> - Complete Arcade with any character - Complete Arcade with Akuma (?) - Replay Arcade with any character - Get at least one perfect victory during replay - Get at least two ultra combo finishes during replay - Do not use a single continue during replay - Defeat Gouken (who *should* appear after Seth) Seth -> - Complete Arcade with the first 22 characters - Complete Arcade with Akuma - Complete Arcade with Gouken Now, the easy way to do the above. The key characters to use are Zangief and Dhalsim. Zangief's key skill is once again Double Lariat. For Dhalsim, simply spam HP, MK and HK. His limbs are long enough to allow you to hit opponents from range without having to execute any special attacks. Using either character, set Arcade to the following: Rounds: 1 Time: 30 Seconds Difficulty: Easiest Play through Arcade with both characters, and complete them. Then, replay with either of them. When you reach Seth (final boss), deliberately die. You'll be given the chance to continue. Do so, and switch to another character that you want to complete Arcade mode with. For illustration's sake, we'll switch to Ryu now. Defeat Seth with Ryu, and the game will consider that you've completed Arcade mode with Ryu, therefore unlocking Sakura in the process. There's no need to complete every fight with Ryu, just the final fight. The reason I suggest using Zangief and Dhalsim clearing Arcade mode is because you can clear the rounds very quickly by spamming their easy-to-execute moves. There's no need to remember difficult combos. In the case of Dhalsim, simply pressing the basic buttons will bring you all the way to Seth without major problems. Do the same for all starting characters. You'll unlock some additional charac- ters along the way. Remember there are 16 starting characters to complete. Now, do the same for the unlocked additional characters. Some of them unlock more additional characters. Repeat Zangief/ Dhalsim till Seth and die process for all these six additional characters. Seth should be the only opponent that will give you any problems, if at all. For most characters, the easy way to defeat Seth is to: - do a diagonal jump forward, followed by a HK - once landed, spam HK a few times - jump back, hold/ block as necessary (Seth uses Sonic Boom) - rinse and repeat - Seth has an attack that sucks you towards him, do a jump and HK to escape - Seth teleports frequently, make sure you get hold of his whereabouts - Seth has an unblockable super/ ultra combo that sends you flying through the room - repeat HK as often as you can For Zangief, you should just spam Double Lariat. For Balrog, squat and do a HP when Seth approaches. Jump/ block to avoid his attacks. Now that 22 characters are completed, replay Arcade again with either Zangief or Dhalsim. This time, ensure that: - you do not use a single continue - you score at least one perfect victory Akuma should appear after Seth. Defeat him, and he'll be unlocked. You should now complete Arcade Mode with Akuma. I'm not sure whether you can use the same method with him, but it's easy to complete the story with Akuma anyway. Don't even bother using any special attacks. Just spam his HK (which is very fast and vicious) throughout and the enemies will fall by the wayside. Now, replay Arcade Mode with Ryu, and change settings to: Rounds: 1 Time: 60 Seconds Difficulty: Easiest For the first round, try your best to get a perfect. Spamming fireballs and HKs help a lot. For the second to fourth round, hit your opponent until his/ her health is down to about 20-30%. Do not attack now, and let the opponent hit you until your ultra meter flashes. Do a ultra combo finish to KO him/ her. You must get at least three ultra combo finishes. After fighting Seth (remember: you can't use continues), Gouken should appear. Defeat him with the usual HK attacks and he'll be unlocked. Changing time to 60 seconds is to give you more time to build the ultra meter. Now, play Arcade Mode with Gouken. Change settings back to: Rounds: 1 Time: 30 Seconds Difficulty: Easiest The usual HK spams throughout should be sufficient. Once you defeat Seth with Gouken, Seth will unlock, together with the very precious 20G. If everything goes well, the above would take you about three hours to achieve. STORIED REPUTATION (30) ----------------------- Description: Clear Arcade Mode with all characters on medium or higher difficulty Use the Zangief method to reach Seth, die deliberately and switch character to the one you desire. Defeat Seth similarly using time-out. It's obviously easily said than done, since medium difficulty is still rather challenging for the un- initiated (like yours truly). I've completed eight characters at this point in time, and the fights against Seth have been a torrid experience. My advice is to stay calm and hold your ground instead of going in all out, since Seth counters jump kicks with dragon punches. Note the achievement requires all characters, so the likes of Akuma, Gouken and Seth must also be completed. I'm not sure who Seth will fight if you play as him throughout, but I used the Zangief method and Seth ended up fighting him- self in the end. LEGENDARY CHAMPION (50) ----------------------- Description: Defeat Gouken and clear Arcade Mode on the hardest difficulty I've unlocked this one, and it appears that for Gouken to appear, you'd need to: - achieve at least three ultra combo finishes - achieve at least one perfect - no continues Using Zangief seems to be the easiest way to get this. As usual, spin your way through to wear down the opponent's health. Then, deliberately get hit to build up the ultra meter. Unleash the ultra attack (632147896 + 632147896 + LP/MP/HP) and you're good to go. This one is a bit tricky to connect, so I'd suggest that you: - plug in a second controller - press "start" on the second controller if you miss it to bail yourself out - finish off the dummy game anyway you see fit - retry NovaLevossida adds that the easiest way to connect Zangief's ultra combo is to "... use the focus attacks (MP/LP). When the attack connects, it will stun the opponent. If you immediately enter the input for the super/ ultra, it will grab the opponent while he's stunned and do the move. Since you're using the focus attack, you won't waste meter trying to grab a jumping opponent, but it can missed if you enter the input too slow and the opponent falls down. Nevertheless, this is probably the easiest method for people who don't play Zangief." I managed to unlock this by with the following settings: Rounds: 1 Time: 60 Seconds Difficulty: Hardest Feel free to up the time limit if you need more time to build the ultra meter. ------------------------------------------------------------------------------ 6. ACHIEVEMENTS: CHALLENGE MODE ------------------------------------------------------------------------------ This set of achievements are the hardest to unlock in my opinion. Challenge Mode epitomizes the unforgiving difficulty level that Street Fighter IV has. I wish you all the best in your quest if you want these points. CHALLENGER (10) --------------- Description: Clear a challenge in Challenge Mode Complete Level 1 of Normal Survival or Time Attack, and this will unlock. I'd suggest Time Attack, since you'd only need to win four rounds to complete the challenge. TOUGH COOKIE (10) ----------------- Description: Clear Normal Survival in Challenge Mode In Survival, you get one life to fight through several rounds in several levels. Normal Survival has 20 rounds for your fighting (dis)pleasure. Each level has different conditions. For example, Level 1 gives you unlimited EX and ultra meters. There are some tricky ones that mask the opponents' health bars, requires you to fight without using special attacks and gives 2X attack damage to your opponents. They're generally ok if you use the Zangief method to spin your way through. To complete a level, note the win quota before the level starts. For example, to win Level 1, you'd need 4 wins, even though the level has eight rounds. Getting four wins is enough to unlock the next level, but achieving eight will give you a gold medal for the level. This challenge can become frustrating because some of them can go on as long as 25 rounds. PS: At this point in time, I'm stuck at Level 20 for this challenge. LAST MAN STANDING (20) ---------------------- Description: Clear Hard Survival in Challenge Mode There are five levels in Hard Survival, and they requires 10 or more wins. The opponents are also tougher to fight. I reckon you could still spin your way through with Zangief, but you may need to exercise more caution when it comes to defending. RAPID FIGHTER (10) ------------------ Description: Clear Normal Time Attack in Challenge Mode Time Attack works like this: you're given x amount of time before the level starts. You're told how many seconds will be added if you win a round, and how many rounds you need to win before it begins. You get more time if you perform super and ultra combo moves, and win with perfect health. As with Survival, each level also has different requirements. This challenge is quite easy, but the difficulty steps up in the mid-10s. You'll usually find most enemies easy to fight with Zangief, but beware of Cammy's Spiral Arrow. The CPU spams this regularly, and Double Lariat cannot reach her since it's a low attack. There are 20 levels in this challenge. One of the challenges (I think it's Level 14) requires you to complete without using special moves. This means that you can't use Double Lariat. I'd suggest using a character you're comfortable with, so that you can dish out super/ ultra combos. If you can time Zangief's moves well, use him because his normal punches and kicks dish out some hefty damages anyway. In one of the later challenges (Level 18?), there's only one round to fight. You'll face Zangief and he's a beefed up version. Continue spinning lariats and you should be fine. The last level pits you against 25 opponents (i.e., the full roster). In this challenge, you start with full EX and ultra meters. Make use of them wisely to finish the fights quickly. Cammy, the Zangief-killer, appears in Round 7. If you can get past her, you should be fine since the rest of the enemies can all be swept aside with lariats. SPEED KING (20) --------------- Description: Clear Hard Time Attack in Challenge Mode There are five levels in Hard Time Attack. As with Survival, you'd need to defend more. Try not to think about the time. If you lose the fight, timing doesn't matter anyway. Again, Zangief seems to be your best bet. TECHNICAL FIGHTER (10) ---------------------- Description: Clear Normal Trial in Challenge Mode See "No Challenge Too Hard". NO CHALLENGE TOO HARD (20) -------------------------- Description: Clear Hard Trial in Challenge Mode In Trial mode, you've to complete every character's trial missions. These are highly skill-based, and are definitely way out of my league. Since this challenge is character-specific, you'll also have to unlock all characters to unlock the trials of those locked players. These two must be the hardest achievements to get in this game... THE GOLD STANDARD (50) ---------------------- Description: Earn Gold Medals in all Challenges ... until you see this achievement. Yes, gold medal for every single challenge. That means 100 levels to complete with perfection. You'd have to agree that this takes practice and patience more than anything. There's no easy way of unlocking this one. CHALLENGE EXPERT (30) --------------------- Description: Clear all challenges in Challenge Mode You'd need to complete: - 20 Normal Survival (bronze medal minimum) - 20 Normal Time Attack (bronze medal minimum) - 5 Hard Survival (bronze medal minimum) - 5 Hard Time Attack (bronze medal minimum) - 25 Normal Trial (one for each character, bronze medal minimum) - 25 Hard Trial (one for each character, bronze medal minimum) Total 100 missions. ------------------------------------------------------------------------------ 7. MULTIPLAYER ACHIEVEMENTS ------------------------------------------------------------------------------ Street Fighter IV has tons of multiplayer achievements. There's no reason why you couldn't unlock them all if you find a friend to boost them with. The only hindrance here is time, since you'd need lots of it to get that elusive 500th match played. FIRST VICTORY (20) ------------------ Description: Win 1 Ranked Match See "Playing to Win!". THE LINE STARTS HERE (10) ------------------------- Description: Win 3 Ranked Matches in a Row See "Playing to Win!". I GOT NEXT! (30) ---------------- Description: Win 5 Ranked Matches in a Row See "Playing to Win!". PLAYING TO WIN! (50) -------------------- Description: Win 10 Ranked Matches in a Row Ranked matches in Street Fighter IV are easy to boost with a friend. Both of you should be on chat (party/ private, it doesn't matter). You should then host a game with unpopular settings, for example: Type: Ranked Rounds: 1 Time: 30 Seconds Language: Deutsche Your friend can now do a Custom search using the above settings. The chance of finding each other is very high. Moreover, if someone other than your friend joins your session, you'll get the option to kick the player, making it impossible not to play with your friend. Once in session, just win 10 games in a row to unlock all the above. Return the favor when you're done. WAY OF THE FIST (10) -------------------- Description: Win 5 Xbox Live Battles (Ranked or Player) See "10 Years Too Late". THE JOURNEY BEGINS (20) ----------------------- Description: Win 10 Xbox Live Battles (Ranked or Player) See "10 Years Too Late". 10 YEARS TOO EARLY (20) ----------------------- Description: Win 50 Xbox Live Battles (Ranked or Player) See "10 Years Too Late". 10 YEARS TOO LATE (50) ---------------------- Description: Win 100 Xbox Live Battles (Ranked or Player) From the above settings, continue to play with your friend. It's up to you how you'd want to trade the wins. Just keep fighting until both of you unlock the achievements. You can check your online progress by using the "Player Data" option in the menu. It'll show you how many games you've played online, and how many you've won. It's pretty handy to track the wins as it gets boring. THE ROAD TO BATTLE (10) ----------------------- Description: Play 100 Xbox Live Battles (Ranked or Player) See "Proof of Battle". HARD FOUGHT BATTLES (20) ------------------------ Description: Play 200 Xbox Live Battles (Ranked or Player) See "Proof of Battle". PROOF OF BATTLE (20) -------------------- Description: Play 500 Xbox Live Battles (Ranked or Player) It doesn't matter if you win or lose, these achievements will unlock as long as you play the games. You could obviously boost this with a friend on single, 30-seconds round to speed up the process, but this one will definitely take some time. LOBBYIST (10) ------------- Description: Create 10 Multiplayer Lobbies Simply go to the "Xbox Live" option in the menu, and select "Create" to open a room. There's no need fight any battles, just quit the lobby after creating, and create another one. Repeat until the achievement unlocks. MEDAL COLLECTOR (10) -------------------- Description: Collect 100 Medals See "Medals Get!". MEDAL HUNTER (10) ----------------- Description: Collect 500 Medals See "Medals Get!". MEDAL MASTER (30) ----------------- Description: Collect 1,000 Medals See "Medals Get!". MEDALS GET! (30) ---------------- Description: Collect all Medal types These must be done in multiplayer matches. There are 18 medal types, and doing certain things in fights will unlock the medals at the end of the game. The medal types are: - Win a round. - Win a round with 81-100% vitality. - Win a round with 61-80% vitality. - Win a round with 41-60% vitality. - Win a round with 21-40% vitality. - Win a round with 11-20% vitality. - Win a round with 0-10% vitality. - Win a round with Perfect. - Win a round with Chip Damage. - Win a round with an Ultra Combo Finish. - Win a round with a Super Combo Finish. - Win a round with a Regular Move. - Win a round by Judgment (Time-out). - Escape a Throw/ Do a Quick Stand Move. - Perform a Reversal. - Perform a Counter-Hit. - Perform a First Attack. - Dizzied an opponent To get "Medals Get!", you'll need to acquire at least one of all the above 18 medal types. Most of them are self-explantory, and all of them can be boosted. For the one that requires chip damage, play a long game, and reduce your friend's health down to very low. Now, get your friend to press back to block. Spam normal special attacks to reduce your friend's health a little by a little, until you KO him. For the reversal/ counter-hit ones, ask your friend to do LPs on you. As he does so, punch back. Most of the times, you'll get both medals by doing this. For the one that requires escaping a throw, get your friend to try throwing you. As he begins to do so, press throw as well, and you'll break his throw. You can acquire unlimited medals. After unlocking all the medal types, continue playing online to unlock more medals until you get 1,000 to get all the cumulative medal achievements. If you choose to boost with a friend for this one, you may consider using the following method: - The person who needs the medals (1P) uses Zangief - The person who's helping (2P) uses any other character - 1P walks towards 2P, uses Double Lariat -> First Attack Medal - 1P waits walks close to 2P stand up, waits for him/ her to stand up - 2P attacks 1P using LP repeatedly - As 2P attacks, 1P uses Double Lariat again -> Reversal & Counter-Hit Medals - 2P stops - 1P repeatedly uses Double Lariat until 2P is dizzied - Dizzed Medal - 1P KOs 2P with Double Lariat - Won, Won with Vitality & Regular Move Medals Total: 7 Medals for each victory Of course, if you're confident in your own ability, you can always challenge others online. If you win, you'll tend to score lots of medals. I once won a fight with 17 medals, for example. TAKING ON ALL COMERS (10) ------------------------- Description: Fight 10 opponents via fight requests In the menu, press RB to enter your personal settings. Set Arcade REQ to on (player or ranked match, it doesn't matter). This will make you visible when people search for matches when you're playing Arcade Mode. If a player enters you session, you'll get a "Here comes a Challenger!" message. Fight him, and this will count as one fight via fight requests. Do this 10 times and you're done. Win or lose, it doesn't matter. Note that you'll have to actually fight the match to unlock the achievement, and not just accept and quit. ------------------------------------------------------------------------------ 8. ACHIEVEMENTS: MISCELLANEOUS ------------------------------------------------------------------------------ These round up the achievements. ALL DOLLED UP (10) ------------------ Description: Set your Title and Icon Playing the game's various modes will unlock titles. Playing (and winning) online matches also unlock titles and icons from time to time. Once you win an online match, you'll earn your first title and icon. Go to the menu, and press RB to enter your personal information. Set the tile and icon, press B to save, and you should unlock this achievement. TITLE MASTER (50) ----------------- Description: Collect all Titles There are 432 titles to collect in this game. They can be unlocked by playing the game's various mode (Arcade, Challenge, online, etc.). ICON MASTER (50) ---------------- Description: Collect all Icons There are 260 icons to collect in this game. They can only be unlocked by playing online matches. They appear to unlock by number of games played (win or loss) and number of games won. Some may be unlock by winning/ losing streaks. I do not have the confirmed details at this point in time. COLOR GUARD (10) ---------------- Description: Unlock all Colors See "No Sweat". NO SWEAT (10) ------------- Description: Unlock all Personal Actions Each character has 10 colors and personl actions. They can all be unlocked by completing the Normal Challenge Mode for Survival and Time Attack. Both challenges have 20 levels each. See the Challenge Mode achievements section for the nature of these challenges. The rewards are listed below: Time Attack Normal 1 = Color 3 Time Attack Normal 2 = Personal Action 2 Time Attack Normal 6 = Color 5 Time Attack Normal 7 = Personal Action 4 Time Attack Normal 11 = Color 7 Time Attack Normal 12 = Personal Action 6 Time Attack Normal 16 = Color 9 Time Attack Normal 17 = Personal Action 8 Time Attack Normal 20 = Personal Action 10 Survival Normal 1 = Color 4 Survival Normal 2 = Personal Action 3 Survival Normal 6 = Color 6 Survival Normal 7 = Personal Action 5 Survival Normal 11 = Color 8 Survival Normal 12 = Personal Action 7 Survival Normal 16 = Color 10 Survival Normal 17 = Personal Action 9 (Above information is courtesy of chokemaniac & JTL at the x360a.org forums.) UNBEATABLE FIST (0) ------------------- Description: Ruler of All Nothing much is known about this achievement, but it appears to be a "100% completion" requirement. From PS3 Trophies information, it seems that this one will unlock after you unlock all other achievements. Which makes me wonder: what's the point? ------------------------------------------------------------------------------ CONCLUSION ------------------------------------------------------------------------------ This guide is "incomplete", because there are some achievements that have not been properly covered. Since I'm not confident of unlocking everything, I'd appreciate if you could advise on faster/ better ways to unlock the achievements. Meanwhile, I must say that I didn't expect so many emails and Xbox Live messages in response to this guide. I think it has over 10K in hits in a day+ and my mailbox is packed with emails with subject headed "Street Fighter IV". Most of the emails are about the conditions to unlock all the characters, so I've made the necessary amendments to the list. Unfortunately due to the whole lot of emails about this, I'm unable to provide credits to everyone. ------------------------------------------------------------------------------ VERSION HISTORY ------------------------------------------------------------------------------ Version 1.00: "Incomplete" version completed (2/20). Version 1.05: Updated characters unlocking conditions, tip for doing Zangief's super/ ultra move, more information to Time Attack and tips for unlocking "Legendary Champion" (2/24). ------------------------------------------------------------------------------ CREDITS ------------------------------------------------------------------------------ Capcom Criware Chokemaniac JTL Amortec Willy Poh David "Darkchyle" EnsonVuitton Eugene "Fannboy" NovaLevossida ThaTBxDip76 xXthefragileXx BOB.com.sg Play-asia.com (the $5 HDMI cable rocks!) X360A.org ASCII Generator (@ http://www.network-science.de/ascii/) ------------------------------------------------------------------------------ CONTRIBUTION ------------------------------------------------------------------------------ I'd like to say that I've done better than Prima/ Bradygames/ anyone else that publishes game guides, but I know that a text document can never look as appealing as a thick book with colorful pages. Nevertheless, if you like this guide, and would like to contribute to my continued existence in this world, you may send Paypal to the following email: lestor underscore wong at yahoo dot com ------------------------------------------------------------------------------ Copyright Lestor Wong 2009.