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Achievement Guide

by Cutmanmike

O=============================================================================O
 DEAD SPACE: ACHIEVEMENT FAQ
O=============================================================================O

*******************************************************************************
******************** WARNING: THIS FAQ CONTAINS SPOILERS **********************
*******************************************************************************

Contents:

1. Version History
2. Introduction
3. Achievements
   1. Dead On Arrival              [DOA]
   2. Lab Rat                      [RAT]
   3. All Systems Go               [ASG]
   4. Cannon Fodder                [FOD]
   5. True Believer                [BEL]
   6. Greenhouse Effect            [GRE]
   7. S.O.S.                       [SOS]
   8. Strange Transmissions        [STR]
   9. Wreckage                     [WRE]
   10. Keeper of the Faith         [FAI]
   11. Betrayed                    [BET]
   12. Exodus                      [EXO]
   13. Epic Tier 3 Engineer        [EP3]
   14. Survivor                    [SUV]
   15. Pack Rat                    [PAK]
   16. Story Teller                [STO]
   17. Legend Teller               [LEG]
   18. Full Arsenal                [FUL]
   19. Z-Baller                    [BAL]
   20. Merchant                    [MER]
   21. Armstrong                   [ARM]
   22. Marksman                    [MAR]
   23. Surgeon                     [SUR]
   24. Butcher                     [BUT]
   25. Freeze                      [FRZ]
   26. Crackshot                   [CRA]
   27. Air Alert                   [AIR]
   28. One Gun                     [ONE]
   29. Brawler                     [BRA]
   30. Maxed Out                   [MAX]
   31. Ragdoll Check               [RAG]
   32. Big Spender                 [SPE]
   33. Full Contact                [CON]
   34. A Cut Above                 [CUT]
   35. Tool Time                   [TOO]
   36. Pusher                      [PUS]
   37. Live With The Hot Ones      [HOT]
   38. Autofire                    [AUT]
   39. Eviscerator                 [EVI]
   40. There's Always Peng!        [PEN]
   41. *Exterminator               [EXT]
   42. *Brute Force                [BRU]
   43. *Mindless Prey              [PRE]
   44. *Play Catch                 [CAT]
   45. *Don't get cocky, kid       [KID]
   46. *Kickin it                  [KIC]
   47. *Slugger                    [SLU]
   48. *Get off my ship!           [OFF]

4. Perfect Unlocking               [PER]
5. Cheat Codes                     [CHT]
6. Contact Information             [YOU]
7. Legal/Copyright                 [LAW]

O=============================================================================O
 1. Version History
O=============================================================================O

Version 1.0: 27.11.08 - Fixed a bunch of errors in both achievements and 
contact sections. Corrected some things pointed out by David2222121. Added a 
tip for "Slugger" contributed by Mr.Bubbuls.
Version 0.98: 24.11.08 - Added an excellent way to get achievements 33-39.
Version 0.97: 22.11.08 - Fixed a few grammar errors and information errors on 
my part. I'm still trying to get some and some experiences are different from 
what I researched.
Version 0.95: 21.11.08 - Finished the first build of the FAQ!
Version 0.01: 20.11.08 - Starting writing this guide.

O=============================================================================O
 2. Introduction
O=============================================================================O

Second FAQ, Woo!

Dead Space is one of those Xbox 360 games which I feel deserves to start its 
own franchise. It's pretty popular now among the survival horror crowd, and it 
stands out as being a pretty scary and action packed game. Some people think 
it's just a Resident Evil 4 ripoff/clone, but at the end of the day I believe 
Resident Evil shouldn't have gone that way because they ruined what the 
Resident Evil series was good at: Being scary. Dead Space is the same sort of 
game in many ways but it does a good job of keeping you on your toes and making 
you jump occasionally. I think it's a good laugh, well worth a purchase and a 
few plays through.

The reason I'm writing this FAQ is because a few people (including myself) got 
confused with some of the criteria for unlocking some of these achievements. 
I'm not usually one to go around grinding through games to try and get a 
perfect gamerscore but I felt Dead Space was worth the effort. After all you 
unlock most of the achievements in the first play through, so it makes you 
think "Eh, that was fun. I'll go ahead and play it again to unlock everything". 
Unlocking them all is a little tedious, and some stand out as being a bit 
stressful, but at the end of the day most games have achievements like that.

For the record, I haven't gotten every achievement yet but I've attempted most 
of them.

To search this FAQ, hit Ctrl + F and type in the five letter code in the list 
of contents (i.e for "Epic Tier 3 Engineer", type [EP3]" and hit enter).

O=============================================================================O
 3. Achievements
O=============================================================================O

* Are secret achievements. These don't display what they are until you actually 
unlock them. This is usually used to cover up secrets or spoilers.

+-----------------------------------------------------------------------------+
1. Dead On Arrival                                                        [DOA]
+-----------------------------------------------------------------------------+
Description: Complete Chapter 1 on any difficulty setting
Score: 20g
Difficulty: *

Guide: All of the chapter completion achievements are straight forward and easy 
to obtain. One play through the game and you will have them all. Usually a 
chapter ends when you reach the tram station. Just complete the game at your 
own pace and whatever difficulty setting you feel comfortable with. Have fun!

+-----------------------------------------------------------------------------+
2. Lab Rat                                                                [RAT]
+-----------------------------------------------------------------------------+
Description: Complete Chapter 2 on any difficulty setting
Score: 20g
Difficulty: *

Guide: See the achievement "Dead On Arrival".

+-----------------------------------------------------------------------------+
3. All Systems Go                                                         [ASG]
+-----------------------------------------------------------------------------+
Description: Complete Chapter 3 on any difficulty setting
Score: 20g
Difficulty: *

Guide: See the achievement "Dead On Arrival".

+-----------------------------------------------------------------------------+
4. Cannon Fodder                                                          [FOD]
+-----------------------------------------------------------------------------+
Description: Complete Chapter 4 on any difficulty setting
Score: 20g
Difficulty: *

Guide: See the achievement "Dead On Arrival".

+-----------------------------------------------------------------------------+
5. True Believer                                                          [BEL]
+-----------------------------------------------------------------------------+
Description: Complete Chapter 5 on any difficulty setting
Score: 20g
Difficulty: *

Guide: See the achievement "Dead On Arrival".

+-----------------------------------------------------------------------------+
6. Greenhouse Effect                                                      [GRE]
+-----------------------------------------------------------------------------+
Description: Complete Chapter 6 on any difficulty setting
Score: 20g
Difficulty: *

Guide: See the achievement "Dead On Arrival".

+-----------------------------------------------------------------------------+
7. S.O.S.                                                                 [SOS]
+-----------------------------------------------------------------------------+
Description: Complete Chapter 7 on any difficulty setting
Score: 20g
Difficulty: *

Guide: See the achievement "Dead On Arrival".

+-----------------------------------------------------------------------------+
8. Strange Transmissions                                                  [STR]
+-----------------------------------------------------------------------------+
Description: Complete Chapter 8 on any difficulty setting
Score: 20g
Difficulty: *

Guide: See the achievement "Dead On Arrival".

+-----------------------------------------------------------------------------+
9. Wreckage                                                               [WRE]
+-----------------------------------------------------------------------------+
Description: Complete Chapter 9 on any difficulty setting
Score: 20g
Difficulty: *

Guide: See the achievement "Dead On Arrival".

+-----------------------------------------------------------------------------+
10. Keeper Of The Faith                                                   [FAI]
+-----------------------------------------------------------------------------+
Description: Complete Chapter 10 on any difficulty setting
Score: 20g
Difficulty: *

Guide: See the achievement "Dead On Arrival".

+-----------------------------------------------------------------------------+
11. Betrayed                                                              [BET]
+-----------------------------------------------------------------------------+
Description: Complete Chapter 11 on any difficulty setting
Score: 20g
Difficulty: *

Guide: See the achievement "Dead On Arrival". I hate the name of this 
achievement because right off the bat it's obvious it's going to have something 
to do with the plot.

+-----------------------------------------------------------------------------+
12. Exodus                                                                [EXO]
+-----------------------------------------------------------------------------+
Description: Complete Chapter 12 on any difficulty setting
Score: 20g
Difficulty: *

Guide: See the achievement "Dead On Arrival".

+-----------------------------------------------------------------------------+
13. Epic Tier 3 Engineer                                                  [EP3]
+-----------------------------------------------------------------------------+
Description: Complete the game on the hardest difficulty setting
Score: 150g
Difficulty: *****

Guide: The hardest difficulty is "Impossible Mode", which is unlocked after you 
beat the game on any difficulty setting. There's a issue where if you beat it 
on easy, you MUST start a new Impossible game right away and save it. If you 
don't, it will disappear until you complete it again. I haven't experienced 
this myself as I haven't played it on easy. Just letting you know.

Anyway, this is the hardest achievement. You have to start a new game on this 
mode with bare bones equipment, and as the name suggests it isn't going to be 
easy. Regardless, after the first play through it makes life easier when you 
know how to deal with bosses and enemies, and know when they're going to jump 
out. 

Try to waste any of your supplies. Sell anything you probably won't be using, 
such as air canisters. It's possible to beat the game without using a single 
one anyway. Choose one gun that you're going to use and max it out with your 
nodes but keep the plasma cutter. For the lesser enemies you can shoot out 
their legs and stamp on their heads a few times to finish them off, which will 
save you ammo. Upgrade your suit as soon as you can, and pick up EVERY item 
that appears. It should also go without saying to save as often as you possibly 
can.

If you're struggling, you can use the cheat codes to help you out (They do not 
effect achievements). See the Cheat Codes section for more info. Be sure to 
check out the Military Suit glitch also in that section.

+-----------------------------------------------------------------------------+
14. Survivor                                                              [SUV]
+-----------------------------------------------------------------------------+
Description: Complete the game on any difficulty setting
Score: 50g
Difficulty: *

Guide: A pretty pointless achievement as it follows the same criteria as the 
number 12, only you get it a little later. Just beat the game. Simple!

+-----------------------------------------------------------------------------+
15. Pack Rat                                                              [PAK]
+-----------------------------------------------------------------------------+
Description: Store 25 Items in the Safe
Score: 10g
Difficulty: **

Guide: When you go to the store, you have the option of moving items into the 
safe. As it says on the tin, you have to get 25 items in here. I would 
recommend doing this on a second play through, just so you know what you won't 
be needing and you'll have the equipment you like. Instead of selling unwanted 
ammo/air canisters/health packs/etc, shove them in the safe. Once you unlock 
it, you can enjoy the large sum of cash you make out of selling it all back :)

+-----------------------------------------------------------------------------+
16. Story Teller                                                          [STO]
+-----------------------------------------------------------------------------+
Description: Colect 75 Logs
Score: 20g
Difficulty: *

Guide: Look around the ship and collect any text or audio logs on the floor you 
see. You don't have to listen to or read them. For specific locations of them 
all read a walkthrough. You'll probably get this unwillingly anyway. I managed 
to find the 150 on my first play through. There's a couple inside those areas 
where you need a node to unlock the door. Be sure to use your precious nodes on 
those when you find them. Also, when you get spoken to by other characters 
through your radio it will count as another log.

+-----------------------------------------------------------------------------+
17. Legend Teller                                                         [LEG]
+-----------------------------------------------------------------------------+
Description: Collect 150 Logs
Score: 40g
Difficulty: **

Guide: See above. I don't think 150 is the grand total, but pretty much most of 
them. I unlocked this as I walked through the first door in chapter 12, and 
just past that room is another audio log. If you didn't get this in the first 
run through, bad luck. On your second run through, you might want to keep a 
walkthrough handy so that you don't miss any this time.

+-----------------------------------------------------------------------------+
18. Full Arsenal                                                          [FUL]
+-----------------------------------------------------------------------------+
Description: Own every Weapon in the game
Score: 30g
Difficulty: ***

Guide: Pretty straight forward but a bit of a pain. Getting every weapon costs 
quite a fair bit of money. You should get this after your first play through. 
Near the end of the game you start to get a lot of cash. If you sell the Peng 
treasure and the huge amount of stuff you don't need for the final boss, you'll 
be rolling in it by the time you're awarded the bonus for beating the game. It 
probably won't be enough to allow you to grab everything as soon as you start 
the next game though. Just play through, sell everything you don't need and 
spend like a mad man. Stick the guns you don't like into the safe.

+-----------------------------------------------------------------------------+
19. Z-Baller                                                              [BAL]
+-----------------------------------------------------------------------------+
Description: Complete Level 6 in Zero-G Basketball
Score: 5g
Difficulty: **

Guide: The Zero-G Basketball is a minigame you find in chapter 10. For some 
reason you have to enter it in order to proceed with the game so you can't miss 
it. When you kill the two black Lurkers in there you can start the game by 
pressing the console near the entrance. There are 6 levels. Beat level 6 and 
this achievement is yours.

The rules of this game are pretty simple, but confusing at first. Basically a 
ball flies out and the idea is to score points by using chucking it back into 
one of the four holes with your Kinesis. When you grab the ball a timer 
displayed on your body starts ticking down. If it runs out it's game over. 
There's also a timer for the entire game, so you have to be fairly quick. When 
you get around 30 points you hear "game over" and you can play the next level. 
Unfortunately there's more to it than that. You may beat level 1 and 2 just by 
doing that but by the time you get to level 3 you'll notice you just won't be 
able to get enough points. This is when the point multiplier comes in. If you 
look around while the game is in play, you may notice some of the platforms lit 
up. Jumping on these increases the amount you score when you throw the ball 
into the goal. Three can appear at a time, so look around and try to jump to 
all of them. If you can't see what and you're taking too long, just go for the 
shot. Also, after the first few levels little gates start to cover the holes so 
you have to time things a little better. Overall this is a pretty easy mini 
game. You should get this on your first play through.

+-----------------------------------------------------------------------------+
20. Merchant                                                              [MER]
+-----------------------------------------------------------------------------+
Description: Collect 8 schematics
Score: 10g
Difficulty: *

Guide: Through the game you'll collect schematics, which add items to the shop 
for you to buy. You can't miss these things, and getting 8 of them is easy as 
there's quite a few more in the game. If for some bizarre reason you didn't 
find them all on your first run through, have a walkthrough to help you the 
second time. Take it slow!

+-----------------------------------------------------------------------------+
21. Armstrong                                                             [ARM]
+-----------------------------------------------------------------------------+
Description: Shoot 50 objects using Kinesis
Score: 10g
Difficulty: *

Guide: 50 sounds intimidating but it's actually extremely easy. Along the game 
you'll walk into movable objects which will tumble around. Find a table, chair, 
box, corpse, or anything that can be picked up with your Kinesis. Now throw it 
at a wall by using the right trigger. Do this 50 times. You don't have to do it 
with the same object but it's just so easy to just sit there mashing both 
buttons over and over. You may as well get this as soon as you get Kinesis.

+-----------------------------------------------------------------------------+
22. Marksman                                                              [MAR]
+-----------------------------------------------------------------------------+
Description: Dismember 20 Limbs
Score: 5g
Difficulty: *

Guide: The entire game pretty much revolves around you blowing arms and legs 
off nasty monsters. You will get this achievement easily if you've been aiming 
for the limbs the whole way through. You'll get this one early on without even 
trying.

+-----------------------------------------------------------------------------+
23. Surgeon                                                               [SUR]
+-----------------------------------------------------------------------------+
Description: Dismember 500 Limbs
Score: 20g
Difficulty: *

Guide: Same as above. You'll get this one around the mid point of the game if 
you've been dismembering things properly.

+-----------------------------------------------------------------------------+
24. Butcher                                                               [BUT]
+-----------------------------------------------------------------------------+
Description: Dismember 1000 Limbs
Score: 40g
Difficulty: *

Guide: Same as above. I got this one on chapter 11, so you should get this near 
the end of the game. If not, you'll probably pick it up on your second play 
through early.

+-----------------------------------------------------------------------------+
25. Freeze                                                                [FRZ]
+-----------------------------------------------------------------------------+
Description: Use stasis on 50 enemies.
Score: 15g
Difficulty: **

Guide: This was a bit trickier for me because I kept forgetting I could freeze 
enemies. 50 seems like a lot, but you can abuse this easily. Find a room with 
one or two enemies in (preferably ones that are easy to dodge like Lurkers) and 
a stasis recharge point. Freeze them, recharge your stasis. Rinse and repeat 50 
times.

+-----------------------------------------------------------------------------+
26. Crackshot                                                             [CRA]
+-----------------------------------------------------------------------------+
Description: Achieve a perfect score in the Shooting Gallery
Score: 5g
Difficulty: **

Guide: The first mini game you encounter is the shooting gallery on chapter 9. 
It consists of a few rounds where you must shoot blue targets which pop up in 
front of you. You temporarily get unlimited ammo to do this. Getting a perfect 
score allows you to move on to the next stage where the targets get faster. 
Also red targets start appearing which end the game if you shoot them. The 
easiest way to do this one is to use the Pulse Rifle, although it's possible 
with the Plasma Cutter (and probably other weapons). If you miss a guy, the 
game doesn't end. Obviously you want to win so if you miss one, back away from 
the machine and it will reset for you. It may take a bit of patience but you'll 
finish it eventually. You will also get some nice time for finishing this mini 
game. Even if you have the achievement, do it on your next play through!

+-----------------------------------------------------------------------------+
27. Air Alert                                                             [AIR]
+-----------------------------------------------------------------------------+
Description: Zero-G Jump over 100 times
Score: 10g
Difficulty: *

Guide: When you reach an area with zero gravity, aim at a wall and press the 
right trigger to jump. Do this 99 more times. You do a lot of these in the game 
and you will most likely get this in the first play through. If not, you can 
either keep playing to get it or if you're in a hurry just keep jumping around 
in a safe area. I got this during the basketball mini game.

+-----------------------------------------------------------------------------+
28. One Gun                                                               [ONE]
+-----------------------------------------------------------------------------+
Description: Beat the game using only the Plasma Cutter
Score: 40g
Difficulty: ****

Guide: Ahh, I love challenges like this! As the name suggests, you have to go 
from the very start of the game to the end only using the weapon you start 
with, the Plasma Cutter. It sounds intimidating but the Plasma Cutter is 
actually a pretty reliable weapon. You can also still smack your enemies, 
Stasis them and throw things at them with Kinesis. Once it's powered up, you 
can easily take on the whole game. Since you probably won't have any other 
weapons on you most of the time, the only ammo that will appear is for the 
Plasma Cutter. If that doesn't make things easy enough for you, you can stick 
the game on easy mode to make it a cake walk.

You can get this achievement from a new game+, which means you'll keep all your 
upgraded goods. If you have the Plasma Cutter already maxed out, you'll tear 
through the start of the game. Keep in mind that this achievement only blocks 
if you physically fire one of the other weapons. That means you can carry, 
store and upgrade your other weapons without messing it up. It's a good thing 
to, because if you couldn't it would probably mean doing another run of the 
game just to get the Maxed Out achievement!

+-----------------------------------------------------------------------------+
29. Brawler                                                               [BRA]
+-----------------------------------------------------------------------------+
Description: Kill at least 30 enemies with a melee attack
Score: 10g
Difficulty: **

Guide: Whack or stamp on 30 enemies. This one is a bit of a chore because 
meleeing enemies aren't the best way to take them down. However, a good tactic 
is to blow the legs off Necromorphs and stamp on their faces when they crawl 
towards you. This usually kills them in one blow, and counts towards your 30 
melee attacks. Don't try this with the black ones later on in the game though 
because it won't kill them right away, and they will proceed to mess you up.

+-----------------------------------------------------------------------------+
30. Maxed out                                                             [MAX]
+-----------------------------------------------------------------------------+
Description: Upgrade all weapons and equipment
Score: 75g
Difficulty: ****

Guide: This is a huge pain in the butt. You have to find and use tons of Power 
Nodes to upgrade all your equipment to max level. This doesn't mean the empty 
slots between each stat upgrade though, but it's still pretty demanding. Every 
weapon needs upgrading, along with your Armor, Stasis and Kinesis. It's most 
likely you won't pull this off in a single play through. It's a good idea to do 
this when you're trying to get the One Gun achievement, as you can focus more 
on buying Power Nodes rather than new weapons, equipment and ammo. One word of 
warning though, FOR THE LOVE OF GOD DO NOT SELL ANY WEAPONS YOU HAVE POWER 
NODES IN! If you do, that weapon will no longer be maxed out when you buy it 
again. Many have fallen for this little trap. Store unwanted weapons in the 
safe, do not sell them!

+-----------------------------------------------------------------------------+
31. Ragdoll Check                                                         [RAG]
+-----------------------------------------------------------------------------+
Description: Force an enemy into a Gravity Panel 5 times
Score: 5g
Difficulty: **

Guide: Gravity panels can be found in chapter 4 and 9. They're little sections 
of the floor with a weird distortion above them. Kendra actually warns you not 
to step into these when you first see them, so you can't miss then. Anyway, you 
have to push enemies into these. The easiest way to do it is to use the force 
gun. Just blast them when there's a gravity panel behind them and they'll die. 
Do this 4 more times. Alternatively if you lack the Force Gun, you can stasis 
them and slowly push them into the gravity panels with your body. This is a bit 
dangerous but if you accidentally step on one and die, just go try again as it 
will still count. Actually you might want to purposely kill yourself in case 
you run out of enemies. Regardless there's more of these later on that chapter 
and like I said there's even more later on in the game. I got mine by using the 
stasis method, killing myself by the time I got the Brute so I could get the 
ones I missed.

In case you don't know, a ragdoll is the name of a physics mechanism in the 
game which causes bodies and suck to tumble abound and flop all over the place.

+-----------------------------------------------------------------------------+
32. Big Spender                                                           [SPE]
+-----------------------------------------------------------------------------+
Description: Spend 300,000 credits at the store
Score: 10g
Difficulty: *

Guide: Easy. Half way through the game you should have spent about this much on 
pretty much everything. I think it's more of an achievement to NOT spend this 
much!

+-----------------------------------------------------------------------------+
33. Full Contact                                                          [CON]
+-----------------------------------------------------------------------------+
Description: Kill 30 enemies with the Contact Beam
Score: 10g
Difficulty: **

Guide: What it says on the tin. Buy the weapon and use it for a while. You'll 
eventually get this. It has two stars for difficulty because it may take you an 
extra run through to get all of these, especially if you're going for the One 
Gun achievement.

While trying to get these I came up with a great way to easily kill 30 enemies 
with every weapon. On chapter 12 save the game right before you start moving 
the Marker into the building (the one with all the big shutters). From there, 
sell all your junk and all the weapons except one you haven't got the 
achievement for. Spend the rest of your cash on ammo for that weapon. Then 
continue the game killing every enemy with that weapon. By the time you reach 
the zero gravity area with the fans and get out of there, you will have 30 
kills. Quit the game, reload the game, repeat with your next weapon. It's best 
to do this during your second run because most likely you'll have most your 
stuff upgraded by then. It took me less than an hour to get my last 4 weapons 
using this method.

+-----------------------------------------------------------------------------+
34. A Cut Above                                                           [CUT]
+-----------------------------------------------------------------------------+
Description: Kill 30 enemies with the Ripper
Score: 10g
Difficulty: **

Guide: See the achievement "Full Contact".

+-----------------------------------------------------------------------------+
35. Tool Time                                                             [TOO]
+-----------------------------------------------------------------------------+
Description: Kill 30 enemies with the Plasma Cutter
Score: 10g
Difficulty: **

Guide: See the achievement "Full Contact".

+-----------------------------------------------------------------------------+
36. Pusher                                                                [PUS]
+-----------------------------------------------------------------------------+
Description: Kill 30 enemies with the Force Gun
Score: 10g
Difficulty: **

Guide: See the achievement "Full Contact".

+-----------------------------------------------------------------------------+
37. Live With The Hot Ones                                                [HOT]
+-----------------------------------------------------------------------------+
Description: Kill 30 enemies with the Flamethrower
Score: 10g
Difficulty: **

Guide: See the achievement "Full Contact".

+-----------------------------------------------------------------------------+
38. Autofire                                                              [AUT]
+-----------------------------------------------------------------------------+
Description: Kill 30 enemies with the Pulse Rifle
Score: 10g
Difficulty: **

Guide: See the achievement "Full Contact".

+-----------------------------------------------------------------------------+
39. Eviscerator                                                           [EVI]
+-----------------------------------------------------------------------------+
Description: Kill 30 enemies with the Line Gun
Score: 10g
Difficulty: **

Guide: See the achievement "Full Contact".

+-----------------------------------------------------------------------------+
40. There's Always Peng!                                                  [PEN]
+-----------------------------------------------------------------------------+
Description: Find the Peng Treasure
Score: 15g
Difficulty: *

Guide: This difficulty rating would be way higher, but since everyone is going 
to look up where this to find this thing it's pretty easy to acquire. The Peng 
treasure is a little model of a lady that you can sell for tons of cash. You 
find it near the end of chapter 11.

Without trying to spoil anything, in Chapter 11 there's one part where you have 
to move a large object and get it onto a ship. Before you start though, you're 
asked to disable the gravity. When you do so, the walkways near the ship lower. 
Jump over to the right walkway (closest to the ship) and look down in the gap 
between both walkways. Keep looking down here and walk along it and you should 
see the model. Use Kinesis to grab it and pick it up with A.

If anyone can tell me what the heck Peng is, I'm all ears.

+-----------------------------------------------------------------------------+
*41. Exterminator                                                         [EXT]
+-----------------------------------------------------------------------------+
Description: Kill the Leviathan
Score: 15g
Difficulty: **

Guide: The Leviathan is the second "boss" of the game. Or at least it feels 
like it. When you defeat it you will unlock this achievement. Honestly you 
shouldn't really be reading this guide on boss strategies but heck I'll throw 
one in anyway.

As the battle starts you will notice the familiar tentacles that have been 
harassing you throughout the game. They have the same trademark yellow weak 
spot. This is what you need to aim for. It's not so easy though because they 
wiggle around like crazy most of the time. When the Leviathan slams one of it's 
tentacles down, look at it and aim above it. Then jump over it. If you don't, 
you'll get smacked around and it hurts. Eventually it will open it's mouth to 
reveal yellow gooey bombs, and it's tentacles grow back. Ignore the tentacles 
and aim at the bombs before he launches them. Keep this up until he dies. If 
you run out of ammo you can use Kinesis on the explosive canisters floating 
around and throw them into it's mouth. You can also use Kinesis on the bombs it 
shoots at you (and you get an achievement for doing so!)

+-----------------------------------------------------------------------------+
*42. Brute Force                                                          [BRU]
+-----------------------------------------------------------------------------+
Description: Kill a Brute
Score: 15g
Difficulty: **

Guide: Brutes are the big monsters which like to charge at you, and you can 
class it as the first boss (although you see a few more later in the game). You 
have to kill the first one, so you can't miss this achievement.

They're pretty powerful but are fairly easy to kill. Aim between there arms 
where you can vaguely see yellow bits. He'll follow you all around and try to 
ram you so only do this after he charges past you. Alternately stasis him and 
just unload your ammo into his yellow armpits. He will crouch down and cower 
for a while. Run around him and start blasting his unprotected back. This does 
the most damage to him. Keep this up until he falls. Also if you keep shooting 
his arms instead of his back, they will explode and he will resort to throwing 
explosive bombs at you. Keep this in mind because you can get the achievement 
"Play Catch" this way.

+-----------------------------------------------------------------------------+
*43. Mindless Prey                                                        [PRE]
+-----------------------------------------------------------------------------+
Description: Kill the Hive Mind
Score: 30g
Difficulty: ***

Guide: The final boss of the game. Despite everything, the Hive Mind may look 
intimidating but is actually very easy. Shame really, I wanted a more epic 
battle (it is pretty epic though). Beat him and you'll win this achievement.

As the battle starts, start aiming for the yellow pods around his mouth. Use a 
weapon that hits right away. Projectile weapons have no chance here. The Plasma 
Cutter and Pulse Rifle do pretty well. During this he will try to smack you. If 
he leans to the left, quickly run to the right or else he'll smash you. If he 
leans right, dash to the left. Pretty simple. When all the pods are destroyed, 
he will get angry and just grab you. Now you have to shoot the yellow part of 
the tentacle, exactly how you handled the previous parts of the game when 
tentacles came out and grabbed you. Only this time you're upside down and it 
looks pretty damn scary. When the tentacle dies you'll floor to the floor and 
begin the final phase of the battle. There are more yellow pods which resemble 
his heart, and are locked away by "ribs". When you first stand up it will be 
open, so fire at them. When a pod explodes he closes them off and then will 
attack you left to right or right to left twice just like before but faster. 
Then he will lean down and give you another shot at his chest. When all the 
pods are destroyed, he shamefully falls to his doom.

+-----------------------------------------------------------------------------+
*44. Playing Catch                                                        [CAT]
+-----------------------------------------------------------------------------+
Description: Catch a Brute or Leviathan Pod using Kinesis
Score: 10g
Difficulty: *

Guide: Both the Leviathan boss and Brute enemies throw pods are you. The 
Leviathan throws them when he's almost dead and the Brute shoots them when you 
totally destroy one of his arms. Whichever one you choose, grab one of the 
explosive pods with your Kinesis and it will unlock.

+-----------------------------------------------------------------------------+
*45. Don't get cocky, kid                                                 [KID]
+-----------------------------------------------------------------------------+
Description: Survive the ADS Cannon with over 50% shield strength remaining
Score: 10g
Difficulty: ****

Guide: Ugh. This achievement is notorious for being extremely frustrating to 
unlock. On chapter 4 there's a part where you have to shoot incoming asteroids 
with a big turret gun for a set time. You start with 85% strength and it goes 
down each time an asteroid hits the ship. The big ones take a huge portion of 
strength and the little ones do less. You shoot them with the left and right 
triggers. You can hold both down to fire them both at the same time but it will 
overheat way faster. You NEED to destroy the large ones as they will mess your 
shield up big time. Also keep an eye out for the little ones which travel 
faster than all of them. There's no set pattern here either so you'll need a 
lot of skill and a bit of luck. I did it on my 5th try where most of the 
asteroids were near the middle of the screen, and by the end it was just 
getting a little tough. When you unlock this one you'll get a nice feeling of 
satisfaction :)

If you're having trouble spotting them in the distance, try putting your 
brightness on full. You can see them miles away if you do this, which is good 
for the start of the event. Also be sure to save this before you attempt it. 
There's a save point inside the same room, do not miss it. If you get lower 
than 50% just quit and load the game again.

+-----------------------------------------------------------------------------+
*46. Kickin it                                                            [KIC]
+-----------------------------------------------------------------------------+
Description: Escape from a Lurker's grab attack 10 times
Score: 10g
Difficulty: *

Guide: Lurkers are those little baby things that crawl up walls and shoot at 
you with their tentacles. When they're up close they jump at you and you have 
to mash A to get them off. Purposely let this happen 10 times and you'll get 
this achievement. It's a good idea to do this when you max armor and lots of 
health, as doing this at the start of the game will cost you lots of medikits. 
Also for the love of God don't try this on impossible mode.

I find this achievement a little bizarre. I mean there's no other achievement 
which requires you to get hurt. I gotta admit kicking babies is a funny concept 
though. Maybe it's a South Park reference? I dunno.

+-----------------------------------------------------------------------------+
*47. Slugger                                                              [SLU]
+-----------------------------------------------------------------------------+
Description: Kill the Slug Boss with more than 50% shield strength 
remainingScore: 10g
Difficulty: ***

Guide: Another damn turret achievement. This is exactly the same as "Don't get 
cocky, kid" except you're fighting the slug boss rather than a volley of 
asteroids. I think this one is easier though because you can actually see where 
the debris is coming from. Aim at the yellow parts of the tentacles with your 
cannon and blast and parts of the ship that are heading your way.

Like before, there's a save point in the room. Be sure to use it!

Mr.Bubbuls writes to us the following tip: my tip is simply constantly aim 
about mid screen and alternate between left and right trigger (lowers over heat 
time, to virtually 0% if timed right) this sweep woll almost always nail most 
if not all yellow weak points, causing the items being held to drop thus less 
fodder thrown at you, after a few sweeps (may take a lil while) you'll take out 
most of if not all the three middle tentacles. with only the  two on the side 
remaining, it's a piece of cake. i did this and managed to finish with 98% only 
took 3 tries.

+-----------------------------------------------------------------------------+
*48. Get off my ship!                                                     [OFF]
+-----------------------------------------------------------------------------+
Description: Kill the Slug Boss
remainingScore: 15g
Difficulty: *

Guide: Do the above achievement, with or without being below 50% shields. 
Pretty silly that you get 5 extra gamerscore for this one isn't it?

O=============================================================================O
 4. Perfect Unlocking                                                     [PER]
O=============================================================================O

This section is in my opinion the best way to tackle the achievements from 
start to finish, and the quickest way to get a perfect 48/48 for the extremists 
and people who just want to be the top dog with the highest gamerscore. For the 
record this isn't official or anything, and is just what I think would be the 
best way to do it.

+-----------------------------------------------------------------------------+
FIRST RUN THROUGH
+-----------------------------------------------------------------------------+

Choose easy as your difficulty to make life easier and make the game quicker to 
complete.

+-----------------------------------------------------------------------------+
Chapter 1
+-----------------------------------------------------------------------------+

Get the Plasma Cutter from the start of the game and use it until you get "Tool 
Time". You'll most likely get "Marksman" on the way. For any regular 
Necromorphs, shoot their legs out and stamp on their skulls to try and get 
"Brawler" and continue stamping on Necromorph's skulls this way for the rest of 
the game. Also, use stasis as much as you can. This will eventually get you 
"Freeze". Complete the chapter for "Dead On Arrival".

5/48

+-----------------------------------------------------------------------------+
Chapter 2
+-----------------------------------------------------------------------------+

As soon as you get the Kinesis module, pick up a movable object and chuck it at 
the wall 50 times for "Armstrong". Also start upgrading your weapons with nodes 
if you haven't already. Finish the chapter for "Lab Rat".

7/48

+-----------------------------------------------------------------------------+
Chapter 3
+-----------------------------------------------------------------------------+

Start to get the new weapons and suit if you can afford it. I recommend 
starting with the Line Gun because you can still use it to chop off 
Necromorph's legs and stomp on their heads. Use it along with your Plasma 
Cutter until you get "Eviscerator". Then switch to a new weapon to get "Full 
Contact", "A Cut Above", "Pusher", "Live With The Hot Ones" and "Autofire". Do 
not sell any of your weapons, store them instead. If you've been paying 
attention to the items around you, you should have 8 Schematics now to get 
"Merchant". Finish the chapter to get "All Systems Go".

14/48

+-----------------------------------------------------------------------------+
Chapter 4
+-----------------------------------------------------------------------------+

When the Brute appears, blow off his arm rather than his back and catch one of 
his explosive pods with you Kinesis to get the "Play Fetch". If you mess it up, 
do it when you fight the Leviathan instead. Kill the brute for "Brute Force". 
When you reach the gravity panel room, stasis the enemies and push them in with 
your body. There should be enough. If not, do it later on in chapter 9. This 
will get you "Ragdoll Check". Finally when you get to the turret, SAVE IT and 
attempt to keep your shields above 50% for "Don't get cocky, kid". If you screw 
up, reload the game. Finish the chapter for "Cannon Fodder"

19/48

+-----------------------------------------------------------------------------+
Chapter 5
+-----------------------------------------------------------------------------+

Nothing to unlock here really. Beat the chapter for "True Believer".

20/48

+-----------------------------------------------------------------------------+
Chapter 6
+-----------------------------------------------------------------------------+

Do battle with the Leviathan and beat it for "Exterminator". Beat the chapter 
for "Greenhouse Effect".

22/48

+-----------------------------------------------------------------------------+
Chapter 7
+-----------------------------------------------------------------------------+

Not much here for this long chapter either. Beat it for "S.O.S."

23/48

+-----------------------------------------------------------------------------+
Chapter 8
+-----------------------------------------------------------------------------+

Before you fight the slug boss (the second turret room in the game), use the 
save point nearby. Try to beat the boss before your shields hit below 50%. If 
they do, reload the game. When you finally do it, you'll get "Get off my ship!" 
and "Slugger". Finish off the chapter for "Strange Transmissions".

26/48

+-----------------------------------------------------------------------------+
Chapter 9
+-----------------------------------------------------------------------------+

In the wrecked ship you will come across the shooting gallery minigame. 
Complete it for "Crackshot". Finish up this chapter for "Wreckage".

28/48

+-----------------------------------------------------------------------------+
Chapter 10
+-----------------------------------------------------------------------------+

When you get to the Zero-G basketball court, kill the Lurkers, start up the 
game and beat all 6 levels for "Z-Baller". Finish the chapter for "Keeper of 
the Faith".

30/48

+-----------------------------------------------------------------------------+
Chapter 11
+-----------------------------------------------------------------------------+

By now, you should have done enough zero gravity jumps to earn "Air Alert". If 
not, don't worry. You'll get it eventually. You should also have "Big Spdner" 
by now. Most likely you'll have "Surgeon" at this point too. As soon as you get 
to the area where you disable the gravity, get the Peng treasure for "There's 
Always Peng!" Finish the chapter for "Betrayed".

35/48

+-----------------------------------------------------------------------------+
Chapter 12
+-----------------------------------------------------------------------------+

If you have plenty of medikits and decent armour, you can start going for 
"Kickin it". There are a few Lurkers here which you can lure onto you and boot 
off. Kill off any enemies that might attack you while you're attempting this, 
and let them latch on to you. You won't find enough here to get the 
achievement, but it's a start. If you've been collecting logs, you'll 
definitely have "Story Teller" and might get "Legend Teller" by the time you 
find the last log in the room next to the Save point and bench. If you don't 
get Legend Teller, try to keep a better eye out in the next two runs! Finally 
you should have all the weapons at this point, which gives you "Full Arsenal". 
Beat the final boss to get "Mindless Prey", "Survivor" and "Exodus".

42/48

+-----------------------------------------------------------------------------+
SECOND RUN THROUGH
+-----------------------------------------------------------------------------+

Be sure to load the save game that you saved when you finished the first run. 
On this run you will be going for the One Gun achievement, which makes life 
easier for others to get. Get "Pack Rat" by storing useless items in the safe. 
When you get it, use your stored items or sell them for more money to buy more 
Nodes. By the end of this you should definitely obtain "Butcher", as 
dismemberment will be your key tactic with the Plasma Cutter. Don't forget to 
let any Lurkers latch on to you so you can kick them off again. By the end of 
the game you should have all your weapons (even though you're currently not 
using them) and equipment fully upgraded for "Maxed Out". If not, start another 
run. It shouldn't take many more Power Nodes before you finish it. I had to 
start a third run and I got it by the time I got to the bench in the med labs. 
Also when you get to chapter 12 and you haven't gotten all the weapon 
achievements, use the reloading technique until you have them all (see "Full 
Contact" above for more details.) When you beat it, you'll get "One Gun" unless 
you accidentally used another gun. If that's the case, bad luck to you man. 
You'll have to do it all again!

47/48

+-----------------------------------------------------------------------------+
THIRD RUN THROUGH
+-----------------------------------------------------------------------------+

The final challenge... Beat the game on Impossible Mode from start to finish 
without your old gear. This will give you your 48th and final achievement: 
"Epic Tier 3 Engineer". Congratulations!

If you missed some, naturally you should try to acquire them on a fourth run. 
Most of them by now should be pretty easy to unlock.

48/48

O=============================================================================O
 5. Cheat Codes                                                           [CHT]
O=============================================================================O

Oddly enough this game has cheat codes. Even stranger is the fact that they 
don't prevent achievements from being unlocked, which is good if you're having 
trouble unlocking some. I haven't used them yet but most likely I will when I 
go for Impossible Mode. To enter them, press start to pause the game and type 
the following:

X,X,X,Y,X - 1000 Credits*
X,X,X,Y,Y - 2000 Credits*
X,X,X,Y,X,Y - 5000 Credits*
X,Y,Y,Y,X,X,Y - 10000 Credits*
Y,X,X,X,Y - 2 Nodes*
Y,X,Y,X,X,Y,X,X,Y,X,X,Y - 5 Nodes*
X,X,Y,Y,Y - Refill your Oxygen
X,Y,Y,X,Y - Refill your Stasis and Kinesis energy

*These cheats can only be used once per play through.

+-----------------------------------------------------------------------------+
Military Suit Glitch
+-----------------------------------------------------------------------------+

There's a glitch where you can start Impossible Mode with the military suit, 
which is a level 6 suit and definitely help you out if you can obtain it from 
the get go. Here's how it goes:

Beat the game on New Game+ mode and obtain the Military suit. When you get to 
the final chapter, save the game right before the last boss. Beat the game and 
skip the credits (I think you have to mash a few buttons to skip them) and DO 
NOT SAVE when it asks. Then start a new game on Impossible Mode right away and 
you should begin with Isaac wearing the Military Suit. 

I tried this myself but couldn't get it to work. Right now I'm undergoing some 
detective work to try and figure out why it works for some and doesn't for 
others. Maybe it's just fixed in the PAL versions? Hmm... Regardless, you 
should try to do this before the game gets patched as it will help you out 
considerably in impossible mode.

Please contact me if you have any further information on this glitch.

O=============================================================================O
 6. Contact Information                                                   [YOU]
O=============================================================================O

Please let me know if there's something incorrect in this FAQ. Also please give 
me feedback! Enjoy this FAQ? Let me know! Think I need to improve? You're the 
boss!

However, if you wish to contact me please follow the rules.

1) All emails to me should include the subject "Dead Space FAQ" or something 
along those lines.
2) No rants, flames or whatever. I'll be acceptable with things you don't agree 
with but don't be rude about it.
3) If I don't reply, don't send me any mail asking if I got your previous 
email.

If you think you can handle those three rules then feel free to drop me a line!

[email protected]

O=============================================================================O
 7. Legal/Copyright                                                       [LAW]
O=============================================================================O

Please do not upload this FAQ without my permission. This FAQ was written for 
GameFAQs, but I will allow it to be used on other sites if you ask me for my 
permission.

Dead Space, and all related characters/items/locations etc located in this FAQ 
are copyright of EA Games.

Copyright 2008 CutmanMike