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FAQ/Walkthrough

by venganz

Battlefield 2: Modern Combat
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Guide by Vengan Anandan
Email: [email protected]
AIM: theblobaoxguy232
Gamertag: masterchief555
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Version Information:
12/10/05
V. 0.75
Single player campaign finished!
More to come soon!
Sources: 
www.battlefield.ea.com
Battlefield 2 Modern Combat Manual
EA Games
DICE Entertainment
Copyright: Vengan Anandan 2005
Next Update expected to be at: 
12/20/05



Contents:
1. Introduction
1.05 What�s different?
1.1 Controls
1.2 Kits
1.3 Vehicles
1.4 Medals and Ranks
2. Single Player campaign
2.05 Single Player Basics
{NATO Tier 1}
2.1 In and Out
2.2 Radio Silence
2.3 Headshot
{China Tier 1}
2.4 Submerged
2.5 Metal Island
2.6 Heavy Tonnage
{NATO Tier 2}
2.7 Air Traffic Control
2.8 Catching Flak
2.9 Rolling Thunder
2.10 Burning Bridges
{China Tier 2}
2.11 Beach Party
2.12 Big Bang
{NATO Tier 3}
2.13 Hotel Alpha
2.14 Top Man
{China Tier 3}
2.15 DMZ
2.16 End of the Line
{Last Missions}
2.17 End Game (China)
2.18 End Game (NATO)
2.19 Flying the Flag (NATO/China)
3. Xbox Live
3.1 Xbox Live Basics
3.2 Map Strategies
3.21 Backstab
3.22 DeadlyPass
3.23 BridgeTooFar
3.24 Honor
3.25 MissileCrisis
3.26 SpecialOp
3.27 LittleBigEye
3.28 RussianBorder
3.29 TheNest
3.220 Dammage
3.221 TheBlackGold
3.222 HarborEdge
3.223 ColdFront
4. Challenge mode


|||||||||||||1|||||||||||||
        Introduction
|||||||||||||||||||||||||||

Welcome to my Battlefield 2: Modern Combat game guide! 
Battlefield 2 for the PC was an extremely successful hit and was wildly 
popular for fans all around the world. It raised the standard for modern 
military shooters. It introduced a very unique and entertaining modern 
warfare experience. Now, EA has created a version of the great BF2 for the
consoles. Battlefield 2: Modern Combat thus was created to showcase the 
greatness of Battlefield for the console-only gamers. In my opinion, 
Battlefield 2: Modern Combat is one of the best shooters out there. I believe
it surpasses games like Rainbow Six, Ghost Recon, and Socom. It even comes to 
par with legendary shooters such as Halo. There are definitely many 
differences between the two games. For those of you who have played the 
original BF2 for the PC, keep on reading this intro for the changes 
between the two games. For those of you who haven�t, you can skip ahead to 
the controls.

1.05 What�s different?
> There is a single player campaign
> There is a new multiplayer only faction, the EU (European Union)
> There are only 5 kits compared to 7
> In single player there is a hotswap feature (can switch to any other allied 
  soldier)
> There are no jets
> Music plays at every point in the game except during loading
> The graphics are changed drastically (worse models but better environments; 
  slight glow)
> Lots of various gameplay and interface changes

=============================================================
     /|1.1 Controls|\

General Gameplay:
Right thumbstick � Aim/Look (Click to zoom)
Left Thumbstick � Move/ Drive
Right Trigger � Fire weapon
Left Trigger � Change weapon (pull and hold, the move right thumbstick)/
Default weapon (pull)
X � Stand/Crouch/Prone/Dive to prone (tap twice when standing)/Jump to 
feet (tap twice when prone)
B � Enter/exit (or eject from) vehicle/stationary weapon
A � Jump (when standing)
Black button � Open parachute (when falling)

Multiplayer:
Click right thumbstick � Change camera
White button - Speak (xbox communicator required)
Y � Reload
Black button � Pick up kit
Left button � Show/Hide full map
Right button � Toggle 3D flag type and distance indicator
Up and down buttons � Zoom map/minimap
Start button � Combat zone overview screen
Back button � Scoreboard

Singleplayer:
Y � Hotswap
White button � Reload
Start button � Pause

In Vehicles:
A � Command a nearby trooper to enter your vehicle and take over gunner 
duties (single player only)
Left thumbstick � Drive land vehicle/ Helicopter pitch and rotation
Right thumbstick � Helicopter altitude and roll/Aim turret
White button � Change camera (single player only)
Black button � Change vehicle position

To shoot while driving in single player, have a gunner in your vehicle and 
make sure that the vehicle�s driving position cannot control a main weapon. 
Then press A to switch to gunners view then the right thumbstick to fire.

=============================================================
     /|1.2 Kits|\

Battlefield 2: Modern Combat boasts 5 troop kits. They are as follows; 
Assault, Sniper, Special Ops, Engineer, and Support. Each kit is very unique 
to one another and has its own strengths and weaknesses. It is up to you to 
pick which kit suits you best and which can help you win the most matches. 
In the single player portion of Modern Combat, you will be exposed to all 
of the kits available. Here I will give you a thorough description of all 
the kits of BF2: MC.


_____________________________________________________________
Assault � The assault soldier is the spearhead of most offensive operations. 
He is by far the most versatile and is ready for any kind of action. 
Also assault is my personal favorite. He has the following items:

Assault Rifle-This is the main weapon for the assault class. It comes with a 
small zoom scope and fires lethal bullets and a rapid rate. The assault rifle 
is fairly accurate.

Grenade Launcher-This launcher is an attachment to the normal
assault rifle. It fires small, compact grenades at a long range. It fires in 
an arc so you have to aim upwards. It isn�t 
strong enough to destroy tanks but it can blow 4x4s to smithereens. You cannot 
zoom with a grenade launcher.

Pistol-This kit comes with a standard pistol. Weak but fairly accurate, 
it makes a decent sidearm in case your assault rifle needs restocking.

Fragmentation Grenades-These are standard military issued grenades. 
Simple hold down the right trigger and release to throw. Can clear out enemy 
concentrations and rooms.

Smoke grenades-These grenades spew out a large radius of smoke upon impact. 
This is useful in indoor combat as well as to provide a decoy to escape from 
a tank.

A skilled assault soldier can take out enemies quickly and efficiently and 
both close and mid range. The assault rifle can also be used to take out 
long range opponents if used properly. The assault class is the most useful 
in indoor maps and tight outdoor settings. Their only weakness is heavy tanks 
and helicopters,which they have no real means of holding out against.

_____________________________________________________________
Sniper � Snipers are the critical powerhouse of long range warfare. They can 
eliminate any infantry unit from a shockingly far distance. The sniper also 
has many unique items to use in combat. He has the following items:

Sniper Rifle-The sniper�s main firearm. It fires in a single shot rate of fire 
and can zoom twice. It is highly accurate and can be used for precision kills. 
It is very unwise though to use this at close range.

Pistol-This standard pistol is the snipers only close range weapon. It fires 
fast and is accurate but has very weak bullets. It is all you can use as a 
sniper if an enemy creeps up too close to you.

Smoke Grenades-The same kind that the assault kit has, it is best used for 
snipers to escape the enemy and find a better location to snipe from.

Laser Target Designator-This is used to call missile strikes. These can only 
be used on vehicles. Pull and hold the right trigger while aiming at the 
vehicle. A lock on bar should appear. When it reaches full, the strike should 
commence.

Forward Observer-This can reveal enemy positions in an area for a short amount 
of time. Just pull the right trigger to use.

Snipers are best used in long range combat. A skilled sniper can kill any 
infantry that is far away. When sniping, always aim for the head for the most 
effective results. Also, the soldiers operating in vehicles (pilots (except in 
tanks) or gunners) or stationary turret users can be sniped as well. As a 
sniper you always want to find an effective sniper spot such as a top of a 
building or on a tower that will give you an immense field of view. The prime 
weakness of sniping is close range. Your only defense in a close range 
situation is your pistol, which can work provided some skill and practice. 
Or you can use smoke grednades to try and beat a hasty retreat. Also be very 
aware as a sniper. Always be ready to change sniping spots and watch the 
surroundings constantly. A skilled assault or spec ops soldier can kill you 
even at a range!

_____________________________________________________________
Special Ops � The spec ops soldier is trained in stealth and sabotage. He is 
one who uses hiding and mobility to his advantage. He has the following:

Submachine Gun-The SMG is rather similar to the assault rifle except that it 
has better range but is slightly weaker. Also it comes with a silencer.

Pistol-The standard pistol, except with a silencer equipped.

C4 charge-Spec ops soldiers carry these bombs of major destruction. They are 
placed and then detonated by the push of a button. Plant a charge by pressing 
the right trigger. Then it will switch to the detonator. Make sure you are far 
enough away and then press the right trigger again to blow the bomb. C4 comes 
very handy in game situations.

Knife-A standard military knife, primarily used for stealthy from-behind 
kills.

Stun grenades-Grenades that stun all soldiers temporarily that are near 
the grenade.

Spec ops soldiers are very mobile forces. Their SMG is a good main firearm and 
can compete against every other kit. The C4 charge is a very useful tool as 
well. In the multiplayer gametype conquest, a spec ops soldier can place a 
charge by a flag and hide somewhere nearby. Then when someone tries to capture 
it, detonate the bomb! It is a common strategy used by many players online. 
With spec ops you should try to use stealth. One of the best (and coolest) ways 
of doing this is to sneak up behind people and use the knife. The true weakness 
of a spec ops soldier is any vehicle. They lack the means of destroying 
vehicles efficiently. Their best bet against vehicles is to C4 them while they 
are parked so that any enemy who gets inside can be blown to smithereens.

_____________________________________________________________
Engineer � The engineer is the kit that downright had the most firepower. He 
is a mix of the engineer and antitank kits of the original Battlefield 2. He 
has many tools to his disposal. These include:

Shotgun-The main anti-infantry gun of the engineer. It is best used at close 
range but has the potential to kill at a longer range. I have found that 
shooting a shotgun from a higher position to a lower one produced better 
long range results. This �Shotgun-sniping� can be used effectively. Especially 
in single player.

Pistol-The standard pistol.

Rocket Launcher-The prime, anti-vehicle weapon of the game. It can blow up any 
vehicle in the game, but is too slow to be used effectively against infantry. 
Can zoom.

Anti-vehicle mines-These are standard mines that can be placed anywhere. Keep 
in mind that they don�t hurt infantry. They only hurt vehicles, but all 
vehicles, friend or foe.

Blowtorch-The engineer�s repair item. Use it on a damaged vehicle to repair it.
You can also kill enemies with it, but it is impractical.

The engineer is a must have on any team. A skilled engineer can combat both 
infantry and vehicles effectively. As an engineer you must always be around to 
help your team against tank or air threats and to repair damaged vehicles. It 
is best to find a position to set up yourself as an engineer, to use the 
rocket launcher or �shotgun-snipe� (must have high ground). Also be ready to 
switch back to a shotgun when using a rocket launcher in case of stealthy 
enemies. The prime weakness of engineers is speed. They are very slow, and 
slow to fire. Also it is difficult to take out long range infantry with 
an engineer except when you have the high ground, but even with 
�Shotgun-sniping� you can still be easily defeated by snipers and spec ops 
soldiers from afar.

_____________________________________________________________
Support � The support trooper is a mix of the support and medic classes of the 
original Battlefield 2. He has decent firepower. He has the following:

Machine gun-The strongest handheld gun in the game, it can take out any 
infantry within 10 meters quickly. It also is not magazine fed so you have 
a lot of fire before you have to reload. It is powerless against tanks though.

Pistol-A standard military pistol.

Fragmentation grenades-Simple thrown grenades that kill infantry in its 
radius.

Medical auto injector-The healing item of the game. To use, walk over to a 
teammate and press the right trigger. To heal yourself, stand clear of allies 
and press the right trigger.

Mortar strike designator-This calls mortar strikes. Aim at a target and press 
and hold the right trigger. Wait for it to lock on and then you will be 
confirmed or rejected (because the strike is unavailable because it is 
reloading). If you are confirmed, the mortar strike will commence. Make sure 
to keep your crosshairs on the target the whole time or you will lose your 
lock.

As support, you can help out you team a lot by healing them or leading a 
firefight. To have an effective offensive with the support kit, you must mix 
using your machine gun and calling mortar strikes well. Also the machine gun 
is more accurate when used in prone.


=============================================================
       /|1.3 Vehicles|\

Battlefield 2: Modern Combat has 4 vehicle types. There are variants of each 
type though. Here is a brief look at the 4 types. Also the controls for the 
vehicles are listed in the controls section of this guide.
_____________________________________________________________
Fast attack vehicle � This vehicle is the fastest way of getting around on 
land. Usually they have a turret or two mounted on their back but always can 
transport more than one soldier. The fast attack vehicle is the one that has 
the most variants. These are great for dropping off and picking up and fast 
raids.
Strategies:
* Always try to have a FAV filled with soldiers to gun it. 
This makes it lethal to hostile infantry moving around.
* Keep on driving. Don�t stop at a spot for too long or you can get sniped out 
by a skilled sniper or shot down by an engineer.
* Always try to drive softly and on flatter ground. Reckless 
driving can cause the vehicle to take too much damage and explode.
* Set up raids with an FAV. In CTF, you can drive an FAV up to a flag, have a 
passenger get out and grab it. Then when he gets back in, zoom back to your 
base for a quick, easy capture!

Side specific variants:


USA:

HMMV Light Troop Transport
Weight-2.6 tons
Engine-6.2 litre fuel injected
Length-4.57 meters
Max Speed-104.6 km/h
Range-563.27 km
Crew Capacity-3 soldiers
Armament-12.7mm Machinegun


China: 

FAV Jeep
Weight-2 tons
Length-3.86 meters
Height-3.81 meters
Range-450 km
Max Speed-100 km/h
Crew Capacity-3 soldiers
Armament-12.7mm Machinegun, Type 87
35mm grenade launcher


MEC: 

LTT Armored Personnel Carrier
Length-4.90 meters
Width-2.26 meters
Height-2.35 meters
Engine-V6 Cylinder
Range-350 km
Crew Capacity-2 soldiers
Armament-12.7mm Machinegun


EU: 

EU APC
Length-4.90 meters
Width-2.28 meters
Height-2.35 meters
Engine-V8 Cylinder GM
Range-300 km
Crew Capacity-2 soldiers
Armament-7.62mm Machinegun


_____________________________________________________________
Tanks � Tanks are the powerhouse of modern warfare. They are bulky armor 
plated behemoths that pack a walloping punch. There are many types of tanks 
available for each side. There are Main Battle Tanks, Anti-Aircraft Tanks, 
Transport Tanks, Light Tanks, Amphibious Tanks, and Artillery Tanks.
Strategies:
* Prioritize your targets. Attack the enemy vehicles first, and then the 
infantry that are hazardous to the tank. 
* Try to have an antitank soldier riding in the back of the tank to increase 
power in the tank vs. tank battles.
* In multiplayer, use tanks to camp by your spots to make it very difficult 
for enemy soldiers to capture your points. Just make sure your tank is sitting
in a position where enemies cannot hit it from afar.

Side specific variants:


USA:
 
Abrams MBT
Weight-69.54 tons
Length-387 inches
Turret Height-93.5 inches
Range-265 miles
Propulsion-1500hp gas turbine
Crew Capacity-2 soldiers
Armament-120mm cannon, 12.7mm Machinegun

Amphibious Troop Transport
Weight-33.45 tons
Engine-8.3 turbocharged
Length-6.7 meters
Max Speed-105 km/h
Range-753 km
Crew Capacity-2 soldiers
Armament-90mm cannon, 7.62mm Machinegun

Air Defense Vehicle
Weight-29.9 tons
Length-6.5 meters
Height-2.6 meters
Range-482.80 km
Propulsion-600hp engine
Crew Capacity-2 soldiers
Armament-25mm Automatic gun, Two tube stinger missile


China:

PLA Main Battle Tank
Weight-50 tons
Length-11.00 meters
Height-2.00 meters
Range-600km
Propulsion-1200hp liquid cooled
Crew capacity-2 soldiers
Armament-125mm cannon, 12.7 air defense Machinegun

Anti-Air/Infantry Fighting Vehicle
Weight-32.9 tons
Length-6.00 meters
Height-2.25 meters
Range-500 km
Max Speed-70 km/h
Crew Capacity-2 soldiers
Armament-30mm cannon, Air-to-ground missile launcher

Destroyer Self Propelled Artillery Tank
Weight-19 tons
Length-7.1 meters
Width-2.89 meters
Max Speed-61 km/h
Range-320 km
Crew Capacity-4 soldiers
Armament-105mm autocannon, 12.7mm Machinegun


MEC:

Destroyer Main Battle Tank
Weight-38 tons
Length-3.5 meters
Height-2.2 meters
Range-3.5 km
Propulsion-510hp diesel
Crew Capacity-1 soldier
Armament-125mm cannon

Infantry Transport Combat Vehicle
Weight-6.4 tons
Engine-6 cylinder 300bhp
Fuel Capacity-432 litres
Max Speed-65 km/h
Range-600 km
Crew Capacity-2 soldiers
Armament-30mm cannon, ATGM Launcher

AA Air Defense Vehicle
Weight-20.5 tons
Length-6.49 meters
Width-3.08 meters
Max Speed-44 km/h
Range-260 km
Crew Capacity-1 soldier
Armament-4 23mm cannons


EU:

EU Main Battle Tank
Weight-62 tons
Length-7.7 meters
Height-3.00 meters
Range-600 km
Propulsion-1500hp
Crew Capacity-2 soldiers
Armament-125mm cannon 12.7mm Machinegun

EU Light MBT
Weight-46.5 tons
Length-11.3 meters
Height-1.9 meters
Range-650 km
Propulsion-840bhp diesel engine
Crew Capacity-2 soldiers
Armament-40mm cannon, 7.62mm Machinegun

EU Air Defense Vehicle
Weight-29.9 tons
Length-6.5 meters
Height-2.6 meters
Range-482.80 km
Propulsion-600hp engine
Crew Capacity-2 soldiers
Armament-25mm automatic gun, Two tube stinger missile


_____________________________________________________________
Patrol Boats � The amphibious vehicle of the game. These have very little 
firepower and are only used to transport men by sea.
Strategies:
* Always be ready to bail out into the water on a PT boat. It is much easier 
to hide in the water.
* Before setting out on an amphibious assault, prepare the boat. Pick a 
driver, and get a sufficient amount of gunners too. Get a sniper along to 
help deal with enemy snipers.
* Don�t drive too fast when you have lots of curves. PT boats have bad 
turning capabilities.
* A mobile boat is rather hard to hit from the shore. Drive in a zigzag 
pattern to avoid helicopter or engineer bombardment.

Side specific variants:


USA:

US Patrol Boat
Displacement-4.5 tons
Length-7.99 meters
Bear-2.73 meters
Draft-0.40 meters
Propulsion-160hp engine
Crew Capacity-3 soldiers
Armament-40mm grenade Machinegun, 12.7 Machinegun


MEC:

MEC Light Patrol Boat
Displacement-4 tons
Length-7.62 meters
Bear-2.6 meters
Draft-0.46 meters
Propulsion-5150hp engine
Crew Capacity-3 soldiers
Armament-Grenade launcher, 12.7mm Machinegun


_____________________________________________________________
Helicopters � These are the only air units of the game. They are the toughest 
vehicles to pilot but can be very strong and hard to hit. There are three 
general types of helicopters; attack, transport, and recon.
Strategies:
* Always fly high when not in combat. High flying copters are harder to hit 
with ground weapons (except stingers)
* Avoid the stingers. Know where they are on the maps and try if possible to 
avoid them.
* It is hard to get precision kills with a helicopter. You must point your 
crosshairs at a target and bombard it for the best results.

Side specific variants:


USA:

US Attack Helicopter
Wing Span-5.2 meters
Length-17.72 meters
Height-4.64 meters
Speed-274 km/h
Range-400 km
Crew Capacity-2 soldiers
Armament-70mm folding-fin aerial rockets, 30mm chain gun

US Transport Utility Helicopter
Rotor Diameter-16.7 meters
Length-19.8 meters
Height-3.9/5.1 meters
Speed-281 km/h
Range-2000 km
Crew Capacity-5 soldiers
Armament-70mm folding-fin aerial rockets, Two 7.62mm Machineguns

US Light Recon Observation Helicopter
Rotor Diameter-8 meters
Length-9.8 meters
Height-2.6 meters
Speed-282 km/h
Range-485 km
Crew Capacity-2 soldiers
Armament-70mm folding-fin aerial rockets, 12.7mm Machinegun


China:

PLA Attack Helicopter
Wing Span-5.6 meters
Length-21.6 meters
Height-6.5 meters
Speed-168 km/h
Range-450 km
Crew Capacity-5 soldiers
Armament-70mm folding-fin aerial rockets, 7.62mm MiniGun


MEC:

MEC Attack Helicopter
Wing Span-6.5 meters
Length-21.6 meters
Height-6.5 meters
Speed-186 km/h
Range-450 km
Crew Capacity-5 soldiers
Armament-70mm folding-fin aerial rockets, 30mm gun


EU:

EU Attack Helicopter
Rotor Diameter-13 meters
Length-15.8 meters
Height-4.3 meters
Speed-280 km/h
Range-600 km
Crew Capacity-2 soldiers
Armament-70mm folding-fin aerial rockets, heat seeking
Anti-air missiles and laser guided air to ground missiles


=============================================================
      /|1.4 Medals and Ranks|\

The medal system is a unique one to Battlefield 2: Modern Combat compared to 
the other games in the series. It involves getting a specialized reward for 
doing certain good tasks. Here is a complete list of all the possible medals.
NOTE: These specific medals are not available in Xbox Live.

Assault

Kills 3/5/10/30 enemy troops with 1 clip.
50/100/200 Assault Rifle kills in total.
10/25/50 Assault Rifle kills in a row.
500 Assault Rifle reloads.
Killed 2/4/6 enemies with 1 grenade.
Kill 3/5/10 enemies in a row with Underslung Grenade Launcher.
Destroy 1/2 4x4s with a Rifle Grenade


Spec-Ops

Killed 3/5/10/25 enemy troops with 1 clip.
50/100/200 Spec-Ops machine gun kills in total.
10/25/50 Spec-Ops machine gun kills in a row.
500 Spec-Ops machine gun reloads.
5/25/50 knife kills.
3/4/5 enemies stunned with one flash grenade.
3/5/7 enemy troops or vehicles taken out with one C4 charge.
5/25/50 C4 kills in total.
10/15/25 C4 kills in a row.
500 C4 charges exploded.


Support

5/10/25/50 kills with 1 clip.
50/100/200 Heavy Machine Gun kills in total.
10/25/50 Heavy Machine Gun kills in a row.
500 Heavy Machine Gun reloads.
3/4/5 enemies killed with single mortar strike.
10 allied units healed in a mission.


Sniper

Killed 3/4/5 enemy troops with one clip.
50/100/200 sniper rifle kills in total.
10/25/50 sniper rifle kills in a row.
500 sniper rifle reloads.
10/50/100 laser designation kills in total.
3/5/7 laser designation kills in a row.
100 GPS usages.
Long headshot(over 100/200/300m)
1st/10th/50th driver or pilot kill.


Engineer

3/5/8 Shotgun kills with one clip.
50/100/200 Shotgun kills in total.
10/25/50 Shotgun kills in a row.
500 Shotgun reloads.
3/4/5 RPG kills with one shot.
100/250/500 RPG kills in total.
Destroy 3/5/10 vehicles with successive RPG shots.
500 RPG reloads.
Kill 1/2/4 enemy units with one landmine.
Every vehicle repaired.


Miscellaneous

25th/50th/75th/100th Fuel Barrel kill.
3/5/10/50 Perfect kills in a row.
Kill 4/7/10 enemies with 1 artillery bombardment.
3/5/10/15 pistol kills with 1 clip.
Last second parachute pull(25/50/100m descent).
Freefall 25/50/100m without a parachute.
Complete a mission using only pistols.


Helicopter

20/50/100 vehicles destroyed using helicopters.
2/4/6 Helo kills in a row.
5th/10th/20th kill using rotor blades.
10/50/100 successful landings.
Traveled below 15m for 200 meters.
Fly 10km in Helos.


Boat

2/3/4 boat kills in a row.
50th/100th/200th kill using a boat.
Drive 10km in boats.
100/150/200m Target Hit from boat.
100/300/500m boat journey.


4x4

3/5/10 4x4 kills in a row.
50th/100th/200th kill using a 4x4.
Off road long jump- 10/25/50m.
Drive 10km in 4x4s.


Tank

3/4/5 tank kills in a row.
50th/100th/200th kill using tanks.
Drive 10km in tanks.
No tanks lost in a mission.


Hotswapping

25th/50th/100th hotswap.
1/5/10km hotswap travel.
Swapped through 5 units.


Extra Medals

Kill using every weapon.
Ran over 25/50/100 troops or vehicles to destruction.
5/10/20 vehicles destroyed using Stinger Missles.
Kill 10/20/30 enemies in a row using Grenade Nests.
50/100/250 enemies in total using Grenade Nests.
Kill 10/15/25 enemies in a row using Gun Nests.
Kill 50/100/200 enemies in total using Gun Nests.


Ranks:
In both single player and multiplayer of BF2:MC, there is a system of ranks. 
For completing missions, winning matches, and earning medals, you receive 
stars. With more stars, you rise up in rank. Here is a list of the ranks.
NOTE: You single player and Xbox Live ranks are different from each other.

Private � 0 Stars
Private 1st Class � 6 Stars
Corporal - 12 Stars
Sergeant � 19 Stars
Sergeant 1st Class � 27 Stars
Master Sergeant � 36 Stars
Sergeant Major � 46 Stars
Command Sergeant Major � 57 Stars
Warrant Officer � 69 Stars
Chief Warrant Officer � 82 Stars
2nd Lieutenant � 96 Stars
1st Lieutenant � 112 Stars
Captain � 128 Stars
Major � 145 Stars
Lieutenant Colonel � 163 Stars
Colonel � 182 Stars
Brigadier General � 203 Stars
Major General � 224 Stars
Lieutenant General � 246 Stars
General � 269 Stars




||||||||||2|||||||||||
     Single Player 
||||||||||||||||||||||

2.05 Single Player Basics
The single player game of BF2: MC is a very different game on its own. This is 
the first real single player campaign ever implemented in the battlefield 
series. Due to that, there are many things that are new and different in this 
mode. The story is basically a fictitious war between the US-led UN forces and 
the Chinese forces in Kazakhstan. There is a lot of propaganda involved and 
you play on both sides of the conflict in various objective oriented missions. 
You must get familiar with some of the basic implementations of the campaign 
to effectively play it. Here are a few basics and HUD descriptions:

* Hotswapping � Hotswapping is probably the most innovative and fun new 
feature of BF2: MC that makes it different from other shooters. It allows you 
to switch to any other allied soldier on the battlefield at any time on the 
fly. Each allied soldier will be marked by a circle with a symbol in it over 
their head. That symbol will depend on what kit they are. To hotswap, look for 
the soldier you want to swap with and face him. Make sure you can physically 
see the soldier or vehicle he is piloting (ever if he is far away), there 
cannot be any buildings, mountains, etc. (with the exception of foliage) 
blocking your view to him. Then press Y and you will instantly swap to his 
point of view and control him.

* Enhancements � BF2: MC has an enhancement system with the campaign. These 
enhancements include agility, increased health, increased rate of fire and 
more. All of these enhancements are temporary and don�t last forever. There 
is an enhancement dial around the minimap in the upper right hand corner of 
your HUD. To get enhancements, you must continually kill enemy troops and 
hotswap to fill the dial. The dial is separated into five parts. Every time 
you fill a part, you get an enhancement. If you fill all five parts, you 
become invincible for a short period of time. If you don�t make kills or 
hotswap for some time, your enhancement dial drops slowly for each second 
without action on your part. 

* Battlefield Dial � this multipurpose dial is located under the minimap of 
your HUD. The outside circle of this dial tells you battlefield statistics 
in a rough simple way. In other words, it tells you who is in control. Blue 
means allied forces and red means enemy forces. If the top half of the circle
is red and the bottom half is blue then there is an equal amount of allied 
and enemy troops. If the whole circle is blue, then you have an allied 
victory. If it all red, then it is an enemy victory. This portion is also in 
the multiplayer part of BF2: MC. The inner portion of the battlefield dial is
 unique to single-player. It acts as a subobjective marker. It will be 
divided into as many parts as there are subobjectives, and each time you 
finish one, a part will fill in. This is something that can be checked to see
how much more you have to go in an objective. Also when there is a timed 
objective, or any timer at that in the campaign, it is located here. Other 
than that, missions are fairly simple. You will begin with a group of 
soldiers assigned to the mission. You keep fightingenemies and complete 
objectives, and as your numbers grow thin, most of the time new soldiers will 
drop in to aid you. Sometimes though enemy forces work the same way, getting 
dropped in or also spawning behind alleys or on top of buildings. It is also 
essential that you listen to your allies radio chatter during combat, because 
they give valuable information such as enemy positions, objective information, 
and more. Keep in mind that in this guide there are some mild �spoilers� but 
it wont ruin the game too much for that there isn�t too much of a plot going 
on. Now here is the walkthrough of
BF2: MC�s single player campaign:


NATO Tier 1:
NATO is a conglomerate of the US and the EU. Some missions are EU with EU 
weapons and some are vice versa with the US. This tier is rather simple, being 
the first one. It takes place in a Kazakh city, during a snowy night. You will 
be familiar with the settings by the third mission, as you will with every game 
tier�s last mission. This is kind of a training tier, so have fun and get to 
learn the game here. There is no real pattern between missions, except that 
you are defending something. You will be able to drive humvees in this tier, 
and snipe.

2.1
Mission 1: In and Out
Difficulty: Very Easy
Length: Short
Main Objectives: + Rendezvous with Allied Artillery Unit
                 + Get to the Refinery
                 + Secure the Refinery

In this mission, you are to rescue an allied unit trapped in a city oil 
refinery. You start by going to rendezvous with an allied tank unit for use. 
Then you proceed to clear the refinery. The mission is clear. You must move 
in, neutralize all hostiles, and clear the area for extraction. This mission 
is relatively simple because it is the first mission. 

- Objective 1: Rendezvous with the allied artillery unit
You begin as a Spec Ops soldier paradropping from the dark sky. You will land 
at a city square. A Chinese jeep will quickly zoom by and head towards the 
right direction. Go north toward a large opening between two large buildings. 
Make a right at the north opening of the square, and then make your first 
left. Continue down the road. You will be met by several Chinese assault 
soldiers eventually at a monument on your left. Kill all of them using your 
SMG. Then you should make a right onto a long street with a hill at the end 
of it. Watch for enemy positions, and flanking threats. Use a special ops 
soldier to best complete this portion and neutralize all foot soldiers. At the 
end of the street, you will meet a pair of tanks that are battle ready. You 
will receive the sub-objective, Destroy enemy armor before rendezvous. 
Continue forward and look for a pair of engineers standing on rooftops 
adjacent to the armor�s position. Hotswap to one of the engineers on the 
rooftops and pull out their rocket launcher and neutralize the two tanks. 

- Objective 2: Get to the refinery
Once the tanks are gone, you will get this objective. You now get an allied 
tank to use. You can hotswap to it if you wish. You must now head back the way 
you came down this street but keep going straight. Now enemy soldiers will 
spawn on the rooftops and a single helicopter will fly to your position. You 
can avoid the helo for now. You will also get flanked by jeeps and other foot 
soldiers. The key is to have an open eye and keep checking for red diamonds. 
Eliminate the threatsand move forward. Fight down the road, and don�t forget 
to bring the two antitank soldiers along. You will soon get a subobjective; 
Blow the barricade. Just keep traveling down the road. By the time you reach 
the end of this road, you will be at the refinery. There is a single tank 
waiting at the refinery square. Take it outwith the antitank soldiers. Once 
you do this, you will get the objective; Secure the refinery.

- Objective 3: Secure the Refinery
You will have to fight several enemy units, both infantry and vehicles at 
the refinery. They will be in gun nests, jeeps, and on rooftops. Keep killing 
them all. Kill the ones in the nests and then use the nests to your advantage. 
At this point, enemy troops will continue spawning from the rooftops, and will 
be dropped in by air via helo. You have to keep your eyes open and stay alert 
to destroy all of the hostiles. You will have to deal with an attack 
helicopter eventually, but with your engineers and gun nests, you can make 
short work of it. You can hotswap to the new engineer on top of the refinery 
to aid you for easy kills quickly before he dies. By the end, many hostile 
assault soldiers will spawn on the refinery rooftops. Swap to a spec ops 
trooper and mop up these new threats. Then once the area is clear of hostiles, 
you will get the message �Area Secure� and the mission will end.


2.2
Mission 2: Radio Silence
Difficulty: Easy
Length: Short
Main Objectives: + Defend first upload site
                 + Defend second upload site
                 + Defend third upload site
                 + Escape to the evacuation site 

In this mission, you are assigned on an electronics sabotage mission. You have 
to protect a technician who is setting up a virus on the Chinese battle 
network at three upload sites. Ha you would expect the Chinese to be doing 
these kinds of missions with their expert hackers, but whatever. You don�t 
actually see the technician, but you will be defending positions that he is 
�in�.

- Objective 1: Defend the first upload site
You begin as an assault soldier standing at an edge of a hill with a humvee on 
it. First walk up to the humvee and jump inside. Then you will get the 
subobjective; Drive to the first upload site. Drive over the hill to see 
another humvee filled with allied soldiers. Just follow them to and merge onto 
the road and drive someways to reach the first upload site. The site is in the 
middle of a simple street with some alleyways on both sides and high 
buildings. The best thing to do is switch to the 50 cal gun on the humvee. 
You will get the object; Defend the first upload site. Now some enemy infantry 
will come from the alleyways at a slow rate. Just watch all the alleys on 
both sides of the street and mop up guys who come through. Be careful about 
hurting teammates when manning the 50 cal though, because they tend to get in 
your way. Also watch the windows and rooftops for enemies too. Soon enough, an 
enemy jeep will come riding through. You can destroy it fast with your 50 cal. 
After the timer runs out, the objective ends. And you will get the new 
subobjective; drive to the second upload site.

- Objective 2: Defend the second upload site
Now you will have to drive to the second upload site. Get back into the 
drivers seat of the humvee. In case the humvee leaves you, follow the 
objective market on foot, which isn�t a long walk. Back up out of the street 
and follow the objective marker. Use your minimap to maneuver through the 
buildings to find your way to the objective. Finally, you will reach it. It 
is a courtyard. You may remember it as the drop site of the first mission. 
You will set up a position with your allies over the courtyard. You will get 
the objective; Defend the second upload site. You can use the 50 cal, but 
there will be many enemies so you have to keep hotswapping. There is an 
engineer in a window on a building. You can hotswap to him and use his 
shotgun to fight the enemies. They will come from the corners, alleys and 
there will also be some on the rooftops. Keep hotswapping from soldier to 
soldier to take down all of the bad guys. An allied jeep will come as 
reinforcements if you take too many losses here. Soon enough, even an enemy 
jeep will arrive, but you can take him out using the engineer�s rocket 
launcher. You will eventually end up swarmed by enemy infantry. The engineer 
is the best way to go but if you are an assault soldier you must keep on your 
feet and always keep firing. After the timer runs out, you will receive the 
next objective. Clear remaining hostiles and then proceed.

- Objective 3: Defend the third upload site
Now, once you get the objective, you must head back down to the intersection. 
Hotswap to the humvee to get there quicker. This is by far the hardest upload 
site. It is at an intersection with many buildings lining it, including a high 
rise. After you get the subobjective; defend area until upload complete, you 
will get attacked. If you got the humvee from the last upload site here, you 
can try to use its 50 cal but there are engineers in the windows that can 
blast your FAV to smithereens. You can many allied troops from assault 
soldiers on the ground to engineers on the rooftops. Watch the high rise 
building. There will come a soldier on top of it. Also at the dead end of 
the street, enemies will pour from behind the buildings. Jeeps will also 
assault you from the sides. Switch to the engineer on the rooftop to kill 
surrounding enemies with his shotgun and dismantle jeeps with his rocket 
launcher. Soon enough, a helicopter will come to drop off a few soldiers. 
It is best to shoot them out of the sky using an assault soldier or the 50 
cal. Another humvee will arrive for use then. You should switch to its 50 
cal to mop up remaining forces, and watch for engineers (who shouldn�t be as 
common now). Try to wipe out the helo from the sky as well, or else you will 
be bombarded back to the stone age. Once the timer runs out, you get the next 
objective.

- Objective 4: Escape to the evacuation site
Now you will receive the final objective for this mission. Now you may have 
some enemies still on your hands to deal with. Its up to you to decide whether 
you want to fight or not. Two humvees arrive eventually. Get in one and drive 
over the hill to the little outpost outside the town where the objective is 
at. Once you reach there, the objective and the mission will end.


2.3
Mission 3: Headshot
Difficulty: Moderate
Length: Short
Main Objectives: + Defend the school from all enemies

In this mission, you play as snipers that have to defend a school during peace 
negotiations. This mission is cake for any good snipers, but if you aren�t a 
bright one, this could get a little tough. The enemy snipers suck, because 
they stand still and miss frequently, but there can get to be many of them.

- Objective 1: Defend the school from all enemies
You begin as a sniper or a building with a billboard on it. If you see your 
surroundings, there are 2 other snipers situated on nearby buildings. Begin 
by neutralizing all hostiles on the building across the street. Immediately 
hotswap to the other snipers and take out other foes with them. The AI sniping 
sucks, as I stated above. This is good for you when you get in sniping duels,
but it sucks when your allies fight the same crappy way so you have to 
continually hotswap. The enemy snipers keep popping out from nowhere, mostly 
on rooftops. The trick is to listen for sniping shots. They are probably 
either enemies missing shots, or allies missing shots. Also check the windows 
of the buildings too. The sniper on the far left will be the best for 
fighting enemies on the ground. The middle sniper will be best for fighting 
foes in the groves at the back. The far right sniper is best to fight the 
higher up enemies, for he is at the highest elevation. Use this tip to your 
advantage. Eventually, many troops will come from the ground, and shoot up 
at you with assault rifles; you want to deal with them quickly, for that they 
can be significantly more dangerous than the enemy snipers. Also, watch for 
the jeeps that patrol the streets. If you are skilled enough, you can kill the 
driver and gunner of the jeeps with some precision shots. Also a helicopter 
will come to drop off some enemy units. There isn�t anything you can do 
against it at this point so just avoid it whenever possible. Also there can 
be a problem of not being able to find your enemies. The trick is again to 
listen, and use your forward observer and watch for red diamonds. This mission 
is not about fighting overwhelming odds of enemies, but to quickly spot and 
kill enemies, one by one. New enemies don�t pop up until the existing ones get 
dropped. Keep this in mind when fighting. Also as the left sniper you must 
watch for enemies spawning on the building next to you. If you fall while 
sniping as any of the snipers (try not to, but sometimes it just happens but 
you�ll have to take some damage for it), just find an entrance to the building 
you fell from and take the stairs up. There is a set of stairs in all three 
buildings. If you do fall, you will get an objective to get back to your post, 
so do just that and there will be no problems. Only near the end of the 
mission you get attacked by many, many foes. When they all die, and the sector 
is clear, the objective, and the mission, will end, and you will be treated 
to a nice cinematic.


China Tier 1:
This tier introduces you to the People�s Republic of China. They are not much 
different from the NATO armies, except for the different accepts (ugh). The 
missions here all take place in a rainy jungle setting at night, including a 
beach, island, and offshore oil rig. You will have a chance to use helicopters 
and patrol boats here. There are a lot of demolitions involved as well. Still 
a bit simple, but the missions here are a bit long compared to the first tier 
of NATO.

2.4
Mission 4: Submerged
Difficulty: Moderate
Length: Long
Main Objectives: + Destroy first defensive bunker
                 + Destroy second defensive bunker
                 + Destroy first submarine
                 + Destroy second submarine
                 + Destroy third submarine

In this mission, you are on a sabotage mission, to demolish some NATO 
submarines. Before you can do that, you must destroy a couple of 
defensive bunkers that the enemy has. This mission is rather long and has 
several parts to it. It can also be tricky. You get the first two objectives
at the same time, and the last three at the same time.

- Objective 1: Destroy first defensive bunker
You begin the mission paradropping from high in the sky. From your elevation, 
you can see the whole first island. Take advantage of this and snipe out as 
many enemy soldiers on the ground as you can. If you work fast enough, you 
can clear out most of the enemies before even landing. You will touch down at 
a grove of trees a little ways from a camp. You will have many assault 
soldiers and some engineers as well. You will find many enemy soldiers in the 
camp and there is a sniper posted in the tower in the middle of the map. The 
objective bunker is on your left. It is situated around a large rock. Watch 
out when you try to enter for there are two manned 50 cals guarding the 
entrance (unless you killed them while paradropping). Just drop them with an 
assault rifle and proceed to use your demolitions. To use, go into the 
designated spot and hold A when it tells you to. Hold until the timer runs 
out. Then it will tell you to clear the area. Move as far away from the bunker 
as possible and make sure all allies are far away as well. It will blow up 
after 5 seconds. Once the bunker is gone, you will receive your next 
objective.

- Objective 2: Destroy second defensive bunker
Now you must head down to the far end of the island. Try to keep away from the 
riverbank because of patrolling boats. You can hotswap to an engineer though 
and blow them up if you want to. You must now head straight and drop down to 
the road. You will get attacked by several enemies both infantry and in jeeps. 
This part is can be tough. Your best bet is to flank with an engineer, or use 
a 50 cal at the drop. You must quickly deal with all of the enemies and keep 
watching the river. Once the area is secure, you have two options. You can 
either assault the bunker by land or you can assault it by sea. I personally 
think that the sea route can be a bit easier, but it�s your pick. Keep in 
mind that you have to be good with a grenade launcher to go by river. If you 
decide to go by boat, hop in one at the docks to your left. Make sure the 
river is clear of hostile boats before you do this. Drive the boat downriver 
till you get close to the objective marker (the bunker). Then switch to the 
grenade launcher on the boat and begin to fire. There are LOTS of enemies 
there. So try to rack up many kills so you can get some enhancements. Also 
there will be an enemy boat that will assault you. Take that out as well. 
Once it is clear, switch back to driving and land ashore. Then go into the 
bunker and repeat the same the same process as before. If you want to attack 
by land, continue down the road. If you spared a humvee from your last 
firefight, you can use that to travel, but you don�t have to. One you reach 
the forest right outside the bunker, you will get attacked by the same LOTS 
of foes. This will be a very intense firefight. It will be very difficult to 
kill them all with one soldier�s gun. Keep hotswapping and try to flank if 
possible. You might take lots of losses but you will get reinforced. You can 
try to get to the 50 cal and use it if you want. Nevertheless, once it is 
clear, enter the bunker and repeat the aforesaid process to blow it up. Once 
the bunker is gone, you will get the next objective.

- Objective 3: Destroy first submarine
Continue down the path once you get the objectives. You will see a harbor 
gate. This is the entrance to the docks compound. Approach with caution. 
The gate is guarded by a few infantry soldiers, two snipers in towers, and 
two patrolling humvees. Don�t get too close with any soldier or you will
be torn apart by enemy fire. This part can get very tricky, and if you took 
too much losses from the past parts of this level, you could fail the mission 
here itself. My suggestion is to work from right to left. Approach the 
compound wall from the river bank. Use the scattered cargo boxes as cover 
and slowly work your way to the harbor gate. Be careful for there are 50 cal 
emplacements by the gate. Use an assault soldier to kill ground troops 
and the dual snipers in the towers. Use an engineer to destroy the humvees. 
Once the area is clear, enter the gate. You will now be in a large courtyard 
at a docks area. Take a right, even though your objectives point you to go 
left. You must scour the area for enemies hiding behind boxes. Follow your 
teammates for the best results. You must work your way around the large 
warehouse through a maze of cargo boxes. Around the first curve, you will 
find 3 infantry soldiers and a 50 cal. Dispose of them quickly. Keep 
continuing until you see the sea (lol). Now hotswap to the engineer who is 
standing on the offshore docks bridge.Use his shotgun to try and kill all 
enemy soldiers on the docks bridge network,or he might get killed while 
trying to place the bomb. When it seems clear, make your way toward one of 
the large submarines (and one of your objectives). Get on top of it using the 
ramp and go to the fin. Plant the bomb like you did before in the marked 
area. Then quickly run off of the submarine back onto the bridge network. 
After the sub is gone, you can go to the next objective.

- Objective 4: Destroy second submarine
This one is easy. The sub is located in the same docks bridge network (The one 
that you did not destroy before). Just make your way there with a soldier, or
hotswap to the patrol boat and use it to board the sub, demo it, and then get 
off. Either way, when the second sub is destroyed, you will receive the next 
objective.

- Objective 5: destroy third submarine
Now get all of your men back ashore. Continue towards the objective marker 
towards the large building on the right. As you approach the small entrance, 
a bunch of enemy soldiers will pop out and attack. Kill them all and then 
proceed into the submarine pen. This pen is crawling with hostiles. It is a 
series of catwalks over two levels. Use anassault soldier to kill all of the 
enemies in the area. Make sure you even clear the upper catwalks as well. This 
part is pretty simple providing you have enough men. Watch for soldiers coming 
down the stairs at every point. Once it is clear, use the cross catwalk on
the first level to get to the submarine. Once you are on it, plant the bomb in 
the designated area. Once planted, clear the sub. When it blows, the objective 
and the mission ends (phew!).

2.5
Mission 5: Metal Island
Difficulty: Moderate
Length: Short
Main Objectives: + Defend the oil rig
                 + Defend the Island
                 + Second Defense of oil rig
                 + Defend oil rig and island
                 + Defeat the counter-attack

This mission is a simple, defend areas mission. There is a fortified island 
and an offshore oil rig. Both are roughly the same size and get attacked by 
many enemies. There are no vehicles (except a boat) to pilot in this mission.

- Objective 1: Defend the oil rig
You begin this mission standing on the oil rig. The radio chatter states 
that there are no sightings of enemies. Right now, start to prepare. The 
enemies aregoing to come from the sky. Hotswap to an assault soldier and 
look up at the sky.When the guy says, �Look it�s a vertical assault!� a 
crap load of hostiles will paradrop from the sky. Try to kill as many of 
them as you can while they are coming down. Now you will be in an intense 
firefight for a long time. This partcan get tricky but it can be quite 
simple. Just eliminate all enemies on the rig. Eventually a second wave 
of troops will paradrop, so you have to kill them too. Hopefully when 
they arrive you would have killed the entire first wave. Luckily a wave 
of reinforcements will drop soon after that, so you can relieve yourself.
Once the rig is secure, you will get the message �rig secure� and the next
objective.

- Objective 2: Defend the island
Now quickly hotswap over to the island, for it is under attack as well. There 
arealso soldiers paradropping there. This attack will be more spread out than 
before so itwill be easier. Again, try to take as many enemies out as 
possible while they are still airborne. The island is divided into two parts. 
The fortified area and the natural area. The natural area will have slightly 
more troops in it. You will get a wave of reinforcements paradropped to the 
island soon, so switch to an assault soldier that is dropping and try to 
neutralize as many as possible. At the end, it is just a search and destroy 
mission to go and seek out all remaining enemies on the island. Once it is 
clear, you will get the message �island safe� and the next objective.

- Objective 3: Second defense of oil rig
Once again, the oil rig is under attack. Hotswap back to it. Another crap load 
of enemies will paradrop from the sky. This part is considerably more tough 
than the first. Be careful and watch your back, sides and above and below you 
in addition to your front. Just keep hotswapping and killing or clearing out 
men with your own gun. Use the 50 cals on the upper decks for some extra 
firepower. Eventually, a helicopter will come and drop some more enemies and 
attack. You can use the stinger site on the upper deck to destroy the helo. 
Also a hostile patrol boat will attack near the end. Use your allied patrol 
boat now in the water to take it out. Once you eliminate all enemies, you 
will get the next objective.

- Objective 4: Defend oil rig and island
This next part takes a mix of hotswapping, and skill to finish. You will have 
to defend both the oil rig and the island at the same time, so you have to 
constantly hotswap between them. A helicopter each will come to the rig and 
the island. Use the stingers on both areas to take out the helicopters. Also 
you will be attacked by many paradroppers too. Use your own reinforcement wave 
to your advantage, and snipe out ground soldiers from the air. There will also 
be patrol boats, but they can be wiped out easily by an assault rifle (yes, an 
assault rifle!). Scour both areas for last minute enemies to kill. Once all
hostiles are killed, you will get the message �all areas secure� and the
final objective.

- Objective 5: Defeat the counter attack
Now you will receive the message �aerial attack incoming�. Now you will get
attacked by 4 helicopters, 2 at a time. This part is really easy. Just use the 
stinger sites to destroy the helicopters. Remember, to use a stinger missile, 
aim at the helo with the crosshairs. Then press and hold the right thumbstick. 
Hold until the lock on is complete. Remember to keep your crosshairs on the 
heloat all times during lock on. The stinger on the rig is located on the 
upper deck by the oil cylinder. The stinger on the island is on a deck on the 
fortified part. The helicopters will drop a few enemy soldiers to kill. Once 
the area is secure, the mission will end.

2.5
Mission 6: Heavy Tonnage
Difficulty: Moderate
Length: Short
Main Objectives: + Investigate the container vessel
                 + Destroy the patrol boats
                 + Destroy first cargo door
                 + Destroy second cargo door
                 + Destroy the cargo

This mission is half aerial, half ground. You are to investigate an 
unidentified ship that is heading towards the oil platform. You get to use the 
helicopter for the first time in this mission.

- Objective 1: Investigate the container vessel
You will start off with a subobjective; Fly to the ship. Pull the right 
thumbstick up to go up into the air. Use the left thumbstick to point the nose
forward or backward, and thus to go forward or backward. When you are in the
skies, fly forward. There is another helo there too (allied). Keep flying over 
the island from the last mission, and you will see two enemy patrol boats.
You will receive the next objective, but this one will not be fulfilled yet.

- Objective 2: Destroy the patrol boats
This will test your helicopter abilities. Now it is very hard to hit these
fast moving boats in the water. The best way to take them out is to constantly
bombard them with your helo�s rockets. You should hit them. There are four 
patrol boats in total, so remove them from the sea and then finish the
objective.

- Objective 3: Destroy first cargo door
Now fly over the large ship. It will first appear like there aren�t any 
enemies inside. Then, all of a sudden, several enemy forces will appear. You 
will get the message; Seven minutes to blast open cargo doors. Objective 1 
then will be cleared. First things first, quickly bombard the ship with 
rockets. Try to kill as many as possible. Be careful for enemy stingers that 
will try and shoot you down. Try to kill them, they are located at the ends 
of the cargo area. After you have bombarded a lot or lost your helo, hotswap 
to an assault soldier that is dropping onto the ship. Drop as many hostiles
as you can from the sky. Once you land, immediately head to one of the ends
of the cargo area. Look for the marked area and plant a demo there. There 
be a 50 cal guarding the area though so be careful. Also watch for enemy 
soldiers that are about. once the demo charge has blown, you will get the 
next objective.

- Objective 4: Destroy second cargo door
Now head to the other end of the cargo area, and repeat the same process as
said before. Beware of enemy soldiers and a 50 cal. This part is really 
simple and quick. Just make sure that you do it before the time expires. 
Try to leave 3-4 minutes left on the timer for the next objective.
When both cargo doors are blown, you will receive the final objective.

- Objective 5: Destroy the cargo
This part is also quite simple. Now that the cargo doors are open, you have 
a clear shot at the cargo. There are two bundles of cargo. You have to hit 
them both with attacks. You can place demolitions on them. There are three
ways of doing this. This first is by using your own grenade launchers as
an assault trooper and keep firing down at the cargo. This will take 
several grenades. but will finish the job. You have to watch yourself 
though from enemy infantry while you do this. the second way is by using the 
grenade launcher emplacement. To get to it, you must got to the left side of
the ship. Then take the complex network of stairs up to the top. At the
right fork up there, there will be a grenade launcher emplacement. Use it to
fire at the cargo. Sometimes it just can�t hit the cargo bundle closest to it.
If that happens, then you have to resort to one of the other tactics. The 
final way is to use a helicopter (provided that you still have one) to 
bombard the cargo. Make sure that this is all done before 7 minutes, or you 
will fail. Either way, once both cargo bundles are gone, the objective and 
the mission will end, leaving you with a cinematic of the ship exploding.


NATO Tier 2:
Ahh, back again as the NATO forces. This tier is actually rather difficult. 
It all takes place on a snowy morning map, which you get to completely see
in one mission. Anyway there are four missions in this tier. You will get
to use the helicopter and tank in this tier. The missions have no pattern.

2.7
Mission 7: Air Traffic Control
Difficulty: Moderate
Length: Medium
Main Objectives: + Clear all enemies from the heliport
                 + Defend against the counter attack

In this mission, you are to retake a heliport that was stolen by Chinese 
forces some time ago. You will be able to pilot many vehicles in this
mission, and it can become quite tough.

- Objective 1: Clear all enemies from the heliport
You begin as a sniper standing on a hill by the north road. Begin by 
sniping all of the infantry at the entrance. There are a few moving 
soldiers so watch out. Make sure to take out the hostiles in the 50 cals.
Soon, when you see the full humvee driving down through the entrance,
hotswap to it. Now you don�t have to do this, but it will be beneficial
later on; drive the humvee down straight into the center of the heliport
drive right up next to the empty helicopter and stop. Get out and jump in 
to the helo and take off. When you are in the sky, you can hotswap back to
an allied soldier on the ground. Now you have a full, fresh helicopter to
use! But remember to do this fast or else the enemy would have already 
gotten into the helos and you will have helos to deal with! There are
two that are landed, so you can try to get both helos if you want, but
that is more difficult and you only need one. As anyone, go ahead and mop 
up the forces in the area. This includes some jeeps and foot soldiers.
If you didn�t get the helos, you might want to take them out first. Use the
tanks to do that. During this battle, loaded humvees will keep driving up
the north road to support you as reinforcements. You will also get support
soldiers to help you. You can use their machine guns to wreak havoc. Make
sure you also clear the warehouse that has the showcased Chinook in it. 
You will also eventually get some allied snipers too on the towers and the
hill overlooking the heliport. When the area is clear, you will get the 
message �heliport captured� and the objective will end.

- Objective 2: Defend against the counter attack
Now this is the hard part. You have to defend against a brutal Chinese 
assault. Set up your two tanks and helo/s (if you have any). First you
will be attacked by THREE helicopters. That is a lot! Start by using your 
own helo/s. Try to at least destroy one or do as much damage as you can.
You probably will lose it, but don�t give it up without a fight. Once
it is gone, or if you never had any, you are forced to use your two tanks.
This can become a very difficult task because the tanks cannot aim up
past a certain point. Just try to stay alive. You can try to use the 50 cals
if you want. Once the helos are gone, you will be assaulted by tanks! Many
tanks! They come from both entrances. Sometimes though the tanks come early
(before the helos are destroyed). So try to destroy the helos fast. The 
difficulty of this part depends on how you did on the first part. If you
did well then, you will have enough firepower now to win, if not, only sheer
luck and skill can save you. If you have the tanks left, immediately unload
on the enemy tanks as they come. they travel in a line so you can take them 
out one by one. If you have helos (which you probably wont), use them to 
bombard the tanks. watch for the flanking tanks as well. If you don�t have
tanks, then wait for them. Some reinforcement tanks will arrive soon so you
can use them. Too bad there aren�t any engineers here� Make sure to use
the snipers to snipe the engineers off of the tops of the tanks, and 
provide distraction. This part is very difficult. Also ground troops will also
attack. Be ready for them. When it is clear, the mission ends.

2.8
Mission 8: Catching Flak
Difficulty: Hard
Length: Long
Main Objectives: + Recon the mid ground
                 + Recon the village
                 + Recon the ravine
                 + Recon the pumping station
                 + Get back to base

This mission is a complete aerial reconnaissance mission. You are pretty much 
always in a helicopter except for a few parts which are optional. This 
mission can take forever to complete. There are many helicopters in the sky in 
this mission. Just make sure you don�t fly any helicopter too close to another, 
especially with the recon copter. There is no set order between objectives. 
You can do it in any order. I am just going to go clockwise from
where you start. It is in this order: mid ground, pumping station, ravine,
village, and then back.

- Objective 1: Recon the mid-ground
First of all, when you begin, go outside the little building you are in and 
jump inside the helicopter. This helicopter is a recon helicopter, which
means it has no weapons (ugh). It must be protected at all costs. If it gets
destroyed, you fail the mission. Go ahead and take off. Fly over the hill and 
to the closest objective on your left. Before getting too close, hotswap to
an attack helicopter that is flying about. Using that, fly over the mid ground
objective area. It should be like ruins. Bombard it with as much rockets as
possible. There are many enemy units there. Execute bombing runs, which are
flybys over a spot where you constantly bombard. Do as many of these as 
possible. There are some tanks inside and engineers. Take them all out with
bombing runs. Make sure to fly decently high and fast or else you might get
shot down. Make sure that the recon copter is also safely away. When the zone 
is clear (make sure it is clear!), hotswap back to the recon copter and recon 
the zone. To do this, fly right on top of the zone and lower you copter�s 
altitude. Then you just wait for 15 seconds when the �recon underway� message
appears. After the recon is finished, proceed to the nest point.

- Objective 2: Recon the pumping station
Now head straight forward to the closest objective in front of you in an 
attack helicopter. The pumping station is a small building enshrouded in
a bunch of trees. There is a group of tanks and ground infantry there
at the beginning. Perform some bombing runs going down to the ravine�s edge 
and back. There are also some SAM sites set up that you have to destroy
you may end up losing a helicopter or two in this part, but don�t give up.
Eventually a group of allied assault soldiers will paradrop in. Hotswap to
them to kill all of the ground infantry that you may have missed in your
bombing runs or that are out of reach. Make sure that the tanks and SAM sites
are disabled before you do this. Once it is mopped up, hotswap back to an
attack helo. A couple of enemy helicopters will attack. Swiftly deal with 
them and then hotswap to the recon helicopter. Now complete the same 
process as above for reconing the site. When the recon is complete, proceed
to the next objective.

- Objective 3: Recon the ravine
Next up is the ravine. It is right next to the pumping station on your right.
You don�t need to use bombing runs much here. Start by flying high to avoid
enemy 50 cals on the ground. They are situated on opposite sides of the 
ravine. There are many of them. Keep the recon helicopter away. When you reach 
the bridge, hotswap to one of the snipers that appear on the bridge. With them,
snipe all of the enemies that are manning the 50 cals and the other scattered 
infantry soldiers. When your sniping is complete, go ahead and do a few bombing 
runs with an attack helo to clear it completely. When it is clear, hotswap to
the recon helo and lower yourself into the ravine. You have to lower yourself
deep in order for the recon to take place. When it is reconed, proceed to the
village.

- Objective 4: Recon the village
The village is directly on your right after you cross the bridge. It appears
empty at first, but as you fly over it a few times, it will swarm with enemy
infantry. This part is rather simple because these guys cannot really kill you
with their weapons unless you are low flying. Just keep executing bombing runs.
Eventually the village will be clear. Watch for enemy helos as well and take 
them out. When it is clear, go ahead and recon it. When it is done, proceed.

- Objective 5: Get back to base
Now you must return to where you started. Move your helos back towards your
objective marker. Forget the city, for there are unnecessary enemies there.
At the helipad, clear all hostiles that have taken up spots there. Watch for 
some enemy helos there as well. When it is clear, you will have to land. To
land, you just do what you do during a recon, except you have to go all the
way to the ground. By the time you land, the mission will end.

2.9
Mission 9: Rolling Thunder
Difficulty: Moderate
Length: Medium
Main Objectives: + Destroy the forces at the farm
                 + Repair allied tanks
                 + Destroy force en route to the heliport
                 + Prevent enemy entering the hangar
                 + Take out forces at the ruins
                 + Destroy the heavy Chinese tanks

This mission is a heavy weapons mission. There are all tanks and engineers
here. Your goal is to take the surrounding area and purge it of all enemy
hostiles truly the Chinese heavy tanks. This mission is especially fun
for those of you who enjoy blowing stuff up. Enjoy1 

- Objective 1: Destroy the forces at the farm
You begin this mission as an engineer in a garage. Go outside and enter the 
empty tank that is sitting there. Drive forward and to the right. You will
get attacked by infantry coming out of the trees. Hotswap to a ground engineer
and use his shotgun to kill the infantry. Some tanks will come down the road
and attack. Hotswap back to a tank and destroy those tanks. Hotswap back to 
an engineer to finish the hostile infantry that come over the hills. There are
a lot of hostiles to fight so be careful. Use the tanks to blow up enemies, but 
watch for engineers that can kill you with their rocket launchers. There is a 
50 cal in the forest farm area. You can use that as well. When the farm is 
clear of enemies, you will get the next simple objective. 

- Objective 2: Repair allied tanks
This is so easy it shouldn�t even be an objective. Just hotswap to an engineer
and switch to his blowtorch. Walk up to your remaining tanks and pull the right
trigger to use. Repair all tanks that you have left. Then after a while you 
will get the next objective.

- Objective 3: Destroy force en route to the heliport
Now you must continue down the north road to the entrance to the heliport. 
There will be many, many enemy tanks to greet you as you arrive. The best way
to do this is to move in with an engineer, and use the rocket launcher. Use the
hill to your advantage as cover. Go in, shoot a tank, and drop back behind the 
hill to reload. Keep repeating this process until the tanks are neutralized.
If the tanks come, then you should move your tanks forward to meet them. Also,
there are going to be some hostile infantry to deal with. Flank with an 
engineer or go all out with your tanks. More tanks will come from the right 
eventually, so you must beware and be cautious. Once the area outside the 
heliport is completely clear, you will get the next objective.

- Objective 4: Prevent enemy entering the hangar
Enter the compound. Use your tanks or engineer�s launchers to destroy the jeeps
and the single tank in the area. Use an engineer�s shotgun to fight the enemy 
infantry. Now continue straight after it is clear. A bunch of tanks will 
eventually come down the road to attack you. They should be very simple to 
take out using your own tanks or rocket launchers. When they have been 
destroyed, you must continue down the road that the tanks came from. You will 
eventually enter a forest area. Keep moving your forces forward down the road. 
You will have to stop abruptly at a barricade. Now prepare for an assault. An 
ambush occurs as several Chinese infantry roll down the sides of the road. Just 
try to use the tanks to take them out in clumps. You can always use an 
engineer�s shotgun too. Don�t get too overwhelmed and don�t try to take too 
many losses. Repel the Chinese ambush. Once it is clear. Destroy the barricade 
using the tank or a rocket launcher.

- Objective 5: Take out forces at the ruins
Continue down the road past the barricade. Move all of your forces. You will 
eventually approach a hill leading to a ruins (the same one from the mid ground
in the before mission). On the other side of the hill, there are many enemy 
units to fight. The best way to complete this part successfully is to lure
them. You have to get their attention, and then come back over the hill to 
your units. There are multiple tanks and infantry to fight. Make sure that it
is clear. Once the pass to the ruins is clear, you will get the next objective.

- Objective 6: Destroy the heavy Chinese tanks
Now approach the ruins. As you enter the ruins, prepare yourself. You are about
to engage in a very intense tank on tank battle. You will get assaulted by many 
Chinese tanks. Get into a good position behind the ruins. Watch your minimap.
Look for the tank symbols on it. You will get attacked by a lot of tanks. They 
have slightly more armor that your tanks so watch out. They can miss sometimes 
which is good. You will get a lot of extra allied tanks to use for yourself so 
that�s plus. Just fire fast and try to coordinate your fire. You don�t get any 
engineers (unless you saved one), but the tanks are more than enough firepower.
Eventually, after a long and grueling battle, when the tanks are destroyed, 
victory will by yours. Cheers! 

2.10
Mission 10: Burning Bridges
Difficulty: Moderate
Length: Short
Main Objectives: + Place first charge
                 + Place second charge
                 + Place third charge
                 + Place fourth charge

In this mission, you are assigned to demolish an enemy bridge that is critical 
for their supplying and resupplying. This is kind of a special forces mission.
It is rather short and all you do is fight down a bridge, and plant demo 
charges on the way. This is the last mission of the tier.

- Objective 1: Place first charge
You begin in the city with your team of special ops soldiers. You also get two
snipers to use. Go through the opening toward you objective, which should be 
right in front of you. Now once you get through, you will see the bridge. This
end of it is heavily defended. There are two sniper towers and many 50 cal 
nests this part can be very tricky. It is probably the hardest part of the 
level. My suggestion is to hotswap to one of the snipers and try to snipe 
all the enemies out. Use the ruins area outside the enemy position as cover. 
Keep in mind that there is also an enemy jeep there, so try to snipe out 
it�s driver and gunner. Enemies tend sometimes to hide behind the jeep, but 
that�s ok because they cant shoot you from there. If you take too much 
losses (which you probably might), you will get reinforced by allied spec 
ops soldiers. Once the enemy position on this end of the bridge is clear, 
you may proceed. Keep moving down the bridge. You will get attacked by enemy 
infantry. They are rather simple and should be cake to your SMG. Eventually, 
you will see the objective marker on your right. That is where you place the 
charge. It works the same way as any demo charge, except you don�t have to 
clear the area and let it blow up. That happens at the end. When it is placed, 
you will get the next objective.

- Objective 2: Place second charge
Now you must continue down the bridge. It is rather simple because you
will only be met by a few enemy infantry now. Just clear them out and use 
the downed cars and trucks on the sides of the bridge for cover. Be
careful when you turn every �corner� (around every truck). The next
demo site is on your left. Just look for the objective marker and move to
place it. When it is placed, proceed to the next objective.

- Objective 3: Place third charge
Now for the third charge. Keep heading forward weaving around the fallen
stuff. Eventually, an enemy helicopter will come to drop some enemy 
infantry. You don�t have to worry about the helo, because it doesn�t
shoot at you much. Just try to kill the falling enemies from the sky. 
Keep in mind though that there will still be some ground soldiers to
fight so don�t be too preoccupied. You can climb up the stairs to one 
of the towers and snipe or shoot from there for an easy picking.
Nevertheless, the demo site will be on a support beam to your right.
Place the charge and move on.

- Objective 4: Place fourth charge
Now for the final charge. An enemy jeep will now drive down the bridge to
attack. Concentrate fire on the jeep to quickly blow it up. Continue
down the bridge to face more allied. Make sure you clear the end of the
bridge before you move to place the charge. There is a 50 cal nest that
is in enemy hands. Make sure to kill anyone who can use it. The fourth
marked area is tucked behind some stairs on your right. Once the 
charge is placed, the objective will almost complete. Now you have
20 seconds to get off of the bridge. This is simple. Just get at least 
one soldier off of the bridge and in the snow when the timer ends. When
it does, you will see a cinematic of the bridge blowing up. Mission
complete.


China Tier 2:
Back as the Chinese forces. This tier is short and takes place over 2 
short missions. You get to use tanks, boats, and jeeps here. It takes
place in a simple plains setting. Not much of a pattern here.

2.11
Mission 11: Beach Party
Difficulty: Easy
Length: Short
Main Objectives: + Destroy first tank
                 + Destroy second tank
                 + Proceed up beach and take out heavy tanks

This mission is really short and easy. Basically the enemy hold a very
effective position on the high ground area of a beach. You are to 
conduct and amphibious assault on the beach and make a landing and then
work your way up through the bunkers to the top. This mission is very
reminiscent of D-day Omaha beach. Though it is much simpler than when
it is portrayed in WW2 shooters. Anyway they want you to take losses
here, so you don�t have to worry too much. 

- Objective 1: Proceed up beach and take out heavy tanks
This isn�t really the first objective, but this is the one that really happens 
first. You get all of the objectives at the same time. You begin as a 
grenadier on a patrol boat heading into the beach. Looks a lot like Omaha 
right? Anyways try to shoot the mines in the water first so the boat driver 
wont hit any and send you to death. When you get close enough so that the 
mines wont bother you, begin to fire at the spots on the beach. Eventually, 
you will land. You will notice that you are a support soldier. Immediately 
aim and fire at all of the 50 cal guys in the bunkers. Believe me; you can hit 
them from your range. Once they are dead, proceed to the wall. Go left and up 
the natural ramp to the next level. Prepare to deal with some enemy soldiers 
here. Just blow the mothers away with your machine gun. Also be aware of fire 
from the upper levels. Keep working your way down through the bunkers on this
level. You will keep getting met by enemy soldiers at every corner.
You have to go up to the next level. There are two staircases that you
can take, but you will probably be met by the most resistance if you
go up them. Instead you can go up the natural ramp at the far end.
From there you can flank the enemy! Sweet! Just again watch for the 
bunkers in the higher levels. Now you must work your way to the left
end of this level. This can be tough because there are bunkers directly
overlooking you from above. Watch for their fire or take them out if you 
want to. You can use the bunkers on your level as cover. Keep working
your way down farther straight. You can go ahead and walk up the hill to the 
top level. Clear the bunkers here and then go to the top of the hill.

- Objective 2: Destroy first tank
This is simple but difficult. You have to destroy the tank on the left of the
top of the hill. It is situated in the building foundation area and has a
machine gunner on it. At this point, you wont have much firepower to destroy 
it. The best thing to do is to pull out your grenades and chuck it at the 
tanks. The tank is moving so try to place your grenades properly. You get 
an unlimited supply of grenades so don�t hesitate to use them. Use the crest 
of the hill as cover. Watch for enemy infantry that pop up as well. Take them
out with your machinegun. When the tank is gone, move to the next objective.

- Objective 3: Destroy second tank
This one is simple as hell. The tank is on the right side of the hill. For 
Now just hold out with your support soldiers and chuck grenades if you
have to. Eventually, some engineers will arrive. When they do, hotswap to one
of them and blow the tank away with a rocket launcher!! When the tank is
destroyed, the mission will end.

2.12
Mission 12: Big Bang
Difficulty: Hard
Length: Medium
Main Objectives: + Battle to the refinery
                 + Place first charge
                 + Place second charge
                 + Place third charge
                 + Place fourth charge
                 + Place fifth charge
                 + Place sixth charge
                 + Get out before refinery blows

In this mission, you are to perform a demolitions raid on an enemy refinery 
That is being used for producing chemical weapons. You wouldn�t expect NATO 
to be doing this honestly. You must place a charge in 6 different spots. Now
it can be done in any order so I just have a description for each one. I kind
of will be going in a clockwise direction but also spiraling in. So keep
that in mind when reading this. 

- Objective 1: Battle to the refinery
You begin this mission in a tank. Turn left and merge onto the road. There
will be another allied tank there as well. Follow the other tank down the road.
Eventually, when you reach the more forested area, you will get attacked by 
some enemy infantry. You can try to kill them with the tank, but the best
course of action is to switch to the gunner in your tank and wipe them out. 
Remember that there are engineers with the infantry that can damage your tanks.
So you better spot and take them out fast before anything serious happens.
Eventually, the road will turn right and you will see the bridge. There will
be a tank waiting for you. Take him out using both tanks� firepower. It will
try to take you out from afar, the best thing to do is coordinate fire and
use precision. Then it will be gone in no time. Once it is gone, proceed to
cross the bridge. The instant you cross, you will get the next objective.

- Objective 2: Place first charge
This one is right smack on your left after you cross the bridge. It is probably
the easiest. Just go up the stairs and plant the bomb at the top of the 
structure. If you do it fast enough you can do it in peace. When it�s planted, 
move on.

- Objective 3: Place second charge
This site is the one that is directly to the left of the first area. It is 
Rather simple. Next to the bulb like oil structure, there is a staircase that 
leads up to it. There are a lot of enemy units that spawn behind the structure 
and from far away. Make sure that the area is moderately clear before you try 
to capture it. My suggestion is to stand behind the pipe while planting 
because not as much enemies can shoot you from there. When the charge is 
planted go to the next one.

- Objective 4: Place third charge
This site is at the far left end of the refinery. It is on top of a bulb like
structure that is connected to a larger structure of oil canisters. For this
one, you just go up the stairs that are located on the right edge of it and
follow the walkways past some boards to the objective marker. This one is easy 
because no enemies will attack initially, but after you plant the bomb, a 
large bunch of enemies will walk on to the structure to take you out. Chances 
are the soldier you are using is going to die. Anyway, let�s move on.

- Objective 4: Place fourth charge
This is another simple one. Just follow the outer fence of the refinery all 
the way around it (clockwise). Eventually you will find another small structure 
like the ones before. Simply waltz up the stairs and plant the bomb. If enemies 
are trying to fire at you, hide behind the pipe while planting. When the demo 
is placed, you can continue.

- Objective 5: Place fifth charge
These next two objectives are REALLY tough. They both involve navigating 
through large structures while taking fire from all sides. The enemies are 
endless, so it is impossible to just fight them all and try to clear the area. 
This one is the large structure with the two large pipes sticking out from the 
top that are dark in color. Use a staircase from underneath the structure to 
get up there. Be wary because the enemies can shoot you from anywhere even 
from under the catwalks. I really can�t help you much here except to tell you 
to always be on the move. You will take lots of losses doing this so just 
keep trying. Try to distract the enemies with one soldier and then move in 
with another. If you execute this properly, it can work. It is still tough 
as hell. When you get to the demo site, keep running around the pipe while 
trying to demo. You will end up having to sacrifice this soldier. When this 
demolition is complete, you will have one more.

- Objective 6: Place sixth charge
Uggh�another tough one. This one is in the structure with to two pipes sticking
out that are light in color. Another tough maze of catwalks with hoards of 
enemies trying to send you to the afterlife. To get there, you'll have to
go up the ramps of the building to the left of the round structure. Just repeat 
the same process as before. I had just as much trouble as you now. Again you 
will take lots of losses like before. If you want you can use the tank to 
bombard at the beginning. Just don�t give up and try not to fail. When you are 
finished, you will receive the final objective.

- Objective 7: Get out before refinery blows
This objective is tough but easy. You will have 45 seconds to get out. You 
don�t want to lose now because of all the hard work of completing the mission 
so far. Just hotswap to the guy closest to the bridge and just run. You will 
have to suffer a hail of gunfire as you go. Just run in a zigzag pattern and 
jump a lot to avoid this. When you leave the refinery, you will end the mission 
with a cinematic of the refinery blowing up. Phew�


NATO Tier 3:
Now you have arrived in the desert regions of Kazakhstan. This tier only has
two missions in a desert/canyon area. You get to use a helicopter and a 
humvee in this mission. The first mission is easy but the second is tough.

2.13
Mission 13: Hotel Alpha
Difficulty: Easy
Length: Medium
Main Objectives: + Quickly recon four enemy sites
                 + Recon the north village
                 + Return to base

This mission is a simple foot reconnaissance mission where you must recon
spots like you did in mission 8, except using foot soldiers instead of air.
This mission is relatively simple, but can be tricky at some spots. The
actual fighting is simple, but the navigation is the hard part. You get
18 minutes to complete the mission. That�s plenty of time if you do it
right and fast. Follow it exactly as I describe and you�ll be fine.

- Objective 1: Quickly recon four enemy sites
You will begin as a soldier in a tent of a camp. When you begin, instantly head
straight outside the tent and get into the humvee that pulls up in front of you.
If you accidentally miss it, or it drives away quickly, get into another jeep
somewhere else in the camp. Either way, when you are in the humvee, take the 
driver�s seat. Now you must drive out of the compound. Once you are out, you 
will hit the main road. When you start traveling on it a little ways, you will 
get attacked by many enemies. Now you can switch to the gunner of your vehicle 
to get this done simply. There will be two full jeeps in the attack but the 50 
cal is more than enough. You don�t have to fight if you don�t want to. If you 
wish to, just ride right through them and when the fork in the road appears, go 
right. Now continue as you go forward (make sure you are driving), the large 
canyon will loom in the distance ahead. Enter it from the rightmost pass, and 
you will find your self at the first recon site. When you arrive, you will be 
greeted by many hostile infantry. Luckily, an engineer will paradrop from the 
sky at that point. You may want to hotswap to him and clear the area with your 
shotgun, but either way, you must clear out this area. To recon, just stand in 
the objective area until the 10 second timer runs out. Then the recon will be 
complete. Watch for the 50 cal that is there as well. Once that is reconed, you 
must go to the next one. Now just turn around and leave the canyon back into 
the plains. Make a right and then take another right into a pass back into 
the maze of canyons (the pass with the bridge over it). There are two ways of 
getting to this site. The first way is to keep going straight (past the 
�crossroads�, don�t take any lefts or rights) and then look to your right for 
a large bunch of large rocks and rubble. Stop there. When you do, you will get 
the message �recon here must be completed by foot�. Just jump over the rocks 
and then travel down the path until you reach the objective. The other way is 
to pass the rocks and go to the clearing at the back. There, there is a ramp 
leading up. Look for a stone tower to find the ramp�s location. From the top, 
you can paradrop down to the objective location. Always keep an eye on the 
objective for this to work. The recon is easy because there are no enemies, 
but once you are done, on your way back to the main canyon paths, you will be 
assaulted by enemies. Kill them all, and then proceed back to the main paths. 
Here you can hotswap to another humvee or you can just walk. Head back up the 
path you came from before but take a right. Head to the objective marker 
closest to you. When you reach it, you will be greeted by some hostile infantry 
and a tank. Just hotswap to an engineer to take out the tank, and man the 50 
cals by the recon site to kill the enemy infantry. This one really is a sinch. 
Now just one left to go. Leave the canyon maze from it�s left most side and 
head toward the objective. Eventually you will see a smaller canyon. 
Enter it through a narrow passageway in the front that the enemies are by 
(that a humvee cant really fit through) or the larger passage on the backside 
of the canyon. Inside you will find an enemy position filled with boxes and 
protected by barbed wire. Also watch for the 50 cal gunner on the high rocks. 
A soldier or two will try to drop in but probably will get shot if you don�t 
act fast. Once you recon the area (provided you reconed the rest), this 
objective will be complete.

- Objective 2: Recon the north village
Take a humvee and head to your objective marker. It will be a village right 
outside the main canyon complete with buildings and everything. This can be 
a hard objective to complete. The village is well guarded by enemy troops. 
The primary nuisance at the beginning is the tank patrolling the area. The 
best thing to do is to bring an engineer from another part of the level to 
take it out. When the tank is gone, the next problem is all of the men on 
the rooftops. It isn�t rational to try to clear the area because enemies will 
keep spawning. Use a special ops or assault soldier to remove the enemies 
from the rooftops and that deadly 50 cal. Also many enemies will attack you 
on the ground when you are in the village center. You could bring a jeep and 
use its 50 cal during recon, but you must make sure the tank is gone before
trying. Also this might not work because the jeep can easily be torn to shreds 
by enemy fire. This probably will be a suicidal recon, but that�s alright. 
When the recon is complete, you will receive the final objective.

- Objective 3: Return to base
This part isn�t too difficult. Just hotswap to your humvee and head toward your
objective marker. You will be followed by many jeeps and even a few helicopters
will bombard you with rockets. Just drive in a zigzag pattern and very fast
and you can do this in a jiffy. If there is no humvee, it will be a lot 
tougher. Just keep jumping around or try to hijack an enemy jeep if you can. 
When you return to your base, the mission will end.

2.14
Mission 14: Top Man
Difficulty: Hard
Length: Long
Main Objectives: + Set down safely at the landing zone
                 + Take out all stingers
                 + Prevent enemy commander escaping

This mission is an assassination mission. You are to neutralize a Chinese 
commander situated in a camp on top of the canyon. The problem is, a drop of
troops there will result in death because of stingers set up in the area. This
mission is rather tough and will take a few tries to complete.

- Objective 1: Set down safely at the landing zone
To start, leave the tent you are in and make a left to the helicopter. Jump 
inside. Make sure all of the allied troops that are trying to get in do, 
because they will be your only support for a while, and give you extra 
firepower for your helo. Now go ahead and take off. Turn to the right a 
little to see your objective. Now go ahead and fly high toward it. You 
might want to try and take the jeep out on the way to the canyon. Anyway, 
once you reach the canyon, lower your altitude. You�re going to have to fly 
low through the canyon to avoid getting hit by stingers. This could get a 
little hard to maneuver through the canyon, but in the end its quite easy. 
If you really don�t want to do it, switch to the gunner position by pressing 
black and let the AI fly. It will do this part perfectly. If you don�t want 
it to, then follow these instructions. Fly slowly to avoid hitting walls too 
hard. Also use the third person view to see the entire helo and guide it 
through. The only real enemies you will face are a few jeeps, but your gunners 
will take them out with ease. Work your way to the back of the canyon maze. 
You should end up at a clearing with some red flares on it. Then you will hear 
�there�s a good LZ� on the radio. Then you will receive the subobjective; 
clear the landing zone. Now about six jeeps come to assault you. Just use first 
person mode and clear them out. Remember if your helo gets destroyed you fail 
the mission. When the area is clear, you must land the helicopter. Just land it 
(like you�ve done before) in the clearing. When you land, get out. Then the 
Objective will end and another will occur.

- Objective 2: Take out all stingers
When you and your team get out, you will be attacked by many enemies. Just
kill them. Find the stone ramp that is by a stone tower, and climb up it. 
Beware for that there are tons of enemies here. As the ramp spirals, you
will now be on top of the canyon. You will see many objective markers. These
represent stinger soldiers that you have to take out. This part can be tough
just keep shooting long range shots with your SMG and try to clear them all
out. Use the different obstacles as cover. You must kill all of the guys
with markers over their heads all over this part of the canyon. This part isn�t
too tough, just make sure your squad is around and helping. When you kill
all the marked men, you will move on to the next objective.

- Objective 3: Prevent enemy commander escaping
When you get this objective, head towards the camp on the canyon tops where
the objective marker is. Chances are a friendly soldier will already be there.
You will find that there are not much enemies at the camp. Eventually, you
will realize that the commander is not at this camp but at that lone,
inaccessible canyon with the radio tower on it. He is planning to take off in 
a helicopter and get away. Now lots of enemies will attack. You will get
the subobjective; destroy radio mast. To do this, find the part of the canyon
which is closet to the radio tower canyon but not with a broken bridge on it. 
There will be a 50 cal overlooking the canyon. Use it and aim at the radio
mast and fire away. When it is destroyed, the foundations will be destroyed
and the tower will fall to you to make a makeshift bridge for you to get there!
The instant this happens though, two enemy choppers will take off from a 
helipad. Try to destroy them quickly with the 50 cal, or you can just hotswap
to the new allied helo and destroy the enemy choppers using that. You
don�t really have to fight these choppers though. Just cross the radio bridge
and approach the commander�s chopper. As you do, it will take off. Sometimes,
you can try to throw some C4 on it before it takes off, but if it fails, its
ok. Now you just have to take this chopper down. It flies really low, so it
will be hard to kill. The simplest way to kill it is to use a sniper�s laser
designator (if available). If not, try to use 50 cals, stingers, your helo,
or a combination of all of them. Good luck and try to take this guy down. 
Anyways, when the chopper is dropped, you will end the mission with the 
cinematic of the chopper coming crashing down and sending the commander to 
an ultimate doom. Poor guy�


China Tier 3:
This is the final normal tier of the game. It is only 2 missions long. It also
takes place in a desert map like the last mission. It is actually easier
than the last tier. There isn�t too much going on except that the story begins
to fuel up starting here. Anyway the missions are decently fun. Enjoy!

2.15
Mission 15: DMZ
Difficulty: Moderate
Length: Short
Main Objectives: + Neutralize enemy forces in the central village
                 + Neutralize enemy forces in the eastern village
                 + Neutralize enemy forces in the northern village

The purpose of this objective is to clear out three enemy villages full of 
hostiles. It is quite simple and has a lot of variety. Again, there is no
correct order for the villages, but you can just read each village as an
objective and read it in your order.

- Objective 1: Neutralize enemy forces in the central village
You will begin as an average soldier standing in the desert. When you start,
turn around fully to see a jeep sitting there. Go ahead and board it. This 
village is completely straight forward from where the jeep is faced. Just
drive straight and eventually you will be there. This village is basically
a sniper village. When you enter the village, you will now see three allied
snipers taken up positions on three spots on the rooftops. You can go ahead
and hotswap to one of them. This part works a lot like mission 3. You must
cycle between the three snipers to find and kill the enemy snipers
stationed about. This part is actually quite simple. Sometimes enemies
will hide in the mosque so just watch it or throw grenades there I you
cant find anyone. Anyways, after taking out every enemy sniper, one at
a time, you will be assaulted by a crap load of enemy soldiers. To know
when this will happen, look for a time when you can start to see many 
allied assault soldiers arrive. The best thing to do is snipe out a
few of them, (preferably 2 or 3) and then hotswap to a ground troop
and finish the enemies using an assault rifle. You can try to use
the 50 cal in the center of the village for extra firepower. This
shouldn�t be too difficult. Just keep killing and eventually you should 
get some enhancements to finish the job. When the waves of enemies finally
cease, the objective will be complete.

- Objective 2: Neutralize enemy forces in the northern village
Just come out of the first village from the way you came and head straight.
Eventually you will hit the next village. This one is primarily a battle
against vehicles, especially helicopters. As you enter, you will be
assaulted by a helo and a humvee. The rooftops are littered with allies
and emplacement weapons like 50 cals and stingers. Go ahead and hotswap to 
one of them. It is quite simple. Use the 50 cals to fight the humvees
and the stingers to battle the helos. The 50 cals can still be used
against the helos, but there are some issues with the helos flying
over you directly. Anyway, when these are demolished, some more humvees
and helos will attack. Just stick to the basics and work fast. There
isn�t any much more to this part than that. Only at the end they come
in a single tide; four helos and two humvees. Just work fast, with the 
helos as your primary target. If you have the laser designator as the 
sniper, that can be useful here as well. If you lose too much men,
they will just get replaced by reinforcements. Just use all of the 
turrets and keep shooting the vehicles. This part is actually quite a 
sinch. After you have destroyed every last copter and FAV, this objective
will end.

- Objective 3: Neutralize enemy forces in the eastern village
This is the last village to clear. Just head out of the village you just
cleared in a jeep and head left. Keep driving through the desert until
you reach this village. You will have to park the jeep because a
roadblock will impede your progress. Start by hotswapping to an allied
soldier who arrives and walk in to the village. When the enemies start 
pouring, switch back to the guy in the jeep and go to the 50 cal spot. 
With this, just tear through the enemy lines. Just keep on killing
until the waves stop. When they do, then you head into the village with 
your troops. Just watch for allied soldiers getting in your line
of fire and get shredded by friendly fire. Just watch the staircase
up to that building right in front of you and an alleyway next to it.
Enemies will spawn there. When the area is clear (make sure it is clear!),
continue through the alley to the clearing ahead. This clearing has many
enemies crawling all over. Including inside the windows and on the bridge
structure on top. Also of course you will be assaulted from the ground.
Just watch all sides and keep moving. Try to drop every enemy there. Also
you can get on top of the bridge like structure to get a high ground
position to fight from, but you must still be very alert and ready for
enemies do spawn right on the bridge next to you. Anyways, when the 
village is clear, the objective will end. If this was your last village,
then the mission will end!

2.16
Mission 16: End of the Line
Difficulty: Moderate
Length: Medium
Main Objectives: + Defend the station
                 + Stop the train

In this mission, you are to defend a station that is supposed to be
�important�. This mission is rather simple, if you do it right. There
isnt much more to say to describe it.

- Objective 1: Defend the station
When you begin, just walk straight out of the station outside. Now
watch over the hill. Many enemy troops will start coming. They don�t 
fire at you until they get close to you. Use this to your advantage and
kill them while they are far away. They come from all around the area.
Keep looking all directions and far off. This part is almost too easy. Just
don�t take too many losses. You really don�t need the 50 cal, but you can
use it. Keep the snipers alive, because they will be essential later.
Eventually, the slow easy waves of infantry will end, and two tanks
will come over the front hill. A jeep will come to attack as a sign of this 
(just take it out with the 50 cal)The easiest and mist efficient way to finish
this is to use the 50 cal. It takes a little time, but can easily take
out tanks without wasting precious laser designator strikes that is more
needed a little later. Keep in mind that infantry will still come from the
sides. When those tanks are gone, a helicopter will come to attack you and
paradrop enemies. Now use the laser designator to demolish it and snipe
the enemies that are dropping. Next a second helo will come and attack. 
Go ahead and try the same thing. Then tanks will pop up, use the 50 cal.
More infantry, yay! Assault rifle. More helos, laser designator. This
cycle will continue until the time runs out. Just keep fighting until time
runs out or if you are losing, or just get lazy, you can just hide a soldier
behind a corner in the station and kill any enemies that try to come in
and attack. They will only be foot soldiers. Anyways when the time runs out
you will get the message �NATO forces are fleeing� and enemy forces start
to run away. Then you will get the next objective and this one will end.

- Objective 2: Stop the train
This objective is really simple, but can be painfully difficult if not
done properly. Basically the NATO forces are using a suicide train. A 
suicide train! You truly don�t expect the high tech civilized people of
NATO to resort to these dirty tactics. Anyway it will be coming down from 
the tracks to your left. Now hotswap to one of the soldiers that are now
dropping on the tracks. Make sure to hotswap to the guy that is farthest
on the track. Man the 50 cal. Now watch down the track. You will see the 
objective marker getting closer and closer. That is the train. You must
wait for it to come into view. Don�t fire until it is very close. If not
you will get dropped by the enemy soldier on the train. When it is close
then fire away. Try to do as much damage as possible. When it passes and 
you cant shoot it anymore. Get off of the 50 cal and hotswap to the next 
man in the line. Make sure that you time your hotswap and not hotswap to
a man back at the station. If you do, then you will definitely lose. Now
you must continue firing at the train with the 50 cals. It has armor to
withstand fire from only two 50 cals. So when the train is destroyed, you
will get a cinematic and the mission will end.


Last missions:
This is the final portion of the single player campaign. Here is where
The story goes full blown. Now you have a choice between the two warring
sides, NATO or China. This tier is two missions long whether you pick
either faction. Anyways, it�s your choice. I�m starting with China because
it is a little easier but its ultimately up to you.

2.17
Mission 17: End Game (China)
Difficulty: Hard
Length: Medium
Main Objectives: + Destroy the generator supplying power to the NATO stronghold
                 + Attack enemy plaza

As the Chinese forces in this mission, you are assigned to kill the NATO
commander, Colonel Bob Scott that was briefing your NATO tiers before. 
This mission is pretty simple, except there are lots of enemies to contend
with. 

- Objective 1: Destroy the generator supplying power to the NATO stronghold
When you begin, head down the ramp in front of you and get inside one of 
the two jeeps that are sitting there. You better do this quickly, or you 
the jeeps may drive away. If you do miss them, you will have to walk. Anyway
you now have to travel down the path to your right. After arriving at the 
bridge, get out of the jeep. There will already be some enemies, so wipe
them out. Now this part is very hectic. You will be assaulted many numerous 
waves of enemies. The best thing to do is get in one of the 50 cals by the
bridge, preferably the one on the right of the bridge. The enemies are mostly
concentrated right across the bridge but the can come from all areas. A tank
will be there at start, but a rocket launcher from an engineer will help you
here. Watch for enemies that try to cross the gulch that you are by, and watch
for the many 50 cal emplacements that are set up on the other side of the
bridge. There isn�t much else that can be said here. Just survive the waves.
If you keep getting shot off of the 50 cal, use an assault soldier�s rifle
to scope and kill faraway enemies. You should always keep an eye on the 
battlefield dial to see how good you are doing. You will get reinforced a bit,
but don�t try to get too many losses. When the enemy waves get lessened a 
little (they wont really stop) go ahead and cross the bridge. On the other 
side, there are still more enemies to contend with. You must head right and 
toward the objective marker to get to the generator. You will get a tank on 
the way, which you should hotswap to. This tank is VERY useful. It is very 
powerful and you will be unstoppable if you use it correctly. Now, with the 
tank or not, approach the generator. Just head through the gate and between 
all of the machines, place a demo charge. Watch out because two tanks and 
some infantry will attack then. Use your own tank or an engineer to finish 
the job. It really is quite simple if done right. Anyway when the demo 
explodes, you get the next objective and this one will end.

- Objective 2: Attack the plaza
Now you must clear this large plaza of enemy units. This can be quite 
difficult. There are a lot enemy units to fight, including tanks, infantry, 
and helos. Start by heading back toward the plaza with your tank or whoever 
you are by the generator. First of all, check the tops of the roofs. There is 
a lot of enemy soldiers in 50 cals up there. Get an assault soldier (if 
you have one) and use his range capabilities to take out those guys. Also 
just watch for ground troops too. This can be very difficult. Now you just keep 
killing as much enemies as possible. The best way to take out the helos is 
to go back and use the 50 cals.  If you can just kill the pilot of a helo, it 
will just crash to the ground with about half of it�s health left. Then you 
can use it for yourself!! With a helo, you can bombard the enemy to hell. Do 
not try to take too many losses because you will not get reinforced often. You 
will only get reinforced at certain times. In fact enemy forces will 
periodically drop in from the sky or from the helos. This is the true tough 
portion of this mission. Just try to stay alive. When it is almost clear, soon 
enough, you will get the message �Lieutenant Scott is fleeing in his 
helicopter�. Now an enemy copter will come out from the plaza building. Now 
drop everything that you were doing. You must kill this man or the mission 
will fail. Most of the time, this can be simple and your allies (provided you 
have much left) will take him out for you, but don�t take those chances. Switch 
to a 50 cal and fire away. When the copter goes down, you will see a cinematic 
of Colonel Scott�s helo crashing to the ground. The mission is over�

2.18
Mission 17: End Game (NATO)
Difficulty: Hard
Length: Long
Main Objectives: + Withstand the attack
                 + Battle to the labs
                 + Plant demolitions in the labs
                 + Destroy Lieutenant-Colonel Zhu�s helicopter

This is the NATO version of End Game. It�s a bit tougher than Chinas and has
more objectives. You are to eliminate the Chinese Colonel Yuanhang Zhu. Another
�last mission��

- Objective 1: Withstand the attack
You will begin as an engineer standing in the plaza. This is the same plaza 
that the Chinese try to take in their version of End Game. This is a simple 
defense objective. Be ready for a full scale assault from troops across the 
gulch and bridge. There will be lots of infantry and such to lead the enemy 
attack. You can use a 50 cal if you want to help you win this fight. Soon 
a bunch of helicopters will assault you from the skies. Use the engineers� 
rockets or better yet try the 50 cal on them. Try to kill them fast before 
you take too many losses from bombardment. Keep in mind that there still is 
ground infantry so keep alert. If you take out the choppers, you will get a 
chopper yourself. Use it to your advantage to bombard enemies. Don�t fly too 
far away from the plaza for you can get shot down easily. When the enemy helos 
are gone, two tanks will assault the plaza. Just use an engineer or the helo 
to destroy them with ease. After the tanks have been destroyed, the objective 
is complete.

- Objective 2: Battle to the labs
Now you must assault and demolish a Chinese lab. This part can be pretty damn
tricky. You can go now by either a helo or by foot. If you choose to use your
helo, fly over the construction site. Kill the enemies that you find on the 
rooftops. Be careful because there are many engineers on the ground that can
shoot you down like a stinger. It can almost be like a minefield for the helo.
Make sure that those engineers are taken down. If you go by foot, just travel
ways down toward the objective marker. The building that has the marker is 
the lab. Make sure you are a foot soldier before you assault the entrance to
it. There are many, many enemies that surround the lab and attack you. Just 
kill as much as you can with your assault rifle, but you don�t have to spend
all of your effort here. They won�t stop respawning. Anyways, when you enter 
the lab, you will get the next objective.

- Objective 3: Plant demolitions in the labs
Now you must infiltrate this lab and then plant some demo charges. When you
enter the building, turn right. Go all the way down and turn left. Go up the
stairs and turn left. There will be 2 enemy soldiers in the right room. Now
plant a demo in the marked area there. Enemies can come from all sides, and
will respawn anywhere. Keep moving up the stairs to the higher levels to
get to the area for the next phase of demolitions. Watch for enemy soldiers
that can still kill you. If you are an engineer, this part should be really
simple for you can blast people with the shotgun. Plant the next charge at
its marked area. When that is placed go to the second marked area and place
the charge. Once both charges are placed (provided that all charges are placed)
you will have to get out of the labs. You have 30 seconds to do it. Just head 
back down the way you came to get out. If you want, you can jump out of the 
window for some speed, but just don�t fail this part. You don�t want all of
the work you have done so far to do to waste over this? Anyway, when you get
out, this objective will end.

- Objective 4: Destroy Lieutenant-Commander Zhu�s helicopter
Now the enemy commander will fly out with his helicopter. You must take him
down now in order to finish this mission. He flies high, so don�t try to 
use a tank. Use rockets from engineers to take him down. It�s the only real
way to do this right now. Keep in mind that there will still be enemy infantry
trying to kill you still. Don�t worry about them too much, just try to 
eliminate Zhu before he gets away. You can hotswap to the engineer on the 
rooftop of the labs building for this task. There is also one on the 
construction site. This can be hard. Wait for the copter to fly directly over 
you and then fire. Sometimes though you can just wait and let your allies as 
engineers take out the copter. But it�s better to not take any chances. 
Anyways, when you destroy the helicopter, you will get a cinematic of it 
crashing to the ground. Then the mission and the objective will end.

2.19
Mission 18: Flying the flag
Difficulty: Very hard
Length: Medium
Main Objectives: + Plant demolitions in both silos
                 + Plant demolitions in the main bunker
                 + Laser designate Commander 31�s bunker

Here we are, the final mission. Here is the big story twist. Apparently, the 
war you were just fighting was all part of some terrorist�s plan. Commander 
31 really is a brilliant fellow. He managed to hoax the two world superpowers 
into fighting a deadly war against each other. Now the fag has taken two 
ballistic missiles and is prepared to fire them. All of the �propaganda� 
that was issued was not really propaganda. It was this terrorist group doing 
it. Stuff such as the suicide train and the killing of the negotiators. 
Anyway, this mission is pretty much the sameno matter which faction you 
played as just now, except that you will be playing as that faction. The 
objectives/goals remain the same.

- Objective 1: Plant demolitions in both silos
You start as a soldier paradropping from high in the sky. There will be many
soldiers paradropping under you. From your position in the sky, try to take
out as many enemy infantry as possible, especially the ones manning the 50 
cals. There will be a BK-1990 just moving about. Don�t try to destroy it, 
just get the infantry. Now in this stage of the mission, don�t try to just 
keep killing foe after foe. There are two reasons why. First is because they 
will never stop respawning. Second is that you have 5 mere minutes to do a lot 
of work. You face terrorists that resemble the terrorists from counter-strike. 
Man this can be really tough. When you land, go ahead and head toward the 
first objective marker. You can pick which one, but I would suggest the one 
closest to you, for time reasons. I wouldn�t even recommend trying to fight. 
Just let your allies try and do that, and make your way to the first missile 
silo. The only time that you would want to kill anyone here is if he gets in 
your way or is shooting at you from a good vantage position. Keep jumping and 
always moving to avoid getting torn in a hail of fire. When you see the silo, 
prepare yourself. There will be enemies around. Now you should ignore those 
enemies and head for the staircase leading into the silo. Now luckily you will 
get a small group of allied soldiers paradropped in to aid you. Your allies 
will start fighting the surrounding enemies. Now hotswap to an engineer 
(provided that there is one left) and head inside. You will find that there 
are several terrorist soldiers waiting for you inside. Go ahead and blast them 
with your shotgun. Don�t let the AI take over here because they tend to switch 
to pistols in here. With the shotgun just blast everything. If your guy dies, 
then it will hotswap to an allied soldier above. Go ahead and head back down 
then. If your allies win the battle, then they will all come down into the silo 
to help you. Anyway, you will travel around corners constantly, and you will 
be getting lower and lower. Keep anticipating more enemies and killing
them. When you reach the objective marker, go ahead and walk up to it and plant
a bomb. It is a launch panel. Anyway, clear the site after you place the charge
for it will blow up. When it has blown, go back up to the surface and head for
the next demo site. You will have to traverse across the whole map. Just stick
off of the path and travel in the same fashion as you did getting to the first
site. Don�t worry about your allies right now. When you reach the second silo,
allies will drop in as before. This part is almost identical to the other one.
Go ahead and repeat the aforesaid process for this silo. When it has blown, 
the objective will end. Remember about the timer. You should have done all of
this under 5 minutes.

- Objective 2: Plant demolitions in the main bunker
Ahh, you have destroyed the missile silos! Wait�no�there�s one more! There is
one more damn missile silo in the main bunker! Now you must head toward the
objective marker to the large bunker structure. You will 5 minutes again to
do this task. Luckily you will get a good sum of reinforcements to aid you
again, including tanks! Now this part can be really damn tough. You have to 
get into the structure that is sort of high rise by the complex network
of ramps and catwalks. Try to enter the structure from one of the ramps, but
make sure that it is somewhat clear before you head up. Just keep heading 
upward toward the main bunker (which kind of looks like an air control tower)
and keep fighting enemies. These guys respawn a lot, so you will have to 
watch for them coming from all sides. Also these enemies can shoot through the 
catwalks from above, making it nearly impossible to ascend. Anyway, just keep
heading up. Don�t try to take too many losses, but it doesn�t matter really
too much. Enemy copters will come at this segment somewhere in the start of
it, but they aren�t too much of a threat. Nevertheless, when you make it to
the top (the bunker) or close to it (nearing the time limit), you will get
the message �abort objective�. You see, this objective can�t really be
completed. Now you will get the next and last objective in this game.

- Objective 3: Laser designate Commander 31�s bunker
Now your forces get a mortar ready for a call in strike. The gist is to 
laser designate the bunker where you are now just like you have done before
by the sniper against vehicles. Now hotswap to one of the newly appearing
snipers on the building next to the bunker structure. Now this part seems
simple, all you do is designate. But there are a few complications. Two 
helos fly out to try to disrupt your designating. All they have to do is fly
in front of your laser and you will lose your lock and can then bombard you 
to death. This really isn�t about taking losses, but to do the objective
quickly under a minute. If you try to destroy a helo, another one comes in to 
replace it. This part can be REALLY difficult for the amount of time that you 
get. When the target is successfully blown, you will get a cinematic and then 
you will end this objective, this mission, and this game!

|||||||||||3||||||||||||
       Xbox Live
||||||||||||||||||||||||
			         
        /|3.1 Xbox Live Basics|\
       
The Xbox Live portion of BF2: MC is a lot like its predecessor BF2. It 
supports up to 24 players in more than 10 maps. This part is just like
a combination of the SP campaign and BF2. There isn�t too much basics
involved. You can�t hotswap in multiplayer, and you don�t really use your 
dials. Anyway, there are two game modes, Capture the Flag and the famous 
Battlefield series Conquest game mode. There are four sides which are 
the US, China, MEC, and EU. Each map will be having two factions fighting
each other. Here is a short description of each of the gametypes:

- Capture the flag: The standard CTF game. Usually in this you get a small
scale version of whatever map you are playing on. Each team has a flag. You
must go and try to take their flag and bring it back to your base. When you
do, you will get points for a capture. Also, you must try to defend your
base from enemies trying to take your flag. This gametype has been used
in so many other games that you cant count. Keep in mind that you can still
fire while you hold the flag. Anyway, this mode isn�t as popular sadly.

- Conquest: This mode is the real Battlefield of this game. The rules are
simple. Try to capture as much control points in the game using your forces.
In every conquest map, there will be a certain number of control points. 
Each one will be represented as a flag. You must stand near a flag to fill
the bar to your side�s color (which is always blue). Both teams have an 
amount of tickets (both start the same at the beginning of a match). Your
goal is to reduce the enemies tickets to zero before he does the same to you.
To do this, hold the majority of the control points for the majority of the
match. Individuals gain points by getting kills and capturing flags. 

These are the gametypes available. Now all the ranking systems work the same
as the single-player. You get medals, but of a slightly different list. In
multiplayer though, you can get ribbons as well for doing certain things.
Here is a list of all the medals, ribbons, and ranks:

NOTE: PPH means points per hour

Medals:

The Service Cross:
Kill 5 enemies without dying using kit weapons only

The Bronze Star:
Kill 10 enemies without dying using land vehicle weapons

Air Force Cross:
Kill 10 enemies without dying using aerial weapons

The Silver Star:
Kill 20 enemies without dying using vehicle weapons

The Service Cross, First Class:
Kill 10 enemies without dying using kit weapons only

The Bronze Star, First Class:
Kill 15 enemies without dying using land vehicle weapons

Air Force Cross, First Class:
Kill 15 enemies without dying using aerial weapons

Expert Killing:
Kill 4 enemies without dying using one clip in an assault rifle

Expert Shooting:
Kill 4 enemies without dying using one clip in a sniper rifle

Expert Demolition:
Destroy 4 enemy vehicles with C4 without dying

Expert Repair:
Repair 4 friendly vehicles without dying. A third of their health must be 
restored

Expert Healer:
Heal 4 friendly players without dying. A third of their health must be 
restored

Navy Cross:
Kill 30 enemies without dying using kit weapons only

Legion of Merit:
Kill 15 enemies from a secondary position in a vehicle during one game round

Legion of Merit, First Class:
Kill 30 enemies from a secondary position in a vehicle during one game round

Ribbons: 

Participate in 50 game sessions
Participate in 250 game sessions
Participate in 500 game sessions
Complete 5 major victories
Complete 20 major victories
Complete 50 major victories
Finish top player in 5 game rounds
Finish top player in 20 game rounds

Ranks:

Private
Medals: 0 Score: 0 PPH: 0

Private 1st Class
Medals: 0 Score: 25 PPH: 10

Corporal
Medals: 1 Score: 50 PPH: 12 

Sergeant
Medals: 1 Score: 100 PPH: 15

Sergeant 1st Class
Medals: 2 Score: 150 PPH: 18

Master Sergeant
Medals: 2 Score: 225 PPH: 25

Sergeant Major
Medals: 3 Score: 360 PPH: 28

Command Sergeant Major
Medals: 3 Score: 550 PPH: 30

Warrant Officer 
Medals: 4 Score: 750 PPH: 32

Chief Warrant Officer
Medals: 4 Score: 1050 PPH: 35

2nd Lieutenant
Medals: 5 Score: 1500 PPH: 40

1st Lieutenant 
Medals: 5 Score: 2000 PPH: 42

Captain
Medals: 6 Score: 2800 PPH: 50

Major 
Medals: 6 Score: 4000 PPH: 55

Lieutenant Colonel
Medals: 7 Score: 5800 PPH: 60

Colonel
Medals: 8 Score: 8000 PPH: 65

Brigadier General 
Medals: 9 Score: 12000 PPH: 70

Major General
Medals: 10 Score: 16000 PPH: 80

Lieutenant General 
Medals: 11 Score: 22000 PPH: 90

5 Star General
Medals: 12 Score: 32000 PPH: 100


General Online Strategies:

Here are a few general strategies with each kit online. I will also include
some vehicle strategies as well:

Assault:
This kit has the potential to do most in multiplayer. You have firepower and
range now. Whenever you get into a firefight with any enemy soldier, keep
firing at the head and hold your aim steadily on them. Remember to strafe a
lot so it is harder for the enemies to kill you. Make sure you use zoom if
they are more that 5 meters away. If any vehicles come, use your grenade
launcher and grenades. A combination of the two is enough to destroy heavy
tanks. It takes skill and practice to do this though.

Special Ops:
In terms of firefights, the spec ops are exactly like the assault kit. Just
follow my tips on a firefight for them above. The thing that the spec ops
soldier has that is unique is their C4. It is especially useful online. Just
place a charge right next to a flag point in either CTF or conquest. Then 
hide behind a corner or something. When an enemy tries to capture the flag,
just press the button and boom! You will get a kill or two and defend your
flag successfully.

Engineer:
The engineer class in a little different online than in single player. Two 
major differences are there. First of all, the shotgun is slightly weaker.
You can no longer �Shotgun-snipe� in multiplayer. You will have to be very
close to an enemy as in other games to kill them. Secondly, the rocket in
this game is a little stronger. You can use it effectively against infantry
as well. For example, if you see a sniper far off that is killing allies,
whip out the rocket launcher and fire a rocket toward that position. 9 times
out of 10 you will kill the enemy. Also repairing is useful. Use the 
blowtorch a lot to repair allied tanks and other vehicles.

Sniper:
With the sniper, you can get easy kills in large maps. It all depends on
your skill with sniping. It is just like being a sniper in any other game.
The difference here is that you need not always aim for the head to kill.
A leg shot can kill as easily as a head shot. So don�t panic and try to
Always hit the head when fighting a moving opponent. Also look for the
best sniping spots. It is usually on high ground or on a hard to reach 
area. Sometimes you will have to have a helicopter drop you into a certain
spot. Anyway, if you encounter any enemy vehicle, use the laser designator.
If someone sneaks up right next to you, use the pistol.

Support:
With the support class, try to keep it on a sort of close quarters range.
The machine gun�s benefits are that you need not reload often because of
an extremely large clip. Watch for allies that may need healing, and
switch to the injector and go and heal them. Also you can initiate mortar
strikes on enemy positions. There isn�t much else that support has. They
are better used in my opinion in CTF games and smaller maps.


Artillery Strikes:
This was a signature aspect of BF2 for the PC. Now it returns in BF2: MC.
Artillery strikes are basically a rain of artillery shells on a chosen
location. In BF2: MC, since there is no commander thing, you will have to
go to the allied command computer. It will be located at your base. Just
walk up to it and press the B button to log on. Once you are logged on,
you see a map with a crosshair and the locations of allied and enemy forces.
Pan the map by moving the left thumbstick and zoom in/out by pressing
Up or down on the directional pad. Move the crosshair to your target by
Moving the left thumbstick, and then pull the right trigger to use the
artillery strike. Remember that artillery strikes are not always available.
They are only there at certain intervals. When one is available, a bomb
icon appears over the command computer location on your minimap. You will
be told when a strike is available, being used by allies, or by enemies.
A crosshair box will appear on your minimap on the area a strike is being
used on when it is about to happen. If an artillery strike is about to be
used in your area, try to get out of the radius or get inside a concealed
indoor area (a building).

Well that�s about it for multiplayer basics. There isn�t much else to know
about playing online. Now go ahead and play the second most popular and
most fun Xbox live game!

==============================================================
        /|3.2 Map Strategies|\

Here I will give a good description and strategies for each map in the game.
I will include map intro, strategies, and description.

Map: Backstab
Sides: MEC vs. USA
Number of control points: 5

MEC forces have gathered to the south of a small village outpost to combat
the threat from a newly established US tank base to the north. Mi-24 
helicopters have been deployed in an attempt to counter the power of the 
US tank division. A battle between MEC air and US ground forces for control 
of this strategically important location is about to begin. Control of the 
village Mosque will be key for both sides.

Backstab is probably the most popular map of BF2: MC. It was released in the 
live only demo released before the release of the game. It was very popular
then and is still popular now. It consists of a middle eastern city with 
some camps outside it.

To be continued��