******************************************************************************* ------------------ W I I P L A Y ------------------ Nintendo Wii FAQ, Version 0.8 Last Updated - 29/12/2006 By Crazyreyn ([email protected]) Copyright (c)2006 Matthew Reynolds. All rights reserved. ******************************************************************************* +--------------+ | Legal Notice | +--------------+ The ONLY sites that may have this FAQ and all my other FAQs are the following.. http://www.gamefaqs.com http://www.neoseeker.com http://faqs.ign.com/ http://www.cheats.de http://www.cheathappens.com You will find the latest versions here. If you want to host my FAQ then give me an email and I'll most probably agree, as long as you don't alter anything, and if keep it in it's original format and give me full credit for creating the document. +-----------------+ | Contact Details | +-----------------+ If you see a fault of ANY kind or you want to contribute some data to me, then either email me at [email protected] OR speak to me on MSN Messenger on [email protected], or on AIM at Crazyreyn. If you are emailing me, then please have the subject title as 'Wii Play FAQ' or something similar, otherwise it will not be opened. Full credit will be given in due course. Or feel free to ask me any questions you wish, comment on this FAQ, ask if you want this posted on your site etc. then do that same as above. If you could, rate this FAQ so I can get some feedback. Thank You. =============================================================================== ---------------- INTRODUCTION ---------------- =============================================================================== Hello and welcome to the Wii Play FAQ. This guide gives you hints and tips for each of the 9 games in this package, as well as medal listings and help on attaining the Platinum medals. Released in Japan and Europe first, this game comes with a Wiimote for the price of a normal title, so if you are looking for an additional Wiimote get this package. The games are all pretty simple with only a handful having any real depth, but they are fun to play and make interesting party games. I hope you enjoy the guide, - Matt P.S. Medal Listings so far are PROVISIONAL. They aren't all correct, but just general guidelines, so take them all with a pinch of salt. =============================================================================== --------------------- TABLE OF CONTENTS --------------------- =============================================================================== 1. Version History 2. Games 2.01. Shooting Range 2.02. Find Mii 2.03. Table Tennis 2.04. Pose Mii 2.05. Laser Hockey 2.06. Billiards 2.07. Fishing 2.08. Charge! 2.09. Tanks! 3. Secrets and Unlockables 4. Conclusion and Special Thanks Searching - Simply copy and paste the section you want to go to into the Find box (to open it, press CTRL+F). Now press enter twice and you will be taken to your selected section. =============================================================================== ---------------------- 1. VERSION HISTORY ---------------------- =============================================================================== +--------------------------+ | Version 0.8 - 29/12/2006 | +--------------------------+ The first version of the FAQ. Every game is covered, however all need a few more strategies and touching up as I play the game more. Tanks is just about covered, requires an Enemy List and Level Strategies. Expect updates in the next fortnight. =============================================================================== ------------ 2. GAMES ------------ =============================================================================== ----------- Game Layout ----------- 4 5 6 3 7 2 8 1 9 1. Shooting Range 2. Find Mii 3. Table Tennis 4. Pose Mii 5. Laser Hockey 6. Billiards 7. Fishing 8. Charge! 9. Tanks! --------------- Mii Involvement --------------- Like in Wii Sports, your created Mii's have parts to play and cameos in this package in several ways. When you play you select your Mii which features in several of the games. Title Screen - Your selected Miis on in the centre. Other user created Miis run around in the back ground, doing various things. Shooting Range - Your selected Miis appear at the end and have to be saved from an alien abduction. Table Tennis - Every 10 points another user created Mii appears in the crowd to watch the match. Pose Mii - Your selected Mii does all the poses to fill the silhouettes. Laser Hockey - No involvement. Billiards - Your selected Miis face appears on the cue ball. Fishing - No involvement. Charge! - Your selected Mii rides the cow. Tanks! - No involvement. -------------- Medal Listings -------------- You can obtain either Platinum, Gold, Silver or Bronze medals based on your score for each game. I have put PROVISIONAL medal rankings for each game; I know each Platinum score and some Gold scores, with some guessing as to the rest. I know not all of them are correct. I'll update them when I get more concrete facts, so be aware they aren't perfect. If you know for definite a few of them, drop me an email at [email protected]. =============================================================================== ------------------------ 2.01. SHOOTING RANGE ------------------------ =============================================================================== ------------- What is this? ------------- A simple shooting game, where you shoot balloons, targets, UFO's and ducks on screen across five short stages. You can get extra points by getting combos. Somewhat of a spiritual successor to Duck Hunt. ----------- How to Play ----------- Aim Crosshair - Point Wiimote at screen Fire - A or B Buttons -------------- Hints and Tips -------------- - Try your best to get combos for extra points, with the higher the combo the more points you earn, obviously. For every additional shot to the combo you manage you get an extra point, so getting a combo of 10 will get you an additional ten points. You break the combo by missing a shot. - Ducks are hard to get, but worth attempting. They fly across the stage at least once a stage, and will net you 10 points for a green duck and 20 for a blue one. When you hear the dog barking, you know that in half a second that ducks will fly across the screen. Check the stage strategies for tips. - You can play single player with two Wiimotes. ------------ Scoring List ------------ Balloon 1 Point* Level 1 Target 1 Point Level 2 Gold Target 10 Points Level 2 Mii Face -3 Points Level 2 Clay Pidgeon 3 or 5 Points** Level 3 Tin Can 1, 2, 3, 4 and 5 Points*** Level 4 Grey Spaceship 3 Points Level 5 Gold Spaceship 10 Points Level 5 Saved Mii 10 Points**** Level 5 Duck 10 Points All Levels Blue Duck 20 Points Level 5 * Bonus points for shooting in colour order ** 5 instead of 3 if shot quickly enough *** For each consecutive shot **** Per Mii Saved at Level end ----------- Walkthrough ----------- Level 1 - Shoot the balloons. They appear in batches, increasing in number and speed. Aim at the bottom of the screen and fire at them quickly as they appear to get them all in time. During the third batch a duck flies from right to left, try to get it without breaking your combo. It should also be noted that you get more points for shooting them in colour order, so concentrate on colours rather than their screen position. The combos also carry across batches. So - Batch 1 - Shoot Yellow Last Batch 2 - Yellow x2, Red x2, Blue Batch 3 - Blue, then later after Duck Blue x2 and Red x2 In the final batch there are more than one of the same colour but they just don't appear on screen at the same time. Level 2 - Shoot the targets. They appear randomaly on the screen then disappear quickly, so shoot them in the order they appear to get them all in time. As they disappear they get smaller, so you can shoot them in the centre up until they are fully one. There are also Gold Targets worth 10 points which are well worth getting, and Mii Faces which take away 3 points, so avoid like the plague. The first batch is random placing of targets on the screen with a couple of Gold and Mii Faces up there. The second batch are rows of targets that snake down the screen, so shoot the targets as they appear across the screen, avoiding the occasional Mii Face and even if you are a little behind, note there is always a Gold Target at the end which is a must get. The third batch is more random placing of targets but appear several at a time, and disappear more quickly. Aim to get the Gold Targets always and go for the groups of targets so you aren't aiming all over the screen. The forth batch is a systematic display such as even rows - note a Duck will fly past in the background. Finally, a Gold Target and a Mii Face will appear together somewhere randomaly on the screen which disappear very quickly. Level 3 - Shoot the Clay Pidgeons. They fly from the screen out until the background, and can be shoot all the way in the distance. You'll get 3 points per hit, but 5 if you manage to get it as soon as it gets fired out so stay on your toes; they are also bigger then so should be slightly easier to manage. Soon they will go out in pairs, and after around 3 or 4 pairs two Ducks will fly out from either side of the screen. A fairly short round. Level 4 - Shoot the Tin Cans. Floating down from the top of the screen, shoot them up to five times which increasing points rewarded for doing so (first shot 1 point, second 2 points etc until 5 points). They increase speed as well, so aim carefully. Although you have unlimited time to clear each set of cans, you can easily get the first two shots done before it leaves the top of the screen again, if you can't be bothered with waiting around. Later on pairs and even three cans appear; when it comes to there cans it might be easiest to let one drop and concentrate on just two, especially if you are chasing a high combo. During the pairings, when the dog barks two ducks will appear from the sides of the screen. Level 5 - Shoot the Alien Spaceships. Five Miis appear at the bottom of the screen and the aim to stop them being abducted, where you'll get extra points for doing so. The first half are Grey Spaceships that swarm down. They move in sporadic movements that are hard to hit; if you are still holding a combo then wait until they have a Mii in their tractor beam and shoot them when stationary or flying away into the distance. Toward the end of this first batch two Blue Ducks will fly across the screen (worth 20 points a piece!) which are worth attempting if you can manage it. The second half consists of faster Gold Spaceships; again either go crazy and shoot all over the screen or wait until they have a Mii before shooting. Thankfully this batch is over with fairly quickly, and for each Mii you save you get an additional 10 points added to your score. ----------- Medals List ----------- Platinum - 600 Points Gold - 500 Points Silver - 400 Points Bronze - 250 Points Higher Medal Tips - Having a decent combo is very important. If you can manage to get a combo up until Level 4, then that should get your score up to Gold or Platinum. Listen out to the barks for the ducks and aim in the centre of the screen for where they cross to nail both at the same time, and try and pick up all the little extra points such as the balloon colour combos, tin can points and saving all the Miis in the final stage. ----------- Multiplayer ----------- - Not a whole lot differs here between single and multiplayer versions. You play the same stages with the same order and amount of balloons, targets etc occurring, except from a couple of competitive differences noted below. - During Stage 2 (the target stage) when your Mii face appears, you can get 5 points for hitting your opponents Mii target. However you'll still get minus 3 for hitting your own. - During the final UFO stage the Miis are split into two groups for each opponent. The more of yours survive the more points you get, so try and rescue just your own and so the others get abducted! =============================================================================== ------------------ 3.02. FIND MII ------------------ =============================================================================== ------------- What is this? ------------- Sort of a 'Where's Wally?' game, you have to pick out Miis out from a crowd. This includes identical Miis, the fastest Mii out of a walking set and the odd one out. 10 seconds is added on to your time for each level you pass. ----------- How to Play ----------- Aim Curser - Point Wiimote at screen Select - A Button Check Aims - B Button -------------- Hints and Tips -------------- - Ensure you make the right choices, as you will get deducted 5 seconds for each wrong decision (or pairing). - Most of the level's consist of 'Find 2 Identical Miis'. Here you find the twin pair out of the set on screen in different environments. This is easy when they are motionless, but later when it takes place on escalators, crossings and water it's harder to pick them out. It helps if you have a number of recognisable Miis saved onto your Wii so you can memorise faces you see easier, so if you are really struggling or want faster times and higher scores, make some reason distinguishable Miis. The game generates its own but it may help you out. - Later levels have you looking for 3 Identical Miis which is harder than 2 as you can imagine. However they are only one set of look alikes so as long as you find a pairing, then you are set to find the third. - 'Find the Odd Miis Out' may confuse you at first, but it's just a crowd of Miis watching either Tennis or Racing, with their heads watching the event turning back and forth, with the odd Miis being those that are looking in opposite directions all the time. Find them out. - 'Find the Mii you are using', 'Find the Sleeping Mii' and 'Find this Mii (with an image)' are the easiest out of the bunch as you are just finding one Mii out of the crowd and you know exactly what you are looking for. - 'Choose Your Favourite!' comes slightly later and asks you to choose a Mii out of the set. None of them will be of your own creation, so choose the most recognisable. A few stages later you'll be asked to find your favourite out of a larger pack, so choose wisely. - 'Find the Fastest Mii' is exactly what is sounds; in the crowd of moving Miis one is moving faster than the rest. Don't guess if you can't spot them as they sometimes take a few seconds to appear on screen. They will be running or swimming faster than the rest; the only difficulty will be to point at them correctly, so aim carefully otherwise you can easily lose seconds by wrong guessing. - There are various settings of levels in the game, including some cool ones like Space (Miis are rotating round and round), Water (swimming with some nice water effects), Blackout (pointing the Wiimote shines light on the screen, so you'll have to look everywhere on the screen before you start guessing) and so on. ----------- Medals List ----------- Platinum - 100 Points Gold - 70 Points Silver - 45 Points Bronze - 20 Points Higher Medal Tips - If you have having trouble with later stages, create some Miis that really stick out which I found help a little when I couldn't spot them in the crowd. ----------- Multiplayer ----------- - Instead of time each player earns points by guessing correctly and passing levels. Again getting it wrong deducts 5 points, and if you both guess a pairing (i.e. one each) then you share the points. - There is time, and when it runs out the game is over, with the player with the most points loses. - You cannot go under 0 points. =============================================================================== ---------------------- 3.03. TABLE TENNIS ---------------------- =============================================================================== ------------- What is this? ------------- A simple Table Tennis game, where you just point the Wiimote at the screen into the path of the ball. ----------- How to Play ----------- Aim - Point Wiimote at screen Select - A Button Check Aims - B Button -------------- Hints and Tips -------------- - To start the game, move the hand into the paddle and press A to serve. - While you can move the paddle up and down the table, it's mostly horizontal movement as the ball automatically returns to the opponent. - Single Player mode consists mainly of getting the paddle in the way of the ball to make the highest rally possible. The computer cannot lose; it will always return the ball no matter how good a shot you make, so don't try. As it gets faster and faster simply concentrate on just hitting it rather than anything tactical. That can come in multiplayer. - You can change ball direction by hitting it with some movement, i.e. returning the ball when the paddle is moving right returns it in that direction. Simple. - If the ball is moving slowly then you can launch the paddle toward it to force a fast shot across the table. - You'll be asked to reach 50 and 100 in the first few goes, and the same will end as soon as you reach them. After this you can aim for the platinum medal. ----------- Medals List ----------- Platinum - 200 Points Gold - 100 Points Silver - 50 Points Bronze - 20 Points Higher Medal Tips - Just really concentrate and let your wrist freely move to the sides. Always return the bat to the centre of the table so you can quickly move it to any side to get the ball. ----------- Multiplayer ----------- - The first 11 points wins. - Each player serves, then the table rotates around so that each opponent plays on the top and bottom of the screen at sometime during the match. =============================================================================== ------------------ 3.04. POSE MII ------------------ =============================================================================== ------------- What is this? ------------- You have to match the Mii's pose with the one on the screen out of three different silhouettes, and by twisting the Wiimote to match the exact on screen position. If you don't match it fast enough, you lose a life. ----------- How to Play ----------- Aim Mii - Point Wiimote at screen Change Mii Angle - Twist Wiimote Change Silhouette - A and B buttons (see below) ----------- Silhouettes ----------- A A ---> ---> Egyptian Star Man Standing <--- <--- B B -------------- Hints and Tips -------------- - All the silhouettes are in bubbles floating down the screen, and must be popped before they touch the three lines at the bottom of the screen. - The first few rounds consist of one silhouette type which makes it easy as only twisting is involved, whereas later they involve all three with rapid switching. - It may get confusing as to what silhouette is what, but just remember that Egyptian is tapping A several times and Standing is B several times, and that the Star Man is somewhere in the middle. - When you match the flashing silhouette, the bubbles stop for a short period of time allowing you to pop them freely. Wait until the screen is full of bubbles before using this however to get the most out of it; this is especially important in the later stages where bubbles cram the screen. - You don't need to rotate your hand upside down to get the pose to do the same as the movement is about 2:1, meaning putting your hand at a right angle will make the pose spin 180 degrees. - For each stage cleared without losing a bubble, you get a bonus. ----------- Medals List ----------- Platinum - 1000 Points Gold - 500 Points Silver - 250 Points Bronze - 100 Points Higher Medal Tips - Use the flashing silhouettes at the last minute to ensure that you freeze as many bubbles as possible, then clear the screen before time resumes. Practice a lot of this just so you get used to switching between each different pose quickly, a problem I found stopped me getting the higher scores. ----------- Multiplayer ----------- - You have a set amount of time to score as many points as you can. The player with the highest amount of points wins. =============================================================================== ---------------------- 3.05. LASER HOCKEY ---------------------- =============================================================================== ------------- What is this? ------------- Laser Hockey is where you control a paddle and aim to get the puck into your opponent's goal on a table. ----------- How to Play ----------- Aim Paddle - Point Wiimote at screen Change Paddle Angle - Twist Wiimote -------------- Hints and Tips -------------- - You can only stick to your side of the screen. - The angle and speed you hit the puck with the paddle impacts on how it you return it to the opponents side of the screen. - By far the easiest way to get it into the opponents goal is to bounce it off one of the edges and into the net. Aim for where the opposite corners end at the score board, so it bounces from there and down into the goal. Most of the time the computer is confused by this, although this might not work as well in multiplayer mode. - You don't need to rotate your hand upside down to get the pose to do the same as the movement is about 2:1, meaning putting your hand at a right angle will make the paddle spin 180 degrees. - During the countdown, pressing A and B together will change the paddle shape. ----------- Medals List ----------- Platinum - 16 Points (and win) Gold - 10 Points (and win) Silver - 7 Points (and win) Bronze - 5 Points (and win) Higher Medal Tips - The computer tends to miss more shots that bounce off the edges, so aim at where the corners meet the score on the opposite end and bounce it in from there. Otherwise you could sneak the odd shot in to the edges of the goal and score that way. Practice up with twisting the Wiimote at the correct angles. Also for some reason I found it was harder later on in the match to score; this may have been because I've been playing for longer and got a scoring drought, but perhaps the computer AI was picking up on my tactics. Either way I find it easier to score more earlier on, so try and get the goals in quickly. ----------- Multiplayer ----------- - Pretty much all the same things apply here, except each player controls a paddle and the player to first reach 8 points wins. =============================================================================== ------------------- 3.06. BILLIARDS ------------------- =============================================================================== ------------- What is this? ------------- A simple Billiards representation using the Wiimote to aim and hit the ball. Pot the numbered balls on the table in order into the pockets. ----------- How to Play ----------- Aim Pointer - Point Wiimote at screen Strike Ball - Hold B on Cue Ball, move Wiimote back then forth View Table - A button -------------- Hints and Tips -------------- - There are nine balls on the table, as well as the cue ball. The aim is to pot them in order in as few shots as possible. You must always hit the next numbered ball in your shots, however you can pot more than one ball by making that ball hit others. - At the start you must break; aim to the hit the balls (must hit 1 otherwise it's a foul) as hard as you can, and hopefully drop a few balls while you are there. - When potting balls, there are three steps. Firstly, aim the ball. It will automatically be aimed into the centre of the next ball however this is almost always undesirable as you need to aim it toward a pocket. Aim the curser on the screen anywhere but on the cue ball, hold B and move the pointer to aim the cue ball direction. Use A to see a bird's eye view of the table so you can understand better where you are hitting the ball. A tip is when looking at the table is to make a straight line between the cue ball outline, the ball and the pocket you are aiming for so when you hit the cue the next ball will go in that direction. - The position of where you hit the cue ball is important. Aim the pointer on the cue ball to aim. If you hit it toward the top it will have top spin (making the ball roll onward after hitting the next ball), toward the bottom for backspin (making the ball roll backward after hitting the next ball) and the sides to make the ball move more in that direction as you hit it, handy for tight shots. - Finally to hit the ball, after aiming hold B and hold the Wiimote straight in front of you. Pull it back horizontally and then forward again holding B all the time. How fast you move the Wiimote changes how fast you hit the ball. Note that the detection isn't always perfect, so try and move the Wiimote in as straight a line as possible. - If you fail to hit the ball (such as failing to hit the next ball or getting the cue ball into the pocket) then you are deducted 3 points and you have to manually place the ball back on the table. Just point with the curser and select the position; it would be wise to to place it in line with the next ball and the pocket you want it to go in to. - Hovering the curser over balls on the table allows you to see their number. Try and play strategically so that once you pot a ball, you are placing the cue ball into position so you can manage the next shot more easily. This can be done by choosing the right pockets, and by hitting the cue ball in different places and utilising topspin and backspin. ----------- Medals List ----------- Platinum - 60 Points Gold - 50 Points Silver - 40 Points Bronze - 30 Points Higher Medal Tips - To have a chance of Gold and Platinum, pot at least 2 balls when you break, don't foul, get pretty much every shot in and if you can manage it, pot two balls in one shot when ever you can and position the cue ball after each shot in line for the next ball. If you are naturally good at cue games and judging angles right you'll probably nail those higher medals, otherwise practice a lot and use the bird's eye view to correctly judge where you'll pot and place the cue ball. ----------- Multiplayer ----------- - Decided on points, players take it in turns to play on the table with the same set of balls. Who gets the break is decided randomaly, and if a player pots a ball then they get another go. The amount of points received depends on what ball is potted; the later the ball the more points (so 1 is 1 point, 2 is two points, 3 is three points etc). Once the table is cleared the points are totted up and a winner is decided. - Fouls can be committed, and instead of placing the cue ball your opponent does it for you! =============================================================================== ----------------- 3.07. FISHING ----------------- =============================================================================== ------------- What is this? ------------- Control the rod and fish in a pond to get points! ----------- How to Play ----------- Move Rod - Move Wiimote to the sides and back and forth Swing Rod - Pull Wiimote Up -------------- Hints and Tips -------------- - Grab the rod to begin and lower the Wiimote so the hook enters the pond. Move the Wiimote around to position the hook closer to the fish and wait until they start nibbling (if you have rumble on, this helps to let you know when this happens). Hopefully soon you'll get a bite, so jerk the Wiimote quickly up to get the fish. - Always go for the bonus fish. Well almost always, but we'll get to that in a second. At the top of the screen tells you the bonus fish, which if you get nets you double points for that catch. Dunk the hook in front of him to try and get him biting; if he doesn't slowly move it in front of him. With some luck you'll get his attention, get a bite and get the points. The bonus fish changes every 20 seconds or so, so you must be reasonably hasty in catching them. The only reasons where you probably shouldn't go for the bonus is when you already have caught all the bonus fish, and when the Mystery Fish appears; this large green fish is never a bonus fish and appears quickly once every few games and is worth X points, and should be gone for when you see him. - If you don't hook the fish out in time then you won't get the bite and the fish will trail off. - If you try and hook a fish too vigorously then it will get scared and speed around the pond. Try using slow movements to attract the attention of the fish. - Small Fly always try and nibble on your hook, and catching one deducts 50 points from you. You can't really avoid them, so if you happen to hook one just hold the rod still and he will swim away. You can usually tell when you have hooked it as he will catch on in one bite, however always try and check what fish you have hooked before swinging the Wiimote. - When you get toward the end of your session, the timer will appear. If you can not get the bonus fish, go for any to get those last few extra points. ------------ Scoring List ------------ Small Fly -50 Points (Tiny, Grey and White) Plain 'Ol Fish 60 Points (Medium, Green and White) Nibbler 110 Points (Medium, Yellow and Blue) Touchy Fish 150 to 180 Points (Small, Red) Mystery Fish 240 Points (Large, Green and Red) King of the Pond 350 Points (Large, Blue and Purple) Remember if it's a bonus fish, you'll get double the score. ----------- Medals List ----------- Platinum - 2500 Points Gold - 2000 Points Silver - 1500 Points Bronze - 1000 Points Higher Medal Tips - ALWAYS follow the Bonus Fish and only go elsewhere if there are no bonus fish for the time being or when the Mystery Fish appears. Never hook in the Small Fly either. It takes a degree of luck too, so keep trying and you should get the right combination of fish for a high enough score. ----------- Multiplayer ----------- - Everything is the same as single player; both players fish in the same pond and the one with the highest score wins. - If you both hook the same fish then the first to swing upward gets it. =============================================================================== ----------------- 3.08. CHARGE! ----------------- =============================================================================== ------------- What is this? ------------- You control a cow on a course using the Wiimote! The aim is to knock down as many scarecrows as possible and finish as fast as you can. ----------- How to Play ----------- Firstly hold the Wiimote horizontally facing you, with the D-Pad on the left hand side. Speed Up - Tilt Wiimote forward Slow Down - Tilt Wiimote backward Turn Left or Right - Tilt Wiimote in that direction Jump - Raise Wiimote quickly -------------- Hints and Tips -------------- - Hold the Wiimote at always all times to keep running. Only pull it back when you need to turn a tight corner. - Getting scarecrows is your main priority here. They stand in rows and hitting one earns you a point, and taking out the whole row earns you a bonus 5 points. There are also moving scarecrows which get you 10 points - try and get these on your way to the rows of standing scarecrows though and don't miss them for the moving type, as you get more points for the former. - You don't have to hit scarecrows dead on, instead you can hit them off to the side of you, allowing you to make the next turns easier to manage. - Jump over the gates as ploughing through them slows you down considerably. - When you finish the course the amount of seconds left is added to your points, so 16.12 seconds will get you 16 points. You should aim to get scarecrows instead of a better time considering they are worth more points. ----------- Medals List ----------- Platinum - 400 Points Gold - 300 Points Silver - 200 Points Bronze - 100 Points Higher Medal Tips - You should aim to get every row of standing scarecrows, as many moving scarecrows as you can without moving too much out of the way, and also a reasonably fast time. Remember you can just brush the sides of the scarecrows to knock them down and get their points, which may save you some time. ----------- Multiplayer ----------- - Opponents face one another on the same course, aiming to get as many points as possible. Hitting your opponent will cause them to bounce away, often to the edge of the track, so try and do this whenever you can. =============================================================================== ---------------- 3.09. TANKS! ---------------- =============================================================================== ------------- What is this? ------------- Destroy the enemy tanks across various stages using shells and mines! ----------- How to Play ----------- Crosshair - Point Wiimote at screen Move Tank - Wiimote D-Pad / Nunchuk Analog Stick Shells - B Button Mines - A Button You can move the tank with either the D-Pad or Nunchuk. If you are using the D-Pad then it may be easier to hold the Wiimote with two hands, one with a finger on the B button and the other hand on the D-Pad. -------------- Hints and Tips -------------- - The aim is to destroy all the enemy tanks, and then moving to the next stage. - You have two weapon types in your arsenal; Shells and Mines. Shells are your primary form of attack, firing linearly in the desired direction. You can fire up to five at one time, and bounce them once off walls. You can lay mines, which then detonate by either proximity, shells or after a short period of time. - Use your surroundings to your advantage and bounce shells off walls to get enemies round corners. - The lighter walls of the stage can be blown up using a mine, which may make sniping and dodging easier. Lay a mine, move away and blow it up with a shell to do this quickly. - There are a variety of different enemy tank types, which are listed below - (coming soon) - As you can five up to 5 shells at one time, if you are against a couple of enemies then fire them spread out in their general direction and hide until all the shells are destroyed, then reappear and continue. - Once you are destroyed, then a life is taken from you. - You get a bonus life for every 5 stages you clear. ---------------- Level Strategies ---------------- Coming Soon! ----------- Medals List ----------- Platinum - 80 Points Gold - 60 Points Silver - 40 Points Bronze - 20 Points Higher Medal Tips - Take your time with each stage. You have unlimited amounts of time so use it and plan ahead. Use shells strategically by bouncing them off walls as much as you can to avoid getting into the line of fire yourself, and mines are pretty risky to use unless you know what you are doing. Practice going through on two player as I found that a good way to get further on in the stages. ----------- Multiplayer ----------- - Both players go through the levels together, destroying the enemy tanks. - You get a point for each tank you destroy, however it's somewhat co-operative as if you both get destroyed then it's game over, and so is more fun if you both stay alive to reach later stages. The most points the player gets when both are destroyed is the winner. - Enemy tank numbers and positions vary on certain stages to compensate for the extra player; this is noted in each of the level solutions. - There are fixed positions in each level of where you being, however each player can be placed at either when the stages begin. - There is friendly fire, so watch where you are shooting! =============================================================================== ----------------------------- 3. SECRETS AND UNLOCKABLES ----------------------------- =============================================================================== --------------------------------- Game Select Screen Mii Animations --------------------------------- Pointing and pressing A on your Mii in different places makes it do different animations. Head - Shake Head Torso - Slight Push Back His Left Arm - Wave His Right Arm - Thumbs Up His Left Leg - Stammer His Right Leg - Bend Leg Leave Alone - Falls Asleep -------------- Medal Listings -------------- Coming Soon! See provisional listings under each game for now. =============================================================================== ------------------------------------ 4. CONCLUSION AND SPECIAL THANKS ------------------------------------ =============================================================================== That's just about it, folks. I hope that this document has been of aid in one form or another, and that it has been easy to use. If you could, please either ask me questions, suggestions, comments or contributions at [email protected]. Also could you rate this FAQ so I could get some feedback. Thank you for reading. Donation - If you feel like this FAQ has helped you enough to warrant a small monetary donation, then I'm happy to accept. Please send only via PayPal to [email protected] and even if it's a very small amount all little helps. But please don't break the bank; if you can't afford to donate then don't. Thanks! +--------------------------------------------------------------------------+ | Special Thanks to these who have contributed to the guide in some way... | +--------------------------------------------------------------------------+ CJayC + Sailor - For accepting this guide and for creating the best site Bacon (GameFAQs) on the internet. Thanks! http://www.gamefaqs.com IGN - For accepting this guide and for creating an awesome video games site. Thanks! http://www.ign.com Nintendo - For creating the Wii and a fun package of games! juiceboy / GameFAQs - For supplying a Platinum Medals list on the Codes Page on GameFAQs, filling in some of my gaps. Thanks! ASCII Generator - For producing the text ASCII for my Crazyreyn sig. Thanks, and is a great site if you need any ASCII text. http://www.network-science.de/ascii/ +-------------------------------------------------------------+ | Special Thanks to these who are my good GameFAQS friends... | +-------------------------------------------------------------+ Robert Lane (Lanerobertlane) Richard Arnett (Guitarfreak86) Ryan Harrison (RHarrison0987) Thomas Carter (Carter12) Duncan Hardy (Super Nova) Rebecca Skinner (Karpah) Martin Dale-Hench (Fox) Brian Sulpher (BSulpher) Trace Jackson (Meowthnum1) Richard B. (Gbness) Steve McFadden (Psycho Penguin) Chris Noonan (Merca) Colin Scully (me frog) Tom Hayes (THayes) And everyone else at the FAQ Contributors board! Also a nod to the GameFAQs UK board / v3, for being so damn awesome! If I have forgotten you, then please contact me and I'll fix your name up here! ------------------------------------------------------------------------------- ___ / __|_ _ __ _ ____ _ _ _ ___ _ _ _ _ | (__| '_/ _` |_ / || | '_/ -_) || | ' \ \___|_| \__,_/__|\_, |_| \___|\_, |_||_| |__/ |__/ http://www.gamefaqs.com/features/recognition/27600.html ------------------------------------------------------------------------------- By Crazyreyn ([email protected]) Copyright (c)2006 Matthew Reynolds. All rights reserved. +------------------+ | Copyright Notice | +------------------+ This may be not be reproduced under any circumstances except for personal, private use. It may not be placed on any web site or otherwise distributed publicly without advance written permission. Use of this guide on any other web site or as a part of any public display is strictly prohibited, and a violation of copyright. All trademarks and copyrights contained in this document are owned by their respective trademark and copyright holders. ================================END OF DOCUMENT===============================