unlockables tells you the perk level gotten and what it does
Perk 1
Special grenades �3 level 1
Gives you three special grenades not smoke
Satchel charge�2 level 1
Gives you 2 satchels
Bazooka �2 level 2
Two bazooka rockets +launcher
Bomb squad level 16
Large signs above enemy explosives
Bouncing betty �2 level 24
2 bouncing betties pressure activated mines
Bandolier level 40
Maxes out your extra ammo count ,gives you more ammo
Primary grenades�2 level 44
Gives you 2 grenades normal sticky or molotov(flame)
M2 flamethrower level 65
Gives you an infinite flamethrower overheats after 5 seconds of continues fire
Perk 2
Stopping power level 1
Makes bullet stronger
Fireworks level 1
Stronger explosive (any explosive you have)
Flack jacket level 1
Lowers explosive damage
Gas mask level 2
Tibun gas wont effect you
Jugernut level 4
More health
Camouflage level 12
Recon planes can't see you
Slate of hand level 28
Reload much faster
Double tap level 36
Your gun fires faster than before
Overkill level 56
Gives you two main (primary) guns no pistol
Perk 3
Deep inpact level 1
The bullet will go through thicker objects and more objects
Extreme conditioning level 1
Run farther
Steady aim level 1
Better aim for rappid fire weapons (less recoil)
Toss back level 7
If you pick up a thrown grenade the timer is set back to 3
Second chance level 10
Revive allies in second chance, be revide,and when you should be dead use your pistol on the ground
Martydom level 20
When killed drop a live hand grenade
Fireproof level 48
Fire based weapons such as flamethrowers and molotoves (flame grenades) do less damage than normal
Dead silence level 52
Make much less sound when walking/running
Thank you for reading
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